Source code

Revision control

Copy as Markdown

Other Tools

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/GamepadLightIndicator.h"
#include "mozilla/dom/GamepadManager.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/HoldDropJSObjects.h"
namespace mozilla::dom {
NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadLightIndicator)
NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadLightIndicator)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadLightIndicator)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadLightIndicator, mParent)
GamepadLightIndicator::GamepadLightIndicator(nsISupports* aParent,
GamepadHandle aGamepadHandle,
uint32_t aIndex)
: mParent(aParent),
mType(DefaultType()),
mGamepadHandle(aGamepadHandle),
mIndex(aIndex) {}
GamepadLightIndicator::~GamepadLightIndicator() {
mozilla::DropJSObjects(this);
}
/* virtual */ JSObject* GamepadLightIndicator::WrapObject(
JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
return GamepadLightIndicator_Binding::Wrap(aCx, this, aGivenProto);
}
nsISupports* GamepadLightIndicator::GetParentObject() const { return mParent; }
already_AddRefed<Promise> GamepadLightIndicator::SetColor(
const GamepadLightColor& color, ErrorResult& aRv) {
nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
MOZ_ASSERT(global);
RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService());
MOZ_ASSERT(gamepadManager);
RefPtr<Promise> promise = gamepadManager->SetLightIndicatorColor(
mGamepadHandle, mIndex, color.mRed, color.mGreen, color.mBlue, global,
aRv);
if (!promise) {
return nullptr;
}
return promise.forget();
}
GamepadLightIndicatorType GamepadLightIndicator::Type() const { return mType; }
void GamepadLightIndicator::Set(const GamepadLightIndicator* aOther) {
MOZ_ASSERT(aOther);
mGamepadHandle = aOther->mGamepadHandle;
mType = aOther->mType;
mIndex = aOther->mIndex;
}
} // namespace mozilla::dom