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Test Info:

<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<link rel="match" href="2d.reset.after-rasterization-expected.html">
<title>Canvas test: 2d.reset.after-rasterization</title>
<h1>2d.reset.after-rasterization</h1>
<p class="desc">Reset after rasterizing a frame discards frame content.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script>
const canvas = new OffscreenCanvas(100, 50);
const ctx = canvas.getContext('2d');
ctx.fillStyle = 'rgba(255, 0, 0, 1)';
ctx.fillRect(0, 0, 100, 50);
ctx.getImageData(0, 0, 1, 1); // Force previous draw calls to be rendered.
ctx.reset();
ctx.fillStyle = 'rgba(0, 255, 0, 0.5)';
ctx.fillRect(0, 0, 100, 25);
const outputCanvas = document.getElementById("canvas");
outputCanvas.getContext('2d').drawImage(canvas, 0, 0);
</script>