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/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* this source code form is subject to the terms of the mozilla public
* license, v. 2.0. if a copy of the mpl was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioNodeEngineNEON.h"
#if defined(_MSC_VER) && defined(_M_ARM64) && !defined(__clang__)
# include <arm64_neon.h>
#else
# include <arm_neon.h>
#endif
//#ifdef DEBUG
#if 0 // see bug 921099
# define ASSERT_ALIGNED(ptr) \
MOZ_ASSERT((((uintptr_t)ptr + 15) & ~0x0F) == (uintptr_t)ptr, \
#ptr " has to be aligned 16-bytes aligned.");
#else
# define ASSERT_ALIGNED(ptr)
#endif
#define ADDRESS_OF(array, index) ((float32_t*)&array[index])
namespace mozilla {
void AudioBufferAddWithScale_NEON(const float* aInput, float aScale,
float* aOutput, uint32_t aSize) {
ASSERT_ALIGNED(aInput);
ASSERT_ALIGNED(aOutput);
float32x4_t vin0, vin1, vin2, vin3;
float32x4_t vout0, vout1, vout2, vout3;
float32x4_t vscale = vmovq_n_f32(aScale);
uint32_t dif = aSize % 16;
aSize -= dif;
unsigned i = 0;
for (; i < aSize; i += 16) {
vin0 = vld1q_f32(ADDRESS_OF(aInput, i));
vin1 = vld1q_f32(ADDRESS_OF(aInput, i + 4));
vin2 = vld1q_f32(ADDRESS_OF(aInput, i + 8));
vin3 = vld1q_f32(ADDRESS_OF(aInput, i + 12));
vout0 = vld1q_f32(ADDRESS_OF(aOutput, i));
vout1 = vld1q_f32(ADDRESS_OF(aOutput, i + 4));
vout2 = vld1q_f32(ADDRESS_OF(aOutput, i + 8));
vout3 = vld1q_f32(ADDRESS_OF(aOutput, i + 12));
vout0 = vmlaq_f32(vout0, vin0, vscale);
vout1 = vmlaq_f32(vout1, vin1, vscale);
vout2 = vmlaq_f32(vout2, vin2, vscale);
vout3 = vmlaq_f32(vout3, vin3, vscale);
vst1q_f32(ADDRESS_OF(aOutput, i), vout0);
vst1q_f32(ADDRESS_OF(aOutput, i + 4), vout1);
vst1q_f32(ADDRESS_OF(aOutput, i + 8), vout2);
vst1q_f32(ADDRESS_OF(aOutput, i + 12), vout3);
}
for (unsigned j = 0; j < dif; ++i, ++j) {
aOutput[i] += aInput[i] * aScale;
}
}
void AudioBlockCopyChannelWithScale_NEON(const float* aInput, float aScale,
float* aOutput) {
ASSERT_ALIGNED(aInput);
ASSERT_ALIGNED(aOutput);
float32x4_t vin0, vin1, vin2, vin3;
float32x4_t vout0, vout1, vout2, vout3;
float32x4_t vscale = vmovq_n_f32(aScale);
for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i += 16) {
vin0 = vld1q_f32(ADDRESS_OF(aInput, i));
vin1 = vld1q_f32(ADDRESS_OF(aInput, i + 4));
vin2 = vld1q_f32(ADDRESS_OF(aInput, i + 8));
vin3 = vld1q_f32(ADDRESS_OF(aInput, i + 12));
vout0 = vmulq_f32(vin0, vscale);
vout1 = vmulq_f32(vin1, vscale);
vout2 = vmulq_f32(vin2, vscale);
vout3 = vmulq_f32(vin3, vscale);
vst1q_f32(ADDRESS_OF(aOutput, i), vout0);
vst1q_f32(ADDRESS_OF(aOutput, i + 4), vout1);
vst1q_f32(ADDRESS_OF(aOutput, i + 8), vout2);
vst1q_f32(ADDRESS_OF(aOutput, i + 12), vout3);
}
}
void AudioBlockCopyChannelWithScale_NEON(
const float aInput[WEBAUDIO_BLOCK_SIZE],
const float aScale[WEBAUDIO_BLOCK_SIZE],
float aOutput[WEBAUDIO_BLOCK_SIZE]) {
ASSERT_ALIGNED(aInput);
ASSERT_ALIGNED(aScale);
