android |
|
|
cocoa |
|
|
fallback |
|
|
Gamepad.cpp |
|
6133 |
Gamepad.h |
|
4629 |
GamepadButton.cpp |
virtual |
978 |
GamepadButton.h |
|
1522 |
GamepadHandle.cpp |
|
1208 |
GamepadHandle.h |
|
2820 |
GamepadHapticActuator.cpp |
virtual |
2828 |
GamepadHapticActuator.h |
|
1615 |
GamepadLightIndicator.cpp |
virtual |
2376 |
GamepadLightIndicator.h |
|
1701 |
GamepadManager.cpp |
|
21951 |
GamepadManager.h |
|
6535 |
GamepadMonitoring.h |
|
1005 |
GamepadPlatformService.cpp |
|
11634 |
GamepadPlatformService.h |
|
6147 |
GamepadPose.cpp |
virtual |
4485 |
GamepadPose.h |
|
2322 |
GamepadPoseState.h |
Cap_Position is set if the Gamepad is capable of tracking its position.
|
3851 |
GamepadRemapping.cpp |
|
71951 |
GamepadRemapping.h |
|
6116 |
GamepadServiceTest.cpp |
Implementation of the test service. This is just to provide a simple binding
of the GamepadService to JavaScript via WebIDL so that we can write
Mochitests that add and remove fake gamepads, avoiding the platform-specific
backends.
|
12573 |
GamepadServiceTest.h |
|
4640 |
GamepadTouch.cpp |
virtual |
2296 |
GamepadTouch.h |
|
1728 |
GamepadTouchState.h |
|
1391 |
ipc |
|
|
linux |
|
|
moz.build |
|
2231 |
windows |
|
|