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- name: 2d.imageData.create2.basic
desc: createImageData(sw, sh) exists and returns something
code: |
@assert ctx.createImageData(1, 1) !== null;
- name: 2d.imageData.create1.basic
desc: createImageData(imgdata) exists and returns something
code: |
@assert ctx.createImageData(ctx.createImageData(1, 1)) !== null;
- name: 2d.imageData.create2.type
desc: createImageData(sw, sh) returns an ImageData object containing a Uint8ClampedArray
object
canvas_types: ['HtmlCanvas']
code: |
@assert window.ImageData !== undefined;
@assert window.Uint8ClampedArray !== undefined;
window.ImageData.prototype.thisImplementsImageData = true;
window.Uint8ClampedArray.prototype.thisImplementsUint8ClampedArray = true;
var imgdata = ctx.createImageData(1, 1);
@assert imgdata.thisImplementsImageData;
@assert imgdata.data.thisImplementsUint8ClampedArray;
- name: 2d.imageData.create1.type
desc: createImageData(imgdata) returns an ImageData object containing a Uint8ClampedArray
object
canvas_types: ['HtmlCanvas']
code: |
@assert window.ImageData !== undefined;
@assert window.Uint8ClampedArray !== undefined;
window.ImageData.prototype.thisImplementsImageData = true;
window.Uint8ClampedArray.prototype.thisImplementsUint8ClampedArray = true;
var imgdata = ctx.createImageData(ctx.createImageData(1, 1));
@assert imgdata.thisImplementsImageData;
@assert imgdata.data.thisImplementsUint8ClampedArray;
- name: 2d.imageData.create2.this
desc: createImageData(sw, sh) should throw when called with the wrong |this|
canvas_types: ['HtmlCanvas']
notes: &bindings Defined in "Web IDL" (draft)
code: |
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call(null, 1, 1); @moz-todo
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call(undefined, 1, 1); @moz-todo
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call({}, 1, 1); @moz-todo
- name: 2d.imageData.create1.this
desc: createImageData(imgdata) should throw when called with the wrong |this|
canvas_types: ['HtmlCanvas']
notes: *bindings
code: |
var imgdata = ctx.createImageData(1, 1);
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call(null, imgdata); @moz-todo
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call(undefined, imgdata); @moz-todo
@assert throws TypeError CanvasRenderingContext2D.prototype.createImageData.call({}, imgdata); @moz-todo
- name: 2d.imageData.create2.initial
desc: createImageData(sw, sh) returns transparent black data of the right size
code: |
var imgdata = ctx.createImageData(10, 20);
@assert imgdata.data.length === imgdata.width*imgdata.height*4;
@assert imgdata.width < imgdata.height;
@assert imgdata.width > 0;
var isTransparentBlack = true;
for (var i = 0; i < imgdata.data.length; ++i)
if (imgdata.data[i] !== 0)
isTransparentBlack = false;
@assert isTransparentBlack;
- name: 2d.imageData.create1.initial
desc: createImageData(imgdata) returns transparent black data of the right size
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);
var imgdata1 = ctx.getImageData(0, 0, 10, 20);
var imgdata2 = ctx.createImageData(imgdata1);
@assert imgdata2.data.length === imgdata1.data.length;
@assert imgdata2.width === imgdata1.width;
@assert imgdata2.height === imgdata1.height;
var isTransparentBlack = true;
for (var i = 0; i < imgdata2.data.length; ++i)
if (imgdata2.data[i] !== 0)
isTransparentBlack = false;
@assert isTransparentBlack;
- name: 2d.imageData.create2.large
desc: createImageData(sw, sh) works for sizes much larger than the canvas
code: |
var imgdata = ctx.createImageData(1000, 2000);
@assert imgdata.data.length === imgdata.width*imgdata.height*4;
@assert imgdata.width < imgdata.height;
@assert imgdata.width > 0;
var isTransparentBlack = true;
for (var i = 0; i < imgdata.data.length; i += 7813) // check ~1024 points (assuming normal scaling)
if (imgdata.data[i] !== 0)
isTransparentBlack = false;
@assert isTransparentBlack;
- name: 2d.imageData.create2.negative
desc: createImageData(sw, sh) takes the absolute magnitude of the size arguments
code: |
