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[DOMMatrix2DInit-validate-fixup.html]
[addPath({b: 2})]
expected:
if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
if (os == "linux") and debug and swgl: PASS
if (os == "linux") and debug and not swgl: FAIL
if (os == "android") and swgl: [PASS, FAIL]
if os == "mac": FAIL
if os == "win": PASS
[FAIL, PASS]
[addPath({c: 2})]
expected:
if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
if (os == "linux") and debug and not swgl: FAIL
if (os == "linux") and debug and swgl: PASS
if (os == "android") and swgl: [PASS, FAIL]
if os == "win": PASS
if os == "mac": FAIL
[FAIL, PASS]
[addPath({m12: 2})]
expected:
if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
if (os == "linux") and debug and not swgl: FAIL
if (os == "linux") and debug and swgl: PASS
if (os == "android") and swgl: [PASS, FAIL]
if os == "mac": FAIL
if os == "win": PASS
[FAIL, PASS]
[addPath({m21: 2})]
expected:
if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
if (os == "linux") and debug and not swgl: FAIL
if (os == "linux") and debug and swgl: PASS
if (os == "android") and swgl: [PASS, FAIL]
if os == "win": PASS
if os == "mac": FAIL
[FAIL, PASS]