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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
*
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RenderCompositorLayersSWGL.h"
#include "GLContext.h"
#include "GLContextEGL.h"
#include "mozilla/layers/BuildConstants.h"
#include "mozilla/layers/Effects.h"
#include "mozilla/layers/TextureHostOGL.h"
#include "mozilla/widget/CompositorWidget.h"
#include "RenderCompositorRecordedFrame.h"
#if defined(XP_WIN)
# include "mozilla/webrender/RenderCompositorD3D11SWGL.h"
#else
# include "mozilla/webrender/RenderCompositorOGLSWGL.h"
#endif
namespace mozilla {
using namespace layers;
using namespace gfx;
namespace wr {
UniquePtr<RenderCompositor> RenderCompositorLayersSWGL::Create(
const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
#ifdef XP_WIN
return RenderCompositorD3D11SWGL::Create(aWidget, aError);
#else
return RenderCompositorOGLSWGL::Create(aWidget, aError);
#endif
}
RenderCompositorLayersSWGL::RenderCompositorLayersSWGL(
Compositor* aCompositor, const RefPtr<widget::CompositorWidget>& aWidget,
void* aContext)
: RenderCompositor(aWidget),
mCompositor(aCompositor),
mContext(aContext),
mCurrentTileId(wr::NativeTileId()) {
MOZ_ASSERT(mCompositor);
MOZ_ASSERT(mContext);
}
RenderCompositorLayersSWGL::~RenderCompositorLayersSWGL() {
wr_swgl_destroy_context(mContext);
}
bool RenderCompositorLayersSWGL::MakeCurrent() {
wr_swgl_make_current(mContext);
return true;
}
bool RenderCompositorLayersSWGL::BeginFrame() {
MOZ_ASSERT(!mInFrame);
MakeCurrent();
mInFrame = true;
return true;
}
void RenderCompositorLayersSWGL::CancelFrame() {
MOZ_ASSERT(mInFrame);
mInFrame = false;
if (mCompositingStarted) {
mCompositor->CancelFrame();
mCompositingStarted = false;
}
}
void RenderCompositorLayersSWGL::StartCompositing(
wr::ColorF aClearColor, const wr::DeviceIntRect* aDirtyRects,
size_t aNumDirtyRects, const wr::DeviceIntRect* aOpaqueRects,
size_t aNumOpaqueRects) {
MOZ_RELEASE_ASSERT(!mCompositingStarted);
if (!mInFrame || aNumDirtyRects == 0) {
return;
}
gfx::IntRect bounds(gfx::IntPoint(0, 0), GetBufferSize().ToUnknownSize());
nsIntRegion dirty;
MOZ_RELEASE_ASSERT(aNumDirtyRects > 0);
for (size_t i = 0; i < aNumDirtyRects; i++) {
const auto& rect = aDirtyRects[i];
dirty.OrWith(
gfx::IntRect(rect.min.x, rect.min.y, rect.width(), rect.height()));
}
dirty.AndWith(bounds);
nsIntRegion opaque(bounds);
opaque.SubOut(mWidget->GetTransparentRegion().ToUnknownRegion());
for (size_t i = 0; i < aNumOpaqueRects; i++) {
const auto& rect = aOpaqueRects[i];
opaque.OrWith(
gfx::IntRect(rect.min.x, rect.min.y, rect.width(), rect.height()));
}
mCompositor->SetClearColor(gfx::DeviceColor(aClearColor.r, aClearColor.g,
aClearColor.b, aClearColor.a));
if (!mCompositor->BeginFrameForWindow(dirty, Nothing(), bounds, opaque)) {
return;
}
mCompositingStarted = true;
}
void RenderCompositorLayersSWGL::CompositorEndFrame() {
nsTArray<FrameSurface> frameSurfaces = std::move(mFrameSurfaces);
if (!mCompositingStarted) {
return;
}
for (auto& frameSurface : frameSurfaces) {
auto surfaceCursor = mSurfaces.find(frameSurface.mId);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
Surface* surface = surfaceCursor->second.get();
for (auto it = surface->mTiles.begin(); it != surface->mTiles.end(); ++it) {
if (!it->second->IsValid()) {
continue;
}
gfx::Point tileOffset(it->first.mX * surface->mTileSize.width,
it->first.mY * surface->mTileSize.height);
gfx::Rect drawRect = it->second->mValidRect + tileOffset;
RefPtr<TexturedEffect> texturedEffect =
new EffectRGB(it->second->GetTextureSource(),
/* aPremultiplied */ true, frameSurface.mFilter);
if (surface->mIsOpaque) {
texturedEffect->mPremultipliedCopy = true;
}
texturedEffect->mTextureCoords =
gfx::Rect(it->second->mValidRect.x / surface->mTileSize.width,
it->second->mValidRect.y / surface->mTileSize.height,
