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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object for the HTML <canvas> element */
#include "nsHTMLCanvasFrame.h"
#include "nsGkAtoms.h"
#include "mozilla/Assertions.h"
#include "mozilla/PresShell.h"
#include "mozilla/dom/HTMLCanvasElement.h"
#include "mozilla/layers/ImageDataSerializer.h"
#include "mozilla/layers/WebRenderBridgeChild.h"
#include "mozilla/layers/WebRenderCanvasRenderer.h"
#include "mozilla/layers/RenderRootStateManager.h"
#include "mozilla/webgpu/CanvasContext.h"
#include "nsDisplayList.h"
#include "nsLayoutUtils.h"
#include "nsStyleUtil.h"
#include "ActiveLayerTracker.h"
#include <algorithm>
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::layers;
using namespace mozilla::gfx;
/* Helper for our nsIFrame::GetIntrinsicSize() impl. Takes the result of
* "GetCanvasSize()" as a parameter, which may help avoid redundant
* indirect calls to GetCanvasSize().
*
* @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned
* by GetCanvasSize().
* @return The canvas's intrinsic size, as an IntrinsicSize object.
*/
static IntrinsicSize IntrinsicSizeFromCanvasSize(
const nsIntSize& aCanvasSizeInPx) {
return IntrinsicSize(
nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.width),
nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.height));
}
/* Helper for our nsIFrame::GetIntrinsicRatio() impl. Takes the result of
* "GetCanvasSize()" as a parameter, which may help avoid redundant
* indirect calls to GetCanvasSize().
*
* @return The canvas's intrinsic ratio.
*/
static AspectRatio IntrinsicRatioFromCanvasSize(
const nsIntSize& aCanvasSizeInPx) {
return AspectRatio::FromSize(aCanvasSizeInPx.width, aCanvasSizeInPx.height);
}
class nsDisplayCanvas final : public nsPaintedDisplayItem {
public:
nsDisplayCanvas(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
: nsPaintedDisplayItem(aBuilder, aFrame) {
MOZ_COUNT_CTOR(nsDisplayCanvas);
}
MOZ_COUNTED_DTOR_OVERRIDE(nsDisplayCanvas)
NS_DISPLAY_DECL_NAME("nsDisplayCanvas", TYPE_CANVAS)
virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
bool* aSnap) const override {
*aSnap = false;
nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
nsRegion result;
if (canvas->GetIsOpaque()) {
// OK, the entire region painted by the canvas is opaque. But what is
// that region? It's the canvas's "dest rect" (controlled by the
// object-fit/object-position CSS properties), clipped to the container's
// content box (which is what GetBounds() returns). So, we grab those
// rects and intersect them.
nsRect constraintRect = GetBounds(aBuilder, aSnap);
// Need intrinsic size & ratio, for ComputeObjectDestRect:
nsIntSize canvasSize = f->GetCanvasSize();
IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSize);
AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSize);
const nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(
constraintRect, intrinsicSize, intrinsicRatio, f->StylePosition());
return nsRegion(destRect.Intersect(constraintRect));
}
return result;
}
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder,
bool* aSnap) const override {
*aSnap = true;
return Frame()->GetContentRectRelativeToSelf() + ToReferenceFrame();
}
virtual bool CreateWebRenderCommands(
mozilla::wr::DisplayListBuilder& aBuilder,
wr::IpcResourceUpdateQueue& aResources, const StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder) override {
HTMLCanvasElement* element =
static_cast<HTMLCanvasElement*>(mFrame->GetContent());
element->HandlePrintCallback(mFrame->PresContext());
if (element->IsOffscreen()) {
// If we are offscreen, then we either display via an ImageContainer
// which is updated asynchronously, likely from a worker thread, or a
// CompositableHandle managed inside the compositor process. There is
// nothing to paint until the owner attaches it.
element->FlushOffscreenCanvas();
nsHTMLCanvasFrame* canvasFrame = static_cast<nsHTMLCanvasFrame*>(mFrame);
nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize();
IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx);
AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx);
nsRect area = mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
dest, mFrame->PresContext()->AppUnitsPerDevPixel());
RefPtr<ImageContainer> container = element->GetImageContainer();
if (container) {
MOZ_ASSERT(container->IsAsync());
aManager->CommandBuilder().PushImage(this, container, aBuilder,
aResources, aSc, bounds, bounds);
return true;
}
return true;
}
switch (element->GetCurrentContextType()) {
case CanvasContextType::Canvas2D:
case CanvasContextType::WebGL1:
case CanvasContextType::WebGL2:
case CanvasContextType::WebGPU: {
bool isRecycled;
RefPtr<WebRenderCanvasData> canvasData =
aManager->CommandBuilder()
.CreateOrRecycleWebRenderUserData<WebRenderCanvasData>(
this, &isRecycled);
nsHTMLCanvasFrame* canvasFrame =
static_cast<nsHTMLCanvasFrame*>(mFrame);
if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder,
canvasData)) {
return true;
}
WebRenderCanvasRendererAsync* data = canvasData->GetCanvasRenderer();
MOZ_ASSERT(data);
data->UpdateCompositableClient();
// Push IFrame for async image pipeline.
