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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Per-node data used in style calculation.
use crate::context::{SharedStyleContext, StackLimitChecker};
use crate::dom::TElement;
use crate::invalidation::element::invalidator::InvalidationResult;
use crate::invalidation::element::restyle_hints::RestyleHint;
use crate::properties::ComputedValues;
use crate::selector_parser::{PseudoElement, RestyleDamage, EAGER_PSEUDO_COUNT};
use crate::style_resolver::{PrimaryStyle, ResolvedElementStyles, ResolvedStyle};
#[cfg(feature = "gecko")]
use malloc_size_of::MallocSizeOfOps;
use selectors::NthIndexCache;
use servo_arc::Arc;
use std::fmt;
use std::mem;
use std::ops::{Deref, DerefMut};
bitflags! {
/// Various flags stored on ElementData.
#[derive(Default)]
pub struct ElementDataFlags: u8 {
/// Whether the styles changed for this restyle.
const WAS_RESTYLED = 1 << 0;
/// Whether the last traversal of this element did not do
/// any style computation. This is not true during the initial
/// styling pass, nor is it true when we restyle (in which case
/// WAS_RESTYLED is set).
///
/// This bit always corresponds to the last time the element was
/// traversed, so each traversal simply updates it with the appropriate
/// value.
const TRAVERSED_WITHOUT_STYLING = 1 << 1;
/// Whether the primary style of this element data was reused from
/// another element via a rule node comparison. This allows us to
/// differentiate between elements that shared styles because they met
/// all the criteria of the style sharing cache, compared to elements
/// that reused style structs via rule node identity.
///
/// The former gives us stronger transitive guarantees that allows us to
/// apply the style sharing cache to cousins.
const PRIMARY_STYLE_REUSED_VIA_RULE_NODE = 1 << 2;
}
}
/// A lazily-allocated list of styles for eagerly-cascaded pseudo-elements.
///
/// We use an Arc so that sharing these styles via the style sharing cache does
/// not require duplicate allocations. We leverage the copy-on-write semantics of
/// Arc::make_mut(), which is free (i.e. does not require atomic RMU operations)
/// in servo_arc.
#[derive(Clone, Debug, Default)]
pub struct EagerPseudoStyles(Option<Arc<EagerPseudoArray>>);
#[derive(Default)]
struct EagerPseudoArray(EagerPseudoArrayInner);
type EagerPseudoArrayInner = [Option<Arc<ComputedValues>>; EAGER_PSEUDO_COUNT];
impl Deref for EagerPseudoArray {
type Target = EagerPseudoArrayInner;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for EagerPseudoArray {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
// Manually implement `Clone` here because the derived impl of `Clone` for
// array types assumes the value inside is `Copy`.
impl Clone for EagerPseudoArray {
fn clone(&self) -> Self {
let mut clone = Self::default();
for i in 0..EAGER_PSEUDO_COUNT {
clone[i] = self.0[i].clone();
}
clone
}
}
// Override Debug to print which pseudos we have, and substitute the rule node
// for the much-more-verbose ComputedValues stringification.
impl fmt::Debug for EagerPseudoArray {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "EagerPseudoArray {{ ")?;
for i in 0..EAGER_PSEUDO_COUNT {
if let Some(ref values) = self[i] {
write!(
f,
"{:?}: {:?}, ",
PseudoElement::from_eager_index(i),
&values.rules
)?;
}
}
write!(f, "}}")
}
}
// Can't use [None; EAGER_PSEUDO_COUNT] here because it complains
// about Copy not being implemented for our Arc type.
#[cfg(feature = "gecko")]
const EMPTY_PSEUDO_ARRAY: &'static EagerPseudoArrayInner = &[None, None, None, None];
#[cfg(feature = "servo")]
const EMPTY_PSEUDO_ARRAY: &'static EagerPseudoArrayInner = &[None, None, None];
impl EagerPseudoStyles {
/// Returns whether there are any pseudo styles.
pub fn is_empty(&self) -> bool {
self.0.is_none()
}
/// Grabs a reference to the list of styles, if they exist.
pub fn as_optional_array(&self) -> Option<&EagerPseudoArrayInner> {
match self.0 {
None => None,
Some(ref x) => Some(&x.0),
}
}
/// Grabs a reference to the list of styles or a list of None if
/// there are no styles to be had.
pub fn as_array(&self) -> &EagerPseudoArrayInner {
self.as_optional_array().unwrap_or(EMPTY_PSEUDO_ARRAY)
}
/// Returns a reference to the style for a given eager pseudo, if it exists.
pub fn get(&self, pseudo: &PseudoElement) -> Option<&Arc<ComputedValues>> {
debug_assert!(pseudo.is_eager());
self.0
.as_ref()
.and_then(|p| p[pseudo.eager_index()].as_ref())
}
/// Sets the style for the eager pseudo.
pub fn set(&mut self, pseudo: &PseudoElement, value: Arc<ComputedValues>) {
if self.0.is_none() {
self.0 = Some(Arc::new(Default::default()));
}
let arr = Arc::make_mut(self.0.as_mut().unwrap());
arr[pseudo.eager_index()] = Some(value);
}
}
/// The styles associated with a node, including the styles for any
/// pseudo-elements.