ASSERT_ALIGNED(aOutput);
float32x4_t vin0, vin1, vin2, vin3;
float32x4_t vout0, vout1, vout2, vout3;
float32x4_t vscale0, vscale1, vscale2, vscale3;
for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i += 16) {
vin0 = vld1q_f32(ADDRESS_OF(aInput, i));
vin1 = vld1q_f32(ADDRESS_OF(aInput, i + 4));
vin2 = vld1q_f32(ADDRESS_OF(aInput, i + 8));
vin3 = vld1q_f32(ADDRESS_OF(aInput, i + 12));
vscale0 = vld1q_f32(ADDRESS_OF(aScale, i));
vscale1 = vld1q_f32(ADDRESS_OF(aScale, i + 4));
vscale2 = vld1q_f32(ADDRESS_OF(aScale, i + 8));
vscale3 = vld1q_f32(ADDRESS_OF(aScale, i + 12));
vout0 = vmulq_f32(vin0, vscale0);
vout1 = vmulq_f32(vin1, vscale1);
vout2 = vmulq_f32(vin2, vscale2);
vout3 = vmulq_f32(vin3, vscale3);
vst1q_f32(ADDRESS_OF(aOutput, i), vout0);
vst1q_f32(ADDRESS_OF(aOutput, i + 4), vout1);
vst1q_f32(ADDRESS_OF(aOutput, i + 8), vout2);
vst1q_f32(ADDRESS_OF(aOutput, i + 12), vout3);
}
}
void AudioBufferInPlaceScale_NEON(float* aBlock, float aScale, uint32_t aSize) {
ASSERT_ALIGNED(aBlock);
float32x4_t vin0, vin1, vin2, vin3;
float32x4_t vout0, vout1, vout2, vout3;
float32x4_t vscale = vmovq_n_f32(aScale);
uint32_t dif = aSize % 16;
uint32_t vectorSize = aSize - dif;
uint32_t i = 0;
for (; i < vectorSize; i += 16) {
vin0 = vld1q_f32(ADDRESS_OF(aBlock, i));
vin1 = vld1q_f32(ADDRESS_OF(aBlock, i + 4));
vin2 = vld1q_f32(ADDRESS_OF(aBlock, i + 8));
vin3 = vld1q_f32(ADDRESS_OF(aBlock, i + 12));
vout0 = vmulq_f32(vin0, vscale);
vout1 = vmulq_f32(vin1, vscale);
vout2 = vmulq_f32(vin2, vscale);
vout3 = vmulq_f32(vin3, vscale);
vst1q_f32(ADDRESS_OF(aBlock, i), vout0);
vst1q_f32(ADDRESS_OF(aBlock, i + 4), vout1);
vst1q_f32(ADDRESS_OF(aBlock, i + 8), vout2);
vst1q_f32(ADDRESS_OF(aBlock, i + 12), vout3);
}
for (unsigned j = 0; j < dif; ++i, ++j) {
aBlock[i] *= aScale;
}
}
void AudioBufferInPlaceScale_NEON(float* aBlock, float* aScale,
uint32_t aSize) {
ASSERT_ALIGNED(aBlock);
float32x4_t vin0, vin1, vin2, vin3;
float32x4_t vout0, vout1, vout2, vout3;
float32x4_t vscale0, vscale1, vscale2, vscale3;
uint32_t dif = aSize % 16;
uint32_t vectorSize = aSize - dif;
uint32_t i = 0;
for (; i < vectorSize; i += 16) {
vin0 = vld1q_f32(ADDRESS_OF(aBlock, i));
vin1 = vld1q_f32(ADDRESS_OF(aBlock, i + 4));
vin2 = vld1q_f32(ADDRESS_OF(aBlock, i + 8));
vin3 = vld1q_f32(ADDRESS_OF(aBlock, i + 12));
vscale0 = vld1q_f32(ADDRESS_OF(aScale, i));
vscale1 = vld1q_f32(ADDRESS_OF(aScale, i + 4));
vscale2 = vld1q_f32(ADDRESS_OF(aScale, i + 8));
vscale3 = vld1q_f32(ADDRESS_OF(aScale, i + 12));
vout0 = vmulq_f32(vin0, vscale0);
vout1 = vmulq_f32(vin1, vscale1);
vout2 = vmulq_f32(vin2, vscale2);
vout3 = vmulq_f32(vin3, vscale3);
vst1q_f32(ADDRESS_OF(aBlock, i), vout0);
vst1q_f32(ADDRESS_OF(aBlock, i + 4), vout1);
vst1q_f32(ADDRESS_OF(aBlock, i + 8), vout2);
vst1q_f32(ADDRESS_OF(aBlock, i + 12), vout3);
}
for (unsigned j = 0; j < dif; ++i, ++j) {
aBlock[i] *= aScale[i];
}
}
