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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at */
#ifndef mozilla_dom_SimpleGestureEvent_h_
#define mozilla_dom_SimpleGestureEvent_h_
#include "mozilla/dom/MouseEvent.h"
#include "mozilla/dom/SimpleGestureEventBinding.h"
#include "mozilla/EventForwards.h"
class nsPresContext;
namespace mozilla::dom {
class SimpleGestureEvent : public MouseEvent {
SimpleGestureEvent(EventTarget* aOwner, nsPresContext* aPresContext,
WidgetSimpleGestureEvent* aEvent);
virtual JSObject* WrapObjectInternal(
JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override {
return SimpleGestureEvent_Binding::Wrap(aCx, this, aGivenProto);
uint32_t AllowedDirections() const;
void SetAllowedDirections(uint32_t aAllowedDirections);
uint32_t Direction() const;
double Delta() const;
uint32_t ClickCount() const;
void InitSimpleGestureEvent(const nsAString& aType, bool aCanBubble,
bool aCancelable, nsGlobalWindowInner* aView,
int32_t aDetail, int32_t aScreenX,
int32_t aScreenY, int32_t aClientX,
int32_t aClientY, bool aCtrlKey, bool aAltKey,
bool aShiftKey, bool aMetaKey, uint16_t aButton,
EventTarget* aRelatedTarget,
uint32_t aAllowedDirections, uint32_t aDirection,
double aDelta, uint32_t aClickCount);
~SimpleGestureEvent() = default;
} // namespace mozilla::dom
already_AddRefed<mozilla::dom::SimpleGestureEvent> NS_NewDOMSimpleGestureEvent(
mozilla::dom::EventTarget* aOwner, nsPresContext* aPresContext,
mozilla::WidgetSimpleGestureEvent* aEvent);
#endif // mozilla_dom_SimpleGestureEvent_h_