Source code
Revision control
Copy as Markdown
Other Tools
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#include "RenderCompositorEGL.h"
#include "GLContext.h"
#include "GLContextEGL.h"
#include "GLContextProvider.h"
#include "GLLibraryEGL.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/layers/BuildConstants.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_GTK
# include "mozilla/WidgetUtilsGtk.h"
# include "mozilla/widget/GtkCompositorWidget.h"
#endif
#ifdef MOZ_WIDGET_ANDROID
# include "mozilla/java/GeckoSurfaceTextureWrappers.h"
# include "mozilla/layers/AndroidHardwareBuffer.h"
# include "mozilla/widget/AndroidCompositorWidget.h"
# include <android/native_window.h>
# include <android/native_window_jni.h>
#endif
namespace mozilla::wr {
extern LazyLogModule gRenderThreadLog;
#define LOG(...) MOZ_LOG(gRenderThreadLog, LogLevel::Debug, (__VA_ARGS__))
/* static */
UniquePtr<RenderCompositor> RenderCompositorEGL::Create(
const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
if (kIsLinux && !gfx::gfxVars::UseEGL()) {
return nullptr;
}
RefPtr<gl::GLContext> gl = RenderThread::Get()->SingletonGL(aError);
if (!gl) {
if (aError.IsEmpty()) {
aError.Assign("RcANGLE(no shared GL)"_ns);
} else {
aError.Append("(Create)"_ns);
}
return nullptr;
}
return MakeUnique<RenderCompositorEGL>(aWidget, std::move(gl));
}
EGLSurface RenderCompositorEGL::CreateEGLSurface() {
EGLSurface surface = EGL_NO_SURFACE;
surface = gl::GLContextEGL::CreateEGLSurfaceForCompositorWidget(
mWidget, gl::GLContextEGL::Cast(gl())->mSurfaceConfig);
if (surface == EGL_NO_SURFACE) {
const auto* renderThread = RenderThread::Get();
gfxCriticalNote << "Failed to create EGLSurface. "
<< renderThread->RendererCount() << " renderers, "
<< renderThread->ActiveRendererCount() << " active.";
}
return surface;
}
RenderCompositorEGL::RenderCompositorEGL(
const RefPtr<widget::CompositorWidget>& aWidget,
RefPtr<gl::GLContext>&& aGL)
: RenderCompositor(aWidget), mGL(aGL), mEGLSurface(EGL_NO_SURFACE) {
MOZ_ASSERT(mGL);
LOG("RenderCompositorEGL::RenderCompositorEGL()");
}
RenderCompositorEGL::~RenderCompositorEGL() {
LOG("RenderCompositorEGL::~RenderCompositorEGL()");
#ifdef MOZ_WIDGET_ANDROID
java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
#endif
DestroyEGLSurface();
}
bool RenderCompositorEGL::BeginFrame() {
if (kIsLinux && mEGLSurface == EGL_NO_SURFACE) {
gfxCriticalNote
<< "We don't have EGLSurface to draw into. Called too early?";
return false;
}
#ifdef MOZ_WIDGET_GTK
if (mWidget->AsGTK()) {
if (!mWidget->AsGTK()->SetEGLNativeWindowSize(GetBufferSize())) {
// It's possible that GtkWidget is hidden on Wayland; e.g. maybe it's
// just been closed. So, we can't draw into it right now.
return false;
}
}
#endif
if (!MakeCurrent()) {
gfxCriticalNote << "Failed to make render context current, can't draw.";
return false;
}
#ifdef MOZ_WIDGET_ANDROID
java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
gl()->MakeCurrent(); // DestroyUnused can change the current context!
