Name Description Size
AsmJS.cpp / // A wasm module can either use no memory, a unshared memory (ArrayBuffer) or // shared memory (SharedArrayBuffer). enum class MemoryUsage { None = false, Unshared = 1, Shared = 2 }; // The asm.js valid heap lengths are precisely the WASM valid heap lengths for // ARM greater or equal to MinHeapLength static const size_t MinHeapLength = PageSize; // An asm.js heap can in principle be up to INT32_MAX bytes but requirements // on the format restrict it further to the largest pseudo-ARM-immediate. // See IsValidAsmJSHeapLength(). static const uint64_t MaxHeapLength = 0x7f000000; static uint64_t RoundUpToNextValidAsmJSHeapLength(uint64_t length) { if (length <= MinHeapLength) { return MinHeapLength; } return wasm::RoundUpToNextValidARMImmediate(length); } static uint64_t DivideRoundingUp(uint64_t a, uint64_t b) { return (a + (b - 1)) / b; } /**************************************************************************** 216225
AsmJS.h 4806
GenerateBuiltinModules.py \ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef %(includeguard)s #define %(includeguard)s /* This file is generated by wasm/GenerateBuiltinModules.py. Do not edit! */ %(contents)s #endif // %(includeguard)s 5479
moz.build 1890
test.js 0
WasmAnyRef.cpp 3552
WasmAnyRef.h 15035
WasmBaselineCompile.cpp [SMDOC] WebAssembly baseline compiler (RabaldrMonkey) For now, see WasmBCClass.h for general comments about the compiler's structure. ---------------- General assumptions for 32-bit vs 64-bit code: - A 32-bit register can be extended in-place to a 64-bit register on 64-bit systems. - Code that knows that Register64 has a '.reg' member on 64-bit systems and '.high' and '.low' members on 32-bit systems, or knows the implications thereof, is #ifdef JS_PUNBOX64. All other code is #if(n)?def JS_64BIT. Coding standards are a little fluid: - In "small" code generating functions (eg emitMultiplyF64, emitQuotientI32, and surrounding functions; most functions fall into this class) where the meaning is obvious: Old school: - if there is a single source + destination register, it is called 'r' - if there is one source and a different destination, they are called 'rs' and 'rd' - if there is one source + destination register and another source register they are called 'r' and 'rs' - if there are two source registers and a destination register they are called 'rs0', 'rs1', and 'rd'. The new thing: - what is called 'r' in the old-school naming scheme is increasingly called 'rsd' in source+dest cases. - Generic temp registers are named /temp[0-9]?/ not /tmp[0-9]?/. - Registers can be named non-generically for their function ('rp' for the 'pointer' register and 'rv' for the 'value' register are typical) and those names may or may not have an 'r' prefix. - "Larger" code generating functions make their own rules. 404764
WasmBaselineCompile.h 3152
WasmBCClass-inl.h 4256
WasmBCClass.h 73502
WasmBCCodegen-inl.h 14898
WasmBCDefs.h 6256
WasmBCFrame.cpp 19259
WasmBCFrame.h 52351
WasmBCMemory.cpp 94996
WasmBCRegDefs-inl.h 3974
WasmBCRegDefs.h 23690
WasmBCRegMgmt-inl.h 11907
WasmBCStk.h 9198
WasmBCStkMgmt-inl.h 32429
WasmBinary.cpp 9193
WasmBinary.h 28007
WasmBinaryTypes.h wasm_WasmBinaryTypes_h 2680
WasmBuiltinModule.cpp reportOOM 14298
WasmBuiltinModule.h 5298
WasmBuiltinModule.yaml 13780
WasmBuiltins.cpp 84161
WasmBuiltins.h 12093
WasmCode.cpp 56679
WasmCode.h 45158
WasmCodegenConstants.h 3399
WasmCodegenTypes.cpp 11901
WasmCodegenTypes.h 50202
WasmCompile.cpp 41382
WasmCompile.h 4728
WasmCompileArgs.h 9867