// XXX Remove this once partial display list update is supported.
nsIntSize canvasSizeInPx = data->GetSize();
IntrinsicSize intrinsicSize =
IntrinsicSizeFromCanvasSize(canvasSizeInPx);
AspectRatio intrinsicRatio =
IntrinsicRatioFromCanvasSize(canvasSizeInPx);
nsRect area =
mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
dest, mFrame->PresContext()->AppUnitsPerDevPixel());
// We don't push a stacking context for this async image pipeline here.
// Instead, we do it inside the iframe that hosts the image. As a
// result, a bunch of the calculations normally done as part of that
// stacking context need to be done manually and pushed over to the
// parent side, where it will be done when we build the display list for
// the iframe. That happens in WebRenderCompositableHolder.s2);
aBuilder.PushIFrame(bounds, !BackfaceIsHidden(),
data->GetPipelineId().ref(),
/*ignoreMissingPipelines*/ false);
LayoutDeviceRect scBounds(LayoutDevicePoint(0, 0), bounds.Size());
auto filter = wr::ToImageRendering(mFrame->UsedImageRendering());
auto mixBlendMode = wr::MixBlendMode::Normal;
aManager->WrBridge()->AddWebRenderParentCommand(
OpUpdateAsyncImagePipeline(data->GetPipelineId().value(), scBounds,
wr::WrRotation::Degree0, filter,
mixBlendMode));
break;
}
case CanvasContextType::ImageBitmap: {
nsHTMLCanvasFrame* canvasFrame =
static_cast<nsHTMLCanvasFrame*>(mFrame);
nsIntSize canvasSizeInPx = canvasFrame->GetCanvasSize();
if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0) {
return true;
}
bool isRecycled;
RefPtr<WebRenderCanvasData> canvasData =
aManager->CommandBuilder()
.CreateOrRecycleWebRenderUserData<WebRenderCanvasData>(
this, &isRecycled);
if (!canvasFrame->UpdateWebRenderCanvasData(aDisplayListBuilder,
canvasData)) {
canvasData->ClearImageContainer();
return true;
}
IntrinsicSize intrinsicSize =
IntrinsicSizeFromCanvasSize(canvasSizeInPx);
AspectRatio intrinsicRatio =
IntrinsicRatioFromCanvasSize(canvasSizeInPx);
nsRect area =
mFrame->GetContentRectRelativeToSelf() + ToReferenceFrame();
nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
area, intrinsicSize, intrinsicRatio, mFrame->StylePosition());
LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
dest, mFrame->PresContext()->AppUnitsPerDevPixel());
aManager->CommandBuilder().PushImage(
this, canvasData->GetImageContainer(), aBuilder, aResources, aSc,
bounds, bounds);
break;
}
case CanvasContextType::NoContext:
break;
default:
MOZ_ASSERT_UNREACHABLE("unknown canvas context type");
}
return true;
}
// FirstContentfulPaint is supposed to ignore "white" canvases. We use
// MaybeModified (if GetContext() was called on the canvas) as a standin for
// "white"
virtual bool IsContentful() const override {
nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
return canvas->MaybeModified();
}
virtual void Paint(nsDisplayListBuilder* aBuilder,
gfxContext* aCtx) override {
nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame());
HTMLCanvasElement* canvas = HTMLCanvasElement::FromNode(f->GetContent());
nsRect area = f->GetContentRectRelativeToSelf() + ToReferenceFrame();
nsIntSize canvasSizeInPx = f->GetCanvasSize();
nsPresContext* presContext = f->PresContext();
canvas->HandlePrintCallback(presContext);
if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0 ||
area.IsEmpty()) {
return;
}
IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx);
AspectRatio intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx);
nsRect dest = nsLayoutUtils::ComputeObjectDestRect(
area, intrinsicSize, intrinsicRatio, f->StylePosition());
gfxContextMatrixAutoSaveRestore saveMatrix(aCtx);
if (RefPtr<layers::Image> image = canvas->GetAsImage()) {
gfxRect destGFXRect = presContext->AppUnitsToGfxUnits(dest);
// Transform the canvas into the right place
gfxPoint p = destGFXRect.TopLeft();
Matrix transform = Matrix::Translation(p.x, p.y);
transform.PreScale(destGFXRect.Width() / canvasSizeInPx.width,
destGFXRect.Height() / canvasSizeInPx.height);
aCtx->SetMatrix(
gfxUtils::SnapTransformTranslation(aCtx->CurrentMatrix(), nullptr));
RefPtr<gfx::SourceSurface> surface = image->GetAsSourceSurface();
if (!surface || !surface->IsValid()) {
return;
}
transform = gfxUtils::SnapTransform(
transform, gfxRect(0, 0, canvasSizeInPx.width, canvasSizeInPx.height),
nullptr);
aCtx->Multiply(transform);
aCtx->GetDrawTarget()->FillRect(
Rect(0, 0, canvasSizeInPx.width, canvasSizeInPx.height),
SurfacePattern(surface, ExtendMode::CLAMP, Matrix(),
nsLayoutUtils::GetSamplingFilterForFrame(f)));
return;
}
if (canvas->IsOffscreen()) {
return;
}
RefPtr<CanvasRenderer> renderer = new CanvasRenderer();
if (!canvas->InitializeCanvasRenderer(aBuilder, renderer)) {
return;
}
renderer->FirePreTransactionCallback();
const auto snapshot = renderer->BorrowSnapshot();
if (!snapshot) {
return;
}
const auto& surface = snapshot->mSurf;
DrawTarget& dt = *aCtx->GetDrawTarget();
gfx::Rect destRect =
NSRectToSnappedRect(dest, presContext->AppUnitsPerDevPixel(), dt);
if (!renderer->YIsDown()) {
// Calculate y-coord that is as far below the bottom of destGFXRect as
// the origin was above the top, then reflect about that.
