Name Description Size Coverage
AsmJS.cpp 217611 -
AsmJS.h 4691 -
GenerateBuiltinModules.py \ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef %(includeguard)s #define %(includeguard)s /* This file is generated by wasm/GenerateBuiltinModules.py. Do not edit! */ %(contents)s #endif // %(includeguard)s 6093 -
moz.build 1913 -
test.js 0 -
WasmAnyRef.cpp 3438 -
WasmAnyRef.h 15032 -
WasmBaselineCompile.cpp [SMDOC] WebAssembly baseline compiler (RabaldrMonkey) For now, see WasmBCClass.h for general comments about the compiler's structure. ---------------- General assumptions for 32-bit vs 64-bit code: - A 32-bit register can be extended in-place to a 64-bit register on 64-bit systems. - Code that knows that Register64 has a '.reg' member on 64-bit systems and '.high' and '.low' members on 32-bit systems, or knows the implications thereof, is #ifdef JS_PUNBOX64. All other code is #if(n)?def JS_64BIT. Coding standards are a little fluid: - In "small" code generating functions (eg emitMultiplyF64, emitQuotientI32, and surrounding functions; most functions fall into this class) where the meaning is obvious: Old school: - if there is a single source + destination register, it is called 'r' - if there is one source and a different destination, they are called 'rs' and 'rd' - if there is one source + destination register and another source register they are called 'r' and 'rs' - if there are two source registers and a destination register they are called 'rs0', 'rs1', and 'rd'. The new thing: - what is called 'r' in the old-school naming scheme is increasingly called 'rsd' in source+dest cases. - Generic temp registers are named /temp[0-9]?/ not /tmp[0-9]?/. - Registers can be named non-generically for their function ('rp' for the 'pointer' register and 'rv' for the 'value' register are typical) and those names may or may not have an 'r' prefix. - "Larger" code generating functions make their own rules. 415302 -
WasmBaselineCompile.h 3033 -
WasmBCClass-inl.h 5085 -
WasmBCClass.h 76491 -
WasmBCCodegen-inl.h 15684 -
WasmBCDefs.h 5114 -
WasmBCFrame.cpp 19266 -
WasmBCFrame.h 52251 -
WasmBCMemory.cpp 94977 -
WasmBCRegDefs-inl.h 3859 -
WasmBCRegDefs.h 23575 -
WasmBCRegMgmt-inl.h 11792 -
WasmBCStk.h 9241 -
WasmBCStkMgmt-inl.h 32557 -
WasmBinary.cpp 9237 -
WasmBinary.h 28702 -
WasmBinaryTypes.h wasm_WasmBinaryTypes_h 3582 -
WasmBuiltinModule.cpp 17494 -
WasmBuiltinModule.h 5996 -
WasmBuiltinModule.yaml 13796 -
WasmBuiltins.cpp 90770 -
WasmBuiltins.h 12854 -
WasmCode.cpp 57203 -
WasmCode.h 46886 -
WasmCodegenConstants.h 3368 -
WasmCodegenTypes.cpp 15199 -
WasmCodegenTypes.h 60633 -
WasmCompile.cpp 43742 -
WasmCompile.h 4552 -
WasmCompileArgs.h 17746 -
WasmConstants.h 32544 -
WasmContext.cpp 3251 -
WasmContext.h 5220 -
WasmDebug.cpp 17539 -
WasmDebug.h [SMDOC] Wasm debug traps There is a single debug-trap handler for the process, WasmHandleDebugTrap in WasmBuiltins.cpp. That function is invoked through the Debug Trap Stub, of which there is one per module, generated by GenerateDebugStub in WasmStubs.cpp. When any function in an instance needs to debug-trap for any reason (enter frame, leave frame, breakpoint, or single-stepping) then a pointer to the Debug Trap Stub is installed in the Instance. Debug-enabled code will look