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<!DOCTYPE HTML>
<html>
<head>
<title>Test whether we can create an AudioContext interface</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script src="webaudio.js" type="text/javascript"></script>
<script class="testbody" type="text/javascript">
SimpleTest.waitForExplicitFinish();
addLoadEvent(function() {
var context1 = new OfflineAudioContext(1, 128, 44100);
var context2 = new OfflineAudioContext(1, 128, 44100);
var destination1 = context1.destination;
var destination2 = context2.destination;
var gain1 = new GainNode(context2);
isnot(destination1, destination2, "Destination nodes should not be the same");
isnot(destination1.context, destination2.context, "Destination nodes should not have the same context");
var source1 = context1.createBufferSource();
expectException(function() {
source1.connect(destination1, 1);
}, DOMException.INDEX_SIZE_ERR);
expectException(function() {
source1.connect(destination1, 0, 1);
}, DOMException.INDEX_SIZE_ERR);
expectException(function() {
source1.connect(destination2);
}, DOMException.INVALID_ACCESS_ERR);
expectException(function() {
source1.connect(gain1.gain);
}, DOMException.INVALID_ACCESS_ERR);
source1.connect(destination1);
expectException(function() {
source1.disconnect(1);
}, DOMException.INDEX_SIZE_ERR);
SimpleTest.finish();
});
</script>
</pre>
</body>
</html>