var imgdata1 = ctx.createImageData(10, 20);
var imgdata2 = ctx.createImageData(-10, 20);
var imgdata3 = ctx.createImageData(10, -20);
var imgdata4 = ctx.createImageData(-10, -20);
@assert imgdata1.data.length === imgdata2.data.length;
@assert imgdata2.data.length === imgdata3.data.length;
@assert imgdata3.data.length === imgdata4.data.length;
- name: 2d.imageData.create2.zero
desc: createImageData(sw, sh) throws INDEX_SIZE_ERR if size is zero
code: |
@assert throws INDEX_SIZE_ERR ctx.createImageData(10, 0);
@assert throws INDEX_SIZE_ERR ctx.createImageData(0, 10);
@assert throws INDEX_SIZE_ERR ctx.createImageData(0, 0);
@assert throws INDEX_SIZE_ERR ctx.createImageData(0.99, 10);
@assert throws INDEX_SIZE_ERR ctx.createImageData(10, 0.1);
- name: 2d.imageData.create2.nonfinite
desc: createImageData() throws TypeError if arguments are not finite
notes: *bindings
code: |
@nonfinite @assert throws TypeError ctx.createImageData(<10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>);
var posinfobj = { valueOf: function() { return Infinity; } },
neginfobj = { valueOf: function() { return -Infinity; } },
nanobj = { valueOf: function() { return -Infinity; } };
@nonfinite @assert throws TypeError ctx.createImageData(<10 posinfobj neginfobj nanobj>, <10 posinfobj neginfobj nanobj>);
- name: 2d.imageData.create1.zero
desc: createImageData(null) throws TypeError
code: |
@assert throws TypeError ctx.createImageData(null);
- name: 2d.imageData.create2.double
desc: createImageData(w, h) double is converted to long
code: |
var imgdata1 = ctx.createImageData(10.01, 10.99);
var imgdata2 = ctx.createImageData(-10.01, -10.99);
@assert imgdata1.width === 10;
@assert imgdata1.height === 10;
@assert imgdata2.width === 10;
@assert imgdata2.height === 10;
- name: 2d.imageData.get.double
desc: createImageData(w, h) double is converted to long
code: |
var imgdata1 = ctx.getImageData(0, 0, 10.01, 10.99);
var imgdata2 = ctx.getImageData(0, 0, -10.01, -10.99);
@assert imgdata1.width === 10;
@assert imgdata1.height === 10;
@assert imgdata2.width === 10;
@assert imgdata2.height === 10;
- name: 2d.imageData.create2.round
desc: createImageData(w, h) is rounded the same as getImageData(0, 0, w, h)
code: |
var imgdata1 = ctx.createImageData(10.01, 10.99);
var imgdata2 = ctx.getImageData(0, 0, 10.01, 10.99);
@assert imgdata1.width === imgdata2.width;
@assert imgdata1.height === imgdata2.height;
- name: 2d.imageData.create.and.resize
desc: Verify no crash when resizing an image bitmap to zero.
canvas_types: ['HtmlCanvas']
images:
- red.png
code: |
var image = new Image();
image.onload = t.step_func(function() {
var options = { resizeHeight: 0 };
var p1 = createImageBitmap(image, options);
p1.catch(function(error){});
t.done();
});
image.src = 'red.png';
- name: 2d.imageData.get.basic
desc: getImageData() exists and returns something
code: |
@assert ctx.getImageData(0, 0, 100, 50) !== null;
- name: 2d.imageData.get.type
canvas_types: ['HtmlCanvas']
desc: getImageData() returns an ImageData object containing a Uint8ClampedArray
object
code: |
@assert window.ImageData !== undefined;
@assert window.Uint8ClampedArray !== undefined;
window.ImageData.prototype.thisImplementsImageData = true;
window.Uint8ClampedArray.prototype.thisImplementsUint8ClampedArray = true;
var imgdata = ctx.getImageData(0, 0, 1, 1);
@assert imgdata.thisImplementsImageData;
@assert imgdata.data.thisImplementsUint8ClampedArray;
- name: 2d.imageData.get.zero
desc: getImageData() throws INDEX_SIZE_ERR if size is zero
code: |
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 10, 0);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 0, 10);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 0, 0);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 0.1, 10);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 10, 0.99);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, -0.1, 10);
@assert throws INDEX_SIZE_ERR ctx.getImageData(1, 1, 10, -0.99);
- name: 2d.imageData.get.nonfinite
desc: getImageData() throws TypeError if arguments are not finite
