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97d440834a2c326e60bc","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/object-assign/index.js\n// module id = 0\n// module chunks = 0","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/index.js\n// module id = 1\n// module chunks = 0","'use strict';\n\nvar asap = require('asap/raw');\n\nfunction noop() {}\n\n// States:\n//\n// 0 - pending\n// 1 - fulfilled with _value\n// 2 - rejected with _value\n// 3 - adopted the state of another promise, _value\n//\n// once the state is no longer pending (0) it is immutable\n\n// All `_` prefixed properties will be reduced to `_{random number}`\n// at build time to obfuscate them and discourage their use.\n// We don't use symbols or Object.defineProperty to fully hide them\n// because the performance isn't good enough.\n\n\n// to avoid using try/catch inside critical functions, we\n// extract them to here.\nvar LAST_ERROR = null;\nvar IS_ERROR = {};\nfunction getThen(obj) {\n try {\n return obj.then;\n } catch (ex) {\n LAST_ERROR = ex;\n return IS_ERROR;\n }\n}\n\nfunction tryCallOne(fn, a) {\n try {\n return fn(a);\n } catch (ex) {\n LAST_ERROR = ex;\n return IS_ERROR;\n }\n}\nfunction tryCallTwo(fn, a, b) {\n try {\n fn(a, b);\n } catch (ex) {\n LAST_ERROR = ex;\n return IS_ERROR;\n }\n}\n\nmodule.exports = Promise;\n\nfunction Promise(fn) {\n if (typeof this !== 'object') {\n throw new TypeError('Promises must be constructed via new');\n }\n if (typeof fn !== 'function') {\n throw new TypeError('Promise constructor\\'s argument is not a function');\n }\n this._75 = 0;\n this._83 = 0;\n this._18 = null;\n this._38 = null;\n if (fn === noop) return;\n doResolve(fn, this);\n}\nPromise._47 = null;\nPromise._71 = null;\nPromise._44 = noop;\n\nPromise.prototype.then = function(onFulfilled, onRejected) {\n if (this.constructor !== Promise) {\n return safeThen(this, onFulfilled, onRejected);\n }\n var res = new Promise(noop);\n handle(this, new Handler(onFulfilled, onRejected, res));\n return res;\n};\n\nfunction safeThen(self, onFulfilled, onRejected) {\n return new self.constructor(function (resolve, reject) {\n var res = new Promise(noop);\n res.then(resolve, reject);\n handle(self, new Handler(onFulfilled, onRejected, res));\n });\n}\nfunction handle(self, deferred) {\n while (self._83 === 3) {\n self = self._18;\n }\n if (Promise._47) {\n Promise._47(self);\n }\n if (self._83 === 0) {\n if (self._75 === 0) {\n self._75 = 1;\n self._38 = deferred;\n return;\n }\n if (self._75 === 1) {\n self._75 = 2;\n self._38 = [self._38, deferred];\n return;\n }\n self._38.push(deferred);\n return;\n }\n handleResolved(self, deferred);\n}\n\nfunction handleResolved(self, deferred) {\n asap(function() {\n var cb = self._83 === 1 ? deferred.onFulfilled : deferred.onRejected;\n if (cb === null) {\n if (self._83 === 1) {\n resolve(deferred.promise, self._18);\n } else {\n reject(deferred.promise, self._18);\n }\n return;\n }\n var ret = tryCallOne(cb, self._18);\n if (ret === IS_ERROR) {\n reject(deferred.promise, LAST_ERROR);\n } else {\n resolve(deferred.promise, ret);\n }\n });\n}\nfunction resolve(self, newValue) {\n // Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure\n if (newValue === self) {\n return reject(\n self,\n new TypeError('A promise cannot be resolved with itself.')\n );\n }\n if (\n newValue &&\n (typeof newValue === 'object' || typeof newValue === 'function')\n ) {\n var then = getThen(newValue);\n if (then === IS_ERROR) {\n return reject(self, LAST_ERROR);\n }\n if (\n then === self.then &&\n newValue instanceof Promise\n ) {\n self._83 = 3;\n self._18 = newValue;\n finale(self);\n return;\n } else if (typeof then === 'function') {\n doResolve(then.bind(newValue), self);\n return;\n }\n }\n self._83 = 1;\n self._18 = newValue;\n finale(self);\n}\n\nfunction reject(self, newValue) {\n self._83 = 2;\n self._18 = newValue;\n if (Promise._71) {\n Promise._71(self, newValue);\n }\n finale(self);\n}\nfunction finale(self) {\n if (self._75 === 1) {\n handle(self, self._38);\n self._38 = null;\n }\n if (self._75 === 2) {\n for (var i = 0; i < self._38.length; i++) {\n handle(self, self._38[i]);\n }\n self._38 = null;\n }\n}\n\nfunction Handler(onFulfilled, onRejected, promise){\n this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;\n this.onRejected = typeof onRejected === 'function' ? onRejected : null;\n this.promise = promise;\n}\n\n/**\n * Take a potentially misbehaving resolver function and make sure\n * onFulfilled and onRejected are only called once.\n *\n * Makes no guarantees about asynchrony.\n */\nfunction doResolve(fn, promise) {\n var done = false;\n var res = tryCallTwo(fn, function (value) {\n if (done) return;\n done = true;\n resolve(promise, value);\n }, function (reason) {\n if (done) return;\n done = true;\n reject(promise, reason);\n });\n if (!done && res === IS_ERROR) {\n done = true;\n reject(promise, LAST_ERROR);\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/core.js\n// module id = 2\n// module chunks = 0","// @remove-on-eject-begin\n/**\n * Copyright (c) 2015-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n// @remove-on-eject-end\n'use strict';\n\nif (typeof Promise === 'undefined') {\n // Rejection tracking prevents a common issue where React gets into an\n // inconsistent state due to an error, but it gets swallowed by a Promise,\n // and the user has no idea what causes React's erratic future behavior.\n require('promise/lib/rejection-tracking').enable();\n window.Promise = require('promise/lib/es6-extensions.js');\n}\n\n// fetch() polyfill for making API calls.\nrequire('whatwg-fetch');\n\n// Object.assign() is commonly used with React.\n// It will use the native implementation if it's present and isn't buggy.\nObject.assign = require('object-assign');\n\n// In tests, polyfill requestAnimationFrame since jsdom doesn't provide it yet.\n// We don't polyfill it in the browser--this is user's responsibility.\nif (process.env.NODE_ENV === 'test') {\n require('raf').polyfill(global);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-scripts/config/polyfills.js\n// module id = 4\n// module chunks = 0","'use strict';\n\nvar Promise = require('./core');\n\nvar DEFAULT_WHITELIST = [\n ReferenceError,\n TypeError,\n RangeError\n];\n\nvar enabled = false;\nexports.disable = disable;\nfunction disable() {\n enabled = false;\n Promise._47 = null;\n Promise._71 = null;\n}\n\nexports.enable = enable;\nfunction enable(options) {\n options = options || {};\n if (enabled) disable();\n enabled = true;\n var id = 0;\n var displayId = 0;\n var rejections = {};\n Promise._47 = function (promise) {\n if (\n promise._83 === 2 && // IS REJECTED\n rejections[promise._56]\n ) {\n if (rejections[promise._56].logged) {\n onHandled(promise._56);\n } else {\n clearTimeout(rejections[promise._56].timeout);\n }\n delete rejections[promise._56];\n }\n };\n Promise._71 = function (promise, err) {\n if (promise._75 === 0) { // not yet handled\n promise._56 = id++;\n rejections[promise._56] = {\n displayId: null,\n error: err,\n timeout: setTimeout(\n onUnhandled.bind(null, promise._56),\n // For reference errors and type errors, this almost always\n // means the programmer made a mistake, so log them after just\n // 100ms\n // otherwise, wait 2 seconds to see if they get handled\n matchWhitelist(err, DEFAULT_WHITELIST)\n ? 100\n : 2000\n ),\n logged: false\n };\n }\n };\n function onUnhandled(id) {\n if (\n options.allRejections ||\n matchWhitelist(\n rejections[id].error,\n options.whitelist || DEFAULT_WHITELIST\n )\n ) {\n rejections[id].displayId = displayId++;\n if (options.onUnhandled) {\n rejections[id].logged = true;\n options.onUnhandled(\n rejections[id].displayId,\n rejections[id].error\n );\n } else {\n rejections[id].logged = true;\n logError(\n rejections[id].displayId,\n rejections[id].error\n );\n }\n }\n }\n function onHandled(id) {\n if (rejections[id].logged) {\n if (options.onHandled) {\n options.onHandled(rejections[id].displayId, rejections[id].error);\n } else if (!rejections[id].onUnhandled) {\n console.warn(\n 'Promise Rejection Handled (id: ' + rejections[id].displayId + '):'\n );\n console.warn(\n ' This means you can ignore any previous messages of the form \"Possible Unhandled Promise Rejection\" with id ' +\n rejections[id].displayId + '.'\n );\n }\n }\n }\n}\n\nfunction logError(id, error) {\n console.warn('Possible Unhandled Promise Rejection (id: ' + id + '):');\n var errStr = (error && (error.stack || error)) + '';\n errStr.split('\\n').forEach(function (line) {\n console.warn(' ' + line);\n });\n}\n\nfunction matchWhitelist(error, list) {\n return list.some(function (cls) {\n return error instanceof cls;\n });\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/rejection-tracking.js\n// module id = 5\n// module chunks = 0","\"use strict\";\n\n// Use the fastest means possible to execute a task in its own turn, with\n// priority over other events including IO, animation, reflow, and redraw\n// events in browsers.\n//\n// An exception thrown by a task will permanently interrupt the processing of\n// subsequent tasks. The higher level `asap` function ensures that if an\n// exception is thrown by a task, that the task queue will continue flushing as\n// soon as possible, but if you use `rawAsap` directly, you are responsible to\n// either ensure that no exceptions are thrown from your task, or to manually\n// call `rawAsap.requestFlush` if an exception is thrown.\nmodule.exports = rawAsap;\nfunction rawAsap(task) {\n if (!queue.length) {\n requestFlush();\n flushing = true;\n }\n // Equivalent to push, but avoids a function call.\n queue[queue.length] = task;\n}\n\nvar queue = [];\n// Once a flush has been requested, no further calls to `requestFlush` are\n// necessary until the next `flush` completes.\nvar flushing = false;\n// `requestFlush` is an implementation-specific method that attempts to kick\n// off a `flush` event as quickly as possible. `flush` will attempt to exhaust\n// the event queue before yielding to the browser's own event loop.\nvar requestFlush;\n// The position of the next task to execute in the task queue. This is\n// preserved between calls to `flush` so that it can be resumed if\n// a task throws an exception.\nvar index = 0;\n// If a task schedules additional tasks recursively, the task queue can grow\n// unbounded. To prevent memory exhaustion, the task queue will periodically\n// truncate already-completed tasks.\nvar capacity = 1024;\n\n// The flush function processes all tasks that have been scheduled with\n// `rawAsap` unless and until one of those tasks throws an exception.\n// If a task throws an exception, `flush` ensures that its state will remain\n// consistent and will resume where it left off when called again.\n// However, `flush` does not make any arrangements to be called again if an\n// exception is thrown.\nfunction flush() {\n while (index < queue.length) {\n var currentIndex = index;\n // Advance the index before calling the task. This ensures that we will\n // begin flushing on the next task the task throws an error.\n index = index + 1;\n queue[currentIndex].call();\n // Prevent leaking memory for long chains of recursive calls to `asap`.\n // If we call `asap` within tasks scheduled by `asap`, the queue will\n // grow, but to avoid an O(n) walk for every task we execute, we don't\n // shift tasks off the queue after they have been executed.\n // Instead, we periodically shift 1024 tasks off the queue.\n if (index > capacity) {\n // Manually shift all values starting at the index back to the\n // beginning of the queue.\n for (var scan = 0, newLength = queue.length - index; scan < newLength; scan++) {\n queue[scan] = queue[scan + index];\n }\n queue.length -= index;\n index = 0;\n }\n }\n queue.length = 0;\n index = 0;\n flushing = false;\n}\n\n// `requestFlush` is implemented using a strategy based on data collected from\n// every available SauceLabs Selenium web driver worker at time of writing.\n// https://docs.google.com/spreadsheets/d/1mG-5UYGup5qxGdEMWkhP6BWCz053NUb2E1QoUTU16uA/edit#gid=783724593\n\n// Safari 6 and 6.1 for desktop, iPad, and iPhone are the only browsers that\n// have WebKitMutationObserver but not un-prefixed MutationObserver.\n// Must use `global` or `self` instead of `window` to work in both frames and web\n// workers. `global` is a provision of Browserify, Mr, Mrs, or Mop.\n\n/* globals self */\nvar scope = typeof global !== \"undefined\" ? global : self;\nvar BrowserMutationObserver = scope.MutationObserver || scope.WebKitMutationObserver;\n\n// MutationObservers are desirable because they have high priority and work\n// reliably everywhere they are implemented.\n// They are implemented in all modern browsers.\n//\n// - Android 4-4.3\n// - Chrome 26-34\n// - Firefox 14-29\n// - Internet Explorer 11\n// - iPad Safari 6-7.1\n// - iPhone Safari 7-7.1\n// - Safari 6-7\nif (typeof BrowserMutationObserver === \"function\") {\n requestFlush = makeRequestCallFromMutationObserver(flush);\n\n// MessageChannels are desirable because they give direct access to the HTML\n// task queue, are implemented in Internet Explorer 10, Safari 5.0-1, and Opera\n// 11-12, and in web workers in many engines.\n// Although message channels yield to any queued rendering and IO tasks, they\n// would be better than imposing the 4ms delay of timers.\n// However, they do not work reliably in Internet Explorer or Safari.\n\n// Internet Explorer 10 is the only browser that has setImmediate but does\n// not have MutationObservers.\n// Although setImmediate yields to the browser's renderer, it would be\n// preferrable to falling back to setTimeout since it does not have\n// the minimum 4ms penalty.\n// Unfortunately there appears to be a bug in Internet Explorer 10 Mobile (and\n// Desktop to a lesser extent) that renders both setImmediate and\n// MessageChannel useless for the purposes of ASAP.\n// https://github.com/kriskowal/q/issues/396\n\n// Timers are implemented universally.\n// We fall back to timers in workers in most engines, and in foreground\n// contexts in the following browsers.\n// However, note that even this simple case requires nuances to operate in a\n// broad spectrum of browsers.\n//\n// - Firefox 3-13\n// - Internet Explorer 6-9\n// - iPad Safari 4.3\n// - Lynx 2.8.7\n} else {\n requestFlush = makeRequestCallFromTimer(flush);\n}\n\n// `requestFlush` requests that the high priority event queue be flushed as\n// soon as possible.\n// This is useful to prevent an error thrown in a task from stalling the event\n// queue if the exception handled by Node.js’s\n// `process.on(\"uncaughtException\")` or by a domain.\nrawAsap.requestFlush = requestFlush;\n\n// To request a high priority event, we induce a mutation observer by toggling\n// the text of a text node between \"1\" and \"-1\".\nfunction makeRequestCallFromMutationObserver(callback) {\n var toggle = 1;\n var observer = new BrowserMutationObserver(callback);\n var node = document.createTextNode(\"\");\n observer.observe(node, {characterData: true});\n return function requestCall() {\n toggle = -toggle;\n node.data = toggle;\n };\n}\n\n// The message channel technique was discovered by Malte Ubl and was the\n// original foundation for this library.\n// http://www.nonblocking.io/2011/06/windownexttick.html\n\n// Safari 6.0.5 (at least) intermittently fails to create message ports on a\n// page's first load. Thankfully, this version of Safari supports\n// MutationObservers, so we don't need to fall back in that case.\n\n// function makeRequestCallFromMessageChannel(callback) {\n// var channel = new MessageChannel();\n// channel.port1.onmessage = callback;\n// return function requestCall() {\n// channel.port2.postMessage(0);\n// };\n// }\n\n// For reasons explained above, we are also unable to use `setImmediate`\n// under any circumstances.\n// Even if we were, there is another bug in Internet Explorer 10.\n// It is not sufficient to assign `setImmediate` to `requestFlush` because\n// `setImmediate` must be called *by name* and therefore must be wrapped in a\n// closure.\n// Never forget.\n\n// function makeRequestCallFromSetImmediate(callback) {\n// return function requestCall() {\n// setImmediate(callback);\n// };\n// }\n\n// Safari 6.0 has a problem where timers will get lost while the user is\n// scrolling. This problem does not impact ASAP because Safari 6.0 supports\n// mutation observers, so that implementation is used instead.\n// However, if we ever elect to use timers in Safari, the prevalent work-around\n// is to add a scroll event listener that calls for a flush.\n\n// `setTimeout` does not call the passed callback if the delay is less than\n// approximately 7 in web workers in Firefox 8 through 18, and sometimes not\n// even then.\n\nfunction makeRequestCallFromTimer(callback) {\n return function requestCall() {\n // We dispatch a timeout with a specified delay of 0 for engines that\n // can reliably accommodate that request. This will usually be snapped\n // to a 4 milisecond delay, but once we're flushing, there's no delay\n // between events.\n var timeoutHandle = setTimeout(handleTimer, 0);\n // However, since this timer gets frequently dropped in Firefox\n // workers, we enlist an interval handle that will try to fire\n // an event 20 times per second until it succeeds.\n var intervalHandle = setInterval(handleTimer, 50);\n\n function handleTimer() {\n // Whichever timer succeeds will cancel both timers and\n // execute the callback.\n clearTimeout(timeoutHandle);\n clearInterval(intervalHandle);\n callback();\n }\n };\n}\n\n// This is for `asap.js` only.\n// Its name will be periodically randomized to break any code that depends on\n// its existence.\nrawAsap.makeRequestCallFromTimer = makeRequestCallFromTimer;\n\n// ASAP was originally a nextTick shim included in Q. This was factored out\n// into this ASAP package. It was later adapted to RSVP which made further\n// amendments. These decisions, particularly to marginalize MessageChannel and\n// to capture the MutationObserver implementation in a closure, were integrated\n// back into ASAP proper.