#[derive(Clone, Default)]
pub struct ElementStyles {
/// The element's style.
pub primary: Option<Arc<ComputedValues>>,
/// A list of the styles for the element's eagerly-cascaded pseudo-elements.
pub pseudos: EagerPseudoStyles,
}
impl ElementStyles {
/// Returns the primary style.
pub fn get_primary(&self) -> Option<&Arc<ComputedValues>> {
self.primary.as_ref()
}
/// Returns the primary style. Panic if no style available.
pub fn primary(&self) -> &Arc<ComputedValues> {
self.primary.as_ref().unwrap()
}
/// Whether this element `display` value is `none`.
pub fn is_display_none(&self) -> bool {
self.primary().get_box().clone_display().is_none()
}
#[cfg(feature = "gecko")]
fn size_of_excluding_cvs(&self, _ops: &mut MallocSizeOfOps) -> usize {
// As the method name suggests, we don't measures the ComputedValues
// here, because they are measured on the C++ side.
// XXX: measure the EagerPseudoArray itself, but not the ComputedValues
// within it.
0
}
}
// We manually implement Debug for ElementStyles so that we can avoid the
// verbose stringification of every property in the ComputedValues. We
// substitute the rule node instead.
impl fmt::Debug for ElementStyles {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"ElementStyles {{ primary: {:?}, pseudos: {:?} }}",
self.primary.as_ref().map(|x| &x.rules),
self.pseudos
)
}
}
/// Style system data associated with an Element.
///
/// In Gecko, this hangs directly off the Element. Servo, this is embedded
/// inside of layout data, which itself hangs directly off the Element. In
/// both cases, it is wrapped inside an AtomicRefCell to ensure thread safety.
#[derive(Debug, Default)]
pub struct ElementData {
/// The styles for the element and its pseudo-elements.
pub styles: ElementStyles,
/// The restyle damage, indicating what kind of layout changes are required
/// afte restyling.
pub damage: RestyleDamage,
/// The restyle hint, which indicates whether selectors need to be rematched
/// for this element, its children, and its descendants.
pub hint: RestyleHint,
/// Flags.
pub flags: ElementDataFlags,
}
/// The kind of restyle that a single element should do.
#[derive(Debug)]
pub enum RestyleKind {
/// We need to run selector matching plus re-cascade, that is, a full
/// restyle.
MatchAndCascade,
/// We need to recascade with some replacement rule, such as the style
/// attribute, or animation rules.
CascadeWithReplacements(RestyleHint),
/// We only need to recascade, for example, because only inherited
/// properties in the parent changed.
CascadeOnly,
}
impl ElementData {
/// Invalidates style for this element, its descendants, and later siblings,
/// based on the snapshot of the element that we took when attributes or
/// state changed.
pub fn invalidate_style_if_needed<'a, E: TElement>(
&mut self,
element: E,
shared_context: &SharedStyleContext,
stack_limit_checker: Option<&StackLimitChecker>,
nth_index_cache: &mut NthIndexCache,
) -> InvalidationResult {
// In animation-only restyle we shouldn't touch snapshot at all.
if shared_context.traversal_flags.for_animation_only() {
return InvalidationResult::empty();
}
use crate::invalidation::element::invalidator::TreeStyleInvalidator;
use crate::invalidation::element::state_and_attributes::StateAndAttrInvalidationProcessor;
debug!(
"invalidate_style_if_needed: {:?}, flags: {:?}, has_snapshot: {}, \
handled_snapshot: {}, pseudo: {:?}",
element,
shared_context.traversal_flags,
element.has_snapshot(),
element.handled_snapshot(),
element.implemented_pseudo_element()
);
if !element.has_snapshot() || element.handled_snapshot() {
return InvalidationResult::empty();
}
let mut processor =
StateAndAttrInvalidationProcessor::new(shared_context, element, self, nth_index_cache);
let invalidator = TreeStyleInvalidator::new(element, stack_limit_checker, &mut processor);
let result = invalidator.invalidate();
unsafe { element.set_handled_snapshot() }
debug_assert!(element.handled_snapshot());
result
}
/// Returns true if this element has styles.