notes: *bindings
code: |
@nonfinite @assert throws TypeError ctx.getImageData(<10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>);
var posinfobj = { valueOf: function() { return Infinity; } },
neginfobj = { valueOf: function() { return -Infinity; } },
nanobj = { valueOf: function() { return -Infinity; } };
@nonfinite @assert throws TypeError ctx.getImageData(<10 posinfobj neginfobj nanobj>, <10 posinfobj neginfobj nanobj>, <10 posinfobj neginfobj nanobj>, <10 posinfobj neginfobj nanobj>);
- name: 2d.imageData.get.source.outside
desc: getImageData() returns transparent black outside the canvas
code: |
ctx.fillStyle = '#08f';
ctx.fillRect(0, 0, 100, 50);
var imgdata1 = ctx.getImageData(-10, 5, 1, 1);
@assert imgdata1.data[0] === 0;
@assert imgdata1.data[1] === 0;
@assert imgdata1.data[2] === 0;
@assert imgdata1.data[3] === 0;
var imgdata2 = ctx.getImageData(10, -5, 1, 1);
@assert imgdata2.data[0] === 0;
@assert imgdata2.data[1] === 0;
@assert imgdata2.data[2] === 0;
@assert imgdata2.data[3] === 0;
var imgdata3 = ctx.getImageData(200, 5, 1, 1);
@assert imgdata3.data[0] === 0;
@assert imgdata3.data[1] === 0;
@assert imgdata3.data[2] === 0;
@assert imgdata3.data[3] === 0;
var imgdata4 = ctx.getImageData(10, 60, 1, 1);
@assert imgdata4.data[0] === 0;
@assert imgdata4.data[1] === 0;
@assert imgdata4.data[2] === 0;
@assert imgdata4.data[3] === 0;
var imgdata5 = ctx.getImageData(100, 10, 1, 1);
@assert imgdata5.data[0] === 0;
@assert imgdata5.data[1] === 0;
@assert imgdata5.data[2] === 0;
@assert imgdata5.data[3] === 0;
var imgdata6 = ctx.getImageData(0, 10, 1, 1);
@assert imgdata6.data[0] === 0;
@assert imgdata6.data[1] === 136;
@assert imgdata6.data[2] === 255;
@assert imgdata6.data[3] === 255;
var imgdata7 = ctx.getImageData(-10, 10, 20, 20);
@assert imgdata7.data[ 0*4+0] === 0;
@assert imgdata7.data[ 0*4+1] === 0;
@assert imgdata7.data[ 0*4+2] === 0;
@assert imgdata7.data[ 0*4+3] === 0;
@assert imgdata7.data[ 9*4+0] === 0;
@assert imgdata7.data[ 9*4+1] === 0;
@assert imgdata7.data[ 9*4+2] === 0;
@assert imgdata7.data[ 9*4+3] === 0;
@assert imgdata7.data[10*4+0] === 0;
@assert imgdata7.data[10*4+1] === 136;
@assert imgdata7.data[10*4+2] === 255;
@assert imgdata7.data[10*4+3] === 255;
@assert imgdata7.data[19*4+0] === 0;
@assert imgdata7.data[19*4+1] === 136;
@assert imgdata7.data[19*4+2] === 255;
@assert imgdata7.data[19*4+3] === 255;
@assert imgdata7.data[20*4+0] === 0;
@assert imgdata7.data[20*4+1] === 0;
@assert imgdata7.data[20*4+2] === 0;
@assert imgdata7.data[20*4+3] === 0;
- name: 2d.imageData.get.source.negative
desc: getImageData() works with negative width and height, and returns top-to-bottom
left-to-right
code: |
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#fff';
ctx.fillRect(20, 10, 60, 10);
var imgdata1 = ctx.getImageData(85, 25, -10, -10);
@assert imgdata1.data[0] === 255;
@assert imgdata1.data[1] === 255;
@assert imgdata1.data[2] === 255;
@assert imgdata1.data[3] === 255;
@assert imgdata1.data[imgdata1.data.length-4+0] === 0;
@assert imgdata1.data[imgdata1.data.length-4+1] === 0;
@assert imgdata1.data[imgdata1.data.length-4+2] === 0;
@assert imgdata1.data[imgdata1.data.length-4+3] === 255;
var imgdata2 = ctx.getImageData(0, 0, -1, -1);
@assert imgdata2.data[0] === 0;
@assert imgdata2.data[1] === 0;
@assert imgdata2.data[2] === 0;
@assert imgdata2.data[3] === 0;
- name: 2d.imageData.get.source.size
desc: getImageData() returns bigger ImageData for bigger source rectangle
code: |
var imgdata1 = ctx.getImageData(0, 0, 10, 10);
var imgdata2 = ctx.getImageData(0, 0, 20, 20);
@assert imgdata2.width > imgdata1.width;
@assert imgdata2.height > imgdata1.height;
- name: 2d.imageData.get.nonpremul
desc: getImageData() returns non-premultiplied colors
code: |
ctx.fillStyle = 'rgba(255, 255, 255, 0.5)';
ctx.fillRect(0, 0, 100, 50);
var imgdata = ctx.getImageData(10, 10, 10, 10);
@assert imgdata.data[0] > 200;
@assert imgdata.data[1] > 200;
@assert imgdata.data[2] > 200;
@assert imgdata.data[3] > 100;
@assert imgdata.data[3] < 200;