#endif
return true;
}
RenderedFrameId RenderCompositorEGL::EndFrame(
const nsTArray<DeviceIntRect>& aDirtyRects) {
#ifdef MOZ_WIDGET_ANDROID
const auto& gle = gl::GLContextEGL::Cast(gl());
const auto& egl = gle->mEgl;
EGLSync sync = nullptr;
if (layers::AndroidHardwareBufferApi::Get()) {
sync = egl->fCreateSync(LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
}
if (sync) {
int fenceFd = egl->fDupNativeFenceFDANDROID(sync);
if (fenceFd >= 0) {
mReleaseFenceFd = ipc::FileDescriptor(UniqueFileHandle(fenceFd));
}
egl->fDestroySync(sync);
sync = nullptr;
}
#endif
RenderedFrameId frameId = GetNextRenderFrameId();
#ifdef MOZ_WIDGET_GTK
if (mWidget->IsHidden()) {
return frameId;
}
#endif
if (mEGLSurface != EGL_NO_SURFACE && aDirtyRects.Length() > 0) {
gfx::IntRegion bufferInvalid;
const auto bufferSize = GetBufferSize();
for (const DeviceIntRect& rect : aDirtyRects) {
const auto left = std::clamp(rect.min.x, 0, bufferSize.width);
const auto top = std::clamp(rect.min.y, 0, bufferSize.height);
const auto right = std::clamp(rect.max.x, 0, bufferSize.width);
const auto bottom = std::clamp(rect.max.y, 0, bufferSize.height);
const auto width = right - left;
const auto height = bottom - top;
bufferInvalid.OrWith(
gfx::IntRect(left, (GetBufferSize().height - bottom), width, height));
}
gl()->SetDamage(bufferInvalid);
}
#ifdef MOZ_WIDGET_GTK
// Rendering on Wayland has to be atomic (buffer attach + commit) and
// wayland surface is also used by main thread so lock it before
// we paint at SwapBuffers().
UniquePtr<MozContainerSurfaceLock> lock;
if (auto* gtkWidget = mWidget->AsGTK()) {
lock = gtkWidget->LockSurface();
}
#endif
gl()->SwapBuffers();
return frameId;
}
void RenderCompositorEGL::Pause() { DestroyEGLSurface(); }
bool RenderCompositorEGL::Resume() {
if (kIsAndroid) {
// Destroy EGLSurface if it exists.
DestroyEGLSurface();
auto size = GetBufferSize();
GLint maxTextureSize = 0;
gl()->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, (GLint*)&maxTextureSize);
// When window size is too big, hardware buffer allocation could fail.
if (maxTextureSize < size.width || maxTextureSize < size.height) {
gfxCriticalNote << "Too big ANativeWindow size(" << size.width << ", "
<< size.height << ") MaxTextureSize " << maxTextureSize;
return false;
}
mEGLSurface = CreateEGLSurface();
if (mEGLSurface == EGL_NO_SURFACE) {
// Often when we fail to create an EGL surface it is because the Java
// Surface we have been provided is invalid. Therefore the on the first
// occurence we don't raise a WebRenderError and instead just return
// failure. This allows the widget a chance to request a new Java
// Surface. On subsequent failures, raising the WebRenderError will
// result in the compositor being recreated, falling back through
// webrender configurations, and eventually crashing if we still do not
// succeed.
if (!mHandlingNewSurfaceError) {
mHandlingNewSurfaceError = true;
} else {
RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
}
return false;
}
mHandlingNewSurfaceError = false;
gl::GLContextEGL::Cast(gl())->SetEGLSurfaceOverride(mEGLSurface);
} else if (kIsLinux) {
// Destroy EGLSurface if it exists and create a new one. We will set the
// swap interval after MakeCurrent() has been called.
