ActiveResource.h |
See ActiveResourceTracker below.
|
1295 |
APZChild.cpp |
|
3840 |
APZChild.h |
APZChild implements PAPZChild and is used to remote a GeckoContentController
that lives in a different process than where APZ lives.
|
2775 |
APZCTreeManagerChild.cpp |
|
6798 |
APZCTreeManagerChild.h |
|
3282 |
APZCTreeManagerParent.cpp |
|
7288 |
APZCTreeManagerParent.h |
Called when the layer tree that this protocol is connected to
is adopted by another compositor, and we need to switch APZCTreeManagers.
|
2919 |
APZInputBridgeChild.cpp |
static |
9820 |
APZInputBridgeChild.h |
|
2934 |
APZInputBridgeParent.cpp |
static |
7562 |
APZInputBridgeParent.h |
|
2955 |
CanvasChild.cpp |
|
21403 |
CanvasChild.h |
@returns true if remote canvas has been deactivated due to failure.
|
6296 |
CanvasTranslator.cpp |
|
53811 |
CanvasTranslator.h |
Dispatches a runnable to the preferred task queue or thread.
@param aRunnable the runnable to dispatch
|
17717 |
CompositableForwarder.cpp |
|
630 |
CompositableForwarder.h |
FwdTransactionCounter issues forwarder transaction numbers that represent a
sequential stream of transactions to be transported over IPDL. Since every
top-level protocol represents its own independently-sequenced IPDL queue,
transaction numbers most naturally align with top-level protocols, rather
than have different sub-protocols with their own independent transaction
numbers that can't be usefully sequenced. FwdTransactionCounter expects
users of it to provide themselves as proof they are a top-level protocol
to avoid issues.
|
6903 |
CompositableTransactionParent.cpp |
|
5654 |
CompositableTransactionParent.h |
Handle the IPDL messages that affect PCompositable actors.
|
2334 |
CompositorBench.cpp |
|
10859 |
CompositorBench.h |
|
911 |
CompositorBridgeChild.cpp |
|
20736 |
CompositorBridgeChild.h |
Initialize the singleton compositor bridge for a content process.
|
9163 |
CompositorBridgeParent.cpp |
static |
69428 |
CompositorBridgeParent.h |
|
25019 |
CompositorManagerChild.cpp |
static |
9468 |
CompositorManagerChild.h |
|
4125 |
CompositorManagerParent.cpp |
static |
14083 |
CompositorManagerParent.h |
|
4195 |
CompositorThread.cpp |
static |
7568 |
CompositorThread.h |
Returns true if the calling thread is the compositor thread. This works
even if the CompositorThread has begun to shutdown.
|
2293 |
CompositorVsyncScheduler.cpp |
|
14138 |
CompositorVsyncScheduler.h |
Manages the vsync (de)registration and tracking on behalf of the
compositor when it need to paint.
Turns vsync notifications into scheduled composites.
|
6052 |
CompositorVsyncSchedulerOwner.h |
|
1121 |
ContentCompositorBridgeParent.cpp |
|
16007 |
ContentCompositorBridgeParent.h |
This class handles layer updates pushed directly from child processes to
the compositor thread. It's associated with a CompositorBridgeParent on the
compositor thread. While it uses the PCompositorBridge protocol to manage
these updates, it doesn't actually drive compositing itself. For that it
hands off work to the CompositorBridgeParent it's associated with.
|
6904 |
ImageBridgeChild.cpp |
|
29605 |
ImageBridgeChild.h |
Returns true if the current thread is the ImageBrdigeChild's thread.