- name: 2d.imageData.get.range
desc: getImageData() returns values in the range [0, 255]
code: |
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#fff';
ctx.fillRect(20, 10, 60, 10);
var imgdata1 = ctx.getImageData(10, 5, 1, 1);
@assert imgdata1.data[0] === 0;
var imgdata2 = ctx.getImageData(30, 15, 1, 1);
@assert imgdata2.data[0] === 255;
- name: 2d.imageData.get.clamp
desc: getImageData() clamps colors to the range [0, 255]
code: |
ctx.fillStyle = 'rgb(-100, -200, -300)';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = 'rgb(256, 300, 400)';
ctx.fillRect(20, 10, 60, 10);
var imgdata1 = ctx.getImageData(10, 5, 1, 1);
@assert imgdata1.data[0] === 0;
@assert imgdata1.data[1] === 0;
@assert imgdata1.data[2] === 0;
var imgdata2 = ctx.getImageData(30, 15, 1, 1);
@assert imgdata2.data[0] === 255;
@assert imgdata2.data[1] === 255;
@assert imgdata2.data[2] === 255;
- name: 2d.imageData.get.length
desc: getImageData() returns a correctly-sized Uint8ClampedArray
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert imgdata.data.length === imgdata.width*imgdata.height*4;
- name: 2d.imageData.get.order.cols
desc: getImageData() returns leftmost columns first
code: |
ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 2, 50);
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert imgdata.data[0] === 0;
@assert imgdata.data[Math.round(imgdata.width/2*4)] === 255;
@assert imgdata.data[Math.round((imgdata.height/2)*imgdata.width*4)] === 0;
- name: 2d.imageData.get.order.rows
desc: getImageData() returns topmost rows first
code: |
ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#000';
ctx.fillRect(0, 0, 100, 2);
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert imgdata.data[0] === 0;
@assert imgdata.data[Math.floor(imgdata.width/2*4)] === 0;
@assert imgdata.data[(imgdata.height/2)*imgdata.width*4] === 255;
- name: 2d.imageData.get.order.rgb
desc: getImageData() returns R then G then B
code: |
ctx.fillStyle = '#48c';
ctx.fillRect(0, 0, 100, 50);
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert imgdata.data[0] === 0x44;
@assert imgdata.data[1] === 0x88;
@assert imgdata.data[2] === 0xCC;
@assert imgdata.data[3] === 255;
@assert imgdata.data[4] === 0x44;
@assert imgdata.data[5] === 0x88;
@assert imgdata.data[6] === 0xCC;
@assert imgdata.data[7] === 255;
- name: 2d.imageData.get.order.alpha
desc: getImageData() returns A in the fourth component
code: |
ctx.fillStyle = 'rgba(0, 0, 0, 0.5)';
ctx.fillRect(0, 0, 100, 50);
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert imgdata.data[3] < 200;
@assert imgdata.data[3] > 100;
- name: 2d.imageData.get.unaffected
desc: getImageData() is not affected by context state
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 50, 50)
ctx.fillStyle = '#f00';
ctx.fillRect(50, 0, 50, 50)
ctx.save();
ctx.translate(50, 0);
ctx.globalAlpha = 0.1;
ctx.globalCompositeOperation = 'destination-atop';
ctx.shadowColor = '#f00';
ctx.rect(0, 0, 5, 5);
ctx.clip();
var imgdata = ctx.getImageData(0, 0, 50, 50);
ctx.restore();
ctx.putImageData(imgdata, 50, 0);
@assert pixel 25,25 ==~ 0,255,0,255;
@assert pixel 75,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.get.large.crash
desc: Test that canvas crash when image data cannot be allocated.
code: |
@assert throws TypeError ctx.getImageData(10, 0xffffffff, 2147483647, 10);
- name: 2d.imageData.get.rounding
desc: Test the handling of non-integer source coordinates in getImageData().
code: |
function testDimensions(sx, sy, sw, sh, width, height)
{
imageData = ctx.getImageData(sx, sy, sw, sh);
@assert imageData.width == width;
@assert imageData.height == height;
}
testDimensions(0, 0, 20, 10, 20, 10);
testDimensions(.1, .2, 20, 10, 20, 10);
testDimensions(.9, .8, 20, 10, 20, 10);
testDimensions(0, 0, 20.9, 10.9, 20, 10);
testDimensions(0, 0, 20.1, 10.1, 20, 10);
testDimensions(-1, -1, 20, 10, 20, 10);
testDimensions(-1.1, 0, 20, 10, 20, 10);
testDimensions(-1.9, 0, 20, 10, 20, 10);
- name: 2d.imageData.get.invalid
desc: Verify getImageData() behavior in invalid cases.