DestroyEGLSurface();
mEGLSurface = CreateEGLSurface();
if (mEGLSurface != EGL_NO_SURFACE) {
// We have a new EGL surface, which on wayland needs to be configured for
// non-blocking buffer swaps. We need MakeCurrent() to set our current EGL
// context before we call eglSwapInterval, which is why we do it here
// rather than where the surface was created.
const auto& gle = gl::GLContextEGL::Cast(gl());
const auto& egl = gle->mEgl;
MakeCurrent();
const int interval = gfx::gfxVars::SwapIntervalEGL() ? 1 : 0;
egl->fSwapInterval(interval);
} else {
RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
return false;
}
}
return true;
}
bool RenderCompositorEGL::IsPaused() { return mEGLSurface == EGL_NO_SURFACE; }
bool RenderCompositorEGL::MakeCurrent() {
const auto& gle = gl::GLContextEGL::Cast(gl());
gle->SetEGLSurfaceOverride(mEGLSurface);
bool ok = gl()->MakeCurrent();
if (!gl()->IsGLES() && ok && mEGLSurface != EGL_NO_SURFACE) {
// If we successfully made a surface current, set the draw buffer
// appropriately. It's not well-defined by the EGL spec whether
gl()->fDrawBuffer(gl()->IsDoubleBuffered() ? LOCAL_GL_BACK
: LOCAL_GL_FRONT);
}
return ok;
}
void RenderCompositorEGL::DestroyEGLSurface() {
const auto& gle = gl::GLContextEGL::Cast(gl());
const auto& egl = gle->mEgl;
// Release EGLSurface of back buffer before calling ResizeBuffers().
if (mEGLSurface) {
gle->SetEGLSurfaceOverride(EGL_NO_SURFACE);
gl::GLContextEGL::DestroySurface(*egl, mEGLSurface);
mEGLSurface = nullptr;
}
}
ipc::FileDescriptor RenderCompositorEGL::GetAndResetReleaseFence() {
#ifdef MOZ_WIDGET_ANDROID
MOZ_ASSERT(!layers::AndroidHardwareBufferApi::Get() ||
mReleaseFenceFd.IsValid());
return std::move(mReleaseFenceFd);
#else
return ipc::FileDescriptor();
#endif
}
LayoutDeviceIntSize RenderCompositorEGL::GetBufferSize() {
return mWidget->GetClientSize();
}
bool RenderCompositorEGL::UsePartialPresent() {
return gfx::gfxVars::WebRenderMaxPartialPresentRects() > 0;
}
bool RenderCompositorEGL::RequestFullRender() { return false; }
uint32_t RenderCompositorEGL::GetMaxPartialPresentRects() {
return gfx::gfxVars::WebRenderMaxPartialPresentRects();
}
bool RenderCompositorEGL::ShouldDrawPreviousPartialPresentRegions() {
return true;
}
size_t RenderCompositorEGL::GetBufferAge() const {
if (!StaticPrefs::
gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
return 0;
}
return gl()->GetBufferAge();
}
void RenderCompositorEGL::SetBufferDamageRegion(const wr::DeviceIntRect* aRects,
size_t aNumRects) {
const auto& gle = gl::GLContextEGL::Cast(gl());
const auto& egl = gle->mEgl;
if (gle->HasKhrPartialUpdate() &&
StaticPrefs::gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
std::vector<EGLint> rects;
rects.reserve(4 * aNumRects);
const auto bufferSize = GetBufferSize();
for (size_t i = 0; i < aNumRects; i++) {
const auto left = std::clamp(aRects[i].min.x, 0, bufferSize.width);
const auto top = std::clamp(aRects[i].min.y, 0, bufferSize.height);
const auto right = std::clamp(aRects[i].max.x, 0, bufferSize.width);
const auto bottom = std::clamp(aRects[i].max.y, 0, bufferSize.height);
const auto width = right - left;
const auto height = bottom - top;
rects.push_back(left);
rects.push_back(bufferSize.height - bottom);
rects.push_back(width);
rects.push_back(height);
}
const auto ret =
egl->fSetDamageRegion(mEGLSurface, rects.data(), rects.size() / 4);
if (ret == LOCAL_EGL_FALSE) {
const auto err = egl->mLib->fGetError();
gfxCriticalError() << "Error in eglSetDamageRegion: " << gfx::hexa(err);
}
}
}
} // namespace mozilla::wr