Can be called from any thread.
|
13762 |
ImageBridgeParent.cpp |
static |
14965 |
ImageBridgeParent.h |
ImageBridgeParent is the manager Protocol of async Compositables.
|
5064 |
ISurfaceAllocator.cpp |
|
7811 |
ISurfaceAllocator.h |
The allocated buffer must be efficiently mappable as a DataSourceSurface.
|
9135 |
KnowsCompositor.cpp |
|
3861 |
KnowsCompositor.h |
An abstract interface for classes that are tied to a specific Compositor
across IPDL and uses TextureFactoryIdentifier to describe this Compositor.
|
7941 |
LayersMessages.ipdlh |
|
13194 |
LayersMessageUtils.h |
|
46313 |
LayersSurfaces.ipdlh |
|
6049 |
LayerTreeOwnerTracker.cpp |
|
2121 |
LayerTreeOwnerTracker.h |
A utility class for tracking which content processes should be allowed
to access which layer trees.
ProcessId's are used to track which content process can access the layer
tree, and in the case of nested browser's we use the top level content
processes' ProcessId.
This class is only available in the main process and gpu process. Mappings
are synced from main process to the gpu process. The actual syncing happens
in GPUProcessManager, and so this class should not be used directly.
|
2130 |
PAPZ.ipdl |
PAPZ is a protocol for remoting a GeckoContentController. PAPZ lives on the
PCompositorBridge protocol which either connects to the compositor thread
in the main process, or to the compositor thread in the gpu processs.
PAPZParent lives in the compositor thread, while PAPZChild lives wherever the remoted
GeckoContentController lives (generally the main thread of the main or content process).
RemoteContentController implements PAPZParent, while APZChild implements PAPZChild.
PAPZ is always used for ContentProcessController and only used for ChromeProcessController
when there is a gpu process, otherwhise ChromeProcessController is used directly on the
compositor thread. Only the methods that are used by the [Chrome,Content]ProcessController
are implemented. If a new method is needed then PAPZ, APZChild, and RemoteContentController
must be updated to handle it.
|
3335 |
PAPZCTreeManager.ipdl |
PAPZCTreeManager is a protocol for remoting an IAPZCTreeManager. PAPZCTreeManager
lives on the PCompositorBridge protocol which either connects to the compositor
thread in the main process, or to the compositor thread in the gpu processs.
PAPZCTreeManagerParent lives in the compositor thread, while PAPZCTreeManagerChild
lives in the main thread of the main or the content process. APZCTreeManagerParent
and APZCTreeManagerChild implement this protocol.
|
3772 |
PAPZInputBridge.ipdl |
This protocol is used to send input events from the UI process to the
GPU process for handling by APZ. There is one instance per top-level
compositor, or in other words, one instance per concrete APZCTreeManager
instance. The child side lives on the controller thread in the UI process,
ie the main thread on most platforms, but the Android UI thread on Android.
The parent side lives on the main thread in the GPU process. If there is no
GPU process, then this protocol is not instantiated.
|
4260 |
PCanvas.ipdl |
PCanvas is the IPDL for recorded Canvas drawing.
|
3393 |
PCompositorBridge.ipdl |
The PCompositorBridge protocol is a top-level protocol for the compositor.
There is an instance of the protocol for each compositor, plus one for each
content process. In other words:
- There is a CompositorBridgeParent/CompositorBridgeChild pair created
for each "top level browser window", which has its own compositor. The
CompositorBridgeChild instance lives in the UI process, and the
CompositorBridgeParent lives in the GPU process (if there is one) or the
UI process otherwise.
- There is also a ContentCompositorBridgeParent/CompositorBridgeChild
pair created for each content process. The ContentCompositorBridgeParent
lives in the GPU process (if there is one) or the UI process otherwise. The
CompositorBridgeChild is a singleton in the content process. Note that
a given content process may have multiple browser instances (represented
by BrowserChild instances), that are attached to different windows, and therefore
rendered by different compositors. This means that when a browser instance
sends messages via its CompositorBridgeChild, the corresponding
ContentCompositorBridgeParent has to use the layers id in the message
to find the correct compositor or CompositorBridgeParent to pass the message
on to.