\n// https://github.com/tildeio/rsvp.js/blob/cddf7232546a9cf858524b75cde6f9edf72620a7/lib/rsvp/asap.js\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/asap/browser-raw.js\n// module id = 6\n// module chunks = 0","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\n} catch(e) {\n\t// This works if the window reference is available\n\tif(typeof window === \"object\")\n\t\tg = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// (webpack)/buildin/global.js\n// module id = 7\n// module chunks = 0","'use strict';\n\n//This file contains the ES6 extensions to the core Promises/A+ API\n\nvar Promise = require('./core.js');\n\nmodule.exports = Promise;\n\n/* Static Functions */\n\nvar TRUE = valuePromise(true);\nvar FALSE = valuePromise(false);\nvar NULL = valuePromise(null);\nvar UNDEFINED = valuePromise(undefined);\nvar ZERO = valuePromise(0);\nvar EMPTYSTRING = valuePromise('');\n\nfunction valuePromise(value) {\n var p = new Promise(Promise._44);\n p._83 = 1;\n p._18 = value;\n return p;\n}\nPromise.resolve = function (value) {\n if (value instanceof Promise) return value;\n\n if (value === null) return NULL;\n if (value === undefined) return UNDEFINED;\n if (value === true) return TRUE;\n if (value === false) return FALSE;\n if (value === 0) return ZERO;\n if (value === '') return EMPTYSTRING;\n\n if (typeof value === 'object' || typeof value === 'function') {\n try {\n var then = value.then;\n if (typeof then === 'function') {\n return new Promise(then.bind(value));\n }\n } catch (ex) {\n return new Promise(function (resolve, reject) {\n reject(ex);\n });\n }\n }\n return valuePromise(value);\n};\n\nPromise.all = function (arr) {\n var args = Array.prototype.slice.call(arr);\n\n return new Promise(function (resolve, reject) {\n if (args.length === 0) return resolve([]);\n var remaining = args.length;\n function res(i, val) {\n if (val && (typeof val === 'object' || typeof val === 'function')) {\n if (val instanceof Promise && val.then === Promise.prototype.then) {\n while (val._83 === 3) {\n val = val._18;\n }\n if (val._83 === 1) return res(i, val._18);\n if (val._83 === 2) reject(val._18);\n val.then(function (val) {\n res(i, val);\n }, reject);\n return;\n } else {\n var then = val.then;\n if (typeof then === 'function') {\n var p = new Promise(then.bind(val));\n p.then(function (val) {\n res(i, val);\n }, reject);\n return;\n }\n }\n }\n args[i] = val;\n if (--remaining === 0) {\n resolve(args);\n }\n }\n for (var i = 0; i < args.length; i++) {\n res(i, args[i]);\n }\n });\n};\n\nPromise.reject = function (value) {\n return new Promise(function (resolve, reject) {\n reject(value);\n });\n};\n\nPromise.race = function (values) {\n return new Promise(function (resolve, reject) {\n values.forEach(function(value){\n Promise.resolve(value).then(resolve, reject);\n });\n });\n};\n\n/* Prototype Methods */\n\nPromise.prototype['catch'] = function (onRejected) {\n return this.then(null, onRejected);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/promise/lib/es6-extensions.js\n// module id = 8\n// module chunks = 0","(function(self) {\n 'use strict';\n\n if (self.fetch) {\n return\n }\n\n var support = {\n searchParams: 'URLSearchParams' in self,\n iterable: 'Symbol' in self && 'iterator' in Symbol,\n blob: 'FileReader' in self && 'Blob' in self && (function() {\n try {\n new Blob()\n return true\n } catch(e) {\n return false\n }\n })(),\n formData: 'FormData' in self,\n arrayBuffer: 'ArrayBuffer' in self\n }\n\n if (support.arrayBuffer) {\n var viewClasses = [\n '[object Int8Array]',\n '[object Uint8Array]',\n '[object Uint8ClampedArray]',\n '[object Int16Array]',\n '[object Uint16Array]',\n '[object Int32Array]',\n '[object Uint32Array]',\n '[object Float32Array]',\n '[object Float64Array]'\n ]\n\n var isDataView = function(obj) {\n return obj && DataView.prototype.isPrototypeOf(obj)\n }\n\n var isArrayBufferView = ArrayBuffer.isView || function(obj) {\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n }\n }\n\n function normalizeName(name) {\n if (typeof name !== 'string') {\n name = String(name)\n }\n if (/[^a-z0-9\\-#$%&'*+.\\^_`|~]/i.test(name)) {\n throw new TypeError('Invalid character in header field name')\n }\n return name.toLowerCase()\n }\n\n function normalizeValue(value) {\n if (typeof value !== 'string') {\n value = String(value)\n }\n return value\n }\n\n // Build a destructive iterator for the value list\n function iteratorFor(items) {\n var iterator = {\n next: function() {\n var value = items.shift()\n return {done: value === undefined, value: value}\n }\n }\n\n if (support.iterable) {\n iterator[Symbol.iterator] = function() {\n return iterator\n }\n }\n\n return iterator\n }\n\n function Headers(headers) {\n this.map = {}\n\n if (headers instanceof Headers) {\n headers.forEach(function(value, name) {\n this.append(name, value)\n }, this)\n } else if (Array.isArray(headers)) {\n headers.forEach(function(header) {\n this.append(header[0], header[1])\n }, this)\n } else if (headers) {\n Object.getOwnPropertyNames(headers).forEach(function(name) {\n this.append(name, headers[name])\n }, this)\n }\n }\n\n Headers.prototype.append = function(name, value) {\n name = normalizeName(name)\n value = normalizeValue(value)\n var oldValue = this.map[name]\n this.map[name] = oldValue ? oldValue+','+value : value\n }\n\n Headers.prototype['delete'] = function(name) {\n delete this.map[normalizeName(name)]\n }\n\n Headers.prototype.get = function(name) {\n name = normalizeName(name)\n return this.has(name) ? this.map[name] : null\n }\n\n Headers.prototype.has = function(name) {\n return this.map.hasOwnProperty(normalizeName(name))\n }\n\n Headers.prototype.set = function(name, value) {\n this.map[normalizeName(name)] = normalizeValue(value)\n }\n\n Headers.prototype.forEach = function(callback, thisArg) {\n for (var name in this.map) {\n if (this.map.hasOwnProperty(name)) {\n callback.call(thisArg, this.map[name], name, this)\n }\n }\n }\n\n Headers.prototype.keys = function() {\n var items = []\n this.forEach(function(value, name) { items.push(name) })\n return iteratorFor(items)\n }\n\n Headers.prototype.values = function() {\n var items = []\n this.forEach(function(value) { items.push(value) })\n return iteratorFor(items)\n }\n\n Headers.prototype.entries = function() {\n var items = []\n this.forEach(function(value, name) { items.push([name, value]) })\n return iteratorFor(items)\n }\n\n if (support.iterable) {\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries\n }\n\n function consumed(body) {\n if (body.bodyUsed) {\n return Promise.reject(new TypeError('Already read'))\n }\n body.bodyUsed = true\n }\n\n function fileReaderReady(reader) {\n return new Promise(function(resolve, reject) {\n reader.onload = function() {\n resolve(reader.result)\n }\n reader.onerror = function() {\n reject(reader.error)\n }\n })\n }\n\n function readBlobAsArrayBuffer(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsArrayBuffer(blob)\n return promise\n }\n\n function readBlobAsText(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsText(blob)\n return promise\n }\n\n function readArrayBufferAsText(buf) {\n var view = new Uint8Array(buf)\n var chars = new Array(view.length)\n\n for (var i = 0; i < view.length; i++) {\n chars[i] = String.fromCharCode(view[i])\n }\n return chars.join('')\n }\n\n function bufferClone(buf) {\n if (buf.slice) {\n return buf.slice(0)\n } else {\n var view = new Uint8Array(buf.byteLength)\n view.set(new Uint8Array(buf))\n return view.buffer\n }\n }\n\n function Body() {\n this.bodyUsed = false\n\n this._initBody = function(body) {\n this._bodyInit = body\n if (!body) {\n this._bodyText = ''\n } else if (typeof body === 'string') {\n this._bodyText = body\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n this._bodyBlob = body\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n this._bodyFormData = body\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this._bodyText = body.toString()\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n this._bodyArrayBuffer = bufferClone(body.buffer)\n // IE 10-11 can't handle a DataView body.\n this._bodyInit = new Blob([this._bodyArrayBuffer])\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n this._bodyArrayBuffer = bufferClone(body)\n } else {\n throw new Error('unsupported BodyInit type')\n }\n\n if (!this.headers.get('content-type')) {\n if (typeof body === 'string') {\n this.headers.set('content-type', 'text/plain;charset=UTF-8')\n } else if (this._bodyBlob && this._bodyBlob.type) {\n this.headers.set('content-type', this._bodyBlob.type)\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8')\n }\n }\n }\n\n if (support.blob) {\n this.blob = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return Promise.resolve(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as blob')\n } else {\n return Promise.resolve(new Blob([this._bodyText]))\n }\n }\n\n this.arrayBuffer = function() {\n if (this._bodyArrayBuffer) {\n return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n } else {\n return this.blob().then(readBlobAsArrayBuffer)\n }\n }\n }\n\n this.text = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return readBlobAsText(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as text')\n } else {\n return Promise.resolve(this._bodyText)\n }\n }\n\n if (support.formData) {\n this.formData = function() {\n return this.text().then(decode)\n }\n }\n\n this.json = function() {\n return this.text().then(JSON.parse)\n }\n\n return this\n }\n\n // HTTP methods whose capitalization should be normalized\n var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']\n\n function normalizeMethod(method) {\n var upcased = method.toUpperCase()\n return (methods.indexOf(upcased) > -1) ? upcased : method\n }\n\n function Request(input, options) {\n options = options || {}\n var body = options.body\n\n if (input instanceof Request) {\n if (input.bodyUsed) {\n throw new TypeError('Already read')\n }\n this.url = input.url\n this.credentials = input.credentials\n if (!options.headers) {\n this.headers = new Headers(input.headers)\n }\n this.method = input.method\n this.mode = input.mode\n if (!body && input._bodyInit != null) {\n body = input._bodyInit\n input.bodyUsed = true\n }\n } else {\n this.url = String(input)\n }\n\n this.credentials = options.credentials || this.credentials || 'omit'\n if (options.headers || !this.headers) {\n this.headers = new Headers(options.headers)\n }\n this.method = normalizeMethod(options.method || this.method || 'GET')\n this.mode = options.mode || this.mode || null\n this.referrer = null\n\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n throw new TypeError('Body not allowed for GET or HEAD requests')\n }\n this._initBody(body)\n }\n\n Request.prototype.clone = function() {\n return new Request(this, { body: this._bodyInit })\n }\n\n function decode(body) {\n var form = new FormData()\n body.trim().split('&').forEach(function(bytes) {\n if (bytes) {\n var split = bytes.split('=')\n var name = split.shift().replace(/\\+/g, ' ')\n var value = split.join('=').replace(/\\+/g, ' ')\n form.append(decodeURIComponent(name), decodeURIComponent(value))\n }\n })\n return form\n }\n\n function parseHeaders(rawHeaders) {\n var headers = new Headers()\n rawHeaders.split(/\\r?\\n/).forEach(function(line) {\n var parts = line.split(':')\n var key = parts.shift().trim()\n if (key) {\n var value = parts.join(':').trim()\n headers.append(key, value)\n }\n })\n return headers\n }\n\n Body.call(Request.prototype)\n\n function Response(bodyInit, options) {\n if (!options) {\n options = {}\n }\n\n this.type = 'default'\n this.status = 'status' in options ? options.status : 200\n this.ok = this.status >= 200 && this.status < 300\n this.statusText = 'statusText' in options ? options.statusText : 'OK'\n this.headers = new Headers(options.headers)\n this.url = options.url || ''\n this._initBody(bodyInit)\n }\n\n Body.call(Response.prototype)\n\n Response.prototype.clone = function() {\n return new Response(this._bodyInit, {\n status: this.status,\n statusText: this.statusText,\n headers: new Headers(this.headers),\n url: this.url\n })\n }\n\n Response.error = function() {\n var response = new Response(null, {status: 0, statusText: ''})\n response.type = 'error'\n return response\n }\n\n var redirectStatuses = [301, 302, 303, 307, 308]\n\n Response.redirect = function(url, status) {\n if (redirectStatuses.indexOf(status) === -1) {\n throw new RangeError('Invalid status code')\n }\n\n return new Response(null, {status: status, headers: {location: url}})\n }\n\n self.Headers = Headers\n self.Request = Request\n self.Response = Response\n\n self.fetch = function(input, init) {\n return new Promise(function(resolve, reject) {\n var request = new Request(input, init)\n var xhr = new XMLHttpRequest()\n\n xhr.onload = function() {\n var options = {\n status: xhr.status,\n statusText: xhr.statusText,\n headers: parseHeaders(xhr.getAllResponseHeaders() || '')\n }\n options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL')\n var body = 'response' in xhr ? xhr.response : xhr.responseText\n resolve(new Response(body, options))\n }\n\n xhr.onerror = function() {\n reject(new TypeError('Network request failed'))\n }\n\n xhr.ontimeout = function() {\n reject(new TypeError('Network request failed'))\n }\n\n xhr.open(request.method, request.url, true)\n\n if (request.credentials === 'include') {\n xhr.withCredentials = true\n }\n\n if ('responseType' in xhr && support.blob) {\n xhr.responseType = 'blob'\n }\n\n request.headers.forEach(function(value, name) {\n xhr.setRequestHeader(name, value)\n })\n\n xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit)\n })\n }\n self.fetch.polyfill = true\n})(typeof self !== 'undefined' ? self : this);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/whatwg-fetch/fetch.js\n// module id = 9\n// module chunks = 0","import React from 'react';\nimport ReactDOM from 'react-dom';\nimport App from './App';\n\nReactDOM.render(<App />, document.getElementById('root'));\n\n\n\n// WEBPACK FOOTER //\n// ./src/index.js","/** @license React v16.5.1\n * react.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';var m=require(\"object-assign\"),n=\"function\"===typeof Symbol&&Symbol.for,p=n?Symbol.for(\"react.element\"):60103,q=n?Symbol.for(\"react.portal\"):60106,r=n?Symbol.for(\"react.fragment\"):60107,t=n?Symbol.for(\"react.strict_mode\"):60108,u=n?Symbol.for(\"react.profiler\"):60114,v=n?Symbol.for(\"react.provider\"):60109,w=n?Symbol.for(\"react.context\"):60110,x=n?Symbol.for(\"react.async_mode\"):60111,y=n?Symbol.for(\"react.forward_ref\"):60112;n&&Symbol.for(\"react.placeholder\");\nvar z=\"function\"===typeof Symbol&&Symbol.iterator;function A(a,b,d,c,e,g,h,f){if(!a){a=void 0;if(void 0===b)a=Error(\"Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful warnings.\");else{var k=[d,c,e,g,h,f],l=0;a=Error(b.replace(/%s/g,function(){return k[l++]}));a.name=\"Invariant Violation\"}a.framesToPop=1;throw a;}}\nfunction B(a){for(var 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l=0;l<c;l++)k[l]=arguments[l+2];e.children=k}return{$$typeof:p,type:a.type,key:g,ref:h,props:e,_owner:f}},createFactory:function(a){var b=L.bind(null,a);b.type=a;return b},isValidElement:N,version:\"16.5.1\",__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:{ReactCurrentOwner:I,\nassign:m}},Y={default:X},Z=Y&&X||Y;module.exports=Z.default||Z;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react/cjs/react.production.min.js\n// module id = 11\n// module chunks = 0","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. 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Nh={default:Mh},Oh=Nh&&Mh||Nh;module.exports=Oh.default||Oh;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/react-dom/cjs/react-dom.production.min.js\n// module id = 13\n// module chunks = 0","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/schedule.production.min.js');\n} else {\n module.exports = require('./cjs/schedule.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/schedule/index.js\n// module id = 14\n// module chunks = 0","/** @license React v16.5.1\n * schedule.production.min.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';Object.defineProperty(exports,\"__esModule\",{value:!0});var d=!(\"undefined\"===typeof window||!window.document||!window.document.createElement),f=Date,g=\"function\"===typeof setTimeout?setTimeout:void 0,h=\"function\"===typeof clearTimeout?clearTimeout:void 0,l=\"function\"===typeof requestAnimationFrame?requestAnimationFrame:void 0,m=\"function\"===typeof cancelAnimationFrame?cancelAnimationFrame:void 0,n=\"object\"===typeof performance&&\"function\"===typeof performance.now;\nexports.unstable_now=void 0;if(n){var p=performance;exports.unstable_now=function(){return p.now()}}else exports.unstable_now=function(){return f.now()};exports.unstable_scheduleWork=void 0;exports.unstable_cancelScheduledWork=void 0;\nif(d){var q=null,r=null,t=-1,u=!1,v=!1,w=void 0,x=void 0,y=function(a){w=l(function(b){h(x);a(b)});x=g(function(){m(w);a(exports.unstable_now())},100)},z=0,A=33,B=33,C={didTimeout:!1,timeRemaining:function(){var a=z-exports.unstable_now();return 0<a?a:0}},E=function(a,b){var c=a.scheduledCallback,e=!1;try{c(b),e=!0}finally{exports.unstable_cancelScheduledWork(a),e||(u=!0,window.postMessage(D,\"*\"))}},D=\"__reactIdleCallback$\"+Math.random().toString(36).slice(2);window.addEventListener(\"message\",function(a){if(a.source===\nwindow&&a.data===D&&(u=!1,null!==q)){if(null!==q){var b=exports.unstable_now();if(!(-1===t||t>b)){a=-1;for(var c=[],e=q;null!==e;){var k=e.timeoutTime;-1!==k&&k<=b?c.push(e):-1!==k&&(-1===a||k<a)&&(a=k);e=e.next}if(0<c.length)for(C.didTimeout=!0,b=0,e=c.length;b<e;b++)E(c[b],C);t=a}}for(a=exports.unstable_now();0<z-a&&null!==q;)a=q,C.didTimeout=!1,E(a,C),a=exports.unstable_now();null===q||v||(v=!0,y(F))}},!1);var F=function(a){v=!1;var b=a-z+B;b<B&&A<B?(8>b&&(b=8),B=b<A?A:b):A=b;z=a+B;u||(u=!0,window.postMessage(D,\n\"*\"))};exports.unstable_scheduleWork=function(a,b){var c=-1;null!=b&&\"number\"===typeof b.timeout&&(c=exports.unstable_now()+b.timeout);if(-1===t||-1!==c&&c<t)t=c;a={scheduledCallback:a,timeoutTime:c,prev:null,next:null};null===q?q=a:(b=a.prev=r,null!==b&&(b.next=a));r=a;v||(v=!0,y(F));return a};exports.unstable_cancelScheduledWork=function(a){if(null!==a.prev||q===a){var b=a.next,c=a.prev;a.next=null;a.prev=null;null!==b?null!==c?(c.next=b,b.prev=c):(b.prev=null,q=b):null!==c?