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<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>GLSL struct with a single member constructor test</title>
<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
<script src="../../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
<script src="../../../js/glsl-conformance-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script id="fshader" type="x-shader/x-fragment">
#version 100
precision mediump float;
struct S {
mat2 rotation;
};
void main(void)
{
float angle = 1.0;
S(mat2(1.0, angle, 1.0, 1.0));
}
</script>
<script>
"use strict";
description();
debug("This is a regression test for <a href='https://bugs.chromium.org/p/swiftshader/issues/detail?id=56'>Swiftshader bug 56</a>.");
debug("");
GLSLConformanceTester.runTests([
{
fShaderId: 'fshader',
fShaderSuccess: true,
linkSuccess: true,
passMsg: "Construct a struct with a single matrix member"
}
]);
</script>
</body>
</html>