Source code
Revision control
Copy as Markdown
Other Tools
Test Info:
- This WPT test may be referenced by the following Test IDs:
- /html/canvas/element/drawing-rectangles-to-the-canvas/2d.fillRect.nonfinite.html - WPT Dashboard Interop Dashboard
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<title>Canvas test: 2d.fillRect.nonfinite</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css">
<body class="show_output">
<h1>2d.fillRect.nonfinite</h1>
<p class="desc">fillRect() with Infinity/NaN is ignored</p>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
var t = async_test("fillRect() with Infinity/NaN is ignored");
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);
ctx.fillStyle = '#f00';
ctx.fillRect(Infinity, 0, 100, 50);
ctx.fillRect(-Infinity, 0, 100, 50);
ctx.fillRect(NaN, 0, 100, 50);
ctx.fillRect(0, Infinity, 100, 50);
ctx.fillRect(0, -Infinity, 100, 50);
ctx.fillRect(0, NaN, 100, 50);
ctx.fillRect(0, 0, Infinity, 50);
ctx.fillRect(0, 0, -Infinity, 50);
ctx.fillRect(0, 0, NaN, 50);
ctx.fillRect(0, 0, 100, Infinity);
ctx.fillRect(0, 0, 100, -Infinity);
ctx.fillRect(0, 0, 100, NaN);
ctx.fillRect(Infinity, Infinity, 100, 50);
ctx.fillRect(Infinity, Infinity, Infinity, 50);
ctx.fillRect(Infinity, Infinity, Infinity, Infinity);
ctx.fillRect(Infinity, Infinity, 100, Infinity);
ctx.fillRect(Infinity, 0, Infinity, 50);
ctx.fillRect(Infinity, 0, Infinity, Infinity);
ctx.fillRect(Infinity, 0, 100, Infinity);
ctx.fillRect(0, Infinity, Infinity, 50);
ctx.fillRect(0, Infinity, Infinity, Infinity);
ctx.fillRect(0, Infinity, 100, Infinity);
ctx.fillRect(0, 0, Infinity, Infinity);
_assertPixel(canvas, 50,25, 0,255,0,255);
});
</script>