Name Description Size Coverage
AlignedTArray.h E: element type, must be a POD type. N: N bytes alignment for the first element, defaults to 32 S: S bytes of inline storage 3925 -
AlignmentUtils.h 884 -
AnalyserNode.cpp static 12345 -
AnalyserNode.h 2929 -
AudioBlock.cpp Heap-allocated buffer of channels of 128-sample float arrays, with threadsafe refcounting. Typically you would allocate one of these, fill it in, and then treat it as immutable while it's shared. Downstream references are accounted specially so that the creator of the buffer can reuse and modify its contents next iteration if other references are all downstream temporary references held by AudioBlock. We guarantee 16 byte alignment of the channel data. 5709 -
AudioBlock.h An AudioChunk whose buffer contents need to be valid only for one processing block iteration, after which contents can be overwritten if the buffer has not been passed to longer term storage or to another thread, which may happen though AsAudioChunk() or AsMutableChunk(). Use on graph thread only. 4602 -
AudioBuffer.cpp AudioBuffers can be shared between AudioContexts, so we need a separate mechanism to track their memory usage. This thread-safe class keeps track of all the AudioBuffers, and gets called back by the memory reporting system when a memory report is needed, reporting how much memory is used by the buffers backing AudioBuffer objects. 17784 -
AudioBuffer.h An AudioBuffer keeps its data either in the mJSChannels objects, which are Float32Arrays, or in mSharedChannels if the mJSChannels objects' buffers are detached. 4888 -
AudioBufferSourceNode.cpp Media-thread playback engine for AudioBufferSourceNode. Nothing is played until a non-null buffer has been set (via AudioNodeTrack::SetBuffer) and a non-zero mBufferSampleRate has been set (via AudioNodeTrack::SetInt32Parameter) 31402 -
AudioBufferSourceNode.h 4076 -
AudioContext.cpp 45154 -
AudioContext.h This runnable allows the MTG to notify the main thread when audio is actually flowing 16969 -
AudioDestinationNode.cpp 21319 -
AudioDestinationNode.h 4213 -
AudioEventTimeline.cpp 19408 -
AudioEventTimeline.h Converts an AudioTimelineEvent's floating point time members to tick values with respect to a destination AudioNodeTrack. This needs to be called for each AudioTimelineEvent that gets sent to an AudioNodeEngine, on the engine side where the AudioTimlineEvent is received. This means that such engines need to be aware of their destination tracks as well. 12309 -
AudioListener.cpp 3835 -
AudioListener.h 2385 -
AudioNode.cpp 20292 -
AudioNode.h The DOM object representing a Web Audio AudioNode. Each AudioNode has a MediaTrack representing the actual real-time processing and output of this AudioNode. We track the incoming and outgoing connections to other AudioNodes. Outgoing connections have strong ownership. Also, AudioNodes that will produce sound on their output even when they have silent or no input ask the AudioContext to keep playing or tail-time references to keep them alive until the context is finished. Explicit disconnections will only remove references from output nodes after the graph is notified and the main thread receives a reply. Similarly, nodes with playing or tail-time references release these references only after receiving notification from their engine on the graph thread that playing has stopped. Engines notifying the main thread that they have finished do so strictly *after* producing and returning their last block. In this way, an engine that receives non-null input knows that the input comes from nodes that are still alive and will keep their output nodes alive for at least as long as it takes to process messages from the graph thread. i.e. the engine receiving non-null input knows that its node is still alive, and will still be alive when it receives a message from the engine. 11399 -
AudioNodeEngine.cpp 13505 -
