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// Copyright 2009 the Sputnik authors. All rights reserved.
// This code is governed by the BSD license found in the LICENSE file.
/*---
info: |
The result of an addition is determined using the rules of IEEE 754
double-precision arithmetics
es5id: 11.6.1_A4_T6
description: >
The sum of a zero and a nonzero finite value is equal to the
nonzero operand
---*/
//CHECK#1
if (1 + -0 !== 1 ) {
throw new Test262Error('#1: 1 + -0 === 1. Actual: ' + (1 + -0));
}
//CHECK#2
if (1 + 0 !== 1 ) {
throw new Test262Error('#2: 1 + 0 === 1. Actual: ' + (1 + 0));
}
//CHECK#3
if (-0 + 1 !== 1 ) {
throw new Test262Error('#3: -0 + 1 === 1. Actual: ' + (-0 + 1));
}
//CHECK#4
if (0 + 1 !== 1 ) {
throw new Test262Error('#4: 0 + 1 === 1. Actual: ' + (0 + 1));
}
//CHECK#5
if (Number.MAX_VALUE + -0 !== Number.MAX_VALUE ) {
throw new Test262Error('#5: Number.MAX_VALUE + -0 === Number.MAX_VALUE. Actual: ' + (Number.MAX_VALUE + -0));
}
//CHECK#6
if (Number.MAX_VALUE + 0 !== Number.MAX_VALUE ) {
throw new Test262Error('#6: Number.MAX_VALUE + 0 === Number.MAX_VALUE. Actual: ' + (Number.MAX_VALUE + 0));
}
//CHECK#7
if (-0 + Number.MIN_VALUE !== Number.MIN_VALUE ) {
throw new Test262Error('#7: -0 + Number.MIN_VALUE === Number.MIN_VALUE. Actual: ' + (-0 + Number.MIN_VALUE));
}
//CHECK#8
if (0 + Number.MIN_VALUE !== Number.MIN_VALUE ) {
throw new Test262Error('#8: 0 + Number.MIN_VALUE === Number.MIN_VALUE. Actual: ' + (0 + Number.MIN_VALUE));
}
reportCompare(0, 0);