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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at */
#ifndef DelayNode_h_
#define DelayNode_h_
#include "AudioNode.h"
#include "AudioParam.h"
namespace mozilla::dom {
class AudioContext;
struct DelayOptions;
class DelayNode final : public AudioNode {
static already_AddRefed<DelayNode> Create(AudioContext& aAudioContext,
const DelayOptions& aOptions,
ErrorResult& aRv);
static already_AddRefed<DelayNode> Constructor(const GlobalObject& aGlobal,
AudioContext& aAudioContext,
const DelayOptions& aOptions,
ErrorResult& aRv) {
return Create(aAudioContext, aOptions, aRv);
JSObject* WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
AudioParam* DelayTime() const { return mDelay; }
const char* NodeType() const override { return "DelayNode"; }
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override;
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override;
DelayNode(AudioContext* aContext, double aMaxDelay);
~DelayNode() = default;
friend class DelayNodeEngine;
RefPtr<AudioParam> mDelay;
} // namespace mozilla::dom