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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<title>OffscreenCanvas test: 2d.path.roundrect.nonfinite</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<h1>2d.path.roundrect.nonfinite</h1>
<p class="desc">roundRect() with Infinity/NaN is ignored</p>
<script>
var t = async_test("roundRect() with Infinity/NaN is ignored");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
throw reason;
});
t.step(function() {
var canvas = new OffscreenCanvas(100, 50);
var ctx = canvas.getContext('2d');
ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50)
ctx.moveTo(0, 0);
ctx.lineTo(100, 0);
ctx.roundRect(Infinity, 50, 1, 1, [0]);
ctx.roundRect(-Infinity, 50, 1, 1, [0]);
ctx.roundRect(NaN, 50, 1, 1, [0]);
ctx.roundRect(0, Infinity, 1, 1, [0]);
ctx.roundRect(0, -Infinity, 1, 1, [0]);
ctx.roundRect(0, NaN, 1, 1, [0]);
ctx.roundRect(0, 50, Infinity, 1, [0]);
ctx.roundRect(0, 50, -Infinity, 1, [0]);
ctx.roundRect(0, 50, NaN, 1, [0]);
ctx.roundRect(0, 50, 1, Infinity, [0]);
ctx.roundRect(0, 50, 1, -Infinity, [0]);
ctx.roundRect(0, 50, 1, NaN, [0]);
ctx.roundRect(0, 50, 1, 1, [Infinity]);
ctx.roundRect(0, 50, 1, 1, [-Infinity]);
ctx.roundRect(0, 50, 1, 1, [NaN]);
ctx.roundRect(0, 50, 1, 1, [Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [-Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [NaN,0]);
ctx.roundRect(0, 50, 1, 1, [0,Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,-Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,NaN]);
ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]);
ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]);
ctx.roundRect(0, 50, 1, 1, [NaN,0,0]);
ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [0,NaN,0]);
ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,0,NaN]);
ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]);
ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]);
ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]);
ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]);
ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]);
ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]);
ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]);
ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]);
ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]);
ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]);
ctx.roundRect(Infinity, Infinity, 1, 1, [0]);
ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]);
ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]);
ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]);
ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]);
ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]);
ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]);
ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]);
ctx.roundRect(Infinity, 50, Infinity, 1, [0]);
ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]);
ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]);
ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]);
ctx.roundRect(Infinity, 50, 1, Infinity, [0]);
ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]);
ctx.roundRect(Infinity, 50, 1, 1, [Infinity]);
ctx.roundRect(0, Infinity, Infinity, 1, [0]);
ctx.roundRect(0, Infinity, Infinity, Infinity, [0]);
ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]);
ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]);
ctx.roundRect(0, Infinity, 1, Infinity, [0]);
ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]);
ctx.roundRect(0, Infinity, 1, 1, [Infinity]);
ctx.roundRect(0, 50, Infinity, Infinity, [0]);
ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]);
ctx.roundRect(0, 50, Infinity, 1, [Infinity]);
ctx.roundRect(0, 50, 1, Infinity, [Infinity]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]);
ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]);
ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]);
ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]);
ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]);
ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]);
ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]);
ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]);
ctx.lineTo(100, 50);
ctx.lineTo(0, 50);
ctx.fillStyle = '#0f0';
ctx.fill();
_assertPixel(canvas, 50,25, 0,255,0,255);
_assertPixel(canvas, 90,45, 0,255,0,255);
t.done();
});
</script>