it->second->mValidRect.width / surface->mTileSize.width,
it->second->mValidRect.height / surface->mTileSize.height);
EffectChain effect;
effect.mPrimaryEffect = texturedEffect;
mCompositor->DrawQuad(drawRect, frameSurface.mClipRect, effect, 1.0,
frameSurface.mTransform, drawRect);
}
if (surface->mExternalImage) {
HandleExternalImage(surface->mExternalImage, frameSurface);
}
}
}
RenderedFrameId RenderCompositorLayersSWGL::EndFrame(
const nsTArray<DeviceIntRect>& aDirtyRects) {
MOZ_ASSERT(mInFrame);
mInFrame = false;
if (mCompositingStarted) {
mCompositor->EndFrame();
mCompositingStarted = false;
}
return GetNextRenderFrameId();
}
LayoutDeviceIntSize RenderCompositorLayersSWGL::GetBufferSize() {
return mWidget->GetClientSize();
}
void RenderCompositorLayersSWGL::Bind(wr::NativeTileId aId,
wr::DeviceIntPoint* aOffset,
uint32_t* aFboId,
wr::DeviceIntRect aDirtyRect,
wr::DeviceIntRect aValidRect) {
MOZ_RELEASE_ASSERT(false);
}
void RenderCompositorLayersSWGL::Unbind() { MOZ_RELEASE_ASSERT(false); }
bool RenderCompositorLayersSWGL::MapTile(wr::NativeTileId aId,
wr::DeviceIntRect aDirtyRect,
wr::DeviceIntRect aValidRect,
void** aData, int32_t* aStride) {
auto surfaceCursor = mSurfaces.find(aId.surface_id);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
Surface* surface = surfaceCursor->second.get();
auto layerCursor = surface->mTiles.find(TileKey(aId.x, aId.y));
MOZ_RELEASE_ASSERT(layerCursor != surface->mTiles.end());
mCurrentTile = layerCursor->second.get();
mCurrentTileId = aId;
mCurrentTileDirty = gfx::IntRect(aDirtyRect.min.x, aDirtyRect.min.y,
aDirtyRect.width(), aDirtyRect.height());
if (!mCurrentTile->Map(aDirtyRect, aValidRect, aData, aStride)) {
gfxCriticalNote << "MapTile failed aValidRect: "
<< gfx::Rect(aValidRect.min.x, aValidRect.min.y,
aValidRect.width(), aValidRect.height());
return false;
}
// Store the new valid rect, so that we can composite only those pixels
mCurrentTile->mValidRect = gfx::Rect(aValidRect.min.x, aValidRect.min.y,
aValidRect.width(), aValidRect.height());
return true;
}
void RenderCompositorLayersSWGL::UnmapTile() {
mCurrentTile->Unmap(mCurrentTileDirty);
mCurrentTile = nullptr;
}
void RenderCompositorLayersSWGL::CreateSurface(
wr::NativeSurfaceId aId, wr::DeviceIntPoint aVirtualOffset,
wr::DeviceIntSize aTileSize, bool aIsOpaque) {
MOZ_RELEASE_ASSERT(mSurfaces.find(aId) == mSurfaces.end());
auto surface = DoCreateSurface(aTileSize, aIsOpaque);
mSurfaces.insert({aId, std::move(surface)});
}
UniquePtr<RenderCompositorLayersSWGL::Surface>
RenderCompositorLayersSWGL::DoCreateSurface(wr::DeviceIntSize aTileSize,
bool aIsOpaque) {
return MakeUnique<Surface>(aTileSize, aIsOpaque);
}
void RenderCompositorLayersSWGL::CreateExternalSurface(wr::NativeSurfaceId aId,
bool aIsOpaque) {
MOZ_RELEASE_ASSERT(mSurfaces.find(aId) == mSurfaces.end());
auto surface = MakeUnique<Surface>(wr::DeviceIntSize{}, aIsOpaque);
surface->mIsExternal = true;
mSurfaces.insert({aId, std::move(surface)});
}
void RenderCompositorLayersSWGL::DestroySurface(NativeSurfaceId aId) {
auto surfaceCursor = mSurfaces.find(aId);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
mSurfaces.erase(surfaceCursor);
}
void RenderCompositorLayersSWGL::CreateTile(wr::NativeSurfaceId aId, int32_t aX,
int32_t aY) {
auto surfaceCursor = mSurfaces.find(aId);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
Surface* surface = surfaceCursor->second.get();
MOZ_RELEASE_ASSERT(!surface->mIsExternal);
auto tile = DoCreateTile(surface);
surface->mTiles.insert({TileKey(aX, aY), std::move(tile)});
}
void RenderCompositorLayersSWGL::DestroyTile(wr::NativeSurfaceId aId,
int32_t aX, int32_t aY) {
auto surfaceCursor = mSurfaces.find(aId);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
Surface* surface = surfaceCursor->second.get();
MOZ_RELEASE_ASSERT(!surface->mIsExternal);
