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<!doctype html>
<meta charset="utf-8">
<html>
<head>
<!--- Allow injected scripts to use functions in fledge-util.sub.js --->
<base href="..">
<script src="/resources/testharness.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="/common/utils.js"></script>
<script src="resources/fledge-util.sub.js"></script>
</head>
<body>
<script>
// This can be used for either iframes or top-level windows.
// If there is an opener, this is a top-level window, so
// send messages to the opener. Otherwise, this is an iframe,
// so send messages to the parent.
let message_dest = window.opener;
if (!message_dest)
message_dest = window.parent;
// In order to use some WPT test fixture features in another frame
// (particularly, testdriver), we need to set the test context for the test
// driver. This is main window driving the test.
//
// To find that window, follow both parent and opener links to very end;
// keeping in mind that top-level windows' parent fields loop back to
// themselves.
let main_test_window = window;
while (true) {
if (main_test_window.opener) {
main_test_window = main_test_window.opener;
} else if (main_test_window.parent !== main_test_window) {
main_test_window = main_test_window.parent;
} else {
break;
}
}
test_driver.set_test_context(main_test_window);
// Fake Test class that only supports adding cleanup callbacks,
// primarily to leave interest groups once the test is complete.
function Test() {
this.cleanup_callbacks = [];
}
// Registers a cleanup method with Test.
Test.prototype.add_cleanup = function(callback) {
this.cleanup_callbacks.push(callback);
};
// Runs all previously registered cleanup methods, waiting for
// them all to complete.
Test.prototype.do_cleanup = async function() {
while (this.cleanup_callbacks.length > 0) {
await this.cleanup_callbacks[0]();
this.cleanup_callbacks = this.cleanup_callbacks.slice(1);
}
};
// Create a bogus test instance that tracks cleanup callbacks. The
// main frame managing the test is expected to post a message
// to run test_instance.do_cleanup() and wait for it to complete
// before destroying the frame.
let test_instance = new Test();
// Register a message event listener that listens for events with data
// in the format {messageUuid: <uuid>, script: <script>}, and when such
// a message is received, tries to eval the script and then returns a
// message in the format:
// {messageUuid: <uuid>, result: <result>, returnValue: <returnValue>}
//
// On success, <result> is "success", while on failure, it's an error
// message. <script> is interpreted as a possibly asynchronous function
// body. Exceptions are caught and their stringified value is returned
// as <result>. <returnValue> is a value returned to the caller of
// the function that sent the message. It's up to the received script
// to set it, if a return value is needed.
//
// "messageUuid" serves to allow the listener to make sure the message
// is intended for it.
window.addEventListener('message', async function(event) {
// If not a message for this listener, do nothing.
if (!event.data.messageUuid)
return;
let message = {result: 'unexpected'};
try {
let param = event.data.param;
message = await eval(
`(async () => {
${event.data.script};
return {result: 'success'};
})()`);
} catch (e) {
message.result = e.toString();
}
message.messageUuid = event.data.messageUuid;
message_dest.postMessage(message, '*');
});
// Inform "message_dest" that the frame has finished loading.
message_dest.postMessage(
{messageUuid: '{{GET[uuid]}}', result: 'load complete'},
'*');
</script>
</body>
</html>