void AudioBlockPanStereoToStereo_NEON(const float aInputL[WEBAUDIO_BLOCK_SIZE],
const float aInputR[WEBAUDIO_BLOCK_SIZE],
float aGainL, float aGainR,
bool aIsOnTheLeft,
float aOutputL[WEBAUDIO_BLOCK_SIZE],
float aOutputR[WEBAUDIO_BLOCK_SIZE]) {
ASSERT_ALIGNED(aInputL);
ASSERT_ALIGNED(aInputR);
ASSERT_ALIGNED(aOutputL);
ASSERT_ALIGNED(aOutputR);
float32x4_t vinL0, vinL1;
float32x4_t vinR0, vinR1;
float32x4_t voutL0, voutL1;
float32x4_t voutR0, voutR1;
float32x4_t vscaleL = vmovq_n_f32(aGainL);
float32x4_t vscaleR = vmovq_n_f32(aGainR);
if (aIsOnTheLeft) {
for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i += 8) {
vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i));
vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i + 4));
vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i));
vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i + 4));
voutL0 = vmlaq_f32(vinL0, vinR0, vscaleL);
voutL1 = vmlaq_f32(vinL1, vinR1, vscaleL);
vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0);
vst1q_f32(ADDRESS_OF(aOutputL, i + 4), voutL1);
voutR0 = vmulq_f32(vinR0, vscaleR);
voutR1 = vmulq_f32(vinR1, vscaleR);
vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0);
vst1q_f32(ADDRESS_OF(aOutputR, i + 4), voutR1);
}
} else {
for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i += 8) {
vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i));
vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i + 4));
vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i));
vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i + 4));
voutL0 = vmulq_f32(vinL0, vscaleL);
voutL1 = vmulq_f32(vinL1, vscaleL);
vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0);
vst1q_f32(ADDRESS_OF(aOutputL, i + 4), voutL1);
voutR0 = vmlaq_f32(vinR0, vinL0, vscaleR);
voutR1 = vmlaq_f32(vinR1, vinL1, vscaleR);
vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0);
vst1q_f32(ADDRESS_OF(aOutputR, i + 4), voutR1);
}
}
}
void AudioBlockPanStereoToStereo_NEON(
const float aInputL[WEBAUDIO_BLOCK_SIZE],
const float aInputR[WEBAUDIO_BLOCK_SIZE],
const float aGainL[WEBAUDIO_BLOCK_SIZE],
const float aGainR[WEBAUDIO_BLOCK_SIZE],
const bool aIsOnTheLeft[WEBAUDIO_BLOCK_SIZE],
float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) {
ASSERT_ALIGNED(aInputL);
ASSERT_ALIGNED(aInputR);
ASSERT_ALIGNED(aGainL);
ASSERT_ALIGNED(aGainR);
ASSERT_ALIGNED(aIsOnTheLeft);
ASSERT_ALIGNED(aOutputL);
ASSERT_ALIGNED(aOutputR);
float32x4_t vinL0, vinL1;
float32x4_t vinR0, vinR1;
float32x4_t voutL0, voutL1;
float32x4_t voutR0, voutR1;
float32x4_t vscaleL0, vscaleL1;
float32x4_t vscaleR0, vscaleR1;
float32x4_t onleft0, onleft1, notonleft0, notonleft1;
float32x4_t zero = vmovq_n_f32(0);
uint8x8_t isOnTheLeft;
// Although MSVC throws uninitialized value warning for voutL0 and voutL1,
// since we fill all lanes by vsetq_lane_f32, we can ignore it. But to avoid
// compiler warning, set zero.