One of the main goals of this protocol is to manage the PLayerTransaction sub-
protocol, which is per-browser. A lot of the functions in the protocol are
basically multiplexing/demultiplexing stuff in PLayerTransaction.
|
8602 |
PCompositorBridgeTypes.ipdlh |
|
600 |
PCompositorManager.ipdl |
The PCompositorManager protocol is the top-level protocol between the
compositor thread and the creators of compositors. It exists in the
following conditions:
- One PCompositorManager between the GPU process and each content process.
If the GPU/UI processes are combined, there is one PCompositorManager
between the combined GPU/UI process and each content process.
- One PCompositorManager between the GPU process and the UI process. If
they are combined, there is still one PCompositorManager, but both the
child and parent live in the same process.
The intention for this protocol is to facilitate communication with the
compositor thread for compositor data that is only shared once, rather than
per PCompositorBridge instance.
|
3668 |
PImageBridge.ipdl |
The PImageBridge protocol is used to allow isolated threads or processes to push
frames directly to the compositor thread/process without relying on the main thread
which might be too busy dealing with content script.
|
2592 |
PTexture.ipdl |
PTexture is the IPDL glue between a TextureClient and a TextureHost.
|
1090 |
PUiCompositorController.ipdl |
The PUiCompositorController protocol is used to pause and resume the
compositor from the UI thread. Primarily used on Android to coordinate registering and
releasing the surface with the compositor.
|
1712 |
PVideoBridge.ipdl |
The PVideoBridge protocol is used to share textures from the video decoders
to the compositor.
|
1328 |
PWebRenderBridge.ipdl |
|
6284 |
RefCountedShmem.cpp |
|
2343 |
RefCountedShmem.h |
|
1320 |
RemoteContentController.cpp |
|
21582 |
RemoteContentController.h |
RemoteContentController implements PAPZChild and is used to access a
GeckoContentController that lives in a different process.
RemoteContentController lives on the compositor thread. All methods can
be called off the compositor thread and will get dispatched to the right
thread, with the exception of RequestContentRepaint and NotifyFlushComplete,
which must be called on the repaint thread, which in this case is the
compositor thread.
|
4982 |
ShadowLayerUtils.h |
|
892 |
SharedPlanarYCbCrImage.cpp |
|
6949 |
SharedPlanarYCbCrImage.h |
|
2212 |
SharedRGBImage.cpp |
|
5898 |
SharedRGBImage.h |
Stores RGB data in shared memory
It is assumed that the image width and stride are equal
|
1791 |
SharedSurfacesChild.cpp |
static |
21984 |
SharedSurfacesChild.h |
Request that the surface be mapped into the compositor thread's memory
space. This is useful for when the caller itself has no present need for
the surface to be mapped, but knows there will be such a need in the
future. This may be called from any thread, but it may cause a dispatch to
the main thread.
|
8709 |
SharedSurfacesMemoryReport.h |
|
1700 |
SharedSurfacesParent.cpp |
static |
12524 |
SharedSurfacesParent.h |
Helper class that is used to keep SourceSurfaceSharedDataWrapper objects
around as long as one of the dependent IPDL actors is still alive and may
reference them for a given PCompositorManager namespace.
|
5670 |
SurfaceDescriptor.h |
|
509 |
SynchronousTask.h |
|
2085 |
TextureForwarder.h |
An abstract interface for classes that implement the autogenerated
IPDL actor class. Lets us check if they are still valid for IPC.
|
2899 |
UiCompositorControllerChild.cpp |
static |
11332 |
UiCompositorControllerChild.h |
|
4869 |
UiCompositorControllerMessageTypes.h |
|
1288 |
UiCompositorControllerParent.cpp |
static |
9472 |
UiCompositorControllerParent.h |
|
3359 |
VideoBridgeChild.cpp |
static |
5617 |
VideoBridgeChild.h |
|
3197 |
VideoBridgeParent.cpp |
static |
9704 |
VideoBridgeParent.h |
|
3236 |
VideoBridgeUtils.h |
|
1020 |
WebRenderMessages.ipdlh |
|
4825 |