(c.next=null,r=c):r=\nq=null}}}else{var G=new Map;exports.unstable_scheduleWork=function(a){var b={scheduledCallback:a,timeoutTime:0,next:null,prev:null},c=g(function(){a({timeRemaining:function(){return Infinity},didTimeout:!1})});G.set(a,c);return b};exports.unstable_cancelScheduledWork=function(a){var b=G.get(a.scheduledCallback);G.delete(a);h(b)}};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/schedule/cjs/schedule.production.min.js\n// module id = 15\n// module chunks = 0","import React, { Component } from 'react';\nimport I from \"immutable\"\n\nclass App extends Component {\n componentDidMount() {\n this.fields = new I.Map({a:2})\n }\n\n onClick = () => {\n const f = this.fields\n console.log(f)\n }\n\n render() {\n return (\n <div className=\"App\">\n <button onClick={this.onClick}>Click Me</button>\n </div>\n );\n }\n}\n\nwindow.clickButton = () => document.querySelector(\"button\").click()\n\nexport default App;\n\n\n\n// WEBPACK FOOTER //\n// ./src/App.js","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global.Immutable = factory());\n}(this, function () { 'use strict';var SLICE$0 = Array.prototype.slice;\n\n function createClass(ctor, superClass) {\n if (superClass) {\n ctor.prototype = Object.create(superClass.prototype);\n }\n ctor.prototype.constructor = ctor;\n }\n\n function Iterable(value) {\n return isIterable(value) ? value : Seq(value);\n }\n\n\n createClass(KeyedIterable, Iterable);\n function KeyedIterable(value) {\n return isKeyed(value) ? value : KeyedSeq(value);\n }\n\n\n createClass(IndexedIterable, Iterable);\n function IndexedIterable(value) {\n return isIndexed(value) ? value : IndexedSeq(value);\n }\n\n\n createClass(SetIterable, Iterable);\n function SetIterable(value) {\n return isIterable(value) && !isAssociative(value) ? value : SetSeq(value);\n }\n\n\n\n function isIterable(maybeIterable) {\n return !!(maybeIterable && maybeIterable[IS_ITERABLE_SENTINEL]);\n }\n\n function isKeyed(maybeKeyed) {\n return !!(maybeKeyed && maybeKeyed[IS_KEYED_SENTINEL]);\n }\n\n function isIndexed(maybeIndexed) {\n return !!(maybeIndexed && maybeIndexed[IS_INDEXED_SENTINEL]);\n }\n\n function isAssociative(maybeAssociative) {\n return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n }\n\n function isOrdered(maybeOrdered) {\n return !!(maybeOrdered && maybeOrdered[IS_ORDERED_SENTINEL]);\n }\n\n Iterable.isIterable = isIterable;\n Iterable.isKeyed = isKeyed;\n Iterable.isIndexed = isIndexed;\n Iterable.isAssociative = isAssociative;\n Iterable.isOrdered = isOrdered;\n\n Iterable.Keyed = KeyedIterable;\n Iterable.Indexed = IndexedIterable;\n Iterable.Set = SetIterable;\n\n\n var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n // Used for setting prototype methods that IE8 chokes on.\n var DELETE = 'delete';\n\n // Constants describing the size of trie nodes.\n var SHIFT = 5; // Resulted in best performance after ______?\n var SIZE = 1 << SHIFT;\n var MASK = SIZE - 1;\n\n // A consistent shared value representing \"not set\" which equals nothing other\n // than itself, and nothing that could be provided externally.\n var NOT_SET = {};\n\n // Boolean references, Rough equivalent of `bool &`.\n var CHANGE_LENGTH = { value: false };\n var DID_ALTER = { value: false };\n\n function MakeRef(ref) {\n ref.value = false;\n return ref;\n }\n\n function SetRef(ref) {\n ref && (ref.value = true);\n }\n\n // A function which returns a value representing an \"owner\" for transient writes\n // to tries. The return value will only ever equal itself, and will not equal\n // the return of any subsequent call of this function.\n function OwnerID() {}\n\n // http://jsperf.com/copy-array-inline\n function arrCopy(arr, offset) {\n offset = offset || 0;\n var len = Math.max(0, arr.length - offset);\n var newArr = new Array(len);\n for (var ii = 0; ii < len; ii++) {\n newArr[ii] = arr[ii + offset];\n }\n return newArr;\n }\n\n function ensureSize(iter) {\n if (iter.size === undefined) {\n iter.size = iter.__iterate(returnTrue);\n }\n return iter.size;\n }\n\n function wrapIndex(iter, index) {\n // This implements \"is array index\" which the ECMAString spec defines as:\n //\n // A String property name P is an array index if and only if\n // ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n // to 2^32−1.\n //\n // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n if (typeof index !== 'number') {\n var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n if ('' + uint32Index !== index || uint32Index === 4294967295) {\n return NaN;\n }\n index = uint32Index;\n }\n return index < 0 ? ensureSize(iter) + index : index;\n }\n\n function returnTrue() {\n return true;\n }\n\n function wholeSlice(begin, end, size) {\n return (begin === 0 || (size !== undefined && begin <= -size)) &&\n (end === undefined || (size !== undefined && end >= size));\n }\n\n function resolveBegin(begin, size) {\n return resolveIndex(begin, size, 0);\n }\n\n function resolveEnd(end, size) {\n return resolveIndex(end, size, size);\n }\n\n function resolveIndex(index, size, defaultIndex) {\n return index === undefined ?\n defaultIndex :\n index < 0 ?\n Math.max(0, size + index) :\n size === undefined ?\n index :\n Math.min(size, index);\n }\n\n /* global Symbol */\n\n var ITERATE_KEYS = 0;\n var ITERATE_VALUES = 1;\n var ITERATE_ENTRIES = 2;\n\n var REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator';\n\n var ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\n\n function Iterator(next) {\n this.next = next;\n }\n\n Iterator.prototype.toString = function() {\n return '[Iterator]';\n };\n\n\n Iterator.KEYS = ITERATE_KEYS;\n Iterator.VALUES = ITERATE_VALUES;\n Iterator.ENTRIES = ITERATE_ENTRIES;\n\n Iterator.prototype.inspect =\n Iterator.prototype.toSource = function () { return this.toString(); }\n Iterator.prototype[ITERATOR_SYMBOL] = function () {\n return this;\n };\n\n\n function iteratorValue(type, k, v, iteratorResult) {\n var value = type === 0 ? k : type === 1 ? v : [k, v];\n iteratorResult ? (iteratorResult.value = value) : (iteratorResult = {\n value: value, done: false\n });\n return iteratorResult;\n }\n\n function iteratorDone() {\n return { value: undefined, done: true };\n }\n\n function hasIterator(maybeIterable) {\n return !!getIteratorFn(maybeIterable);\n }\n\n function isIterator(maybeIterator) {\n return maybeIterator && typeof maybeIterator.next === 'function';\n }\n\n function getIterator(iterable) {\n var iteratorFn = getIteratorFn(iterable);\n return iteratorFn && iteratorFn.call(iterable);\n }\n\n function getIteratorFn(iterable) {\n var iteratorFn = iterable && (\n (REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n iterable[FAUX_ITERATOR_SYMBOL]\n );\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n function isArrayLike(value) {\n return value && typeof value.length === 'number';\n }\n\n createClass(Seq, Iterable);\n function Seq(value) {\n return value === null || value === undefined ? emptySequence() :\n isIterable(value) ? value.toSeq() : seqFromValue(value);\n }\n\n Seq.of = function(/*...values*/) {\n return Seq(arguments);\n };\n\n Seq.prototype.toSeq = function() {\n return this;\n };\n\n Seq.prototype.toString = function() {\n return this.__toString('Seq {', '}');\n };\n\n Seq.prototype.cacheResult = function() {\n if (!this._cache && this.__iterateUncached) {\n this._cache = this.entrySeq().toArray();\n this.size = this._cache.length;\n }\n return this;\n };\n\n // abstract __iterateUncached(fn, reverse)\n\n Seq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, true);\n };\n\n // abstract __iteratorUncached(type, reverse)\n\n Seq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, true);\n };\n\n\n\n createClass(KeyedSeq, Seq);\n function KeyedSeq(value) {\n return value === null || value === undefined ?\n emptySequence().toKeyedSeq() :\n isIterable(value) ?\n (isKeyed(value) ? value.toSeq() : value.fromEntrySeq()) :\n keyedSeqFromValue(value);\n }\n\n KeyedSeq.prototype.toKeyedSeq = function() {\n return this;\n };\n\n\n\n createClass(IndexedSeq, Seq);\n function IndexedSeq(value) {\n return value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value.toIndexedSeq();\n }\n\n IndexedSeq.of = function(/*...values*/) {\n return IndexedSeq(arguments);\n };\n\n IndexedSeq.prototype.toIndexedSeq = function() {\n return this;\n };\n\n IndexedSeq.prototype.toString = function() {\n return this.__toString('Seq [', ']');\n };\n\n IndexedSeq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, false);\n };\n\n IndexedSeq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, false);\n };\n\n\n\n createClass(SetSeq, Seq);\n function SetSeq(value) {\n return (\n value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value\n ).toSetSeq();\n }\n\n SetSeq.of = function(/*...values*/) {\n return SetSeq(arguments);\n };\n\n SetSeq.prototype.toSetSeq = function() {\n return this;\n };\n\n\n\n Seq.isSeq = isSeq;\n Seq.Keyed = KeyedSeq;\n Seq.Set = SetSeq;\n Seq.Indexed = IndexedSeq;\n\n var IS_SEQ_SENTINEL = '@@__IMMUTABLE_SEQ__@@';\n\n Seq.prototype[IS_SEQ_SENTINEL] = true;\n\n\n\n createClass(ArraySeq, IndexedSeq);\n function ArraySeq(array) {\n this._array = array;\n this.size = array.length;\n }\n\n ArraySeq.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n };\n\n ArraySeq.prototype.__iterate = function(fn, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(array[reverse ? maxIndex - ii : ii], ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ArraySeq.prototype.__iterator = function(type, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n var ii = 0;\n return new Iterator(function() \n {return ii > maxIndex ?\n iteratorDone() :\n iteratorValue(type, ii, array[reverse ? maxIndex - ii++ : ii++])}\n );\n };\n\n\n\n createClass(ObjectSeq, KeyedSeq);\n function ObjectSeq(object) {\n var keys = Object.keys(object);\n this._object = object;\n this._keys = keys;\n this.size = keys.length;\n }\n\n ObjectSeq.prototype.get = function(key, notSetValue) {\n if (notSetValue !== undefined && !this.has(key)) {\n return notSetValue;\n }\n return this._object[key];\n };\n\n ObjectSeq.prototype.has = function(key) {\n return this._object.hasOwnProperty(key);\n };\n\n ObjectSeq.prototype.__iterate = function(fn, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var key = keys[reverse ? maxIndex - ii : ii];\n if (fn(object[key], key, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ObjectSeq.prototype.__iterator = function(type, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var key = keys[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, key, object[key]);\n });\n };\n\n ObjectSeq.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(IterableSeq, IndexedSeq);\n function IterableSeq(iterable) {\n this._iterable = iterable;\n this.size = iterable.length || iterable.size;\n }\n\n IterableSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n var iterations = 0;\n if (isIterator(iterator)) {\n var step;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n }\n return iterations;\n };\n\n IterableSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n if (!isIterator(iterator)) {\n return new Iterator(iteratorDone);\n }\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step : iteratorValue(type, iterations++, step.value);\n });\n };\n\n\n\n createClass(IteratorSeq, IndexedSeq);\n function IteratorSeq(iterator) {\n this._iterator = iterator;\n this._iteratorCache = [];\n }\n\n IteratorSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n while (iterations < cache.length) {\n if (fn(cache[iterations], iterations++, this) === false) {\n return iterations;\n }\n }\n var step;\n while (!(step = iterator.next()).done) {\n var val = step.value;\n cache[iterations] = val;\n if (fn(val, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n\n IteratorSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n return new Iterator(function() {\n if (iterations >= cache.length) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n cache[iterations] = step.value;\n }\n return iteratorValue(type, iterations, cache[iterations++]);\n });\n };\n\n\n\n\n // # pragma Helper functions\n\n function isSeq(maybeSeq) {\n return !!(maybeSeq && maybeSeq[IS_SEQ_SENTINEL]);\n }\n\n var EMPTY_SEQ;\n\n function emptySequence() {\n return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n }\n\n function keyedSeqFromValue(value) {\n var seq =\n Array.isArray(value) ? new ArraySeq(value).fromEntrySeq() :\n isIterator(value) ? new IteratorSeq(value).fromEntrySeq() :\n hasIterator(value) ? new IterableSeq(value).fromEntrySeq() :\n typeof value === 'object' ? new ObjectSeq(value) :\n undefined;\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of [k, v] entries, '+\n 'or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function indexedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values: ' + value\n );\n }\n return seq;\n }\n\n function seqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value) ||\n (typeof value === 'object' && new ObjectSeq(value));\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values, or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function maybeIndexedSeqFromValue(value) {\n return (\n isArrayLike(value) ? new ArraySeq(value) :\n isIterator(value) ? new IteratorSeq(value) :\n hasIterator(value) ? new IterableSeq(value) :\n undefined\n );\n }\n\n function seqIterate(seq, fn, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var entry = cache[reverse ? maxIndex - ii : ii];\n if (fn(entry[1], useKeys ? entry[0] : ii, seq) === false) {\n return ii + 1;\n }\n }\n return ii;\n }\n return seq.__iterateUncached(fn, reverse);\n }\n\n function seqIterator(seq, type, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var entry = cache[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, useKeys ? entry[0] : ii - 1, entry[1]);\n });\n }\n return seq.__iteratorUncached(type, reverse);\n }\n\n function fromJS(json, converter) {\n return converter ?\n fromJSWith(converter, json, '', {'': json}) :\n fromJSDefault(json);\n }\n\n function fromJSWith(converter, json, key, parentJSON) {\n if (Array.isArray(json)) {\n return converter.call(parentJSON, key, IndexedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n if (isPlainObj(json)) {\n return converter.call(parentJSON, key, KeyedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n return json;\n }\n\n function fromJSDefault(json) {\n if (Array.isArray(json)) {\n return IndexedSeq(json).map(fromJSDefault).toList();\n }\n if (isPlainObj(json)) {\n return KeyedSeq(json).map(fromJSDefault).toMap();\n }\n return json;\n }\n\n function isPlainObj(value) {\n return value && (value.constructor === Object || value.constructor === undefined);\n }\n\n /**\n * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n *\n * NaN is considered the same as NaN, however -0 and 0 are considered the same\n * value, which is different from the algorithm described by\n * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n *\n * This is extended further to allow Objects to describe the values they\n * represent, by way of `valueOf` or `equals` (and `hashCode`).\n *\n * Note: because of this extension, the key equality of Immutable.Map and the\n * value equality of Immutable.Set will differ from ES6 Map and Set.\n *\n * ### Defining custom values\n *\n * The easiest way to describe the value an object represents is by implementing\n * `valueOf`. For example, `Date` represents a value by returning a unix\n * timestamp for `valueOf`:\n *\n * var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n * var date2 = new Date(1234567890000);\n * date1.valueOf(); // 1234567890000\n * assert( date1 !== date2 );\n * assert( Immutable.is( date1, date2 ) );\n *\n * Note: overriding `valueOf` may have other implications if you use this object\n * where JavaScript expects a primitive, such as implicit string coercion.\n *\n * For more complex types, especially collections, implementing `valueOf` may\n * not be performant. An alternative is to implement `equals` and `hashCode`.\n *\n * `equals` takes another object, presumably of similar type, and returns true\n * if the it is equal. Equality is symmetrical, so the same result should be\n * returned if this and the argument are flipped.\n *\n * assert( a.equals(b) === b.equals(a) );\n *\n * `hashCode` returns a 32bit integer number representing the object which will\n * be used to determine how to store the value object in a Map or Set. You must\n * provide both or neither methods, one must not exist without the other.\n *\n * Also, an important relationship between these methods must be upheld: if two\n * values are equal, they *must* return the same hashCode. If the values are not\n * equal, they might have the same hashCode; this is called a hash collision,\n * and while undesirable for performance reasons, it is acceptable.\n *\n * if (a.equals(b)) {\n * assert( a.hashCode() === b.hashCode() );\n * }\n *\n * All Immutable collections implement `equals` and `hashCode`.\n *\n */\n function is(valueA, valueB) {\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n if (typeof valueA.valueOf === 'function' &&\n typeof valueB.valueOf === 'function') {\n valueA = valueA.valueOf();\n valueB = valueB.valueOf();\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n }\n if (typeof valueA.equals === 'function' &&\n typeof valueB.equals === 'function' &&\n valueA.equals(valueB)) {\n return true;\n }\n return false;\n }\n\n function deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n if (\n !isIterable(b) ||\n a.size !== undefined && b.size !== undefined && a.size !== b.size ||\n a.__hash !== undefined && b.__hash !== undefined && a.__hash !== b.__hash ||\n isKeyed(a) !== isKeyed(b) ||\n isIndexed(a) !== isIndexed(b) ||\n isOrdered(a) !== isOrdered(b)\n ) {\n return false;\n }\n\n if (a.size === 0 && b.size === 0) {\n return true;\n }\n\n var notAssociative = !isAssociative(a);\n\n if (isOrdered(a)) {\n var entries = a.entries();\n return b.every(function(v, k) {\n var entry = entries.next().value;\n return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n }) && entries.next().done;\n }\n\n var flipped = false;\n\n if (a.size === undefined) {\n if (b.size === undefined) {\n if (typeof a.cacheResult === 'function') {\n a.cacheResult();\n }\n } else {\n flipped = true;\n var _ = a;\n a = b;\n b = _;\n }\n }\n\n var allEqual = true;\n var bSize = b.__iterate(function(v, k) {\n if (notAssociative ? !a.has(v) :\n flipped ? !is(v, a.get(k, NOT_SET)) : !is(a.get(k, NOT_SET), v)) {\n allEqual = false;\n return false;\n }\n });\n\n return allEqual && a.size === bSize;\n }\n\n createClass(Repeat, IndexedSeq);\n\n function Repeat(value, times) {\n if (!