auto layerCursor = surface->mTiles.find(TileKey(aX, aY));
MOZ_RELEASE_ASSERT(layerCursor != surface->mTiles.end());
surface->mTiles.erase(layerCursor);
}
void RenderCompositorLayersSWGL::AttachExternalImage(
wr::NativeSurfaceId aId, wr::ExternalImageId aExternalImage) {
RenderTextureHost* image =
RenderThread::Get()->GetRenderTexture(aExternalImage);
MOZ_ASSERT(image);
if (!image) {
gfxCriticalNoteOnce
<< "Failed to get RenderTextureHost for D3D11SWGL extId:"
<< AsUint64(aExternalImage);
return;
}
#if defined(XP_WIN)
MOZ_RELEASE_ASSERT(image->AsRenderDXGITextureHost() ||
image->AsRenderDXGIYCbCrTextureHost());
#elif defined(ANDROID)
MOZ_RELEASE_ASSERT(image->AsRenderAndroidHardwareBufferTextureHost() ||
image->AsRenderAndroidSurfaceTextureHost() ||
image->AsRenderEGLImageTextureHost());
#endif
auto surfaceCursor = mSurfaces.find(aId);
MOZ_RELEASE_ASSERT(surfaceCursor != mSurfaces.end());
Surface* surface = surfaceCursor->second.get();
surface->mExternalImage = image;
MOZ_RELEASE_ASSERT(surface->mTiles.empty());
MOZ_RELEASE_ASSERT(surface->mIsExternal);
}
// static
gfx::SamplingFilter RenderCompositorLayersSWGL::ToSamplingFilter(
wr::ImageRendering aImageRendering) {
if (aImageRendering == wr::ImageRendering::Auto) {
return gfx::SamplingFilter::LINEAR;
}
return gfx::SamplingFilter::POINT;
}
void RenderCompositorLayersSWGL::AddSurface(
wr::NativeSurfaceId aId, const wr::CompositorSurfaceTransform& aTransform,
wr::DeviceIntRect aClipRect, wr::ImageRendering aImageRendering) {
float sx = aTransform.scale.x;
float sy = aTransform.scale.y;
float tx = aTransform.offset.x;
float ty = aTransform.offset.y;
gfx::Matrix4x4 transform(sx, 0.0, 0.0, 0.0, 0.0, sy, 0.0, 0.0, 0.0, 0.0, 1.0,
0.0, tx, ty, 0.0, 1.0);
gfx::IntRect clipRect(aClipRect.min.x, aClipRect.min.y, aClipRect.width(),
aClipRect.height());
mFrameSurfaces.AppendElement(FrameSurface{aId, transform, clipRect,
ToSamplingFilter(aImageRendering)});
}
void RenderCompositorLayersSWGL::MaybeRequestAllowFrameRecording(
bool aWillRecord) {
mCompositor->RequestAllowFrameRecording(aWillRecord);
}
class WindowLMC : public profiler_screenshots::Window {
public:
explicit WindowLMC(Compositor* aCompositor) : mCompositor(aCompositor) {}
already_AddRefed<profiler_screenshots::RenderSource> GetWindowContents(
const gfx::IntSize& aWindowSize) override;
already_AddRefed<profiler_screenshots::DownscaleTarget> CreateDownscaleTarget(
const gfx::IntSize& aSize) override;
already_AddRefed<profiler_screenshots::AsyncReadbackBuffer>
CreateAsyncReadbackBuffer(const gfx::IntSize& aSize) override;
protected:
Compositor* mCompositor;
};
class RenderSourceLMC : public profiler_screenshots::RenderSource {
public:
explicit RenderSourceLMC(CompositingRenderTarget* aRT)
: RenderSource(aRT->GetSize()), mRT(aRT) {}
const auto& RenderTarget() { return mRT; }
protected:
virtual ~RenderSourceLMC() {}
RefPtr<CompositingRenderTarget> mRT;
};
class DownscaleTargetLMC : public profiler_screenshots::DownscaleTarget {
public:
explicit DownscaleTargetLMC(CompositingRenderTarget* aRT,
Compositor* aCompositor)
: profiler_screenshots::DownscaleTarget(aRT->GetSize()),
mRenderSource(new RenderSourceLMC(aRT)),
mCompositor(aCompositor) {}
already_AddRefed<profiler_screenshots::RenderSource> AsRenderSource()
override {
return do_AddRef(mRenderSource);
}
bool DownscaleFrom(profiler_screenshots::RenderSource* aSource,
const IntRect& aSourceRect,
const IntRect& aDestRect) override {
MOZ_RELEASE_ASSERT(aSourceRect.TopLeft() == IntPoint());
MOZ_RELEASE_ASSERT(aDestRect.TopLeft() == IntPoint());
RefPtr<CompositingRenderTarget> previousTarget =
mCompositor->GetCurrentRenderTarget();
mCompositor->SetRenderTarget(mRenderSource->RenderTarget());
bool result = mCompositor->BlitRenderTarget(
static_cast<RenderSourceLMC*>(aSource)->RenderTarget(),
aSourceRect.Size(), aDestRect.Size());
// Restore the old render target.
