AlignedTArray.h |
E: element type, must be a POD type.
N: N bytes alignment for the first element, defaults to 32
S: S bytes of inline storage
|
3987 |
AlignmentUtils.h |
|
886 |
AnalyserNode.cpp |
static |
12348 |
AnalyserNode.h |
|
2929 |
AudioBlock.cpp |
Heap-allocated buffer of channels of 128-sample float arrays, with
threadsafe refcounting. Typically you would allocate one of these, fill it
in, and then treat it as immutable while it's shared.
Downstream references are accounted specially so that the creator of the
buffer can reuse and modify its contents next iteration if other references
are all downstream temporary references held by AudioBlock.
We guarantee 16 byte alignment of the channel data.
|
5708 |
AudioBlock.h |
An AudioChunk whose buffer contents need to be valid only for one
processing block iteration, after which contents can be overwritten if the
buffer has not been passed to longer term storage or to another thread,
which may happen though AsAudioChunk() or AsMutableChunk().
Use on graph thread only.
|
4602 |
AudioBuffer.cpp |
AudioBuffers can be shared between AudioContexts, so we need a separate
mechanism to track their memory usage. This thread-safe class keeps track of
all the AudioBuffers, and gets called back by the memory reporting system
when a memory report is needed, reporting how much memory is used by the
buffers backing AudioBuffer objects. |
17814 |
AudioBuffer.h |
An AudioBuffer keeps its data either in the mJSChannels objects, which
are Float32Arrays, or in mSharedChannels if the mJSChannels objects' buffers
are detached.
|
4920 |
AudioBufferSourceNode.cpp |
Media-thread playback engine for AudioBufferSourceNode.
Nothing is played until a non-null buffer has been set (via
AudioNodeTrack::SetBuffer) and a non-zero mBufferSampleRate has been set
(via AudioNodeTrack::SetInt32Parameter)
|
31429 |
AudioBufferSourceNode.h |
|
4076 |
AudioContext.cpp |
|
44878 |
AudioContext.h |
This runnable allows the MTG to notify the main thread when audio is actually
flowing |
16986 |
AudioDestinationNode.cpp |
|
21395 |
AudioDestinationNode.h |
|
4213 |
AudioEventTimeline.cpp |
|
19408 |
AudioEventTimeline.h |
Converts an AudioTimelineEvent's floating point time members to tick
values with respect to a destination AudioNodeTrack.
This needs to be called for each AudioTimelineEvent that gets sent to an
AudioNodeEngine, on the engine side where the AudioTimlineEvent is
received. This means that such engines need to be aware of their
destination tracks as well.
|
12401 |
AudioListener.cpp |
|
3834 |
AudioListener.h |
|
2417 |
AudioNode.cpp |
|
20287 |
AudioNode.h |
The DOM object representing a Web Audio AudioNode.
Each AudioNode has a MediaTrack representing the actual
real-time processing and output of this AudioNode.
We track the incoming and outgoing connections to other AudioNodes.
Outgoing connections have strong ownership. Also, AudioNodes that will
produce sound on their output even when they have silent or no input ask
the AudioContext to keep playing or tail-time references to keep them alive
until the context is finished.
Explicit disconnections will only remove references from output nodes after
the graph is notified and the main thread receives a reply. Similarly,
nodes with playing or tail-time references release these references only
after receiving notification from their engine on the graph thread that
playing has stopped. Engines notifying the main thread that they have
finished do so strictly *after* producing and returning their last block.
In this way, an engine that receives non-null input knows that the input
comes from nodes that are still alive and will keep their output nodes
alive for at least as long as it takes to process messages from the graph
thread. i.e. the engine receiving non-null input knows that its node is
still alive, and will still be alive when it receives a message from the
engine.
|
11399 |
AudioNodeEngine.cpp |
|
13505 |
AudioNodeEngine.h |
This class holds onto a set of immutable channel buffers. The storage
for the buffers must be malloced, but the buffer pointers and the malloc
pointers can be different (e.g. if the buffers are contained inside
some malloced object).
|
13567 |
AudioNodeEngineGeneric.h |
|
2176 |
AudioNodeEngineGenericImpl.h |
|
12132 |
AudioNodeEngineNEON.cpp |
|
407 |
AudioNodeEngineSSE2.cpp |
|
408 |
AudioNodeEngineSSE4_2_FMA3.cpp |
|
423 |
AudioNodeExternalInputTrack.cpp |
static |
7969 |
AudioNodeExternalInputTrack.h |
This is a MediaTrack implementation that acts for a Web Audio node but
unlike other AudioNodeTracks, supports any kind of MediaTrack as an
input --- handling any number of audio tracks and handling blocking of
the input MediaTrack.
|
1485 |
AudioNodeTrack.cpp |
An AudioNodeTrack produces a single audio track with ID
AUDIO_TRACK. This track has rate AudioContext::sIdealAudioRate
for regular audio contexts, and the rate requested by the web content
for offline audio contexts.