(this instanceof Repeat)) {\n return new Repeat(value, times);\n }\n this._value = value;\n this.size = times === undefined ? Infinity : Math.max(0, times);\n if (this.size === 0) {\n if (EMPTY_REPEAT) {\n return EMPTY_REPEAT;\n }\n EMPTY_REPEAT = this;\n }\n }\n\n Repeat.prototype.toString = function() {\n if (this.size === 0) {\n return 'Repeat []';\n }\n return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n };\n\n Repeat.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._value : notSetValue;\n };\n\n Repeat.prototype.includes = function(searchValue) {\n return is(this._value, searchValue);\n };\n\n Repeat.prototype.slice = function(begin, end) {\n var size = this.size;\n return wholeSlice(begin, end, size) ? this :\n new Repeat(this._value, resolveEnd(end, size) - resolveBegin(begin, size));\n };\n\n Repeat.prototype.reverse = function() {\n return this;\n };\n\n Repeat.prototype.indexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return 0;\n }\n return -1;\n };\n\n Repeat.prototype.lastIndexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return this.size;\n }\n return -1;\n };\n\n Repeat.prototype.__iterate = function(fn, reverse) {\n for (var ii = 0; ii < this.size; ii++) {\n if (fn(this._value, ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n Repeat.prototype.__iterator = function(type, reverse) {var this$0 = this;\n var ii = 0;\n return new Iterator(function() \n {return ii < this$0.size ? iteratorValue(type, ii++, this$0._value) : iteratorDone()}\n );\n };\n\n Repeat.prototype.equals = function(other) {\n return other instanceof Repeat ?\n is(this._value, other._value) :\n deepEqual(other);\n };\n\n\n var EMPTY_REPEAT;\n\n function invariant(condition, error) {\n if (!condition) throw new Error(error);\n }\n\n createClass(Range, IndexedSeq);\n\n function Range(start, end, step) {\n if (!(this instanceof Range)) {\n return new Range(start, end, step);\n }\n invariant(step !== 0, 'Cannot step a Range by 0');\n start = start || 0;\n if (end === undefined) {\n end = Infinity;\n }\n step = step === undefined ? 1 : Math.abs(step);\n if (end < start) {\n step = -step;\n }\n this._start = start;\n this._end = end;\n this._step = step;\n this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n if (this.size === 0) {\n if (EMPTY_RANGE) {\n return EMPTY_RANGE;\n }\n EMPTY_RANGE = this;\n }\n }\n\n Range.prototype.toString = function() {\n if (this.size === 0) {\n return 'Range []';\n }\n return 'Range [ ' +\n this._start + '...' + this._end +\n (this._step !== 1 ? ' by ' + this._step : '') +\n ' ]';\n };\n\n Range.prototype.get = function(index, notSetValue) {\n return this.has(index) ?\n this._start + wrapIndex(this, index) * this._step :\n notSetValue;\n };\n\n Range.prototype.includes = function(searchValue) {\n var possibleIndex = (searchValue - this._start) / this._step;\n return possibleIndex >= 0 &&\n possibleIndex < this.size &&\n possibleIndex === Math.floor(possibleIndex);\n };\n\n Range.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n begin = resolveBegin(begin, this.size);\n end = resolveEnd(end, this.size);\n if (end <= begin) {\n return new Range(0, 0);\n }\n return new Range(this.get(begin, this._end), this.get(end, this._end), this._step);\n };\n\n Range.prototype.indexOf = function(searchValue) {\n var offsetValue = searchValue - this._start;\n if (offsetValue % this._step === 0) {\n var index = offsetValue / this._step;\n if (index >= 0 && index < this.size) {\n return index\n }\n }\n return -1;\n };\n\n Range.prototype.lastIndexOf = function(searchValue) {\n return this.indexOf(searchValue);\n };\n\n Range.prototype.__iterate = function(fn, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(value, ii, this) === false) {\n return ii + 1;\n }\n value += reverse ? -step : step;\n }\n return ii;\n };\n\n Range.prototype.__iterator = function(type, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n var ii = 0;\n return new Iterator(function() {\n var v = value;\n value += reverse ? -step : step;\n return ii > maxIndex ? iteratorDone() : iteratorValue(type, ii++, v);\n });\n };\n\n Range.prototype.equals = function(other) {\n return other instanceof Range ?\n this._start === other._start &&\n this._end === other._end &&\n this._step === other._step :\n deepEqual(this, other);\n };\n\n\n var EMPTY_RANGE;\n\n createClass(Collection, Iterable);\n function Collection() {\n throw TypeError('Abstract');\n }\n\n\n createClass(KeyedCollection, Collection);function KeyedCollection() {}\n\n createClass(IndexedCollection, Collection);function IndexedCollection() {}\n\n createClass(SetCollection, Collection);function SetCollection() {}\n\n\n Collection.Keyed = KeyedCollection;\n Collection.Indexed = IndexedCollection;\n Collection.Set = SetCollection;\n\n var imul =\n typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2 ?\n Math.imul :\n function imul(a, b) {\n a = a | 0; // int\n b = b | 0; // int\n var c = a & 0xffff;\n var d = b & 0xffff;\n // Shift by 0 fixes the sign on the high part.\n return (c * d) + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0) | 0; // int\n };\n\n // v8 has an optimization for storing 31-bit signed numbers.\n // Values which have either 00 or 11 as the high order bits qualify.\n // This function drops the highest order bit in a signed number, maintaining\n // the sign bit.\n function smi(i32) {\n return ((i32 >>> 1) & 0x40000000) | (i32 & 0xBFFFFFFF);\n }\n\n function hash(o) {\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n if (typeof o.valueOf === 'function') {\n o = o.valueOf();\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n }\n if (o === true) {\n return 1;\n }\n var type = typeof o;\n if (type === 'number') {\n if (o !== o || o === Infinity) {\n return 0;\n }\n var h = o | 0;\n if (h !== o) {\n h ^= o * 0xFFFFFFFF;\n }\n while (o > 0xFFFFFFFF) {\n o /= 0xFFFFFFFF;\n h ^= o;\n }\n return smi(h);\n }\n if (type === 'string') {\n return o.length > STRING_HASH_CACHE_MIN_STRLEN ? cachedHashString(o) : hashString(o);\n }\n if (typeof o.hashCode === 'function') {\n return o.hashCode();\n }\n if (type === 'object') {\n return hashJSObj(o);\n }\n if (typeof o.toString === 'function') {\n return hashString(o.toString());\n }\n throw new Error('Value type ' + type + ' cannot be hashed.');\n }\n\n function cachedHashString(string) {\n var hash = stringHashCache[string];\n if (hash === undefined) {\n hash = hashString(string);\n if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n STRING_HASH_CACHE_SIZE = 0;\n stringHashCache = {};\n }\n STRING_HASH_CACHE_SIZE++;\n stringHashCache[string] = hash;\n }\n return hash;\n }\n\n // http://jsperf.com/hashing-strings\n function hashString(string) {\n // This is the hash from JVM\n // The hash code for a string is computed as\n // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n // where s[i] is the ith character of the string and n is the length of\n // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n // (exclusive) by dropping high bits.\n var hash = 0;\n for (var ii = 0; ii < string.length; ii++) {\n hash = 31 * hash + string.charCodeAt(ii) | 0;\n }\n return smi(hash);\n }\n\n function hashJSObj(obj) {\n var hash;\n if (usingWeakMap) {\n hash = weakMap.get(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = obj[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n if (!canDefineProperty) {\n hash = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n hash = getIENodeHash(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = ++objHashUID;\n if (objHashUID & 0x40000000) {\n objHashUID = 0;\n }\n\n if (usingWeakMap) {\n weakMap.set(obj, hash);\n } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n throw new Error('Non-extensible objects are not allowed as keys.');\n } else if (canDefineProperty) {\n Object.defineProperty(obj, UID_HASH_KEY, {\n 'enumerable': false,\n 'configurable': false,\n 'writable': false,\n 'value': hash\n });\n } else if (obj.propertyIsEnumerable !== undefined &&\n obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable) {\n // Since we can't define a non-enumerable property on the object\n // we'll hijack one of the less-used non-enumerable properties to\n // save our hash on it. Since this is a function it will not show up in\n // `JSON.stringify` which is what we want.\n obj.propertyIsEnumerable = function() {\n return this.constructor.prototype.propertyIsEnumerable.apply(this, arguments);\n };\n obj.propertyIsEnumerable[UID_HASH_KEY] = hash;\n } else if (obj.nodeType !== undefined) {\n // At this point we couldn't get the IE `uniqueID` to use as a hash\n // and we couldn't use a non-enumerable property to exploit the\n // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n // itself.\n obj[UID_HASH_KEY] = hash;\n } else {\n throw new Error('Unable to set a non-enumerable property on object.');\n }\n\n return hash;\n }\n\n // Get references to ES5 object methods.\n var isExtensible = Object.isExtensible;\n\n // True if Object.defineProperty works as expected. IE8 fails this test.\n var canDefineProperty = (function() {\n try {\n Object.defineProperty({}, '@', {});\n return true;\n } catch (e) {\n return false;\n }\n }());\n\n // IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n // and avoid memory leaks from the IE cloneNode bug.\n function getIENodeHash(node) {\n if (node && node.nodeType > 0) {\n switch (node.nodeType) {\n case 1: // Element\n return node.uniqueID;\n case 9: // Document\n return node.documentElement && node.documentElement.uniqueID;\n }\n }\n }\n\n // If possible, use a WeakMap.\n var usingWeakMap = typeof WeakMap === 'function';\n var weakMap;\n if (usingWeakMap) {\n weakMap = new WeakMap();\n }\n\n var objHashUID = 0;\n\n var UID_HASH_KEY = '__immutablehash__';\n if (typeof Symbol === 'function') {\n UID_HASH_KEY = Symbol(UID_HASH_KEY);\n }\n\n var STRING_HASH_CACHE_MIN_STRLEN = 16;\n var STRING_HASH_CACHE_MAX_SIZE = 255;\n var STRING_HASH_CACHE_SIZE = 0;\n var stringHashCache = {};\n\n function assertNotInfinite(size) {\n invariant(\n size !== Infinity,\n 'Cannot perform this action with an infinite size.'\n );\n }\n\n createClass(Map, KeyedCollection);\n\n // @pragma Construction\n\n function Map(value) {\n return value === null || value === undefined ? emptyMap() :\n isMap(value) && !isOrdered(value) ? value :\n emptyMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n Map.of = function() {var keyValues = SLICE$0.call(arguments, 0);\n return emptyMap().withMutations(function(map ) {\n for (var i = 0; i < keyValues.length; i += 2) {\n if (i + 1 >= keyValues.length) {\n throw new Error('Missing value for key: ' + keyValues[i]);\n }\n map.set(keyValues[i], keyValues[i + 1]);\n }\n });\n };\n\n Map.prototype.toString = function() {\n return this.__toString('Map {', '}');\n };\n\n // @pragma Access\n\n Map.prototype.get = function(k, notSetValue) {\n return this._root ?\n this._root.get(0, undefined, k, notSetValue) :\n notSetValue;\n };\n\n // @pragma Modification\n\n Map.prototype.set = function(k, v) {\n return updateMap(this, k, v);\n };\n\n Map.prototype.setIn = function(keyPath, v) {\n return this.updateIn(keyPath, NOT_SET, function() {return v});\n };\n\n Map.prototype.remove = function(k) {\n return updateMap(this, k, NOT_SET);\n };\n\n Map.prototype.deleteIn = function(keyPath) {\n return this.updateIn(keyPath, function() {return NOT_SET});\n };\n\n Map.prototype.update = function(k, notSetValue, updater) {\n return arguments.length === 1 ?\n k(this) :\n this.updateIn([k], notSetValue, updater);\n };\n\n Map.prototype.updateIn = function(keyPath, notSetValue, updater) {\n if (!updater) {\n updater = notSetValue;\n notSetValue = undefined;\n }\n var updatedValue = updateInDeepMap(\n this,\n forceIterator(keyPath),\n notSetValue,\n updater\n );\n return updatedValue === NOT_SET ? undefined : updatedValue;\n };\n\n Map.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._root = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyMap();\n };\n\n // @pragma Composition\n\n Map.prototype.merge = function(/*...iters*/) {\n return mergeIntoMapWith(this, undefined, arguments);\n };\n\n Map.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, merger, iters);\n };\n\n Map.prototype.mergeIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.merge === 'function' ?\n m.merge.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoMapWith(this, deepMerger, arguments);\n };\n\n Map.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, deepMergerWith(merger), iters);\n };\n\n Map.prototype.mergeDeepIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.mergeDeep === 'function' ?\n m.mergeDeep.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.sort = function(comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator));\n };\n\n Map.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator, mapper));\n };\n\n // @pragma Mutability\n\n Map.prototype.withMutations = function(fn) {\n var mutable = this.asMutable();\n fn(mutable);\n return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n };\n\n Map.prototype.asMutable = function() {\n return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n };\n\n Map.prototype.asImmutable = function() {\n return this.__ensureOwner();\n };\n\n Map.prototype.wasAltered = function() {\n return this.__altered;\n };\n\n Map.prototype.__iterator = function(type, reverse) {\n return new MapIterator(this, type, reverse);\n };\n\n Map.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n this._root && this._root.iterate(function(entry ) {\n iterations++;\n return fn(entry[1], entry[0], this$0);\n }, reverse);\n return iterations;\n };\n\n Map.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeMap(this.size, this._root, ownerID, this.__hash);\n };\n\n\n function isMap(maybeMap) {\n return !!(maybeMap && maybeMap[IS_MAP_SENTINEL]);\n }\n\n Map.isMap = isMap;\n\n var IS_MAP_SENTINEL = '@@__IMMUTABLE_MAP__@@';\n\n var MapPrototype = Map.prototype;\n MapPrototype[IS_MAP_SENTINEL] = true;\n MapPrototype[DELETE] = MapPrototype.remove;\n MapPrototype.removeIn = MapPrototype.deleteIn;\n\n\n // #pragma Trie Nodes\n\n\n\n function ArrayMapNode(ownerID, entries) {\n this.ownerID = ownerID;\n this.entries = entries;\n }\n\n ArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n ArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && entries.length === 1) {\n return; // undefined\n }\n\n if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n return createNodes(ownerID, entries, key, value);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new ArrayMapNode(ownerID, newEntries);\n };\n\n\n\n\n function BitmapIndexedNode(ownerID, bitmap, nodes) {\n this.ownerID = ownerID;\n this.bitmap = bitmap;\n this.nodes = nodes;\n }\n\n BitmapIndexedNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var bit = (1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK));\n var bitmap = this.bitmap;\n return (bitmap & bit) === 0 ? notSetValue :\n this.nodes[popCount(bitmap & (bit - 1))].get(shift + SHIFT, keyHash, key, notSetValue);\n };\n\n BitmapIndexedNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var bit = 1 << keyHashFrag;\n var bitmap = this.bitmap;\n var exists = (bitmap & bit) !== 0;\n\n if (!exists && value === NOT_SET) {\n return this;\n }\n\n var idx = popCount(bitmap & (bit - 1));\n var nodes = this.nodes;\n var node = exists ? nodes[idx] : undefined;\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n\n if (newNode === node) {\n return this;\n }\n\n if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n }\n\n if (exists && !newNode && nodes.length === 2 && isLeafNode(nodes[idx ^ 1])) {\n return nodes[idx ^ 1];\n }\n\n if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n return newNode;\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newBitmap = exists ? newNode ? bitmap : bitmap ^ bit : bitmap | bit;\n var newNodes = exists ? newNode ?\n setIn(nodes, idx, newNode, isEditable) :\n spliceOut(nodes, idx, isEditable) :\n spliceIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.bitmap = newBitmap;\n this.nodes = newNodes;\n return this;\n }\n\n return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n };\n\n\n\n\n function HashArrayMapNode(ownerID, count, nodes) {\n this.ownerID = ownerID;\n this.count = count;\n this.nodes = nodes;\n }\n\n HashArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var node = this.nodes[idx];\n return node ? node.get(shift + SHIFT, keyHash, key, notSetValue) : notSetValue;\n };\n\n HashArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var removed = value === NOT_SET;\n var nodes = this.nodes;\n var node = nodes[idx];\n\n if (removed && !node) {\n return this;\n }\n\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n if (newNode === node) {\n return this;\n }\n\n var newCount = this.count;\n if (!node) {\n newCount++;\n } else if (!newNode) {\n newCount--;\n if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n return packNodes(ownerID, nodes, newCount, idx);\n }\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newNodes = setIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.count = newCount;\n this.nodes = newNodes;\n return this;\n }\n\n return new HashArrayMapNode(ownerID, newCount, newNodes);\n };\n\n\n\n\n function HashCollisionNode(ownerID, keyHash, entries) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entries = entries;\n }\n\n HashCollisionNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n HashCollisionNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n\n var removed = value === NOT_SET;\n\n if (keyHash !