mCompositor->SetRenderTarget(previousTarget);
return result;
}
protected:
virtual ~DownscaleTargetLMC() {}
RefPtr<RenderSourceLMC> mRenderSource;
Compositor* mCompositor;
};
class AsyncReadbackBufferLMC
: public profiler_screenshots::AsyncReadbackBuffer {
public:
AsyncReadbackBufferLMC(mozilla::layers::AsyncReadbackBuffer* aARB,
Compositor* aCompositor)
: profiler_screenshots::AsyncReadbackBuffer(aARB->GetSize()),
mARB(aARB),
mCompositor(aCompositor) {}
void CopyFrom(profiler_screenshots::RenderSource* aSource) override {
mCompositor->ReadbackRenderTarget(
static_cast<RenderSourceLMC*>(aSource)->RenderTarget(), mARB);
}
bool MapAndCopyInto(DataSourceSurface* aSurface,
const IntSize& aReadSize) override {
return mARB->MapAndCopyInto(aSurface, aReadSize);
}
protected:
virtual ~AsyncReadbackBufferLMC() {}
RefPtr<mozilla::layers::AsyncReadbackBuffer> mARB;
Compositor* mCompositor;
};
already_AddRefed<profiler_screenshots::RenderSource>
WindowLMC::GetWindowContents(const gfx::IntSize& aWindowSize) {
RefPtr<CompositingRenderTarget> rt = mCompositor->GetWindowRenderTarget();
if (!rt) {
return nullptr;
}
return MakeAndAddRef<RenderSourceLMC>(rt);
}
already_AddRefed<profiler_screenshots::DownscaleTarget>
WindowLMC::CreateDownscaleTarget(const gfx::IntSize& aSize) {
RefPtr<CompositingRenderTarget> rt =
mCompositor->CreateRenderTarget(IntRect({}, aSize), INIT_MODE_NONE);
return MakeAndAddRef<DownscaleTargetLMC>(rt, mCompositor);
}
already_AddRefed<profiler_screenshots::AsyncReadbackBuffer>
WindowLMC::CreateAsyncReadbackBuffer(const gfx::IntSize& aSize) {
RefPtr<AsyncReadbackBuffer> carb =
mCompositor->CreateAsyncReadbackBuffer(aSize);
if (!carb) {
return nullptr;
}
return MakeAndAddRef<AsyncReadbackBufferLMC>(carb, mCompositor);
}
bool RenderCompositorLayersSWGL::MaybeRecordFrame(
layers::CompositionRecorder& aRecorder) {
WindowLMC window(mCompositor);
gfx::IntSize size = GetBufferSize().ToUnknownSize();
RefPtr<layers::profiler_screenshots::RenderSource> snapshot =
window.GetWindowContents(size);
if (!snapshot) {
return true;
}
RefPtr<layers::profiler_screenshots::AsyncReadbackBuffer> buffer =
window.CreateAsyncReadbackBuffer(size);
buffer->CopyFrom(snapshot);
RefPtr<layers::RecordedFrame> frame =
new RenderCompositorRecordedFrame(TimeStamp::Now(), std::move(buffer));
aRecorder.RecordFrame(frame);
return false;
}
bool RenderCompositorLayersSWGL::MaybeGrabScreenshot(
const gfx::IntSize& aWindowSize) {
if (!mCompositingStarted) {
return true;
}
WindowLMC window(mCompositor);
mProfilerScreenshotGrabber.MaybeGrabScreenshot(window, aWindowSize);
return true;
}
bool RenderCompositorLayersSWGL::MaybeProcessScreenshotQueue() {
mProfilerScreenshotGrabber.MaybeProcessQueue();
return true;
}
} // namespace wr
} // namespace mozilla