code: |
imageData = ctx.getImageData(0,0,2,2);
var testValues = [NaN, true, false, "\"garbage\"", "-1",
"0", "1", "2", Infinity, -Infinity,
-5, -0.5, 0, 0.5, 5,
5.4, 255, 256, null, undefined];
var testResults = [0, 1, 0, 0, 0,
0, 1, 2, 255, 0,
0, 0, 0, 0, 5,
5, 255, 255, 0, 0];
for (var i = 0; i < testValues.length; i++) {
imageData.data[0] = testValues[i];
@assert imageData.data[0] == testResults[i];
}
imageData.data['foo']='garbage';
@assert imageData.data['foo'] == 'garbage';
imageData.data[-1]='garbage';
@assert imageData.data[-1] == undefined;
imageData.data[17]='garbage';
@assert imageData.data[17] == undefined;
- name: 2d.imageData.object.properties
desc: ImageData objects have the right properties
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
@assert typeof(imgdata.width) === 'number';
@assert typeof(imgdata.height) === 'number';
@assert typeof(imgdata.data) === 'object';
- name: 2d.imageData.object.readonly
desc: ImageData objects properties are read-only
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
var w = imgdata.width;
var h = imgdata.height;
var d = imgdata.data;
imgdata.width = 123;
imgdata.height = 123;
imgdata.data = [100,100,100,100];
@assert imgdata.width === w;
@assert imgdata.height === h;
@assert imgdata.data === d;
@assert imgdata.data[0] === 0;
@assert imgdata.data[1] === 0;
@assert imgdata.data[2] === 0;
@assert imgdata.data[3] === 0;
- name: 2d.imageData.object.ctor.size
canvas_types: ['HtmlCanvas']
desc: ImageData has a usable constructor
code: |
@assert window.ImageData !== undefined;
var imgdata = new window.ImageData(2, 3);
@assert imgdata.width === 2;
@assert imgdata.height === 3;
@assert imgdata.data.length === 2 * 3 * 4;
for (var i = 0; i < imgdata.data.length; ++i) {
@assert imgdata.data[i] === 0;
}
- name: 2d.imageData.object.ctor.basics
canvas_types: ['HtmlCanvas']
desc: Testing different type of ImageData constructor
code: |
function setRGBA(imageData, i, rgba)
{
var s = i * 4;
imageData[s] = rgba[0];
imageData[s + 1] = rgba[1];
imageData[s + 2] = rgba[2];
imageData[s + 3] = rgba[3];
}
function getRGBA(imageData, i)
{
var result = [];
var s = i * 4;
for (var j = 0; j < 4; j++) {
result[j] = imageData[s + j];
}
return result;
}
function assertArrayEquals(actual, expected)
{
@assert typeof actual === "object";
@assert actual !== null;
@assert "length" in actual === true;
@assert actual.length === expected.length;
for (var i = 0; i < actual.length; i++) {
@assert actual.hasOwnProperty(i) === expected.hasOwnProperty(i);
@assert actual[i] === expected[i];
}
}
@assert ImageData !== undefined;
imageData = new ImageData(100, 50);
@assert imageData !== null;
@assert imageData.data !== null;
@assert imageData.width === 100;
@assert imageData.height === 50;
assertArrayEquals(getRGBA(imageData.data, 4), [0, 0, 0, 0]);
var testColor = [0, 255, 255, 128];
setRGBA(imageData.data, 4, testColor);
assertArrayEquals(getRGBA(imageData.data, 4), testColor);
@assert throws TypeError ImageData(1, 1);
@assert throws TypeError new ImageData(10);
@assert throws INDEX_SIZE_ERR new ImageData(0, 10);
@assert throws INDEX_SIZE_ERR new ImageData(10, 0);
@assert throws INDEX_SIZE_ERR new ImageData('width', 'height');
@assert throws INDEX_SIZE_ERR new ImageData(1 << 31, 1 << 31);
@assert throws TypeError new ImageData(new Uint8ClampedArray(0));
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8Array(100), 25);
@assert throws INVALID_STATE_ERR new ImageData(new Uint8ClampedArray(27), 2);
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8ClampedArray(28), 7, 0);
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8ClampedArray(104), 14);
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8ClampedArray([12, 34, 168, 65328]), 1, 151);
@assert throws TypeError new ImageData(self, 4, 4);
@assert throws TypeError new ImageData(null, 4, 4);
@assert throws INDEX_SIZE_ERR new ImageData(imageData.data, 0);
@assert throws INDEX_SIZE_ERR new ImageData(imageData.data, 13);