== this.keyHash) {\n if (removed) {\n return this;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n }\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && len === 2) {\n return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n };\n\n\n\n\n function ValueNode(ownerID, keyHash, entry) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entry = entry;\n }\n\n ValueNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n };\n\n ValueNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n var keyMatch = is(key, this.entry[0]);\n if (keyMatch ? value === this.entry[1] : removed) {\n return this;\n }\n\n SetRef(didAlter);\n\n if (removed) {\n SetRef(didChangeSize);\n return; // undefined\n }\n\n if (keyMatch) {\n if (ownerID && ownerID === this.ownerID) {\n this.entry[1] = value;\n return this;\n }\n return new ValueNode(ownerID, this.keyHash, [key, value]);\n }\n\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n };\n\n\n\n // #pragma Iterators\n\n ArrayMapNode.prototype.iterate =\n HashCollisionNode.prototype.iterate = function (fn, reverse) {\n var entries = this.entries;\n for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n return false;\n }\n }\n }\n\n BitmapIndexedNode.prototype.iterate =\n HashArrayMapNode.prototype.iterate = function (fn, reverse) {\n var nodes = this.nodes;\n for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n var node = nodes[reverse ? maxIndex - ii : ii];\n if (node && node.iterate(fn, reverse) === false) {\n return false;\n }\n }\n }\n\n ValueNode.prototype.iterate = function (fn, reverse) {\n return fn(this.entry);\n }\n\n createClass(MapIterator, Iterator);\n\n function MapIterator(map, type, reverse) {\n this._type = type;\n this._reverse = reverse;\n this._stack = map._root && mapIteratorFrame(map._root);\n }\n\n MapIterator.prototype.next = function() {\n var type = this._type;\n var stack = this._stack;\n while (stack) {\n var node = stack.node;\n var index = stack.index++;\n var maxIndex;\n if (node.entry) {\n if (index === 0) {\n return mapIteratorValue(type, node.entry);\n }\n } else if (node.entries) {\n maxIndex = node.entries.length - 1;\n if (index <= maxIndex) {\n return mapIteratorValue(type, node.entries[this._reverse ? maxIndex - index : index]);\n }\n } else {\n maxIndex = node.nodes.length - 1;\n if (index <= maxIndex) {\n var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n if (subNode) {\n if (subNode.entry) {\n return mapIteratorValue(type, subNode.entry);\n }\n stack = this._stack = mapIteratorFrame(subNode, stack);\n }\n continue;\n }\n }\n stack = this._stack = this._stack.__prev;\n }\n return iteratorDone();\n };\n\n\n function mapIteratorValue(type, entry) {\n return iteratorValue(type, entry[0], entry[1]);\n }\n\n function mapIteratorFrame(node, prev) {\n return {\n node: node,\n index: 0,\n __prev: prev\n };\n }\n\n function makeMap(size, root, ownerID, hash) {\n var map = Object.create(MapPrototype);\n map.size = size;\n map._root = root;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_MAP;\n function emptyMap() {\n return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n }\n\n function updateMap(map, k, v) {\n var newRoot;\n var newSize;\n if (!map._root) {\n if (v === NOT_SET) {\n return map;\n }\n newSize = 1;\n newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n } else {\n var didChangeSize = MakeRef(CHANGE_LENGTH);\n var didAlter = MakeRef(DID_ALTER);\n newRoot = updateNode(map._root, map.__ownerID, 0, undefined, k, v, didChangeSize, didAlter);\n if (!didAlter.value) {\n return map;\n }\n newSize = map.size + (didChangeSize.value ? v === NOT_SET ? -1 : 1 : 0);\n }\n if (map.__ownerID) {\n map.size = newSize;\n map._root = newRoot;\n map.__hash = undefined;\n map.__altered = true;\n return map;\n }\n return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n }\n\n function updateNode(node, ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (!node) {\n if (value === NOT_SET) {\n return node;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return new ValueNode(ownerID, keyHash, [key, value]);\n }\n return node.update(ownerID, shift, keyHash, key, value, didChangeSize, didAlter);\n }\n\n function isLeafNode(node) {\n return node.constructor === ValueNode || node.constructor === HashCollisionNode;\n }\n\n function mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n if (node.keyHash === keyHash) {\n return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n }\n\n var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n var newNode;\n var nodes = idx1 === idx2 ?\n [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)] :\n ((newNode = new ValueNode(ownerID, keyHash, entry)), idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n }\n\n function createNodes(ownerID, entries, key, value) {\n if (!ownerID) {\n ownerID = new OwnerID();\n }\n var node = new ValueNode(ownerID, hash(key), [key, value]);\n for (var ii = 0; ii < entries.length; ii++) {\n var entry = entries[ii];\n node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n }\n return node;\n }\n\n function packNodes(ownerID, nodes, count, excluding) {\n var bitmap = 0;\n var packedII = 0;\n var packedNodes = new Array(count);\n for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n var node = nodes[ii];\n if (node !== undefined && ii !== excluding) {\n bitmap |= bit;\n packedNodes[packedII++] = node;\n }\n }\n return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n }\n\n function expandNodes(ownerID, nodes, bitmap, including, node) {\n var count = 0;\n var expandedNodes = new Array(SIZE);\n for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n }\n expandedNodes[including] = node;\n return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n }\n\n function mergeIntoMapWith(map, merger, iterables) {\n var iters = [];\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = KeyedIterable(value);\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n return mergeIntoCollectionWith(map, merger, iters);\n }\n\n function deepMerger(existing, value, key) {\n return existing && existing.mergeDeep && isIterable(value) ?\n existing.mergeDeep(value) :\n is(existing, value) ? existing : value;\n }\n\n function deepMergerWith(merger) {\n return function(existing, value, key) {\n if (existing && existing.mergeDeepWith && isIterable(value)) {\n return existing.mergeDeepWith(merger, value);\n }\n var nextValue = merger(existing, value, key);\n return is(existing, nextValue) ? existing : nextValue;\n };\n }\n\n function mergeIntoCollectionWith(collection, merger, iters) {\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return collection;\n }\n if (collection.size === 0 && !collection.__ownerID && iters.length === 1) {\n return collection.constructor(iters[0]);\n }\n return collection.withMutations(function(collection ) {\n var mergeIntoMap = merger ?\n function(value, key) {\n collection.update(key, NOT_SET, function(existing )\n {return existing === NOT_SET ? value : merger(existing, value, key)}\n );\n } :\n function(value, key) {\n collection.set(key, value);\n }\n for (var ii = 0; ii < iters.length; ii++) {\n iters[ii].forEach(mergeIntoMap);\n }\n });\n }\n\n function updateInDeepMap(existing, keyPathIter, notSetValue, updater) {\n var isNotSet = existing === NOT_SET;\n var step = keyPathIter.next();\n if (step.done) {\n var existingValue = isNotSet ? notSetValue : existing;\n var newValue = updater(existingValue);\n return newValue === existingValue ? existing : newValue;\n }\n invariant(\n isNotSet || (existing && existing.set),\n 'invalid keyPath'\n );\n var key = step.value;\n var nextExisting = isNotSet ? NOT_SET : existing.get(key, NOT_SET);\n var nextUpdated = updateInDeepMap(\n nextExisting,\n keyPathIter,\n notSetValue,\n updater\n );\n return nextUpdated === nextExisting ? existing :\n nextUpdated === NOT_SET ? existing.remove(key) :\n (isNotSet ? emptyMap() : existing).set(key, nextUpdated);\n }\n\n function popCount(x) {\n x = x - ((x >> 1) & 0x55555555);\n x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n x = (x + (x >> 4)) & 0x0f0f0f0f;\n x = x + (x >> 8);\n x = x + (x >> 16);\n return x & 0x7f;\n }\n\n function setIn(array, idx, val, canEdit) {\n var newArray = canEdit ? array : arrCopy(array);\n newArray[idx] = val;\n return newArray;\n }\n\n function spliceIn(array, idx, val, canEdit) {\n var newLen = array.length + 1;\n if (canEdit && idx + 1 === newLen) {\n array[idx] = val;\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n newArray[ii] = val;\n after = -1;\n } else {\n newArray[ii] = array[ii + after];\n }\n }\n return newArray;\n }\n\n function spliceOut(array, idx, canEdit) {\n var newLen = array.length - 1;\n if (canEdit && idx === newLen) {\n array.pop();\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n after = 1;\n }\n newArray[ii] = array[ii + after];\n }\n return newArray;\n }\n\n var MAX_ARRAY_MAP_SIZE = SIZE / 4;\n var MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\n var MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\n createClass(List, IndexedCollection);\n\n // @pragma Construction\n\n function List(value) {\n var empty = emptyList();\n if (value === null || value === undefined) {\n return empty;\n }\n if (isList(value)) {\n return value;\n }\n var iter = IndexedIterable(value);\n var size = iter.size;\n if (size === 0) {\n return empty;\n }\n assertNotInfinite(size);\n if (size > 0 && size < SIZE) {\n return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n }\n return empty.withMutations(function(list ) {\n list.setSize(size);\n iter.forEach(function(v, i) {return list.set(i, v)});\n });\n }\n\n List.of = function(/*...values*/) {\n return this(arguments);\n };\n\n List.prototype.toString = function() {\n return this.__toString('List [', ']');\n };\n\n // @pragma Access\n\n List.prototype.get = function(index, notSetValue) {\n index = wrapIndex(this, index);\n if (index >= 0 && index < this.size) {\n index += this._origin;\n var node = listNodeFor(this, index);\n return node && node.array[index & MASK];\n }\n return notSetValue;\n };\n\n // @pragma Modification\n\n List.prototype.set = function(index, value) {\n return updateList(this, index, value);\n };\n\n List.prototype.remove = function(index) {\n return !this.has(index) ? this :\n index === 0 ? this.shift() :\n index === this.size - 1 ? this.pop() :\n this.splice(index, 1);\n };\n\n List.prototype.insert = function(index, value) {\n return this.splice(index, 0, value);\n };\n\n List.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = this._origin = this._capacity = 0;\n this._level = SHIFT;\n this._root = this._tail = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyList();\n };\n\n List.prototype.push = function(/*...values*/) {\n var values = arguments;\n var oldSize = this.size;\n return this.withMutations(function(list ) {\n setListBounds(list, 0, oldSize + values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(oldSize + ii, values[ii]);\n }\n });\n };\n\n List.prototype.pop = function() {\n return setListBounds(this, 0, -1);\n };\n\n List.prototype.unshift = function(/*...values*/) {\n var values = arguments;\n return this.withMutations(function(list ) {\n setListBounds(list, -values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(ii, values[ii]);\n }\n });\n };\n\n List.prototype.shift = function() {\n return setListBounds(this, 1);\n };\n\n // @pragma Composition\n\n List.prototype.merge = function(/*...iters*/) {\n return mergeIntoListWith(this, undefined, arguments);\n };\n\n List.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, merger, iters);\n };\n\n List.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoListWith(this, deepMerger, arguments);\n };\n\n List.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, deepMergerWith(merger), iters);\n };\n\n List.prototype.setSize = function(size) {\n return setListBounds(this, 0, size);\n };\n\n // @pragma Iteration\n\n List.prototype.slice = function(begin, end) {\n var size = this.size;\n if (wholeSlice(begin, end, size)) {\n return this;\n }\n return setListBounds(\n this,\n resolveBegin(begin, size),\n resolveEnd(end, size)\n );\n };\n\n List.prototype.__iterator = function(type, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n return new Iterator(function() {\n var value = values();\n return value === DONE ?\n iteratorDone() :\n iteratorValue(type, index++, value);\n });\n };\n\n List.prototype.__iterate = function(fn, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n var value;\n while ((value = values()) !== DONE) {\n if (fn(value, index++, this) === false) {\n break;\n }\n }\n return index;\n };\n\n List.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n return this;\n }\n return makeList(this._origin, this._capacity, this._level, this._root, this._tail, ownerID, this.__hash);\n };\n\n\n function isList(maybeList) {\n return !!(maybeList && maybeList[IS_LIST_SENTINEL]);\n }\n\n List.isList = isList;\n\n var IS_LIST_SENTINEL = '@@__IMMUTABLE_LIST__@@';\n\n var ListPrototype = List.prototype;\n ListPrototype[IS_LIST_SENTINEL] = true;\n ListPrototype[DELETE] = ListPrototype.remove;\n ListPrototype.setIn = MapPrototype.setIn;\n ListPrototype.deleteIn =\n ListPrototype.removeIn = MapPrototype.removeIn;\n ListPrototype.update = MapPrototype.update;\n ListPrototype.updateIn = MapPrototype.updateIn;\n ListPrototype.mergeIn = MapPrototype.mergeIn;\n ListPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n ListPrototype.withMutations = MapPrototype.withMutations;\n ListPrototype.asMutable = MapPrototype.asMutable;\n ListPrototype.asImmutable = MapPrototype.asImmutable;\n ListPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n\n function VNode(array, ownerID) {\n this.array = array;\n this.ownerID = ownerID;\n }\n\n // TODO: seems like these methods are very similar\n\n VNode.prototype.removeBefore = function(ownerID, level, index) {\n if (index === level ? 1 << level : 0 || this.array.length === 0) {\n return this;\n }\n var originIndex = (index >>> level) & MASK;\n if (originIndex >= this.array.length) {\n return new VNode([], ownerID);\n }\n var removingFirst = originIndex === 0;\n var newChild;\n if (level > 0) {\n var oldChild = this.array[originIndex];\n newChild = oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n if (newChild === oldChild && removingFirst) {\n return this;\n }\n }\n if (removingFirst && !newChild) {\n return this;\n }\n var editable = editableVNode(this, ownerID);\n if (!removingFirst) {\n for (var ii = 0; ii < originIndex; ii++) {\n editable.array[ii] = undefined;\n }\n }\n if (newChild) {\n editable.array[originIndex] = newChild;\n }\n return editable;\n };\n\n VNode.prototype.removeAfter = function(ownerID, level, index) {\n if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n return this;\n }\n var sizeIndex = ((index - 1) >>> level) & MASK;\n if (sizeIndex >= this.array.length) {\n return this;\n }\n\n var newChild;\n if (level > 0) {\n var oldChild = this.array[sizeIndex];\n newChild = oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n return this;\n }\n }\n\n var editable = editableVNode(this, ownerID);\n editable.array.splice(sizeIndex + 1);\n if (newChild) {\n editable.array[sizeIndex] = newChild;\n }\n return editable;\n };\n\n\n\n var DONE = {};\n\n function iterateList(list, reverse) {\n var left = list._origin;\n var right = list._capacity;\n var tailPos = getTailOffset(right);\n var tail = list._tail;\n\n return iterateNodeOrLeaf(list._root, list._level, 0);\n\n function iterateNodeOrLeaf(node, level, offset) {\n return level === 0 ?\n iterateLeaf(node, offset) :\n iterateNode(node, level, offset);\n }\n\n function iterateLeaf(node, offset) {\n var array = offset === tailPos ? tail && tail.array : node && node.array;\n var from = offset > left ? 0 : left - offset;\n var to = right - offset;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n return array && array[idx];\n };\n }\n\n function iterateNode(node, level, offset) {\n var values;\n var array = node && node.array;\n var from = offset > left ? 0 : (left - offset) >> level;\n var to = ((right - offset) >> level) + 1;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n do {\n if (values) {\n var value = values();\n if (value !== DONE) {\n return value;\n }\n values = null;\n }\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n values = iterateNodeOrLeaf(\n array && array[idx], level - SHIFT, offset + (idx << level)\n );\n } while (true);\n };\n }\n }\n\n function makeList(origin, capacity, level, root, tail, ownerID, hash) {\n var list = Object.create(ListPrototype);\n list.size = capacity - origin;\n list._origin = origin;\n list._capacity = capacity;\n list._level = level;\n list._root = root;\n list._tail = tail;\n list.__ownerID = ownerID;\n list.__hash = hash;\n list.__altered = false;\n return list;\n }\n\n var EMPTY_LIST;\n function emptyList() {\n return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n }\n\n function updateList(list, index, value) {\n index = wrapIndex(list, index);\n\n if (index !== index) {\n return list;\n }\n\n if (index >= list.size || index < 0) {\n return list.withMutations(function(list ) {\n index < 0 ?\n setListBounds(list, index).set(0, value) :\n setListBounds(list, 0, index + 1).set(index, value)\n });\n }\n\n index += list._origin;\n\n var newTail = list._tail;\n var newRoot = list._root;\n var didAlter = MakeRef(DID_ALTER);\n if (index >= getTailOffset(list._capacity)) {\n newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n } else {\n newRoot = updateVNode(newRoot, list.__ownerID, list._level, index, value, didAlter);\n }\n\n if (!didAlter.value) {\n return list;\n }\n\n if (list.__ownerID) {\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n }\n\n function updateVNode(node, ownerID, level, index, value, didAlter) {\n var idx = (index >>> level) & MASK;\n var nodeHas = node && idx < node.array.length;\n if (!nodeHas && value === undefined) {\n return node;\n }\n\n var newNode;\n\n if (level > 0) {\n var lowerNode = node && node.array[idx];\n var newLowerNode = updateVNode(lowerNode, ownerID, level - SHIFT, index, value, didAlter);\n if (newLowerNode === lowerNode) {\n return node;\n }\n newNode = editableVNode(node, ownerID);\n newNode.array[idx] = newLowerNode;\n return newNode;\n }\n\n if (nodeHas && node.array[idx] === value) {\n return node;\n }\n\n SetRef(didAlter);\n\n newNode = editableVNode(node, ownerID);\n if (value === undefined && idx === newNode.array.length - 1) {\n newNode.array.pop();\n } else {\n newNode.array[idx] = value;\n }\n return newNode;\n }\n\n function editableVNode(node, ownerID) {\n if (ownerID && node && ownerID === node.ownerID) {\n return node;\n }\n return new VNode(node ? node.array.slice() : [], ownerID);\n }\n\n function listNodeFor(list, rawIndex) {\n if (rawIndex >= getTailOffset(list._capacity)) {\n return list._tail;\n }\n if (rawIndex < 1 << (list._level + SHIFT)) {\n var node = list._root;\n var level = list._level;\n while (node && level > 0) {\n node = node.array[(rawIndex >>> level) & MASK];\n level -= SHIFT;\n }\n return node;\n }\n }\n\n function setListBounds(list, begin, end) {\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n end = end | 0;\n }\n var owner = list.__ownerID || new OwnerID();\n var oldOrigin = list._origin;\n var oldCapacity = list._capacity;\n var newOrigin = oldOrigin + begin;\n var newCapacity = end === undefined ? oldCapacity : end < 0 ? oldCapacity + end : oldOrigin + end;\n if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n return list;\n }\n\n // If it's going to end after it starts, it's empty.