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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef builtin_temporal_PlainTime_h
#define builtin_temporal_PlainTime_h
#include <stdint.h>
#include "builtin/temporal/TemporalTypes.h"
#include "js/TypeDecls.h"
#include "js/Value.h"
#include "vm/NativeObject.h"
namespace js {
struct ClassSpec;
}
namespace js::temporal {
class PlainTimeObject : public NativeObject {
public:
static const JSClass class_;
static const JSClass& protoClass_;
// TODO: Consider compacting fields to reduce object size.
//
// ceil(log2(24)) + 2 * ceil(log2(60)) + 3 * ceil(log2(1000)) = 47 bits are
// needed to store a time value in a single int64. 47 bits can be stored as
// raw bits in a JS::Value.
static constexpr uint32_t ISO_HOUR_SLOT = 0;
static constexpr uint32_t ISO_MINUTE_SLOT = 1;
static constexpr uint32_t ISO_SECOND_SLOT = 2;
static constexpr uint32_t ISO_MILLISECOND_SLOT = 3;
static constexpr uint32_t ISO_MICROSECOND_SLOT = 4;
static constexpr uint32_t ISO_NANOSECOND_SLOT = 5;
static constexpr uint32_t SLOT_COUNT = 6;
int32_t isoHour() const { return getFixedSlot(ISO_HOUR_SLOT).toInt32(); }
int32_t isoMinute() const { return getFixedSlot(ISO_MINUTE_SLOT).toInt32(); }
int32_t isoSecond() const { return getFixedSlot(ISO_SECOND_SLOT).toInt32(); }
int32_t isoMillisecond() const {
return getFixedSlot(ISO_MILLISECOND_SLOT).toInt32();
}
int32_t isoMicrosecond() const {
return getFixedSlot(ISO_MICROSECOND_SLOT).toInt32();
}
int32_t isoNanosecond() const {
return getFixedSlot(ISO_NANOSECOND_SLOT).toInt32();
}
private:
static const ClassSpec classSpec_;
};
/**
* Extract the time fields from the PlainTime object.
*/
inline PlainTime ToPlainTime(const PlainTimeObject* time) {
return {time->isoHour(), time->isoMinute(),
time->isoSecond(), time->isoMillisecond(),
time->isoMicrosecond(), time->isoNanosecond()};
}
class Increment;
enum class TemporalOverflow;
enum class TemporalRoundingMode;
enum class TemporalUnit;
#ifdef DEBUG
/**
* IsValidTime ( hour, minute, second, millisecond, microsecond, nanosecond )
*/
bool IsValidTime(const PlainTime& time);
/**
* IsValidTime ( hour, minute, second, millisecond, microsecond, nanosecond )
*/
bool IsValidTime(double hour, double minute, double second, double millisecond,
double microsecond, double nanosecond);
#endif
/**
* IsValidTime ( hour, minute, second, millisecond, microsecond, nanosecond )
*/
bool ThrowIfInvalidTime(JSContext* cx, const PlainTime& time);
/**
* IsValidTime ( hour, minute, second, millisecond, microsecond, nanosecond )
*/
bool ThrowIfInvalidTime(JSContext* cx, double hour, double minute,
double second, double millisecond, double microsecond,
double nanosecond);
/**
* CreateTemporalTime ( hour, minute, second, millisecond, microsecond,
* nanosecond [ , newTarget ] )
*/
PlainTimeObject* CreateTemporalTime(JSContext* cx, const PlainTime& time);
/**
* ToTemporalTime ( item [ , overflow ] )
*/
bool ToTemporalTime(JSContext* cx, JS::Handle<JS::Value> item,
PlainTime* result);
struct AddedTime {
int32_t days = 0;
PlainTime time;
};
/**
* AddTime ( hour, minute, second, millisecond, microsecond, nanosecond, norm )
*/
AddedTime AddTime(const PlainTime& time,
const NormalizedTimeDuration& duration);
/**
* DifferenceTime ( h1, min1, s1, ms1, mus1, ns1, h2, min2, s2, ms2, mus2, ns2 )
*/
NormalizedTimeDuration DifferenceTime(const PlainTime& time1,
const PlainTime& time2);
struct TemporalTimeLike final {
double hour = 0;
double minute = 0;
double second = 0;
double millisecond = 0;
double microsecond = 0;
double nanosecond = 0;
};
/**
* ToTemporalTimeRecord ( temporalTimeLike [ , completeness ] )
*/
bool ToTemporalTimeRecord(JSContext* cx, JS::Handle<JSObject*> temporalTimeLike,
TemporalTimeLike* result);
/**
* RegulateTime ( hour, minute, second, millisecond, microsecond, nanosecond,
* overflow )
*/
bool RegulateTime(JSContext* cx, const TemporalTimeLike& time,
TemporalOverflow overflow, PlainTime* result);
/**
* CompareTemporalTime ( h1, min1, s1, ms1, mus1, ns1, h2, min2, s2, ms2, mus2,
* ns2 )
*/
int32_t CompareTemporalTime(const PlainTime& one, const PlainTime& two);
struct BalancedTime final {
int32_t days = 0;
PlainTime time;
};
/**
* BalanceTime ( hour, minute, second, millisecond, microsecond, nanosecond )
*/
BalancedTime BalanceTime(const PlainTime& time, int64_t nanoseconds);
struct RoundedTime final {
int64_t days = 0;
PlainTime time;
};
/**
* RoundTime ( hour, minute, second, millisecond, microsecond, nanosecond,
* increment, unit, roundingMode )
*/
RoundedTime RoundTime(const PlainTime& time, Increment increment,
TemporalUnit unit, TemporalRoundingMode roundingMode);
} /* namespace js::temporal */
#endif /* builtin_temporal_PlainTime_h */