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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
*
* Copyright 2016 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm/WasmRealm.h"
#include "vm/Realm.h"
#include "wasm/WasmInstance.h"
#include "debugger/DebugAPI-inl.h"
using namespace js;
using namespace wasm;
wasm::Realm::Realm(JSRuntime* rt) : runtime_(rt) {}
wasm::Realm::~Realm() { MOZ_ASSERT(instances_.empty()); }
struct InstanceComparator {
const Instance& target;
explicit InstanceComparator(const Instance& target) : target(target) {}
int operator()(const Instance* instance) const {
if (instance == &target) {
return 0;
}
// Instances can share code, so the segments can be equal (though they
// can't partially overlap). If the codeBases are equal, we sort by
// Instance address. Thus a Code may map to many instances.
// Compare by the first tier, always.
Tier instanceTier = instance->code().stableTier();
Tier targetTier = target.code().stableTier();
if (instance->codeBase(instanceTier) == target.codeBase(targetTier)) {
return instance < &target ? -1 : 1;
}
return target.codeBase(targetTier) < instance->codeBase(instanceTier) ? -1
: 1;
}
};
bool wasm::Realm::registerInstance(JSContext* cx,
HandleWasmInstanceObject instanceObj) {
MOZ_ASSERT(runtime_ == cx->runtime());
Instance& instance = instanceObj->instance();
MOZ_ASSERT(this == &instance.realm()->wasm);
instance.ensureProfilingLabels(cx->runtime()->geckoProfiler().enabled());
if (instance.debugEnabled() &&
instance.realm()->debuggerObservesAllExecution()) {
instance.debug().ensureEnterFrameTrapsState(cx, true);
}
{
if (!instances_.reserve(instances_.length() + 1)) {
return false;
}
auto runtimeInstances = cx->runtime()->wasmInstances.lock();
if (!runtimeInstances->reserve(runtimeInstances->length() + 1)) {
return false;
}
// To avoid implementing rollback, do not fail after mutations start.
InstanceComparator cmp(instance);
size_t index;
MOZ_ALWAYS_FALSE(
BinarySearchIf(instances_, 0, instances_.length(), cmp, &index));
MOZ_ALWAYS_TRUE(instances_.insert(instances_.begin() + index, &instance));
MOZ_ALWAYS_FALSE(BinarySearchIf(runtimeInstances.get(), 0,
runtimeInstances->length(), cmp, &index));
MOZ_ALWAYS_TRUE(
runtimeInstances->insert(runtimeInstances->begin() + index, &instance));
}
// Notify the debugger after wasmInstances is unlocked.
DebugAPI::onNewWasmInstance(cx, instanceObj);
return true;
}
void wasm::Realm::unregisterInstance(Instance& instance) {
InstanceComparator cmp(instance);
size_t index;
if (BinarySearchIf(instances_, 0, instances_.length(), cmp, &index)) {
instances_.erase(instances_.begin() + index);
}
auto runtimeInstances = runtime_->wasmInstances.lock();
if (BinarySearchIf(runtimeInstances.get(), 0, runtimeInstances->length(), cmp,
&index)) {
runtimeInstances->erase(runtimeInstances->begin() + index);
}
}
void wasm::Realm::ensureProfilingLabels(bool profilingEnabled) {
for (Instance* instance : instances_) {
instance->ensureProfilingLabels(profilingEnabled);
}
}
void wasm::Realm::addSizeOfExcludingThis(MallocSizeOf mallocSizeOf,
size_t* realmTables) {
*realmTables += instances_.sizeOfExcludingThis(mallocSizeOf);
}
void wasm::InterruptRunningCode(JSContext* cx) {
auto runtimeInstances = cx->runtime()->wasmInstances.lock();
for (Instance* instance : runtimeInstances.get()) {
instance->tlsData()->setInterrupt();
}
}
void wasm::ResetInterruptState(JSContext* cx) {
auto runtimeInstances = cx->runtime()->wasmInstances.lock();
for (Instance* instance : runtimeInstances.get()) {
instance->tlsData()->resetInterrupt(cx);
}
}