\n if (newOrigin >= newCapacity) {\n return list.clear();\n }\n\n var newLevel = list._level;\n var newRoot = list._root;\n\n // New origin might need creating a higher root.\n var offsetShift = 0;\n while (newOrigin + offsetShift < 0) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [undefined, newRoot] : [], owner);\n newLevel += SHIFT;\n offsetShift += 1 << newLevel;\n }\n if (offsetShift) {\n newOrigin += offsetShift;\n oldOrigin += offsetShift;\n newCapacity += offsetShift;\n oldCapacity += offsetShift;\n }\n\n var oldTailOffset = getTailOffset(oldCapacity);\n var newTailOffset = getTailOffset(newCapacity);\n\n // New size might need creating a higher root.\n while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [newRoot] : [], owner);\n newLevel += SHIFT;\n }\n\n // Locate or create the new tail.\n var oldTail = list._tail;\n var newTail = newTailOffset < oldTailOffset ?\n listNodeFor(list, newCapacity - 1) :\n newTailOffset > oldTailOffset ? new VNode([], owner) : oldTail;\n\n // Merge Tail into tree.\n if (oldTail && newTailOffset > oldTailOffset && newOrigin < oldCapacity && oldTail.array.length) {\n newRoot = editableVNode(newRoot, owner);\n var node = newRoot;\n for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n var idx = (oldTailOffset >>> level) & MASK;\n node = node.array[idx] = editableVNode(node.array[idx], owner);\n }\n node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n }\n\n // If the size has been reduced, there's a chance the tail needs to be trimmed.\n if (newCapacity < oldCapacity) {\n newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n }\n\n // If the new origin is within the tail, then we do not need a root.\n if (newOrigin >= newTailOffset) {\n newOrigin -= newTailOffset;\n newCapacity -= newTailOffset;\n newLevel = SHIFT;\n newRoot = null;\n newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n // Otherwise, if the root has been trimmed, garbage collect.\n } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n offsetShift = 0;\n\n // Identify the new top root node of the subtree of the old root.\n while (newRoot) {\n var beginIndex = (newOrigin >>> newLevel) & MASK;\n if (beginIndex !== (newTailOffset >>> newLevel) & MASK) {\n break;\n }\n if (beginIndex) {\n offsetShift += (1 << newLevel) * beginIndex;\n }\n newLevel -= SHIFT;\n newRoot = newRoot.array[beginIndex];\n }\n\n // Trim the new sides of the new root.\n if (newRoot && newOrigin > oldOrigin) {\n newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n }\n if (newRoot && newTailOffset < oldTailOffset) {\n newRoot = newRoot.removeAfter(owner, newLevel, newTailOffset - offsetShift);\n }\n if (offsetShift) {\n newOrigin -= offsetShift;\n newCapacity -= offsetShift;\n }\n }\n\n if (list.__ownerID) {\n list.size = newCapacity - newOrigin;\n list._origin = newOrigin;\n list._capacity = newCapacity;\n list._level = newLevel;\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n }\n\n function mergeIntoListWith(list, merger, iterables) {\n var iters = [];\n var maxSize = 0;\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = IndexedIterable(value);\n if (iter.size > maxSize) {\n maxSize = iter.size;\n }\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n if (maxSize > list.size) {\n list = list.setSize(maxSize);\n }\n return mergeIntoCollectionWith(list, merger, iters);\n }\n\n function getTailOffset(size) {\n return size < SIZE ? 0 : (((size - 1) >>> SHIFT) << SHIFT);\n }\n\n createClass(OrderedMap, Map);\n\n // @pragma Construction\n\n function OrderedMap(value) {\n return value === null || value === undefined ? emptyOrderedMap() :\n isOrderedMap(value) ? value :\n emptyOrderedMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n OrderedMap.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedMap.prototype.toString = function() {\n return this.__toString('OrderedMap {', '}');\n };\n\n // @pragma Access\n\n OrderedMap.prototype.get = function(k, notSetValue) {\n var index = this._map.get(k);\n return index !== undefined ? this._list.get(index)[1] : notSetValue;\n };\n\n // @pragma Modification\n\n OrderedMap.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._map.clear();\n this._list.clear();\n return this;\n }\n return emptyOrderedMap();\n };\n\n OrderedMap.prototype.set = function(k, v) {\n return updateOrderedMap(this, k, v);\n };\n\n OrderedMap.prototype.remove = function(k) {\n return updateOrderedMap(this, k, NOT_SET);\n };\n\n OrderedMap.prototype.wasAltered = function() {\n return this._map.wasAltered() || this._list.wasAltered();\n };\n\n OrderedMap.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._list.__iterate(\n function(entry ) {return entry && fn(entry[1], entry[0], this$0)},\n reverse\n );\n };\n\n OrderedMap.prototype.__iterator = function(type, reverse) {\n return this._list.fromEntrySeq().__iterator(type, reverse);\n };\n\n OrderedMap.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n var newList = this._list.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n this._list = newList;\n return this;\n }\n return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n };\n\n\n function isOrderedMap(maybeOrderedMap) {\n return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n }\n\n OrderedMap.isOrderedMap = isOrderedMap;\n\n OrderedMap.prototype[IS_ORDERED_SENTINEL] = true;\n OrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\n\n\n function makeOrderedMap(map, list, ownerID, hash) {\n var omap = Object.create(OrderedMap.prototype);\n omap.size = map ? map.size : 0;\n omap._map = map;\n omap._list = list;\n omap.__ownerID = ownerID;\n omap.__hash = hash;\n return omap;\n }\n\n var EMPTY_ORDERED_MAP;\n function emptyOrderedMap() {\n return EMPTY_ORDERED_MAP || (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()));\n }\n\n function updateOrderedMap(omap, k, v) {\n var map = omap._map;\n var list = omap._list;\n var i = map.get(k);\n var has = i !== undefined;\n var newMap;\n var newList;\n if (v === NOT_SET) { // removed\n if (!has) {\n return omap;\n }\n if (list.size >= SIZE && list.size >= map.size * 2) {\n newList = list.filter(function(entry, idx) {return entry !== undefined && i !== idx});\n newMap = newList.toKeyedSeq().map(function(entry ) {return entry[0]}).flip().toMap();\n if (omap.__ownerID) {\n newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n }\n } else {\n newMap = map.remove(k);\n newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n }\n } else {\n if (has) {\n if (v === list.get(i)[1]) {\n return omap;\n }\n newMap = map;\n newList = list.set(i, [k, v]);\n } else {\n newMap = map.set(k, list.size);\n newList = list.set(list.size, [k, v]);\n }\n }\n if (omap.__ownerID) {\n omap.size = newMap.size;\n omap._map = newMap;\n omap._list = newList;\n omap.__hash = undefined;\n return omap;\n }\n return makeOrderedMap(newMap, newList);\n }\n\n createClass(ToKeyedSequence, KeyedSeq);\n function ToKeyedSequence(indexed, useKeys) {\n this._iter = indexed;\n this._useKeys = useKeys;\n this.size = indexed.size;\n }\n\n ToKeyedSequence.prototype.get = function(key, notSetValue) {\n return this._iter.get(key, notSetValue);\n };\n\n ToKeyedSequence.prototype.has = function(key) {\n return this._iter.has(key);\n };\n\n ToKeyedSequence.prototype.valueSeq = function() {\n return this._iter.valueSeq();\n };\n\n ToKeyedSequence.prototype.reverse = function() {var this$0 = this;\n var reversedSequence = reverseFactory(this, true);\n if (!this._useKeys) {\n reversedSequence.valueSeq = function() {return this$0._iter.toSeq().reverse()};\n }\n return reversedSequence;\n };\n\n ToKeyedSequence.prototype.map = function(mapper, context) {var this$0 = this;\n var mappedSequence = mapFactory(this, mapper, context);\n if (!this._useKeys) {\n mappedSequence.valueSeq = function() {return this$0._iter.toSeq().map(mapper, context)};\n }\n return mappedSequence;\n };\n\n ToKeyedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var ii;\n return this._iter.__iterate(\n this._useKeys ?\n function(v, k) {return fn(v, k, this$0)} :\n ((ii = reverse ? resolveSize(this) : 0),\n function(v ) {return fn(v, reverse ? --ii : ii++, this$0)}),\n reverse\n );\n };\n\n ToKeyedSequence.prototype.__iterator = function(type, reverse) {\n if (this._useKeys) {\n return this._iter.__iterator(type, reverse);\n }\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var ii = reverse ? resolveSize(this) : 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, reverse ? --ii : ii++, step.value, step);\n });\n };\n\n ToKeyedSequence.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(ToIndexedSequence, IndexedSeq);\n function ToIndexedSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToIndexedSequence.prototype.includes = function(value) {\n return this._iter.includes(value);\n };\n\n ToIndexedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n return this._iter.__iterate(function(v ) {return fn(v, iterations++, this$0)}, reverse);\n };\n\n ToIndexedSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, iterations++, step.value, step)\n });\n };\n\n\n\n createClass(ToSetSequence, SetSeq);\n function ToSetSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToSetSequence.prototype.has = function(key) {\n return this._iter.includes(key);\n };\n\n ToSetSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(v ) {return fn(v, v, this$0)}, reverse);\n };\n\n ToSetSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, step.value, step.value, step);\n });\n };\n\n\n\n createClass(FromEntriesSequence, KeyedSeq);\n function FromEntriesSequence(entries) {\n this._iter = entries;\n this.size = entries.size;\n }\n\n FromEntriesSequence.prototype.entrySeq = function() {\n return this._iter.toSeq();\n };\n\n FromEntriesSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(entry ) {\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return fn(\n indexedIterable ? entry.get(1) : entry[1],\n indexedIterable ? entry.get(0) : entry[0],\n this$0\n );\n }\n }, reverse);\n };\n\n FromEntriesSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return iteratorValue(\n type,\n indexedIterable ? entry.get(0) : entry[0],\n indexedIterable ? entry.get(1) : entry[1],\n step\n );\n }\n }\n });\n };\n\n\n ToIndexedSequence.prototype.cacheResult =\n ToKeyedSequence.prototype.cacheResult =\n ToSetSequence.prototype.cacheResult =\n FromEntriesSequence.prototype.cacheResult =\n cacheResultThrough;\n\n\n function flipFactory(iterable) {\n var flipSequence = makeSequence(iterable);\n flipSequence._iter = iterable;\n flipSequence.size = iterable.size;\n flipSequence.flip = function() {return iterable};\n flipSequence.reverse = function () {\n var reversedSequence = iterable.reverse.apply(this); // super.reverse()\n reversedSequence.flip = function() {return iterable.reverse()};\n return reversedSequence;\n };\n flipSequence.has = function(key ) {return iterable.includes(key)};\n flipSequence.includes = function(key ) {return iterable.has(key)};\n flipSequence.cacheResult = cacheResultThrough;\n flipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(k, v, this$0) !== false}, reverse);\n }\n flipSequence.__iteratorUncached = function(type, reverse) {\n if (type === ITERATE_ENTRIES) {\n var iterator = iterable.__iterator(type, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (!step.done) {\n var k = step.value[0];\n step.value[0] = step.value[1];\n step.value[1] = k;\n }\n return step;\n });\n }\n return iterable.__iterator(\n type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n reverse\n );\n }\n return flipSequence;\n }\n\n\n function mapFactory(iterable, mapper, context) {\n var mappedSequence = makeSequence(iterable);\n mappedSequence.size = iterable.size;\n mappedSequence.has = function(key ) {return iterable.has(key)};\n mappedSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v === NOT_SET ?\n notSetValue :\n mapper.call(context, v, key, iterable);\n };\n mappedSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(\n function(v, k, c) {return fn(mapper.call(context, v, k, c), k, this$0) !== false},\n reverse\n );\n }\n mappedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n return iteratorValue(\n type,\n key,\n mapper.call(context, entry[1], key, iterable),\n step\n );\n });\n }\n return mappedSequence;\n }\n\n\n function reverseFactory(iterable, useKeys) {\n var reversedSequence = makeSequence(iterable);\n reversedSequence._iter = iterable;\n reversedSequence.size = iterable.size;\n reversedSequence.reverse = function() {return iterable};\n if (iterable.flip) {\n reversedSequence.flip = function () {\n var flipSequence = flipFactory(iterable);\n flipSequence.reverse = function() {return iterable.flip()};\n return flipSequence;\n };\n }\n reversedSequence.get = function(key, notSetValue) \n {return iterable.get(useKeys ? key : -1 - key, notSetValue)};\n reversedSequence.has = function(key )\n {return iterable.has(useKeys ? key : -1 - key)};\n reversedSequence.includes = function(value ) {return iterable.includes(value)};\n reversedSequence.cacheResult = cacheResultThrough;\n reversedSequence.__iterate = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(v, k, this$0)}, !reverse);\n };\n reversedSequence.__iterator =\n function(type, reverse) {return iterable.__iterator(type, !reverse)};\n return reversedSequence;\n }\n\n\n function filterFactory(iterable, predicate, context, useKeys) {\n var filterSequence = makeSequence(iterable);\n if (useKeys) {\n filterSequence.has = function(key ) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && !!predicate.call(context, v, key, iterable);\n };\n filterSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && predicate.call(context, v, key, iterable) ?\n v : notSetValue;\n };\n }\n filterSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n }, reverse);\n return iterations;\n };\n filterSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n var value = entry[1];\n if (predicate.call(context, value, key, iterable)) {\n return iteratorValue(type, useKeys ? key : iterations++, value, step);\n }\n }\n });\n }\n return filterSequence;\n }\n\n\n function countByFactory(iterable, grouper, context) {\n var groups = Map().asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n 0,\n function(a ) {return a + 1}\n );\n });\n return groups.asImmutable();\n }\n\n\n function groupByFactory(iterable, grouper, context) {\n var isKeyedIter = isKeyed(iterable);\n var groups = (isOrdered(iterable) ? OrderedMap() : Map()).asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n function(a ) {return (a = a || [], a.push(isKeyedIter ? [k, v] : v), a)}\n );\n });\n var coerce = iterableClass(iterable);\n return groups.map(function(arr ) {return reify(iterable, coerce(arr))});\n }\n\n\n function sliceFactory(iterable, begin, end, useKeys) {\n var originalSize = iterable.size;\n\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n if (end === Infinity) {\n end = originalSize;\n } else {\n end = end | 0;\n }\n }\n\n if (wholeSlice(begin, end, originalSize)) {\n return iterable;\n }\n\n var resolvedBegin = resolveBegin(begin, originalSize);\n var resolvedEnd = resolveEnd(end, originalSize);\n\n // begin or end will be NaN if they were provided as negative numbers and\n // this iterable's size is unknown. In that case, cache first so there is\n // a known size and these do not resolve to NaN.\n if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n return sliceFactory(iterable.toSeq().cacheResult(), begin, end, useKeys);\n }\n\n // Note: resolvedEnd is undefined when the original sequence's length is\n // unknown and this slice did not supply an end and should contain all\n // elements after resolvedBegin.\n // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n var resolvedSize = resolvedEnd - resolvedBegin;\n var sliceSize;\n if (resolvedSize === resolvedSize) {\n sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n }\n\n var sliceSeq = makeSequence(iterable);\n\n // If iterable.size is undefined, the size of the realized sliceSeq is\n // unknown at this point unless the number of items to slice is 0\n sliceSeq.size = sliceSize === 0 ? sliceSize : iterable.size && sliceSize || undefined;\n\n if (!useKeys && isSeq(iterable) && sliceSize >= 0) {\n sliceSeq.get = function (index, notSetValue) {\n index = wrapIndex(this, index);\n return index >= 0 && index < sliceSize ?\n iterable.get(index + resolvedBegin, notSetValue) :\n notSetValue;\n }\n }\n\n sliceSeq.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (sliceSize === 0) {\n return 0;\n }\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var skipped = 0;\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k) {\n if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0) !== false &&\n iterations !== sliceSize;\n }\n });\n return iterations;\n };\n\n sliceSeq.__iteratorUncached = function(type, reverse) {\n if (sliceSize !== 0 && reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n // Don't bother instantiating parent iterator if taking 0.\n var iterator = sliceSize !== 0 && iterable.__iterator(type, reverse);\n var skipped = 0;\n var iterations = 0;\n return new Iterator(function() {\n while (skipped++ < resolvedBegin) {\n iterator.next();\n }\n if (++iterations > sliceSize) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations - 1, undefined, step);\n } else {\n return iteratorValue(type, iterations - 1, step.value[1], step);\n }\n });\n }\n\n return sliceSeq;\n }\n\n\n function takeWhileFactory(iterable, predicate, context) {\n var takeSequence = makeSequence(iterable);\n takeSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n iterable.__iterate(function(v, k, c) \n {return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$0)}\n );\n return iterations;\n };\n takeSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterating = true;\n return new Iterator(function() {\n if (!iterating) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var k = entry[0];\n var v = entry[1];\n if (!predicate.call(context, v, k, this$0)) {\n iterating = false;\n return iteratorDone();\n }\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return takeSequence;\n }\n\n\n function skipWhileFactory(iterable, predicate, context, useKeys) {\n var skipSequence = makeSequence(iterable);\n skipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n });\n return iterations;\n };\n skipSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var skipping = true;\n var iterations = 0;\n return new Iterator(function() {\n var step, k, v;\n do {\n step = iterator.next();\n if (step.done) {\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations++, undefined, step);\n } else {\n return iteratorValue(type, iterations++, step.value[1], step);\n }\n }\n var entry = step.value;\n k = entry[0];\n v = entry[1];\n skipping && (skipping = predicate.call(context, v, k, this$0));\n } while (skipping);\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return skipSequence;\n }\n\n\n function concatFactory(iterable, values) {\n var isKeyedIterable = isKeyed(iterable);\n var iters = [iterable].concat(values).map(function(v ) {\n if (!isIterable(v)) {\n v = isKeyedIterable ?