AudioNodeEngine.h This class holds onto a set of immutable channel buffers. The storage for the buffers must be malloced, but the buffer pointers and the malloc pointers can be different (e.g. if the buffers are contained inside some malloced object). 13567 -
AudioNodeEngineGeneric.h 2175 -
AudioNodeEngineGenericImpl.h 12132 -
AudioNodeEngineNEON.cpp 407 -
AudioNodeEngineSSE2.cpp 408 -
AudioNodeEngineSSE4_2_FMA3.cpp 423 -
AudioNodeExternalInputTrack.cpp static 7970 -
AudioNodeExternalInputTrack.h This is a MediaTrack implementation that acts for a Web Audio node but unlike other AudioNodeTracks, supports any kind of MediaTrack as an input --- handling any number of audio tracks and handling blocking of the input MediaTrack. 1456 -
AudioNodeTrack.cpp An AudioNodeTrack produces a single audio track with ID AUDIO_TRACK. This track has rate AudioContext::sIdealAudioRate for regular audio contexts, and the rate requested by the web content for offline audio contexts. Each chunk in the track is a single block of WEBAUDIO_BLOCK_SIZE samples. Note: This must be a different value than MEDIA_STREAM_DEST_TRACK_ID 20539 -
AudioNodeTrack.h An AudioNodeTrack produces one audio track with ID AUDIO_TRACK. The start time of the AudioTrack is aligned to the start time of the AudioContext's destination node track, plus some multiple of BLOCK_SIZE samples. An AudioNodeTrack has an AudioNodeEngine plugged into it that does the actual audio processing. AudioNodeTrack contains the glue code that integrates audio processing with the MediaTrackGraph. 9186 -
AudioParam.cpp 5159 -
AudioParam.h 7420 -
AudioParamDescriptorMap.h 833 -
AudioParamMap.cpp 790 -
AudioParamMap.h 1027 -
AudioParamTimeline.h 5035 -
AudioProcessingEvent.cpp 1843 -
AudioProcessingEvent.h 2179 -
AudioScheduledSourceNode.cpp 719 -
AudioScheduledSourceNode.h 1049 -
AudioWorklet.cpp 1296 -
AudioWorklet.h 952 -
AudioWorkletGlobalScope.cpp 1. If the name is the empty string, throw a NotSupportedError exception and abort these steps because the empty string is not a valid key. 12665 -
AudioWorkletGlobalScope.h 3243 -
AudioWorkletImpl.cpp static 4056 -
AudioWorkletImpl.h 2074 -
AudioWorkletNode.cpp 34469 -
AudioWorkletNode.h 2301 -
AudioWorkletProcessor.cpp static 1847 -
AudioWorkletProcessor.h 1428 -
BiquadFilterNode.cpp 12448 -
BiquadFilterNode.h 2233 -
blink -
ChannelMergerNode.cpp static 3467 -
ChannelMergerNode.h 2135 -
ChannelSplitterNode.cpp static 3860 -
ChannelSplitterNode.h 2420 -
ConstantSourceNode.cpp 8344 -
ConstantSourceNode.h 1855 -
ConvolverNode.cpp 19781 -
ConvolverNode.h 2428 -
DelayBuffer.cpp 8789 -
DelayBuffer.h 3882 -
DelayNode.cpp 8030 -
DelayNode.h 1771 -
DynamicsCompressorNode.cpp 8271 -
DynamicsCompressorNode.h 2856 -
FFTBlock.cpp Copyright (C) 2010 Google Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 7498 -
FFTBlock.h 7102 -
GainNode.cpp static 5376 -
GainNode.h 1705 -
IIRFilterNode.cpp 9576 -
IIRFilterNode.h 1832 -
MediaBufferDecoder.cpp 25808 -
MediaBufferDecoder.h ignored 2148 -
MediaElementAudioSourceNode.cpp static 3706 -
MediaElementAudioSourceNode.h 2269 -
MediaStreamAudioDestinationNode.cpp static 5640 -
MediaStreamAudioDestinationNode.h 1865 -
MediaStreamAudioSourceNode.cpp static 9259 -
MediaStreamAudioSourceNode.h 4983 -
MediaStreamTrackAudioSourceNode.cpp static 7298 -
MediaStreamTrackAudioSourceNode.h 3474 -
moz.build 4417 -
OscillatorNode.cpp 18626 -
OscillatorNode.h 2921 -
PannerNode.cpp 26994 -
PannerNode.h 6832 -
PanningUtils.h 2338 -
PeriodicWave.cpp static 4307 -
PeriodicWave.h 1899 -
PlayingRefChangeHandler.h 1140 -
ReportDecodeResultTask.h 906 -
ScriptProcessorNode.cpp 19061 -
ScriptProcessorNode.h 4469 -
StereoPannerNode.cpp 6958 -
StereoPannerNode.h 2425 -
test -
ThreeDPoint.cpp Other similar methods can be added if needed. 1247 -
ThreeDPoint.h 1982 -
WaveShaperNode.cpp 12319 -
WaveShaperNode.h 2279 -
WebAudioUtils.cpp 3536 -
WebAudioUtils.h Converts a linear value to decibels. Returns aMinDecibels if the linear value is 0. 5654 -