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Server (`Sans-I/O`_)
====================
.. currentmodule:: websockets.server
.. autoclass:: ServerProtocol(origins=None, extensions=None, subprotocols=None, state=State.CONNECTING, max_size=2 ** 20, logger=None)
.. automethod:: receive_data
.. automethod:: receive_eof
.. automethod:: accept
.. automethod:: select_subprotocol
.. automethod:: reject
.. automethod:: send_response
.. automethod:: send_continuation
.. automethod:: send_text
.. automethod:: send_binary
.. automethod:: send_close
.. automethod:: send_ping
.. automethod:: send_pong
.. automethod:: fail
.. automethod:: events_received
.. automethod:: data_to_send
.. automethod:: close_expected
WebSocket protocol objects also provide these attributes:
.. autoattribute:: id
.. autoattribute:: logger
.. autoproperty:: state
The following attributes are available after the opening handshake,
once the WebSocket connection is open:
.. autoattribute:: handshake_exc
The following attributes are available after the closing handshake,
once the WebSocket connection is closed:
.. autoproperty:: close_code
.. autoproperty:: close_reason
.. autoproperty:: close_exc