#[inline]
pub fn has_styles(&self) -> bool {
self.styles.primary.is_some()
}
/// Returns this element's styles as resolved styles to use for sharing.
pub fn share_styles(&self) -> ResolvedElementStyles {
ResolvedElementStyles {
primary: self.share_primary_style(),
pseudos: self.styles.pseudos.clone(),
}
}
/// Returns this element's primary style as a resolved style to use for sharing.
pub fn share_primary_style(&self) -> PrimaryStyle {
let reused_via_rule_node = self
.flags
.contains(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE);
PrimaryStyle {
style: ResolvedStyle(self.styles.primary().clone()),
reused_via_rule_node,
}
}
/// Sets a new set of styles, returning the old ones.
pub fn set_styles(&mut self, new_styles: ResolvedElementStyles) -> ElementStyles {
if new_styles.primary.reused_via_rule_node {
self.flags
.insert(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE);
} else {
self.flags
.remove(ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE);
}
mem::replace(&mut self.styles, new_styles.into())
}
/// Returns the kind of restyling that we're going to need to do on this
/// element, based of the stored restyle hint.
pub fn restyle_kind(&self, shared_context: &SharedStyleContext) -> RestyleKind {
if shared_context.traversal_flags.for_animation_only() {
return self.restyle_kind_for_animation(shared_context);
}
if !self.has_styles() {
return RestyleKind::MatchAndCascade;
}
if self.hint.match_self() {
return RestyleKind::MatchAndCascade;
}
if self.hint.has_replacements() {
debug_assert!(
!self.hint.has_animation_hint(),
"Animation only restyle hint should have already processed"
);
return RestyleKind::CascadeWithReplacements(self.hint & RestyleHint::replacements());
}
debug_assert!(
self.hint.has_recascade_self(),
"We definitely need to do something: {:?}!",
self.hint
);
return RestyleKind::CascadeOnly;
}
/// Returns the kind of restyling for animation-only restyle.
fn restyle_kind_for_animation(&self, shared_context: &SharedStyleContext) -> RestyleKind {
debug_assert!(shared_context.traversal_flags.for_animation_only());
debug_assert!(
self.has_styles(),
"Unstyled element shouldn't be traversed during \
animation-only traversal"
);
// return either CascadeWithReplacements or CascadeOnly in case of
// animation-only restyle. I.e. animation-only restyle never does
// selector matching.
if self.hint.has_animation_hint() {
return RestyleKind::CascadeWithReplacements(self.hint & RestyleHint::for_animations());
}
return RestyleKind::CascadeOnly;
}
/// Drops any restyle state from the element.
///
/// FIXME(bholley): The only caller of this should probably just assert that
/// the hint is empty and call clear_flags_and_damage().
#[inline]
pub fn clear_restyle_state(&mut self) {
self.hint = RestyleHint::empty();
self.clear_restyle_flags_and_damage();
}
/// Drops restyle flags and damage from the element.
#[inline]
pub fn clear_restyle_flags_and_damage(&mut self) {
self.damage = RestyleDamage::empty();
self.flags.remove(ElementDataFlags::WAS_RESTYLED);
}
/// Mark this element as restyled, which is useful to know whether we need
/// to do a post-traversal.
pub fn set_restyled(&mut self) {
self.flags.insert(ElementDataFlags::WAS_RESTYLED);
self.flags
.remove(ElementDataFlags::TRAVERSED_WITHOUT_STYLING);
}
/// Returns true if this element was restyled.
#[inline]
pub fn is_restyle(&self) -> bool {
self.flags.contains(ElementDataFlags::WAS_RESTYLED)
}
/// Mark that we traversed this element without computing any style for it.
pub fn set_traversed_without_styling(&mut self) {
self.flags
.insert(ElementDataFlags::TRAVERSED_WITHOUT_STYLING);
}
/// Returns whether this element has been part of a restyle.
#[inline]
pub fn contains_restyle_data(&self) -> bool {
self.is_restyle() || !self.hint.is_empty() || !self.damage.is_empty()
}
/// Returns whether it is safe to perform cousin sharing based on the ComputedValues
/// identity of the primary style in this ElementData. There are a few subtle things
/// to check.
///
/// First, if a parent element was already styled and we traversed past it without
/// restyling it, that may be because our clever invalidation logic was able to prove
/// that the styles of that element would remain unchanged despite changes to the id
/// or class attributes. However, style sharing relies on the strong guarantee that all
/// the classes and ids up the respective parent chains are identical. As such, if we
/// skipped styling for one (or both) of the parents on this traversal, we can't share
/// styles across cousins. Note that this is a somewhat conservative check. We could
/// tighten it by having the invalidation logic explicitly flag elements for which it
/// ellided styling.
///
/// Second, we want to only consider elements whose ComputedValues match due to a hit
/// in the style sharing cache, rather than due to the rule-node-based reuse that
/// happens later in the styling pipeline. The former gives us the stronger guarantees
/// we need for style sharing, the latter does not.
pub fn safe_for_cousin_sharing(&self) -> bool {
!self.flags.intersects(
ElementDataFlags::TRAVERSED_WITHOUT_STYLING |
ElementDataFlags::PRIMARY_STYLE_REUSED_VIA_RULE_NODE,
)
}
/// Measures memory usage.
#[cfg(feature = "gecko")]
pub fn size_of_excluding_cvs(&self, ops: &mut MallocSizeOfOps) -> usize {
let n = self.styles.size_of_excluding_cvs(ops);
// We may measure more fields in the future if DMD says it's worth it.
n
}
}