@assert throws INDEX_SIZE_ERR new ImageData(imageData.data, 1 << 31);
@assert throws INDEX_SIZE_ERR new ImageData(imageData.data, 'biggish');
@assert throws INDEX_SIZE_ERR new ImageData(imageData.data, 1 << 24, 1 << 31);
@assert new ImageData(new Uint8ClampedArray(28), 7).height === 1;
imageDataFromData = new ImageData(imageData.data, 100);
@assert imageDataFromData.width === 100;
@assert imageDataFromData.height === 50;
@assert imageDataFromData.data === imageData.data;
assertArrayEquals(getRGBA(imageDataFromData.data, 10), getRGBA(imageData.data, 10));
setRGBA(imageData.data, 10, testColor);
assertArrayEquals(getRGBA(imageDataFromData.data, 10), getRGBA(imageData.data, 10));
var data = new Uint8ClampedArray(400);
data[22] = 129;
imageDataFromData = new ImageData(data, 20, 5);
@assert imageDataFromData.width === 20;
@assert imageDataFromData.height === 5;
@assert imageDataFromData.data === data;
assertArrayEquals(getRGBA(imageDataFromData.data, 2), getRGBA(data, 2));
setRGBA(imageDataFromData.data, 2, testColor);
assertArrayEquals(getRGBA(imageDataFromData.data, 2), getRGBA(data, 2));
if (window.SharedArrayBuffer) {
@assert throws TypeError new ImageData(new Uint16Array(new SharedArrayBuffer(32)), 4, 2);
}
- name: 2d.imageData.object.ctor.array
desc: ImageData has a usable constructor
canvas_types: ['HtmlCanvas']
code: |
@assert window.ImageData !== undefined;
var array = new Uint8ClampedArray(8);
var imgdata = new window.ImageData(array, 1, 2);
@assert imgdata.width === 1;
@assert imgdata.height === 2;
@assert imgdata.data === array;
- name: 2d.imageData.object.ctor.array.bounds
desc: ImageData has a usable constructor
canvas_types: ['HtmlCanvas']
code: |
@assert window.ImageData !== undefined;
@assert throws INVALID_STATE_ERR new ImageData(new Uint8ClampedArray(0), 1);
@assert throws INVALID_STATE_ERR new ImageData(new Uint8ClampedArray(3), 1);
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8ClampedArray(4), 0);
@assert throws INDEX_SIZE_ERR new ImageData(new Uint8ClampedArray(4), 1, 2);
@assert throws TypeError new ImageData(new Uint8Array(8), 1, 2);
@assert throws TypeError new ImageData(new Int8Array(8), 1, 2);
- name: 2d.imageData.object.set
desc: ImageData.data can be modified
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 100;
@assert imgdata.data[0] === 100;
imgdata.data[0] = 200;
@assert imgdata.data[0] === 200;
- name: 2d.imageData.object.undefined
desc: ImageData.data converts undefined to 0
webidl:
- es-octet
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 100;
imgdata.data[0] = undefined;
@assert imgdata.data[0] === 0;
- name: 2d.imageData.object.nan
desc: ImageData.data converts NaN to 0
webidl:
- es-octet
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 100;
imgdata.data[0] = NaN;
@assert imgdata.data[0] === 0;
imgdata.data[0] = 100;
imgdata.data[0] = "cheese";
@assert imgdata.data[0] === 0;
- name: 2d.imageData.object.string
desc: ImageData.data converts strings to numbers with ToNumber
webidl:
- es-octet
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 100;
imgdata.data[0] = "110";
@assert imgdata.data[0] === 110;
imgdata.data[0] = 100;
imgdata.data[0] = "0x78";
@assert imgdata.data[0] === 120;
imgdata.data[0] = 100;
imgdata.data[0] = " +130e0 ";
@assert imgdata.data[0] === 130;
- name: 2d.imageData.object.clamp
desc: ImageData.data clamps numbers to [0, 255]
webidl:
- es-octet
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 100;
imgdata.data[0] = 300;
@assert imgdata.data[0] === 255;
imgdata.data[0] = 100;
imgdata.data[0] = -100;
@assert imgdata.data[0] === 0;
imgdata.data[0] = 100;
imgdata.data[0] = 200+Math.pow(2, 32);
@assert imgdata.data[0] === 255;
imgdata.data[0] = 100;
imgdata.data[0] = -200-Math.pow(2, 32);
@assert imgdata.data[0] === 0;
imgdata.data[0] = 100;
imgdata.data[0] = Math.pow(10, 39);
@assert imgdata.data[0] === 255;
imgdata.data[0] = 100;
imgdata.data[0] = -Math.pow(10, 39);
@assert imgdata.data[0] === 0;
imgdata.data[0] = 100;
imgdata.data[0] = -Infinity;
@assert imgdata.data[0] === 0;
