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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at */
#include "MediaTrackGraph.h"
#include "AudioNodeTrack.h"
#include "mozilla/Atomics.h"
namespace mozilla {
class AbstractThread;
* This is a MediaTrack implementation that acts for a Web Audio node but
* unlike other AudioNodeTracks, supports any kind of MediaTrack as an
* input --- handling any number of audio tracks and handling blocking of
* the input MediaTrack.
class AudioNodeExternalInputTrack final : public AudioNodeTrack {
static already_AddRefed<AudioNodeExternalInputTrack> Create(
MediaTrackGraph* aGraph, AudioNodeEngine* aEngine);
AudioNodeExternalInputTrack(AudioNodeEngine* aEngine, TrackRate aSampleRate);
void ProcessInput(GraphTime aFrom, GraphTime aTo, uint32_t aFlags) override;
* Determines if this is enabled or not. Disabled nodes produce silence.
* This node becomes disabled if the document principal does not subsume the
* DOMMediaStream principal.
bool IsEnabled();
} // namespace mozilla