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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
*
* Copyright 2016 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef wasm_debug_h
#define wasm_debug_h
#include "js/ColumnNumber.h" // JS::LimitedColumnNumberOneOrigin
#include "js/HashTable.h"
#include "wasm/AsmJS.h" // CodeMetadataForAsmJS::SeenSet
#include "wasm/WasmCode.h"
#include "wasm/WasmCodegenTypes.h"
#include "wasm/WasmConstants.h"
#include "wasm/WasmExprType.h"
#include "wasm/WasmModule.h"
#include "wasm/WasmTypeDecls.h"
#include "wasm/WasmValType.h"
namespace js {
class Debugger;
class WasmBreakpointSite;
class WasmInstanceObject;
namespace wasm {
// The generated source location for the AST node/expression. The offset field
// refers an offset in an binary format file.
struct ExprLoc {
uint32_t lineno;
uint32_t column;
uint32_t offset;
ExprLoc() : lineno(0), column(0), offset(0) {}
ExprLoc(uint32_t lineno_, uint32_t column_, uint32_t offset_)
: lineno(lineno_), column(column_), offset(offset_) {}
};
using StepperCounters =
HashMap<uint32_t, uint32_t, DefaultHasher<uint32_t>, SystemAllocPolicy>;
using WasmBreakpointSiteMap =
HashMap<uint32_t, WasmBreakpointSite*, DefaultHasher<uint32_t>,
SystemAllocPolicy>;
/*
* [SMDOC] Wasm debug traps
*
* There is a single debug-trap handler for the process, WasmHandleDebugTrap
* in WasmBuiltins.cpp. That function is invoked through the Debug Trap Stub,
* of which there is one per module, generated by GenerateDebugStub in
* WasmStubs.cpp. When any function in an instance needs to debug-trap for
* any reason (enter frame, leave frame, breakpoint, or single-stepping) then
* a pointer to the Debug Trap Stub is installed in the Instance.
* Debug-enabled code will look for this pointer and call it if (1) it is not
* null and (2) subject to filtering as follows.
*
* WasmHandleDebugTrap may therefore be called very frequently when any
* function in the instance is being debugged, and must filter the trap
* against the tables in the DebugState. It can make use of the return
* address for the call, which identifies the site uniquely.
*
* In order to greatly reduce the frequency of calls to the Debug Trap Stub,
* an array of flag bits, one per function, is attached to the instance. The
* code at the breakable point calls a stub at the end of the function (the
* Per Function Debug Stub) to check whether the bit is set for the function.
* If it is not set, the per-function stub can return to its caller
* immediately; if the bit is set, the per-function stub will jump to the
* installed (per-module) Debug Trap Stub.
*
* See also [SMDOC] "Wasm debug traps -- code details"
*/
class DebugState {
const SharedCode code_;
const SharedModule module_;
// State maintained when debugging is enabled.
bool enterFrameTrapsEnabled_;
uint32_t enterAndLeaveFrameTrapsCounter_;
WasmBreakpointSiteMap breakpointSites_;
StepperCounters stepperCounters_;
void enableDebuggingForFunction(Instance* instance, uint32_t funcIndex);
void disableDebuggingForFunction(Instance* instance, uint32_t funcIndex);
void enableDebugTrapping(Instance* instance);
void disableDebugTrapping(Instance* instance);
public:
DebugState(const Code& code, const Module& module);
void trace(JSTracer* trc);
void finalize(JS::GCContext* gcx);
const Bytes& bytecode() const { return module_->bytecode(); }
[[nodiscard]] bool getLineOffsets(size_t lineno, Vector<uint32_t>* offsets);
[[nodiscard]] bool getAllColumnOffsets(Vector<ExprLoc>* offsets);
[[nodiscard]] bool getOffsetLocation(
uint32_t offset, uint32_t* lineno,
JS::LimitedColumnNumberOneOrigin* column);
// The Code can track enter/leave frame events. Any such event triggers
// debug trap. The enter/leave frame events enabled or disabled across
// all functions.
void adjustEnterAndLeaveFrameTrapsState(JSContext* cx, Instance* instance,
bool enabled);
void ensureEnterFrameTrapsState(JSContext* cx, Instance* instance,
bool enabled);
bool enterFrameTrapsEnabled() const { return enterFrameTrapsEnabled_; }
// When the Code is debugEnabled, individual breakpoints can be enabled or
// disabled at instruction offsets.
bool hasBreakpointTrapAtOffset(uint32_t offset);
void toggleBreakpointTrap(JSRuntime* rt, Instance* instance, uint32_t offset,
bool enabled);
WasmBreakpointSite* getBreakpointSite(uint32_t offset) const;
WasmBreakpointSite* getOrCreateBreakpointSite(JSContext* cx,
Instance* instance,
uint32_t offset);
bool hasBreakpointSite(uint32_t offset);
void destroyBreakpointSite(JS::GCContext* gcx, Instance* instance,
uint32_t offset);
void clearBreakpointsIn(JS::GCContext* gcx, WasmInstanceObject* instance,
js::Debugger* dbg, JSObject* handler);
// When the Code is debug-enabled, single-stepping mode can be toggled on
// the granularity of individual functions.
bool stepModeEnabled(uint32_t funcIndex) const;
[[nodiscard]] bool incrementStepperCount(JSContext* cx, Instance* instance,
uint32_t funcIndex);
void decrementStepperCount(JS::GCContext* gcx, Instance* instance,
uint32_t funcIndex);
// Stack inspection helpers.
[[nodiscard]] bool debugGetLocalTypes(uint32_t funcIndex,
ValTypeVector* locals,
size_t* argsLength,
StackResults* stackResults);
[[nodiscard]] bool getGlobal(Instance& instance, uint32_t globalIndex,
MutableHandleValue vp);
// Debug URL helpers.
[[nodiscard]] bool getSourceMappingURL(JSContext* cx,
MutableHandleString result) const;
// Accessors for commonly used elements of linked structures.
const CodeBlock& debugCode() const { return code_->debugCodeBlock(); }
const CodeSegment& debugSegment() const {
return *code_->debugCodeBlock().segment;
}
const CodeMetadata& codeMeta() const { return code_->codeMeta(); }
const CodeMetadataForAsmJS* codeMetaForAsmJS() const {
return code_->codeMetaForAsmJS();
}
uint32_t funcToCodeRangeIndex(uint32_t funcIndex) const {
return debugCode().funcToCodeRange[funcIndex];
}
// about:memory reporting:
void addSizeOfMisc(MallocSizeOf mallocSizeOf,
CodeMetadata::SeenSet* seenCodeMeta,
CodeMetadataForAsmJS::SeenSet* seenCodeMetaForAsmJS,
Code::SeenSet* seenCode, size_t* code, size_t* data) const;
};
using UniqueDebugState = UniquePtr<DebugState>;
} // namespace wasm
} // namespace js
#endif // wasm_debug_h