imgdata.data[0] = 100;
imgdata.data[0] = Infinity;
@assert imgdata.data[0] === 255;
- name: 2d.imageData.object.round
desc: ImageData.data rounds numbers with round-to-zero
webidl:
- es-octet
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
imgdata.data[0] = 0.499;
@assert imgdata.data[0] === 0;
imgdata.data[0] = 0.5;
@assert imgdata.data[0] === 0;
imgdata.data[0] = 0.501;
@assert imgdata.data[0] === 1;
imgdata.data[0] = 1.499;
@assert imgdata.data[0] === 1;
imgdata.data[0] = 1.5;
@assert imgdata.data[0] === 2;
imgdata.data[0] = 1.501;
@assert imgdata.data[0] === 2;
imgdata.data[0] = 2.5;
@assert imgdata.data[0] === 2;
imgdata.data[0] = 3.5;
@assert imgdata.data[0] === 4;
imgdata.data[0] = 252.5;
@assert imgdata.data[0] === 252;
imgdata.data[0] = 253.5;
@assert imgdata.data[0] === 254;
imgdata.data[0] = 254.5;
@assert imgdata.data[0] === 254;
imgdata.data[0] = 256.5;
@assert imgdata.data[0] === 255;
imgdata.data[0] = -0.5;
@assert imgdata.data[0] === 0;
imgdata.data[0] = -1.5;
@assert imgdata.data[0] === 0;
- name: 2d.imageData.put.null
desc: putImageData() with null imagedata throws TypeError
code: |
@assert throws TypeError ctx.putImageData(null, 0, 0);
- name: 2d.imageData.put.nonfinite
desc: putImageData() throws TypeError if arguments are not finite
notes: *bindings
code: |
var imgdata = ctx.getImageData(0, 0, 10, 10);
@nonfinite @assert throws TypeError ctx.putImageData(<imgdata>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>);
@nonfinite @assert throws TypeError ctx.putImageData(<imgdata>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>, <10 Infinity -Infinity NaN>);
- name: 2d.imageData.put.basic
desc: putImageData() puts image data from getImageData() onto the canvas
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.created
desc: putImageData() puts image data from createImageData() onto the canvas
code: |
var imgdata = ctx.createImageData(100, 50);
for (var i = 0; i < imgdata.data.length; i += 4) {
imgdata.data[i] = 0;
imgdata.data[i+1] = 255;
imgdata.data[i+2] = 0;
imgdata.data[i+3] = 255;
}
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.wrongtype
desc: putImageData() does not accept non-ImageData objects
code: |
var imgdata = { width: 1, height: 1, data: [255, 0, 0, 255] };
@assert throws TypeError ctx.putImageData(imgdata, 0, 0);
@assert throws TypeError ctx.putImageData("cheese", 0, 0);
@assert throws TypeError ctx.putImageData(42, 0, 0);
expected: green
- name: 2d.imageData.put.cross
desc: putImageData() accepts image data got from a different canvas
canvas_types: ['HtmlCanvas']
code: |
var canvas2 = document.createElement('canvas');
var ctx2 = canvas2.getContext('2d');
ctx2.fillStyle = '#0f0';
ctx2.fillRect(0, 0, 100, 50)
var imgdata = ctx2.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.cross
desc: putImageData() accepts image data got from a different canvas
canvas_types: ['OffscreenCanvas', 'Worker']
code: |
var offscreenCanvas2 = new OffscreenCanvas(100, 50);
var ctx2 = offscreenCanvas2.getContext('2d');
ctx2.fillStyle = '#0f0';
ctx2.fillRect(0, 0, 100, 50)
var imgdata = ctx2.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.alpha
desc: putImageData() puts non-solid image data correctly
code: |
ctx.fillStyle = 'rgba(0, 255, 0, 0.25)';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,64;
expected: |
size 100 50
cr.set_source_rgba(0, 1, 0, 0.25)
cr.rectangle(0, 0, 100, 50)
cr.fill()
- name: 2d.imageData.put.modified
desc: putImageData() puts modified image data correctly
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#f00';
ctx.fillRect(45, 20, 10, 10)
var imgdata = ctx.getImageData(45, 20, 10, 10);
for (var i = 0, len = imgdata.width*imgdata.height*4; i < len; i += 4)
{
imgdata.data[i] = 0;
imgdata.data[i+1] = 255;
}
ctx.putImageData(imgdata, 45, 20);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.dirty.zero
desc: putImageData() with zero-sized dirty rectangle puts nothing
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 0, 0, 0, 0, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.dirty.rect1