float y = destRect.Y() + destRect.YMost();
Matrix transform = Matrix::Translation(0.0f, y).PreScale(1.0f, -1.0f);
aCtx->Multiply(transform);
}
const auto& srcRect = surface->GetRect();
dt.DrawSurface(
surface, destRect,
Rect(float(srcRect.X()), float(srcRect.Y()), float(srcRect.Width()),
float(srcRect.Height())),
DrawSurfaceOptions(nsLayoutUtils::GetSamplingFilterForFrame(f)));
renderer->FireDidTransactionCallback();
renderer->ResetDirty();
}
};
nsIFrame* NS_NewHTMLCanvasFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell)
nsHTMLCanvasFrame(aStyle, aPresShell->GetPresContext());
}
NS_QUERYFRAME_HEAD(nsHTMLCanvasFrame)
NS_QUERYFRAME_ENTRY(nsHTMLCanvasFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
NS_IMPL_FRAMEARENA_HELPERS(nsHTMLCanvasFrame)
void nsHTMLCanvasFrame::Destroy(DestroyContext& aContext) {
if (IsPrimaryFrame()) {
HTMLCanvasElement::FromNode(*mContent)->ResetPrintCallback();
}
nsContainerFrame::Destroy(aContext);
}
nsHTMLCanvasFrame::~nsHTMLCanvasFrame() = default;
nsIntSize nsHTMLCanvasFrame::GetCanvasSize() const {
nsIntSize size(0, 0);
HTMLCanvasElement* canvas = HTMLCanvasElement::FromNodeOrNull(GetContent());
if (canvas) {
size = canvas->GetSize();
MOZ_ASSERT(size.width >= 0 && size.height >= 0,
"we should've required <canvas> width/height attrs to be "
"unsigned (non-negative) values");
} else {
MOZ_ASSERT_UNREACHABLE("couldn't get canvas size");
}
return size;
}
/* virtual */
nscoord nsHTMLCanvasFrame::GetMinISize(gfxContext* aRenderingContext) {
// XXX The caller doesn't account for constraints of the height,
// min-height, and max-height properties.
nscoord result;
if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
result = *containISize;
} else {
bool vertical = GetWritingMode().IsVertical();
result = nsPresContext::CSSPixelsToAppUnits(
vertical ? GetCanvasSize().height : GetCanvasSize().width);
}
return result;
}
/* virtual */
nscoord nsHTMLCanvasFrame::GetPrefISize(gfxContext* aRenderingContext) {
// XXX The caller doesn't account for constraints of the height,
// min-height, and max-height properties.