Each chunk in the track is a single block of WEBAUDIO_BLOCK_SIZE samples.
Note: This must be a different value than MEDIA_STREAM_DEST_TRACK_ID
|
20458 |
AudioNodeTrack.h |
An AudioNodeTrack produces one audio track with ID AUDIO_TRACK.
The start time of the AudioTrack is aligned to the start time of the
AudioContext's destination node track, plus some multiple of BLOCK_SIZE
samples.
An AudioNodeTrack has an AudioNodeEngine plugged into it that does the
actual audio processing. AudioNodeTrack contains the glue code that
integrates audio processing with the MediaTrackGraph.
|
9186 |
AudioParam.cpp |
|
5083 |
AudioParam.h |
|
7420 |
AudioParamDescriptorMap.h |
|
833 |
AudioParamMap.cpp |
|
789 |
AudioParamMap.h |
|
1027 |
AudioParamTimeline.h |
|
5035 |
AudioProcessingEvent.cpp |
|
1842 |
AudioProcessingEvent.h |
|
2179 |
AudioScheduledSourceNode.cpp |
|
719 |
AudioScheduledSourceNode.h |
|
1049 |
AudioWorkletGlobalScope.cpp |
1. If the name is the empty string, throw a NotSupportedError
exception and abort these steps because the empty string is not
a valid key.
|
12658 |
AudioWorkletGlobalScope.h |
|
3110 |
AudioWorkletImpl.cpp |
static |
3052 |
AudioWorkletImpl.h |
|
1855 |
AudioWorkletNode.cpp |
|
34443 |
AudioWorkletNode.h |
|
2301 |
AudioWorkletProcessor.cpp |
static |
1847 |
AudioWorkletProcessor.h |
|
1428 |
BiquadFilterNode.cpp |
|
12446 |
BiquadFilterNode.h |
|
2233 |
blink |
|
|
ChannelMergerNode.cpp |
static |
3466 |
ChannelMergerNode.h |
|
2135 |
ChannelSplitterNode.cpp |
static |
3859 |
ChannelSplitterNode.h |
|
2420 |
ConstantSourceNode.cpp |
|
8344 |
ConstantSourceNode.h |
|
1855 |
ConvolverNode.cpp |
|
19780 |
ConvolverNode.h |
|
2428 |
DelayBuffer.cpp |
|
8789 |
DelayBuffer.h |
|
3882 |
DelayNode.cpp |
|
8029 |
DelayNode.h |
|
1771 |
DynamicsCompressorNode.cpp |
|
8270 |
DynamicsCompressorNode.h |
|
2856 |
FFTBlock.cpp |
Copyright (C) 2010 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
7497 |
FFTBlock.h |
|
7102 |
GainNode.cpp |
static |
5375 |
GainNode.h |
|
1705 |
IIRFilterNode.cpp |
|
9576 |
IIRFilterNode.h |
|
1832 |
MediaBufferDecoder.cpp |
|
24422 |
MediaBufferDecoder.h |
ignored |
2148 |
MediaElementAudioSourceNode.cpp |
static |
3705 |
MediaElementAudioSourceNode.h |
|
2269 |
MediaStreamAudioDestinationNode.cpp |
static |
5576 |
MediaStreamAudioDestinationNode.h |
|
1865 |
MediaStreamAudioSourceNode.cpp |
static |
9992 |
MediaStreamAudioSourceNode.h |
|
5015 |
MediaStreamTrackAudioSourceNode.cpp |
static |
7297 |
MediaStreamTrackAudioSourceNode.h |
|
3474 |
moz.build |
|
4290 |
OscillatorNode.cpp |
|
18386 |
OscillatorNode.h |
|
2921 |
PannerNode.cpp |
|
26993 |
PannerNode.h |
|
6865 |
PanningUtils.h |
|
2338 |
PeriodicWave.cpp |
static |
4306 |
PeriodicWave.h |
|
1931 |
PlayingRefChangeHandler.h |
|
1142 |
ReportDecodeResultTask.h |
|
938 |
ScriptProcessorNode.cpp |
|
19059 |
ScriptProcessorNode.h |
|
4469 |
StereoPannerNode.cpp |
|
6957 |
StereoPannerNode.h |
|
2425 |
test |
|
|
ThreeDPoint.cpp |
Other similar methods can be added if needed.
|
1246 |
ThreeDPoint.h |
|
1982 |
WaveShaperNode.cpp |
|
12318 |
WaveShaperNode.h |
|
2279 |
WebAudioUtils.cpp |
|
3537 |
WebAudioUtils.h |
Converts a linear value to decibels. Returns aMinDecibels if the linear
value is 0.
|
5530 |