desc: putImageData() only modifies areas inside the dirty rectangle, using width
and height
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 20, 20)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#f00';
ctx.fillRect(40, 20, 20, 20)
ctx.putImageData(imgdata, 40, 20, 0, 0, 20, 20);
@assert pixel 50,25 ==~ 0,255,0,255;
@assert pixel 35,25 ==~ 0,255,0,255;
@assert pixel 65,25 ==~ 0,255,0,255;
@assert pixel 50,15 ==~ 0,255,0,255;
@assert pixel 50,45 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.dirty.rect2
desc: putImageData() only modifies areas inside the dirty rectangle, using x and
y
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#0f0';
ctx.fillRect(60, 30, 20, 20)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#f00';
ctx.fillRect(40, 20, 20, 20)
ctx.putImageData(imgdata, -20, -10, 60, 30, 20, 20);
@assert pixel 50,25 ==~ 0,255,0,255;
@assert pixel 35,25 ==~ 0,255,0,255;
@assert pixel 65,25 ==~ 0,255,0,255;
@assert pixel 50,15 ==~ 0,255,0,255;
@assert pixel 50,45 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.dirty.negative
desc: putImageData() handles negative-sized dirty rectangles correctly
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 20, 20)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.fillStyle = '#f00';
ctx.fillRect(40, 20, 20, 20)
ctx.putImageData(imgdata, 40, 20, 20, 20, -20, -20);
@assert pixel 50,25 ==~ 0,255,0,255;
@assert pixel 35,25 ==~ 0,255,0,255;
@assert pixel 65,25 ==~ 0,255,0,255;
@assert pixel 50,15 ==~ 0,255,0,255;
@assert pixel 50,45 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.dirty.outside
desc: putImageData() handles dirty rectangles outside the canvas correctly
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
ctx.putImageData(imgdata, 100, 20, 20, 20, -20, -20);
ctx.putImageData(imgdata, 200, 200, 0, 0, 100, 50);
ctx.putImageData(imgdata, 40, 20, -30, -20, 30, 20);
ctx.putImageData(imgdata, -30, 20, 0, 0, 30, 20);
@assert pixel 50,25 ==~ 0,255,0,255;
@assert pixel 98,15 ==~ 0,255,0,255;
@assert pixel 98,25 ==~ 0,255,0,255;
@assert pixel 98,45 ==~ 0,255,0,255;
@assert pixel 1,5 ==~ 0,255,0,255;
@assert pixel 1,25 ==~ 0,255,0,255;
@assert pixel 1,45 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.unchanged
desc: putImageData(getImageData(...), ...) has no effect
code: |
var i = 0;
for (var y = 0; y < 16; ++y) {
for (var x = 0; x < 16; ++x, ++i) {
ctx.fillStyle = 'rgba(' + i + ',' + (Math.floor(i*1.5) % 256) + ',' + (Math.floor(i*23.3) % 256) + ',' + (i/256) + ')';
ctx.fillRect(x, y, 1, 1);
}
}
var imgdata1 = ctx.getImageData(0.1, 0.2, 15.8, 15.9);
var olddata = [];
for (var i = 0; i < imgdata1.data.length; ++i)
olddata[i] = imgdata1.data[i];
ctx.putImageData(imgdata1, 0.1, 0.2);
var imgdata2 = ctx.getImageData(0.1, 0.2, 15.8, 15.9);
for (var i = 0; i < imgdata2.data.length; ++i) {
@assert olddata[i] === imgdata2.data[i];
}
- name: 2d.imageData.put.unaffected
desc: putImageData() is not affected by context state
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.globalAlpha = 0.1;
ctx.globalCompositeOperation = 'destination-atop';
ctx.shadowColor = '#f00';
ctx.shadowBlur = 1;
ctx.translate(100, 50);
ctx.scale(0.1, 0.1);
ctx.putImageData(imgdata, 0, 0);
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.clip
desc: putImageData() is not affected by clipping regions
code: |
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50)
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.beginPath();
ctx.rect(0, 0, 50, 50);
ctx.clip();
ctx.putImageData(imgdata, 0, 0);
@assert pixel 25,25 ==~ 0,255,0,255;
@assert pixel 75,25 ==~ 0,255,0,255;
expected: green
- name: 2d.imageData.put.path
desc: putImageData() does not affect the current path
code: |
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.rect(0, 0, 100, 50);
var imgdata = ctx.getImageData(0, 0, 100, 50);
ctx.putImageData(imgdata, 0, 0);
ctx.fillStyle = '#0f0';
ctx.fill();
@assert pixel 50,25 ==~ 0,255,0,255;
expected: green