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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_SocketProcessBackgroundChild_h
#define mozilla_net_SocketProcessBackgroundChild_h
#include "mozilla/MoveOnlyFunction.h"
#include "mozilla/net/PSocketProcessBackgroundChild.h"
#include "mozilla/StaticMutex.h"
#include "mozilla/StaticPtr.h"
namespace mozilla {
namespace net {
class SocketProcessBackgroundChild final
: public PSocketProcessBackgroundChild {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SocketProcessBackgroundChild, final)
static void Create(ipc::Endpoint<PSocketProcessBackgroundChild>&& aEndpoint);
static void Shutdown();
// |aCallback| will be called with the actor asynchronously on |sTaskQueue|.
static nsresult WithActor(
const char* aName,
MoveOnlyFunction<void(SocketProcessBackgroundChild*)> aCallback);
private:
SocketProcessBackgroundChild();
virtual ~SocketProcessBackgroundChild();
static RefPtr<SocketProcessBackgroundChild> GetSingleton();
static already_AddRefed<nsISerialEventTarget> TaskQueue();
static StaticMutex sMutex;
static StaticRefPtr<SocketProcessBackgroundChild> sInstance
MOZ_GUARDED_BY(sMutex);
static StaticRefPtr<nsISerialEventTarget> sTaskQueue MOZ_GUARDED_BY(sMutex);
};
} // namespace net
} // namespace mozilla
#endif // mozilla_net_SocketProcessBackgroundChild_h