WasmConstants.h 31201
WasmContext.h 2137
WasmDebug.cpp 17630
WasmDebug.h [SMDOC] Wasm debug traps There is a single debug-trap handler for the process, WasmHandleDebugTrap in WasmBuiltins.cpp. That function is invoked through the Debug Trap Stub, of which there is one per module, generated by GenerateDebugStub in WasmStubs.cpp. When any function in an instance needs to debug-trap for any reason (enter frame, leave frame, breakpoint, or single-stepping) then a pointer to the Debug Trap Stub is installed in the Instance. Debug-enabled code will look for this pointer and call it if (1) it is not null and (2) subject to filtering as follows. WasmHandleDebugTrap may therefore be called very frequently when any function in the instance is being debugged, and must filter the trap against the tables in the DebugState. It can make use of the return address for the call, which identifies the site uniquely. In order to greatly reduce the frequency of calls to the Debug Trap Stub, an array of flag bits, one per function, is attached to the instance. The code at the breakable point calls a stub at the end of the function (the Per Function Debug Stub) to check whether the bit is set for the function. If it is not set, the per-function stub can return to its caller immediately; if the bit is set, the per-function stub will jump to the installed (per-module) Debug Trap Stub. See also [SMDOC] "Wasm debug traps -- code details" 7585
WasmDebugFrame.cpp static 5967
WasmDebugFrame.h 7316
WasmDump.cpp 8429
WasmDump.h 2454
WasmException.h 1642
WasmExprType.h 9575
WasmFeatures.cpp 11521
WasmFeatures.h 4271
WasmFrame.h 18642
WasmFrameIter.cpp 76539
WasmFrameIter.h 12662
WasmGC.cpp 11825
WasmGC.h 19871
WasmGcObject-inl.h static 14117
WasmGcObject.cpp 25962
WasmGcObject.h 22806
WasmGenerator.cpp limitedSize= 49021
WasmGenerator.h 12318
WasmHeuristics.h 12092
WasmInitExpr.cpp 20421
WasmInitExpr.h 4204
WasmInstance-inl.h 789
WasmInstance.cpp 154487
WasmInstance.h 29690
WasmInstanceData.h 13254
WasmIonCompile.cpp 356151
WasmIonCompile.h 1886
WasmJS.cpp [SMDOC] WebAssembly code rules (evolving) TlsContext.get() is only to be invoked from functions that have been invoked _directly_ by generated code as cold(!) Builtin calls, from code that is only used by signal handlers, or from helper functions that have been called _directly_ from a simulator. All other code shall pass in a JSContext* to functions that need it, or an Instance* or Instance* since the context is available through them. Code that uses TlsContext.get() shall annotate each such call with the reason why the call is OK. 170638
WasmJS.h 20414
WasmLog.cpp 2079
WasmLog.h 1361
WasmMemory.cpp 15627
WasmMemory.h 9345
WasmMetadata.cpp 14694
WasmMetadata.h 20850
WasmModule.cpp 34408
WasmModule.h 8250
WasmModuleTypes.cpp static 5591
WasmModuleTypes.h 27860
WasmOpIter.cpp 63780
WasmOpIter.h 133707
WasmPI.cpp 74217
WasmPI.h 9802
WasmProcess.cpp = nullptr 6770
WasmProcess.h 2352
WasmRealm.cpp 4985
WasmRealm.h 2992
WasmSerialize.cpp 54380
WasmSerialize.h 11812
WasmShareable.h 3317
WasmSignalHandlers.cpp 36601
WasmSignalHandlers.h 2802
WasmStaticTypeDefs.cpp 1664
WasmStaticTypeDefs.h 1278
WasmStubs.cpp 126418
WasmStubs.h 11595
WasmSummarizeInsn.cpp 58489
WasmSummarizeInsn.h wasm_WasmSummarizeInsn_h 1382
WasmTable.cpp static 14901
WasmTable.h 5338
WasmTypeDecls.h 3006
WasmTypeDef.cpp 19950
WasmTypeDef.h 53097
WasmUtility.h 2392
WasmValidate.cpp 140141
WasmValidate.h 7115
WasmValType.cpp 8966
WasmValType.h 28583
WasmValue.cpp 27536
WasmValue.h 16900