voutL0 = zero;
voutL1 = zero;
for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i += 8) {
vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i));
vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i + 4));
vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i));
vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i + 4));
vscaleL0 = vld1q_f32(ADDRESS_OF(aGainL, i));
vscaleL1 = vld1q_f32(ADDRESS_OF(aGainL, i + 4));
vscaleR0 = vld1q_f32(ADDRESS_OF(aGainR, i));
vscaleR1 = vld1q_f32(ADDRESS_OF(aGainR, i + 4));
// Load output with boolean "on the left" values. This assumes that
// bools are stored as a single byte.
isOnTheLeft = vld1_u8((uint8_t*)&aIsOnTheLeft[i]);
voutL0 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 0), voutL0, 0);
voutL0 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 1), voutL0, 1);
voutL0 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 2), voutL0, 2);
voutL0 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 3), voutL0, 3);
voutL1 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 4), voutL1, 0);
voutL1 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 5), voutL1, 1);
voutL1 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 6), voutL1, 2);
voutL1 = vsetq_lane_f32(vget_lane_u8(isOnTheLeft, 7), voutL1, 3);
// Convert the boolean values into masks by setting all bits to 1
// if true.
voutL0 = (float32x4_t)vcgtq_f32(voutL0, zero);
voutL1 = (float32x4_t)vcgtq_f32(voutL1, zero);
// The right output masks are the same as the left masks
voutR0 = voutL0;
voutR1 = voutL1;
// Calculate left channel assuming isOnTheLeft
onleft0 = vmlaq_f32(vinL0, vinR0, vscaleL0);
onleft1 = vmlaq_f32(vinL1, vinR1, vscaleL0);
// Calculate left channel assuming not isOnTheLeft
notonleft0 = vmulq_f32(vinL0, vscaleL0);
notonleft1 = vmulq_f32(vinL1, vscaleL1);
// Write results using previously stored masks
voutL0 = vbslq_f32((uint32x4_t)voutL0, onleft0, notonleft0);
voutL1 = vbslq_f32((uint32x4_t)voutL1, onleft1, notonleft1);
// Calculate right channel assuming isOnTheLeft
onleft0 = vmulq_f32(vinR0, vscaleR0);
onleft1 = vmulq_f32(vinR1, vscaleR1);
// Calculate right channel assuming not isOnTheLeft
notonleft0 = vmlaq_f32(vinR0, vinL0, vscaleR0);
notonleft1 = vmlaq_f32(vinR1, vinL1, vscaleR1);
// Write results using previously stored masks
voutR0 = vbslq_f32((uint32x4_t)voutR0, onleft0, notonleft0);
voutR1 = vbslq_f32((uint32x4_t)voutR1, onleft1, notonleft1);
vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0);
vst1q_f32(ADDRESS_OF(aOutputL, i + 4), voutL1);
vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0);
vst1q_f32(ADDRESS_OF(aOutputR, i + 4), voutR1);
}
}
} // namespace mozilla