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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_APZEventState_h
#define mozilla_layers_APZEventState_h
#include <stdint.h>
#include "ActiveElementManager.h"
#include "Units.h"
#include "mozilla/EventForwards.h"
#include "mozilla/layers/GeckoContentControllerTypes.h" // for APZStateChange
#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid
#include "mozilla/layers/TouchCounter.h" // for TouchCounter
#include "mozilla/RefPtr.h"
#include "mozilla/StaticPrefs_ui.h"
#include "nsCOMPtr.h"
#include "nsISupportsImpl.h" // for NS_INLINE_DECL_REFCOUNTING
#include "nsITimer.h"
#include "nsIWeakReferenceUtils.h" // for nsWeakPtr
#include <functional>
#include <unordered_map>
template <class>
class nsCOMPtr;
class nsIContent;
class nsIWidget;
namespace mozilla {
class PresShell;
enum class PreventDefaultResult : uint8_t;
namespace layers {
class ActiveElementManager;
typedef std::function<void(uint64_t /* input block id */,
bool /* prevent default */)>
ContentReceivedInputBlockCallback;
/**
* A content-side component that keeps track of state for handling APZ
* gestures and sending APZ notifications.
*/
class APZEventState final {
typedef GeckoContentController_APZStateChange APZStateChange;
typedef ScrollableLayerGuid::ViewID ViewID;
public:
APZEventState(nsIWidget* aWidget,
ContentReceivedInputBlockCallback&& aCallback);
NS_INLINE_DECL_REFCOUNTING(APZEventState);
MOZ_CAN_RUN_SCRIPT
void ProcessSingleTap(const CSSPoint& aPoint,
const CSSToLayoutDeviceScale& aScale,
Modifiers aModifiers, int32_t aClickCount,
uint64_t aInputBlockId);
MOZ_CAN_RUN_SCRIPT
void ProcessLongTap(PresShell* aPresShell, const CSSPoint& aPoint,
const CSSToLayoutDeviceScale& aScale,
Modifiers aModifiers, uint64_t aInputBlockId);
MOZ_CAN_RUN_SCRIPT
void ProcessLongTapUp(PresShell* aPresShell, const CSSPoint& aPoint,
const CSSToLayoutDeviceScale& aScale,
Modifiers aModifiers);
void ProcessTouchEvent(const WidgetTouchEvent& aEvent,
const ScrollableLayerGuid& aGuid,
uint64_t aInputBlockId, nsEventStatus aApzResponse,
nsEventStatus aContentResponse,
nsTArray<TouchBehaviorFlags>&& aAllowedTouchBehaviors);
void ProcessWheelEvent(const WidgetWheelEvent& aEvent,
uint64_t aInputBlockId);
void ProcessMouseEvent(const WidgetMouseEvent& aEvent,
uint64_t aInputBlockId);
void ProcessAPZStateChange(ViewID aViewId, APZStateChange aChange, int aArg,
Maybe<uint64_t> aInputBlockId);
/**
* Cleanup on destroy window.
*/
void Destroy();
private:
~APZEventState();
void SendPendingTouchPreventedResponse(bool aPreventDefault);
MOZ_CAN_RUN_SCRIPT
PreventDefaultResult FireContextmenuEvents(
PresShell* aPresShell, const CSSPoint& aPoint,
const CSSToLayoutDeviceScale& aScale, Modifiers aModifiers,
const nsCOMPtr<nsIWidget>& aWidget);
already_AddRefed<nsIWidget> GetWidget() const;
already_AddRefed<nsIContent> GetTouchRollup() const;
bool MainThreadAgreesEventsAreConsumableByAPZ() const;
private:
nsWeakPtr mWidget;
RefPtr<ActiveElementManager> mActiveElementManager;
ContentReceivedInputBlockCallback mContentReceivedInputBlockCallback;
TouchCounter mTouchCounter;
bool mPendingTouchPreventedResponse;
ScrollableLayerGuid mPendingTouchPreventedGuid;
uint64_t mPendingTouchPreventedBlockId;
bool mEndTouchIsClick;
bool mFirstTouchCancelled;
bool mTouchEndCancelled;
// Set to true when we have received any one of
// touch-move/touch-end/touch-cancel events in the touch block being
// processed.
bool mReceivedNonTouchStart;
bool mTouchStartPrevented;
int32_t mLastTouchIdentifier;
nsTArray<TouchBehaviorFlags> mTouchBlockAllowedBehaviors;
// Because touch-triggered mouse events (e.g. mouse events from a tap
// gesture) happen asynchronously from the touch events themselves, we
// need to stash and replicate some of the state from the touch events
// to the mouse events. One piece of state is the rollup content, which
// is the content for which a popup window was recently closed. If we
// don't replicate this state properly during the mouse events, the
// synthetic click might reopen a popup window that was just closed by
// the touch event, which is undesirable. See also documentation in
// nsAutoRollup.h
// Note that in cases where we get multiple touch blocks interleaved with
// their single-tap event notifications, mTouchRollup may hold an incorrect
// value. This is kind of an edge case, and falls in the same category of
// problems as bug 1227241. I intend that fixing that bug will also take
// care of this potential problem.
nsWeakPtr mTouchRollup;
};
} // namespace layers
} // namespace mozilla
#endif /* mozilla_layers_APZEventState_h */