nscoord result;
if (Maybe<nscoord> containISize = ContainIntrinsicISize()) {
result = *containISize;
} else {
bool vertical = GetWritingMode().IsVertical();
result = nsPresContext::CSSPixelsToAppUnits(
vertical ? GetCanvasSize().height : GetCanvasSize().width);
}
return result;
}
/* virtual */
IntrinsicSize nsHTMLCanvasFrame::GetIntrinsicSize() {
const auto containAxes = GetContainSizeAxes();
IntrinsicSize size = containAxes.IsBoth()
? IntrinsicSize(0, 0)
: IntrinsicSizeFromCanvasSize(GetCanvasSize());
return FinishIntrinsicSize(containAxes, size);
}
/* virtual */
AspectRatio nsHTMLCanvasFrame::GetIntrinsicRatio() const {
if (GetContainSizeAxes().IsAny()) {
return AspectRatio();
}
return IntrinsicRatioFromCanvasSize(GetCanvasSize());
}
/* virtual */
nsIFrame::SizeComputationResult nsHTMLCanvasFrame::ComputeSize(
gfxContext* aRenderingContext, WritingMode aWM, const LogicalSize& aCBSize,
nscoord aAvailableISize, const LogicalSize& aMargin,
const LogicalSize& aBorderPadding, const StyleSizeOverrides& aSizeOverrides,
ComputeSizeFlags aFlags) {
return {ComputeSizeWithIntrinsicDimensions(
aRenderingContext, aWM, GetIntrinsicSize(), GetAspectRatio(),
aCBSize, aMargin, aBorderPadding, aSizeOverrides, aFlags),
AspectRatioUsage::None};
}
void nsHTMLCanvasFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aMetrics,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsHTMLCanvasFrame");
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
NS_FRAME_TRACE(
NS_FRAME_TRACE_CALLS,
("enter nsHTMLCanvasFrame::Reflow: availSize=%d,%d",
aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));
MOZ_ASSERT(HasAnyStateBits(NS_FRAME_IN_REFLOW), "frame is not in reflow");
WritingMode wm = aReflowInput.GetWritingMode();
const LogicalSize finalSize = aReflowInput.ComputedSizeWithBorderPadding(wm);
aMetrics.SetSize(wm, finalSize);
aMetrics.SetOverflowAreasToDesiredBounds();
FinishAndStoreOverflow(&aMetrics);
// Reflow the single anon block child.
nsReflowStatus childStatus;
nsIFrame* childFrame = mFrames.FirstChild();
WritingMode childWM = childFrame->GetWritingMode();
LogicalSize availSize = aReflowInput.ComputedSize(childWM);
availSize.BSize(childWM) = NS_UNCONSTRAINEDSIZE;
NS_ASSERTION(!childFrame->GetNextSibling(), "HTML canvas should have 1 kid");
ReflowOutput childDesiredSize(aReflowInput.GetWritingMode());
ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame,
availSize);
ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowInput, 0,
0, ReflowChildFlags::Default, childStatus, nullptr);
FinishReflowChild(childFrame, aPresContext, childDesiredSize,
&childReflowInput, 0, 0, ReflowChildFlags::Default);
NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
("exit nsHTMLCanvasFrame::Reflow: size=%d,%d",
aMetrics.ISize(wm), aMetrics.BSize(wm)));
}
bool nsHTMLCanvasFrame::UpdateWebRenderCanvasData(
nsDisplayListBuilder* aBuilder, WebRenderCanvasData* aCanvasData) {
HTMLCanvasElement* element = static_cast<HTMLCanvasElement*>(GetContent());
return element->UpdateWebRenderCanvasData(aBuilder, aCanvasData);
}
void nsHTMLCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
if (!IsVisibleForPainting()) return;
DisplayBorderBackgroundOutline(aBuilder, aLists);
if (HidesContent()) {
DisplaySelectionOverlay(aBuilder, aLists.Content(),
nsISelectionDisplay::DISPLAY_IMAGES);
return;
}
uint32_t clipFlags =
nsStyleUtil::ObjectPropsMightCauseOverflow(StylePosition())
? 0
: DisplayListClipState::ASSUME_DRAWING_RESTRICTED_TO_CONTENT_RECT;
DisplayListClipState::AutoClipContainingBlockDescendantsToContentBox clip(
aBuilder, this, clipFlags);
aLists.Content()->AppendNewToTop<nsDisplayCanvas>(aBuilder, this);
DisplaySelectionOverlay(aBuilder, aLists.Content(),
nsISelectionDisplay::DISPLAY_IMAGES);
}
void nsHTMLCanvasFrame::AppendDirectlyOwnedAnonBoxes(
nsTArray<OwnedAnonBox>& aResult) {
MOZ_ASSERT(mFrames.FirstChild(), "Must have our canvas content anon box");
MOZ_ASSERT(!mFrames.FirstChild()->GetNextSibling(),
"Must only have our canvas content anon box");
aResult.AppendElement(OwnedAnonBox(mFrames.FirstChild()));
}
void nsHTMLCanvasFrame::UnionChildOverflow(
mozilla::OverflowAreas& aOverflowAreas) {
// Our one child (the canvas content anon box) is unpainted and isn't relevant
// for child-overflow purposes. So we need to provide our own trivial impl to
// avoid receiving the child-considering impl that we would otherwise inherit.
}
#ifdef ACCESSIBILITY
a11y::AccType nsHTMLCanvasFrame::AccessibleType() {
return a11y::eHTMLCanvasType;
}
#endif
#ifdef DEBUG_FRAME_DUMP
nsresult nsHTMLCanvasFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(u"HTMLCanvas"_ns, aResult);
}
#endif