for this pointer and call it if (1) it is not null and (2) subject to filtering as follows. WasmHandleDebugTrap may therefore be called very frequently when any function in the instance is being debugged, and must filter the trap against the tables in the DebugState. It can make use of the return address for the call, which identifies the site uniquely. In order to greatly reduce the frequency of calls to the Debug Trap Stub, an array of flag bits, one per function, is attached to the instance. The code at the breakable point calls a stub at the end of the function (the Per Function Debug Stub) to check whether the bit is set for the function. If it is not set, the per-function stub can return to its caller immediately; if the bit is set, the per-function stub will jump to the installed (per-module) Debug Trap Stub. See also [SMDOC] "Wasm debug traps -- code details" 7560 -
WasmDebugFrame.cpp static 5843 -
WasmDebugFrame.h 7201 -
WasmDump.cpp includeInitExpr= 29146 -
WasmDump.h 10715 -
WasmException.h 1527 -
WasmExprType.h 9460 -
WasmFeatures.cpp 11491 -
WasmFeatures.h 4156 -
WasmFrame.h 18923 -
WasmFrameIter.cpp 96348 -
WasmFrameIter.h 18842 -
WasmGC.cpp 14447 -
WasmGC.h 24356 -
WasmGcObject-inl.h static 13272 -
WasmGcObject.cpp static 23943 -
WasmGcObject.h 32314 -
WasmGenerator.cpp limitedSize= 52806 -
WasmGenerator.h 13531 -
WasmHeuristics.h 14443 -
WasmInitExpr.cpp 20280 -
WasmInitExpr.h 4158 -
WasmInstance-inl.h 765 -
WasmInstance.cpp 166803 -
WasmInstance.h 30141 -
WasmInstanceData.h 13791 -
WasmIonCompile.cpp 383692 -
WasmIonCompile.h 1787 -
WasmJS.cpp [SMDOC] WebAssembly code rules (evolving) TlsContext.get() is only to be invoked from functions that have been invoked _directly_ by generated code as cold(!) Builtin calls, from code that is only used by signal handlers, or from helper functions that have been called _directly_ from a simulator. All other code shall pass in a JSContext* to functions that need it, or an Instance* or Instance* since the context is available through them. Code that uses TlsContext.get() shall annotate each such call with the reason why the call is OK. 182018 -
WasmJS.h 20814 -
WasmLog.cpp 2529 -
WasmLog.h 1246 -
WasmMemory.cpp 17971 -
WasmMemory.h 10789 -
WasmMetadata.cpp 11359 -
WasmMetadata.h 19715 -
WasmModule.cpp 35536 -
WasmModule.h 8321 -
WasmModuleTypes.cpp static 7760 -
WasmModuleTypes.h 30396 -
WasmOpIter.cpp 64774 -
WasmOpIter.h 151076 -
WasmPI.cpp 45032 -
WasmPI.h 2763 -
WasmProcess.cpp = nullptr 7297 -
WasmProcess.h 2322 -
WasmRealm.cpp 4214 -
WasmRealm.h 2655 -
WasmSerialize.cpp 54902 -
WasmSerialize.h 11678 -
WasmShareable.h 3782 -
WasmSignalHandlers.cpp 38406 -
WasmSignalHandlers.h 2687 -
WasmStacks.cpp clang-format off 67988 -
WasmStacks.h 14752 -
WasmStaticTypeDefs.cpp 2664 -
WasmStaticTypeDefs.h 1342 -
WasmStructLayout.cpp 17508 -
WasmStructLayout.h 13655 -
WasmStubs.cpp 136178 -
WasmStubs.h 12723 -
WasmSummarizeInsn.cpp 62146 -
WasmSummarizeInsn.h wasm_WasmSummarizeInsn_h 1267 -
WasmTable.cpp static 13299 -
WasmTable.h 5108 -
WasmTypeDecls.h 3114 -
WasmTypeDef.cpp 19048 -
WasmTypeDef.h 56462 -
WasmUtility.h 2277 -
WasmValidate.cpp 149921 -
WasmValidate.h 8187 -
WasmValType.cpp 14395 -
WasmValType.h 34126 -
WasmValue.cpp 29643 -
WasmValue.h 17186 -