\n keyedSeqFromValue(v) :\n indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n } else if (isKeyedIterable) {\n v = KeyedIterable(v);\n }\n return v;\n }).filter(function(v ) {return v.size !== 0});\n\n if (iters.length === 0) {\n return iterable;\n }\n\n if (iters.length === 1) {\n var singleton = iters[0];\n if (singleton === iterable ||\n isKeyedIterable && isKeyed(singleton) ||\n isIndexed(iterable) && isIndexed(singleton)) {\n return singleton;\n }\n }\n\n var concatSeq = new ArraySeq(iters);\n if (isKeyedIterable) {\n concatSeq = concatSeq.toKeyedSeq();\n } else if (!isIndexed(iterable)) {\n concatSeq = concatSeq.toSetSeq();\n }\n concatSeq = concatSeq.flatten(true);\n concatSeq.size = iters.reduce(\n function(sum, seq) {\n if (sum !== undefined) {\n var size = seq.size;\n if (size !== undefined) {\n return sum + size;\n }\n }\n },\n 0\n );\n return concatSeq;\n }\n\n\n function flattenFactory(iterable, depth, useKeys) {\n var flatSequence = makeSequence(iterable);\n flatSequence.__iterateUncached = function(fn, reverse) {\n var iterations = 0;\n var stopped = false;\n function flatDeep(iter, currentDepth) {var this$0 = this;\n iter.__iterate(function(v, k) {\n if ((!depth || currentDepth < depth) && isIterable(v)) {\n flatDeep(v, currentDepth + 1);\n } else if (fn(v, useKeys ? k : iterations++, this$0) === false) {\n stopped = true;\n }\n return !stopped;\n }, reverse);\n }\n flatDeep(iterable, 0);\n return iterations;\n }\n flatSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(type, reverse);\n var stack = [];\n var iterations = 0;\n return new Iterator(function() {\n while (iterator) {\n var step = iterator.next();\n if (step.done !== false) {\n iterator = stack.pop();\n continue;\n }\n var v = step.value;\n if (type === ITERATE_ENTRIES) {\n v = v[1];\n }\n if ((!depth || stack.length < depth) && isIterable(v)) {\n stack.push(iterator);\n iterator = v.__iterator(type, reverse);\n } else {\n return useKeys ? step : iteratorValue(type, iterations++, v, step);\n }\n }\n return iteratorDone();\n });\n }\n return flatSequence;\n }\n\n\n function flatMapFactory(iterable, mapper, context) {\n var coerce = iterableClass(iterable);\n return iterable.toSeq().map(\n function(v, k) {return coerce(mapper.call(context, v, k, iterable))}\n ).flatten(true);\n }\n\n\n function interposeFactory(iterable, separator) {\n var interposedSequence = makeSequence(iterable);\n interposedSequence.size = iterable.size && iterable.size * 2 -1;\n interposedSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k) \n {return (!iterations || fn(separator, iterations++, this$0) !== false) &&\n fn(v, iterations++, this$0) !== false},\n reverse\n );\n return iterations;\n };\n interposedSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n var step;\n return new Iterator(function() {\n if (!step || iterations % 2) {\n step = iterator.next();\n if (step.done) {\n return step;\n }\n }\n return iterations % 2 ?\n iteratorValue(type, iterations++, separator) :\n iteratorValue(type, iterations++, step.value, step);\n });\n };\n return interposedSequence;\n }\n\n\n function sortFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n var isKeyedIterable = isKeyed(iterable);\n var index = 0;\n var entries = iterable.toSeq().map(\n function(v, k) {return [k, v, index++, mapper ? mapper(v, k, iterable) : v]}\n ).toArray();\n entries.sort(function(a, b) {return comparator(a[3], b[3]) || a[2] - b[2]}).forEach(\n isKeyedIterable ?\n function(v, i) { entries[i].length = 2; } :\n function(v, i) { entries[i] = v[1]; }\n );\n return isKeyedIterable ? KeyedSeq(entries) :\n isIndexed(iterable) ? IndexedSeq(entries) :\n SetSeq(entries);\n }\n\n\n function maxFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n if (mapper) {\n var entry = iterable.toSeq()\n .map(function(v, k) {return [v, mapper(v, k, iterable)]})\n .reduce(function(a, b) {return maxCompare(comparator, a[1], b[1]) ? b : a});\n return entry && entry[0];\n } else {\n return iterable.reduce(function(a, b) {return maxCompare(comparator, a, b) ? b : a});\n }\n }\n\n function maxCompare(comparator, a, b) {\n var comp = comparator(b, a);\n // b is considered the new max if the comparator declares them equal, but\n // they are not equal and b is in fact a nullish value.\n return (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) || comp > 0;\n }\n\n\n function zipWithFactory(keyIter, zipper, iters) {\n var zipSequence = makeSequence(keyIter);\n zipSequence.size = new ArraySeq(iters).map(function(i ) {return i.size}).min();\n // Note: this a generic base implementation of __iterate in terms of\n // __iterator which may be more generically useful in the future.\n zipSequence.__iterate = function(fn, reverse) {\n /* generic:\n var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n iterations++;\n if (fn(step.value[1], step.value[0], this) === false) {\n break;\n }\n }\n return iterations;\n */\n // indexed:\n var iterator = this.__iterator(ITERATE_VALUES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n zipSequence.__iteratorUncached = function(type, reverse) {\n var iterators = iters.map(function(i )\n {return (i = Iterable(i), getIterator(reverse ? i.reverse() : i))}\n );\n var iterations = 0;\n var isDone = false;\n return new Iterator(function() {\n var steps;\n if (!isDone) {\n steps = iterators.map(function(i ) {return i.next()});\n isDone = steps.some(function(s ) {return s.done});\n }\n if (isDone) {\n return iteratorDone();\n }\n return iteratorValue(\n type,\n iterations++,\n zipper.apply(null, steps.map(function(s ) {return s.value}))\n );\n });\n };\n return zipSequence\n }\n\n\n // #pragma Helper Functions\n\n function reify(iter, seq) {\n return isSeq(iter) ? seq : iter.constructor(seq);\n }\n\n function validateEntry(entry) {\n if (entry !== Object(entry)) {\n throw new TypeError('Expected [K, V] tuple: ' + entry);\n }\n }\n\n function resolveSize(iter) {\n assertNotInfinite(iter.size);\n return ensureSize(iter);\n }\n\n function iterableClass(iterable) {\n return isKeyed(iterable) ? KeyedIterable :\n isIndexed(iterable) ? IndexedIterable :\n SetIterable;\n }\n\n function makeSequence(iterable) {\n return Object.create(\n (\n isKeyed(iterable) ? KeyedSeq :\n isIndexed(iterable) ? IndexedSeq :\n SetSeq\n ).prototype\n );\n }\n\n function cacheResultThrough() {\n if (this._iter.cacheResult) {\n this._iter.cacheResult();\n this.size = this._iter.size;\n return this;\n } else {\n return Seq.prototype.cacheResult.call(this);\n }\n }\n\n function defaultComparator(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n }\n\n function forceIterator(keyPath) {\n var iter = getIterator(keyPath);\n if (!iter) {\n // Array might not be iterable in this environment, so we need a fallback\n // to our wrapped type.\n if (!isArrayLike(keyPath)) {\n throw new TypeError('Expected iterable or array-like: ' + keyPath);\n }\n iter = getIterator(Iterable(keyPath));\n }\n return iter;\n }\n\n createClass(Record, KeyedCollection);\n\n function Record(defaultValues, name) {\n var hasInitialized;\n\n var RecordType = function Record(values) {\n if (values instanceof RecordType) {\n return values;\n }\n if (!(this instanceof RecordType)) {\n return new RecordType(values);\n }\n if (!hasInitialized) {\n hasInitialized = true;\n var keys = Object.keys(defaultValues);\n setProps(RecordTypePrototype, keys);\n RecordTypePrototype.size = keys.length;\n RecordTypePrototype._name = name;\n RecordTypePrototype._keys = keys;\n RecordTypePrototype._defaultValues = defaultValues;\n }\n this._map = Map(values);\n };\n\n var RecordTypePrototype = RecordType.prototype = Object.create(RecordPrototype);\n RecordTypePrototype.constructor = RecordType;\n\n return RecordType;\n }\n\n Record.prototype.toString = function() {\n return this.__toString(recordName(this) + ' {', '}');\n };\n\n // @pragma Access\n\n Record.prototype.has = function(k) {\n return this._defaultValues.hasOwnProperty(k);\n };\n\n Record.prototype.get = function(k, notSetValue) {\n if (!this.has(k)) {\n return notSetValue;\n }\n var defaultVal = this._defaultValues[k];\n return this._map ? this._map.get(k, defaultVal) : defaultVal;\n };\n\n // @pragma Modification\n\n Record.prototype.clear = function() {\n if (this.__ownerID) {\n this._map && this._map.clear();\n return this;\n }\n var RecordType = this.constructor;\n return RecordType._empty || (RecordType._empty = makeRecord(this, emptyMap()));\n };\n\n Record.prototype.set = function(k, v) {\n if (!this.has(k)) {\n throw new Error('Cannot set unknown key \"' + k + '\" on ' + recordName(this));\n }\n if (this._map && !this._map.has(k)) {\n var defaultVal = this._defaultValues[k];\n if (v === defaultVal) {\n return this;\n }\n }\n var newMap = this._map && this._map.set(k, v);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.remove = function(k) {\n if (!this.has(k)) {\n return this;\n }\n var newMap = this._map && this._map.remove(k);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Record.prototype.__iterator = function(type, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterator(type, reverse);\n };\n\n Record.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterate(fn, reverse);\n };\n\n Record.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map && this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return makeRecord(this, newMap, ownerID);\n };\n\n\n var RecordPrototype = Record.prototype;\n RecordPrototype[DELETE] = RecordPrototype.remove;\n RecordPrototype.deleteIn =\n RecordPrototype.removeIn = MapPrototype.removeIn;\n RecordPrototype.merge = MapPrototype.merge;\n RecordPrototype.mergeWith = MapPrototype.mergeWith;\n RecordPrototype.mergeIn = MapPrototype.mergeIn;\n RecordPrototype.mergeDeep = MapPrototype.mergeDeep;\n RecordPrototype.mergeDeepWith = MapPrototype.mergeDeepWith;\n RecordPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n RecordPrototype.setIn = MapPrototype.setIn;\n RecordPrototype.update = MapPrototype.update;\n RecordPrototype.updateIn = MapPrototype.updateIn;\n RecordPrototype.withMutations = MapPrototype.withMutations;\n RecordPrototype.asMutable = MapPrototype.asMutable;\n RecordPrototype.asImmutable = MapPrototype.asImmutable;\n\n\n function makeRecord(likeRecord, map, ownerID) {\n var record = Object.create(Object.getPrototypeOf(likeRecord));\n record._map = map;\n record.__ownerID = ownerID;\n return record;\n }\n\n function recordName(record) {\n return record._name || record.constructor.name || 'Record';\n }\n\n function setProps(prototype, names) {\n try {\n names.forEach(setProp.bind(undefined, prototype));\n } catch (error) {\n // Object.defineProperty failed. Probably IE8.\n }\n }\n\n function setProp(prototype, name) {\n Object.defineProperty(prototype, name, {\n get: function() {\n return this.get(name);\n },\n set: function(value) {\n invariant(this.__ownerID, 'Cannot set on an immutable record.');\n this.set(name, value);\n }\n });\n }\n\n createClass(Set, SetCollection);\n\n // @pragma Construction\n\n function Set(value) {\n return value === null || value === undefined ? emptySet() :\n isSet(value) && !isOrdered(value) ? value :\n emptySet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n Set.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Set.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n Set.prototype.toString = function() {\n return this.__toString('Set {', '}');\n };\n\n // @pragma Access\n\n Set.prototype.has = function(value) {\n return this._map.has(value);\n };\n\n // @pragma Modification\n\n Set.prototype.add = function(value) {\n return updateSet(this, this._map.set(value, true));\n };\n\n Set.prototype.remove = function(value) {\n return updateSet(this, this._map.remove(value));\n };\n\n Set.prototype.clear = function() {\n return updateSet(this, this._map.clear());\n };\n\n // @pragma Composition\n\n Set.prototype.union = function() {var iters = SLICE$0.call(arguments, 0);\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n return this.constructor(iters[0]);\n }\n return this.withMutations(function(set ) {\n for (var ii = 0; ii < iters.length; ii++) {\n SetIterable(iters[ii]).forEach(function(value ) {return set.add(value)});\n }\n });\n };\n\n Set.prototype.intersect = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (!iters.every(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.subtract = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (iters.some(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.merge = function() {\n return this.union.apply(this, arguments);\n };\n\n Set.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return this.union.apply(this, iters);\n };\n\n Set.prototype.sort = function(comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator));\n };\n\n Set.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator, mapper));\n };\n\n Set.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Set.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._map.__iterate(function(_, k) {return fn(k, k, this$0)}, reverse);\n };\n\n Set.prototype.__iterator = function(type, reverse) {\n return this._map.map(function(_, k) {return k}).__iterator(type, reverse);\n };\n\n Set.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return this.__make(newMap, ownerID);\n };\n\n\n function isSet(maybeSet) {\n return !!(maybeSet && maybeSet[IS_SET_SENTINEL]);\n }\n\n Set.isSet = isSet;\n\n var IS_SET_SENTINEL = '@@__IMMUTABLE_SET__@@';\n\n var SetPrototype = Set.prototype;\n SetPrototype[IS_SET_SENTINEL] = true;\n SetPrototype[DELETE] = SetPrototype.remove;\n SetPrototype.mergeDeep = SetPrototype.merge;\n SetPrototype.mergeDeepWith = SetPrototype.mergeWith;\n SetPrototype.withMutations = MapPrototype.withMutations;\n SetPrototype.asMutable = MapPrototype.asMutable;\n SetPrototype.asImmutable = MapPrototype.asImmutable;\n\n SetPrototype.__empty = emptySet;\n SetPrototype.__make = makeSet;\n\n function updateSet(set, newMap) {\n if (set.__ownerID) {\n set.size = newMap.size;\n set._map = newMap;\n return set;\n }\n return newMap === set._map ? set :\n newMap.size === 0 ? set.__empty() :\n set.__make(newMap);\n }\n\n function makeSet(map, ownerID) {\n var set = Object.create(SetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_SET;\n function emptySet() {\n return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n }\n\n createClass(OrderedSet, Set);\n\n // @pragma Construction\n\n function OrderedSet(value) {\n return value === null || value === undefined ? emptyOrderedSet() :\n isOrderedSet(value) ? value :\n emptyOrderedSet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n OrderedSet.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedSet.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n OrderedSet.prototype.toString = function() {\n return this.__toString('OrderedSet {', '}');\n };\n\n\n function isOrderedSet(maybeOrderedSet) {\n return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n }\n\n OrderedSet.isOrderedSet = isOrderedSet;\n\n var OrderedSetPrototype = OrderedSet.prototype;\n OrderedSetPrototype[IS_ORDERED_SENTINEL] = true;\n\n OrderedSetPrototype.__empty = emptyOrderedSet;\n OrderedSetPrototype.__make = makeOrderedSet;\n\n function makeOrderedSet(map, ownerID) {\n var set = Object.create(OrderedSetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_ORDERED_SET;\n function emptyOrderedSet() {\n return EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()));\n }\n\n createClass(Stack, IndexedCollection);\n\n // @pragma Construction\n\n function Stack(value) {\n return value === null || value === undefined ? emptyStack() :\n isStack(value) ? value :\n emptyStack().unshiftAll(value);\n }\n\n Stack.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Stack.prototype.toString = function() {\n return this.__toString('Stack [', ']');\n };\n\n // @pragma Access\n\n Stack.prototype.get = function(index, notSetValue) {\n var head = this._head;\n index = wrapIndex(this, index);\n while (head && index--) {\n head = head.next;\n }\n return head ? head.value : notSetValue;\n };\n\n Stack.prototype.peek = function() {\n return this._head && this._head.value;\n };\n\n // @pragma Modification\n\n Stack.prototype.push = function(/*...values*/) {\n if (arguments.length === 0) {\n return this;\n }\n var newSize = this.size + arguments.length;\n var head = this._head;\n for (var ii = arguments.length - 1; ii >= 0; ii--) {\n head = {\n value: arguments[ii],\n next: head\n };\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pushAll = function(iter) {\n iter = IndexedIterable(iter);\n if (iter.size === 0) {\n return this;\n }\n assertNotInfinite(iter.size);\n var newSize = this.size;\n var head = this._head;\n iter.reverse().forEach(function(value ) {\n newSize++;\n head = {\n value: value,\n next: head\n };\n });\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pop = function() {\n return this.slice(1);\n };\n\n Stack.prototype.unshift = function(/*...values*/) {\n return this.push.apply(this, arguments);\n };\n\n Stack.prototype.unshiftAll = function(iter) {\n return this.pushAll(iter);\n };\n\n Stack.prototype.shift = function() {\n return this.pop.apply(this, arguments);\n };\n\n Stack.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._head = undefined;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyStack();\n };\n\n Stack.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n var resolvedBegin = resolveBegin(begin, this.size);\n var resolvedEnd = resolveEnd(end, this.size);\n if (resolvedEnd !== this.size) {\n // super.slice(begin, end);\n return IndexedCollection.prototype.slice.call(this, begin, end);\n }\n var newSize = this.size - resolvedBegin;\n var head = this._head;\n while (resolvedBegin--) {\n head = head.next;\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n // @pragma Mutability\n\n Stack.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeStack(this.size, this._head, ownerID, this.__hash);\n };\n\n // @pragma Iteration\n\n Stack.prototype.