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Test Info:

<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/ -->
<title>OffscreenCanvas test: 2d.transformation.scale.large</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<p class="desc">scale() with large scale factors works</p>
<p class="notes">Not really that large at all, but it hits the limits in Firefox.
var t = async_test("scale() with large scale factors works");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
throw reason;
t.step(function() {
var canvas = new OffscreenCanvas(100, 50);
var ctx = canvas.getContext('2d');
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);
ctx.scale(1e5, 1e5);
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 1, 1);
_assertPixel(canvas, 50,25, 0,255,0,255);