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<meta charset="utf-8">
<title>Various touch tests that spawn in new windows (4)</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript" src="apz_test_native_event_utils.js"></script>
<script type="application/javascript" src="apz_test_utils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
<script type="application/javascript">
var touch_action_prefs = getPrefs("TOUCH_ACTION");
var subtests = [
// clicking on element with :active::after CSS property
{"file": "helper_bug1473108.html"},
// Resetting isFirstPaint shouldn't clobber the visual viewport
{"file": "helper_bug1509575.html", "prefs": getPrefs("TOUCH_EVENTS:PAN")},
// Exercise one of the main-thread touch-action determination codepaths.
{"file": "helper_bug1506497_touch_action_fixed_on_fixed.html", "prefs": touch_action_prefs},
{"file": "helper_bug1637113_main_thread_hit_test.html"},
{"file": "helper_bug1638458_contextmenu.html"},
{"file": "helper_bug1638441_fixed_pos_hit_test.html"},
{"file": "helper_bug1637135_narrow_viewport.html", "prefs": [["dom.meta-viewport.enabled", true]]},
{"file": "helper_bug1714934_mouseevent_buttons.html"},
// Add new subtests here. If this starts timing out because it's taking too
// long, create a test_group_touchevents-5.html file. Refer to 1423011#c57
// for more details.
// test_group_touchevents-5.html already exists because a new test would
// timeout (without making any process) with fission x-origin tests if added
// here. So you can add tests here or in test_group_touchevents-5.html until
// they start timing out.
if (isApzEnabled()) {
ok(window.TouchEvent, "Check if TouchEvent is supported (it should be, the test harness forces it on everywhere)");
if (getPlatform() == "android") {
// This has a lot of subtests, and Android emulators are slow.
window.onload = function() {
.then(SimpleTest.finish, SimpleTest.finishWithFailure);