__iterate = function(fn, reverse) {\n if (reverse) {\n return this.reverse().__iterate(fn);\n }\n var iterations = 0;\n var node = this._head;\n while (node) {\n if (fn(node.value, iterations++, this) === false) {\n break;\n }\n node = node.next;\n }\n return iterations;\n };\n\n Stack.prototype.__iterator = function(type, reverse) {\n if (reverse) {\n return this.reverse().__iterator(type);\n }\n var iterations = 0;\n var node = this._head;\n return new Iterator(function() {\n if (node) {\n var value = node.value;\n node = node.next;\n return iteratorValue(type, iterations++, value);\n }\n return iteratorDone();\n });\n };\n\n\n function isStack(maybeStack) {\n return !!(maybeStack && maybeStack[IS_STACK_SENTINEL]);\n }\n\n Stack.isStack = isStack;\n\n var IS_STACK_SENTINEL = '@@__IMMUTABLE_STACK__@@';\n\n var StackPrototype = Stack.prototype;\n StackPrototype[IS_STACK_SENTINEL] = true;\n StackPrototype.withMutations = MapPrototype.withMutations;\n StackPrototype.asMutable = MapPrototype.asMutable;\n StackPrototype.asImmutable = MapPrototype.asImmutable;\n StackPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n function makeStack(size, head, ownerID, hash) {\n var map = Object.create(StackPrototype);\n map.size = size;\n map._head = head;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_STACK;\n function emptyStack() {\n return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n }\n\n /**\n * Contributes additional methods to a constructor\n */\n function mixin(ctor, methods) {\n var keyCopier = function(key ) { ctor.prototype[key] = methods[key]; };\n Object.keys(methods).forEach(keyCopier);\n Object.getOwnPropertySymbols &&\n Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n return ctor;\n }\n\n Iterable.Iterator = Iterator;\n\n mixin(Iterable, {\n\n // ### Conversion to other types\n\n toArray: function() {\n assertNotInfinite(this.size);\n var array = new Array(this.size || 0);\n this.valueSeq().__iterate(function(v, i) { array[i] = v; });\n return array;\n },\n\n toIndexedSeq: function() {\n return new ToIndexedSequence(this);\n },\n\n toJS: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJS === 'function' ? value.toJS() : value}\n ).__toJS();\n },\n\n toJSON: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJSON === 'function' ? value.toJSON() : value}\n ).__toJS();\n },\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, true);\n },\n\n toMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return Map(this.toKeyedSeq());\n },\n\n toObject: function() {\n assertNotInfinite(this.size);\n var object = {};\n this.__iterate(function(v, k) { object[k] = v; });\n return object;\n },\n\n toOrderedMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedMap(this.toKeyedSeq());\n },\n\n toOrderedSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return Set(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSetSeq: function() {\n return new ToSetSequence(this);\n },\n\n toSeq: function() {\n return isIndexed(this) ? this.toIndexedSeq() :\n isKeyed(this) ? this.toKeyedSeq() :\n this.toSetSeq();\n },\n\n toStack: function() {\n // Use Late Binding here to solve the circular dependency.\n return Stack(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toList: function() {\n // Use Late Binding here to solve the circular dependency.\n return List(isKeyed(this) ? this.valueSeq() : this);\n },\n\n\n // ### Common JavaScript methods and properties\n\n toString: function() {\n return '[Iterable]';\n },\n\n __toString: function(head, tail) {\n if (this.size === 0) {\n return head + tail;\n }\n return head + ' ' + this.toSeq().map(this.__toStringMapper).join(', ') + ' ' + tail;\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n concat: function() {var values = SLICE$0.call(arguments, 0);\n return reify(this, concatFactory(this, values));\n },\n\n includes: function(searchValue) {\n return this.some(function(value ) {return is(value, searchValue)});\n },\n\n entries: function() {\n return this.__iterator(ITERATE_ENTRIES);\n },\n\n every: function(predicate, context) {\n assertNotInfinite(this.size);\n var returnValue = true;\n this.__iterate(function(v, k, c) {\n if (!predicate.call(context, v, k, c)) {\n returnValue = false;\n return false;\n }\n });\n return returnValue;\n },\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, true));\n },\n\n find: function(predicate, context, notSetValue) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[1] : notSetValue;\n },\n\n forEach: function(sideEffect, context) {\n assertNotInfinite(this.size);\n return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n },\n\n join: function(separator) {\n assertNotInfinite(this.size);\n separator = separator !== undefined ? '' + separator : ',';\n var joined = '';\n var isFirst = true;\n this.__iterate(function(v ) {\n isFirst ? (isFirst = false) : (joined += separator);\n joined += v !== null && v !== undefined ? v.toString() : '';\n });\n return joined;\n },\n\n keys: function() {\n return this.__iterator(ITERATE_KEYS);\n },\n\n map: function(mapper, context) {\n return reify(this, mapFactory(this, mapper, context));\n },\n\n reduce: function(reducer, initialReduction, context) {\n assertNotInfinite(this.size);\n var reduction;\n var useFirst;\n if (arguments.length < 2) {\n useFirst = true;\n } else {\n reduction = initialReduction;\n }\n this.__iterate(function(v, k, c) {\n if (useFirst) {\n useFirst = false;\n reduction = v;\n } else {\n reduction = reducer.call(context, reduction, v, k, c);\n }\n });\n return reduction;\n },\n\n reduceRight: function(reducer, initialReduction, context) {\n var reversed = this.toKeyedSeq().reverse();\n return reversed.reduce.apply(reversed, arguments);\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, true));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, true));\n },\n\n some: function(predicate, context) {\n return !this.every(not(predicate), context);\n },\n\n sort: function(comparator) {\n return reify(this, sortFactory(this, comparator));\n },\n\n values: function() {\n return this.__iterator(ITERATE_VALUES);\n },\n\n\n // ### More sequential methods\n\n butLast: function() {\n return this.slice(0, -1);\n },\n\n isEmpty: function() {\n return this.size !== undefined ? this.size === 0 : !this.some(function() {return true});\n },\n\n count: function(predicate, context) {\n return ensureSize(\n predicate ? this.toSeq().filter(predicate, context) : this\n );\n },\n\n countBy: function(grouper, context) {\n return countByFactory(this, grouper, context);\n },\n\n equals: function(other) {\n return deepEqual(this, other);\n },\n\n entrySeq: function() {\n var iterable = this;\n if (iterable._cache) {\n // We cache as an entries array, so we can just return the cache!\n return new ArraySeq(iterable._cache);\n }\n var entriesSequence = iterable.toSeq().map(entryMapper).toIndexedSeq();\n entriesSequence.fromEntrySeq = function() {return iterable.toSeq()};\n return entriesSequence;\n },\n\n filterNot: function(predicate, context) {\n return this.filter(not(predicate), context);\n },\n\n findEntry: function(predicate, context, notSetValue) {\n var found = notSetValue;\n this.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n found = [k, v];\n return false;\n }\n });\n return found;\n },\n\n findKey: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry && entry[0];\n },\n\n findLast: function(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n },\n\n findLastEntry: function(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().findEntry(predicate, context, notSetValue);\n },\n\n findLastKey: function(predicate, context) {\n return this.toKeyedSeq().reverse().findKey(predicate, context);\n },\n\n first: function() {\n return this.find(returnTrue);\n },\n\n flatMap: function(mapper, context) {\n return reify(this, flatMapFactory(this, mapper, context));\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, true));\n },\n\n fromEntrySeq: function() {\n return new FromEntriesSequence(this);\n },\n\n get: function(searchKey, notSetValue) {\n return this.find(function(_, key) {return is(key, searchKey)}, undefined, notSetValue);\n },\n\n getIn: function(searchKeyPath, notSetValue) {\n var nested = this;\n // Note: in an ES6 environment, we would prefer:\n // for (var key of searchKeyPath) {\n var iter = forceIterator(searchKeyPath);\n var step;\n while (!(step = iter.next()).done) {\n var key = step.value;\n nested = nested && nested.get ? nested.get(key, NOT_SET) : NOT_SET;\n if (nested === NOT_SET) {\n return notSetValue;\n }\n }\n return nested;\n },\n\n groupBy: function(grouper, context) {\n return groupByFactory(this, grouper, context);\n },\n\n has: function(searchKey) {\n return this.get(searchKey, NOT_SET) !== NOT_SET;\n },\n\n hasIn: function(searchKeyPath) {\n return this.getIn(searchKeyPath, NOT_SET) !== NOT_SET;\n },\n\n isSubset: function(iter) {\n iter = typeof iter.includes === 'function' ? iter : Iterable(iter);\n return this.every(function(value ) {return iter.includes(value)});\n },\n\n isSuperset: function(iter) {\n iter = typeof iter.isSubset === 'function' ? iter : Iterable(iter);\n return iter.isSubset(this);\n },\n\n keyOf: function(searchValue) {\n return this.findKey(function(value ) {return is(value, searchValue)});\n },\n\n keySeq: function() {\n return this.toSeq().map(keyMapper).toIndexedSeq();\n },\n\n last: function() {\n return this.toSeq().reverse().first();\n },\n\n lastKeyOf: function(searchValue) {\n return this.toKeyedSeq().reverse().keyOf(searchValue);\n },\n\n max: function(comparator) {\n return maxFactory(this, comparator);\n },\n\n maxBy: function(mapper, comparator) {\n return maxFactory(this, comparator, mapper);\n },\n\n min: function(comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator);\n },\n\n minBy: function(mapper, comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator, mapper);\n },\n\n rest: function() {\n return this.slice(1);\n },\n\n skip: function(amount) {\n return this.slice(Math.max(0, amount));\n },\n\n skipLast: function(amount) {\n return reify(this, this.toSeq().reverse().skip(amount).reverse());\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, true));\n },\n\n skipUntil: function(predicate, context) {\n return this.skipWhile(not(predicate), context);\n },\n\n sortBy: function(mapper, comparator) {\n return reify(this, sortFactory(this, comparator, mapper));\n },\n\n take: function(amount) {\n return this.slice(0, Math.max(0, amount));\n },\n\n takeLast: function(amount) {\n return reify(this, this.toSeq().reverse().take(amount).reverse());\n },\n\n takeWhile: function(predicate, context) {\n return reify(this, takeWhileFactory(this, predicate, context));\n },\n\n takeUntil: function(predicate, context) {\n return this.takeWhile(not(predicate), context);\n },\n\n valueSeq: function() {\n return this.toIndexedSeq();\n },\n\n\n // ### Hashable Object\n\n hashCode: function() {\n return this.__hash || (this.__hash = hashIterable(this));\n }\n\n\n // ### Internal\n\n // abstract __iterate(fn, reverse)\n\n // abstract __iterator(type, reverse)\n });\n\n // var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n // var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n // var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n // var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n var IterablePrototype = Iterable.prototype;\n IterablePrototype[IS_ITERABLE_SENTINEL] = true;\n IterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.values;\n IterablePrototype.__toJS = IterablePrototype.toArray;\n IterablePrototype.__toStringMapper = quoteString;\n IterablePrototype.inspect =\n IterablePrototype.toSource = function() { return this.toString(); };\n IterablePrototype.chain = IterablePrototype.flatMap;\n IterablePrototype.contains = IterablePrototype.includes;\n\n mixin(KeyedIterable, {\n\n // ### More sequential methods\n\n flip: function() {\n return reify(this, flipFactory(this));\n },\n\n mapEntries: function(mapper, context) {var this$0 = this;\n var iterations = 0;\n return reify(this,\n this.toSeq().map(\n function(v, k) {return mapper.call(context, [k, v], iterations++, this$0)}\n ).fromEntrySeq()\n );\n },\n\n mapKeys: function(mapper, context) {var this$0 = this;\n return reify(this,\n this.toSeq().flip().map(\n function(k, v) {return mapper.call(context, k, v, this$0)}\n ).flip()\n );\n }\n\n });\n\n var KeyedIterablePrototype = KeyedIterable.prototype;\n KeyedIterablePrototype[IS_KEYED_SENTINEL] = true;\n KeyedIterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.entries;\n KeyedIterablePrototype.__toJS = IterablePrototype.toObject;\n KeyedIterablePrototype.__toStringMapper = function(v, k) {return JSON.stringify(k) + ': ' + quoteString(v)};\n\n\n\n mixin(IndexedIterable, {\n\n // ### Conversion to other types\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, false);\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, false));\n },\n\n findIndex: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n indexOf: function(searchValue) {\n var key = this.keyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n lastIndexOf: function(searchValue) {\n var key = this.lastKeyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, false));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, false));\n },\n\n splice: function(index, removeNum /*, ...values*/) {\n var numArgs = arguments.length;\n removeNum = Math.max(removeNum | 0, 0);\n if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n return this;\n }\n // If index is negative, it should resolve relative to the size of the\n // collection. However size may be expensive to compute if not cached, so\n // only call count() if the number is in fact negative.\n index = resolveBegin(index, index < 0 ? this.count() : this.size);\n var spliced = this.slice(0, index);\n return reify(\n this,\n numArgs === 1 ?\n spliced :\n spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n );\n },\n\n\n // ### More collection methods\n\n findLastIndex: function(predicate, context) {\n var entry = this.findLastEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n first: function() {\n return this.get(0);\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, false));\n },\n\n get: function(index, notSetValue) {\n index = wrapIndex(this, index);\n return (index < 0 || (this.size === Infinity ||\n (this.size !== undefined && index > this.size))) ?\n notSetValue :\n this.find(function(_, key) {return key === index}, undefined, notSetValue);\n },\n\n has: function(index) {\n index = wrapIndex(this, index);\n return index >= 0 && (this.size !== undefined ?\n this.size === Infinity || index < this.size :\n this.indexOf(index) !== -1\n );\n },\n\n interpose: function(separator) {\n return reify(this, interposeFactory(this, separator));\n },\n\n interleave: function(/*...iterables*/) {\n var iterables = [this].concat(arrCopy(arguments));\n var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, iterables);\n var interleaved = zipped.flatten(true);\n if (zipped.size) {\n interleaved.size = zipped.size * iterables.length;\n }\n return reify(this, interleaved);\n },\n\n keySeq: function() {\n return Range(0, this.size);\n },\n\n last: function() {\n return this.get(-1);\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, false));\n },\n\n zip: function(/*, ...iterables */) {\n var iterables = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, iterables));\n },\n\n zipWith: function(zipper/*, ...iterables */) {\n var iterables = arrCopy(arguments);\n iterables[0] = this;\n return reify(this, zipWithFactory(this, zipper, iterables));\n }\n\n });\n\n IndexedIterable.prototype[IS_INDEXED_SENTINEL] = true;\n IndexedIterable.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n\n mixin(SetIterable, {\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n get: function(value, notSetValue) {\n return this.has(value) ? value : notSetValue;\n },\n\n includes: function(value) {\n return this.has(value);\n },\n\n\n // ### More sequential methods\n\n keySeq: function() {\n return this.valueSeq();\n }\n\n });\n\n SetIterable.prototype.has = IterablePrototype.includes;\n SetIterable.prototype.contains = SetIterable.prototype.includes;\n\n\n // Mixin subclasses\n\n mixin(KeyedSeq, KeyedIterable.prototype);\n mixin(IndexedSeq, IndexedIterable.prototype);\n mixin(SetSeq, SetIterable.prototype);\n\n mixin(KeyedCollection, KeyedIterable.prototype);\n mixin(IndexedCollection, IndexedIterable.prototype);\n mixin(SetCollection, SetIterable.prototype);\n\n\n // #pragma Helper functions\n\n function keyMapper(v, k) {\n return k;\n }\n\n function entryMapper(v, k) {\n return [k, v];\n }\n\n function not(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n }\n }\n\n function neg(predicate) {\n return function() {\n return -predicate.apply(this, arguments);\n }\n }\n\n function quoteString(value) {\n return typeof value === 'string' ? JSON.stringify(value) : String(value);\n }\n\n function defaultZipper() {\n return arrCopy(arguments);\n }\n\n function defaultNegComparator(a, b) {\n return a < b ? 1 : a > b ? -1 : 0;\n }\n\n function hashIterable(iterable) {\n if (iterable.size === Infinity) {\n return 0;\n }\n var ordered = isOrdered(iterable);\n var keyed = isKeyed(iterable);\n var h = ordered ? 1 : 0;\n var size = iterable.__iterate(\n keyed ?\n ordered ?\n function(v, k) { h = 31 * h + hashMerge(hash(v), hash(k)) | 0; } :\n function(v, k) { h = h + hashMerge(hash(v), hash(k)) | 0; } :\n ordered ?\n function(v ) { h = 31 * h + hash(v) | 0; } :\n function(v ) { h = h + hash(v) | 0; }\n );\n return murmurHashOfSize(size, h);\n }\n\n function murmurHashOfSize(size, h) {\n h = imul(h, 0xCC9E2D51);\n h = imul(h << 15 | h >>> -15, 0x1B873593);\n h = imul(h << 13 | h >>> -13, 5);\n h = (h + 0xE6546B64 | 0) ^ size;\n h = imul(h ^ h >>> 16, 0x85EBCA6B);\n h = imul(h ^ h >>> 13, 0xC2B2AE35);\n h = smi(h ^ h >>> 16);\n return h;\n }\n\n function hashMerge(a, b) {\n return a ^ b + 0x9E3779B9 + (a << 6) + (a >> 2) | 0; // int\n }\n\n var Immutable = {\n\n Iterable: Iterable,\n\n Seq: Seq,\n Collection: Collection,\n Map: Map,\n OrderedMap: OrderedMap,\n List: List,\n Stack: Stack,\n Set: Set,\n OrderedSet: OrderedSet,\n\n Record: Record,\n Range: Range,\n Repeat: Repeat,\n\n is: is,\n fromJS: fromJS\n\n };\n\n return Immutable;\n\n}));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./node_modules/immutable/dist/immutable.js\n// module id = 17\n// module chunks = 0"],"sourceRoot":""}