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# Copyright (c) 2012 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# IMPORTANT:
# Please don't directly include this file if you are building via gyp_chromium,
# since gyp_chromium is automatically forcing its inclusion.
{
# Variables expected to be overriden on the GYP command line (-D) or by
# ~/.gyp/include.gypi.
'variables': {
# Putting a variables dict inside another variables dict looks kind of
# weird. This is done so that 'host_arch', 'chromeos', etc are defined as
# variables within the outer variables dict here. This is necessary
# to get these variables defined for the conditions within this variables
# dict that operate on these variables.
'variables': {
'variables': {
'variables': {
'variables': {
# Whether we're building a ChromeOS build.
'chromeos%': 0,
# Whether or not we are using the Aura windowing framework.
'use_aura%': 0,
# Whether or not we are building the Ash shell.
'use_ash%': 0,
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
# Whether we are using Views Toolkit
'toolkit_views%': 0,
# Use OpenSSL instead of NSS. Under development: see http://crbug.com/62803
'use_openssl%': 0,
'use_ibus%': 0,
# Disable viewport meta tag by default.
'enable_viewport%': 0,
# Enable HiDPI support.
'enable_hidpi%': 0,
# Enable touch optimized art assets and metrics.
'enable_touch_ui%': 0,
# Is this change part of the android upstream bringup?
# Allows us to *temporarily* disable certain things for
# staging. Only set to 1 in a GYP_DEFINES.
'android_upstream_bringup%': 0,
# Override buildtype to select the desired build flavor.
# Dev - everyday build for development/testing
# Official - release build (generally implies additional processing)
# TODO(mmoss) Once 'buildtype' is fully supported (e.g. Windows gyp
# conversion is done), some of the things which are now controlled by
# 'branding', such as symbol generation, will need to be refactored
# based on 'buildtype' (i.e. we don't care about saving symbols for
# non-Official # builds).
'buildtype%': 'Dev',
'conditions': [
# ChromeOS implies ash.
['chromeos==1', {
'use_ash%': 1,
'use_aura%': 1,
}],
# For now, Windows builds that |use_aura| should also imply using
# ash. This rule should be removed for the future when Windows is
# using the aura windows without the ash interface.
['use_aura==1 and OS=="win"', {
'use_ash%': 1,
}],
['use_ash==1', {
'use_aura%': 1,
}],
# A flag for BSD platforms
['OS=="dragonfly" or OS=="freebsd" or OS=="netbsd" or \
OS=="openbsd"', {
'os_bsd%': 1,
}, {
'os_bsd%': 0,
}],
],
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'os_bsd%': '<(os_bsd)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'buildtype%': '<(buildtype)',
# Sets whether we're building with the Android SDK/NDK (and hence with
# Ant, value 0), or as part of the Android system (and hence with the
# Android build system, value 1).
'android_build_type%': 0,
# Compute the architecture that we're building on.
'conditions': [
['OS=="win" or OS=="ios"', {
'host_arch%': 'ia32',
}, {
# This handles the Unix platforms for which there is some support.
# Anything else gets passed through, which probably won't work very
# well; such hosts should pass an explicit target_arch to gyp.
'host_arch%':
'<!(uname -m | sed -e "s/i.86/ia32/;s/x86_64/x64/;s/amd64/x64/;s/arm.*/arm/;s/i86pc/ia32/")',
}],
# Set default value of toolkit_views based on OS.
['OS=="win" or chromeos==1 or use_aura==1', {
'toolkit_views%': 1,
}, {
'toolkit_views%': 0,
}],
# Set toolkit_uses_gtk for the Chromium browser on Linux.
['(OS=="linux" or OS=="solaris" or os_bsd==1) and use_aura==0', {
'toolkit_uses_gtk%': 1,
}, {
'toolkit_uses_gtk%': 0,
}],
# Enable HiDPI on Mac OS and Chrome OS.
['OS=="mac" or chromeos==1', {
'enable_hidpi%': 1,
}],
# Enable touch UI on Metro.
['OS=="win"', {
'enable_touch_ui%': 1,
}],
],
},
# Copy conditionally-set variables out one scope.
'chromeos%': '<(chromeos)',
'host_arch%': '<(host_arch)',
'toolkit_views%': '<(toolkit_views)',
'toolkit_uses_gtk%': '<(toolkit_uses_gtk)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'os_bsd%': '<(os_bsd)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'android_build_type%': '<(android_build_type)',
# We used to provide a variable for changing how libraries were built.
# This variable remains until we can clean up all the users.
# This needs to be one nested variables dict in so that dependent
# gyp files can make use of it in their outer variables. (Yikes!)
'library%': 'static_library',
# Override branding to select the desired branding flavor.
'branding%': 'Chromium',
'buildtype%': '<(buildtype)',
# Default architecture we're building for is the architecture we're
# building on.
'target_arch%': '<(host_arch)',
# This variable tells WebCore.gyp and JavaScriptCore.gyp whether they are
# are built under a chromium full build (1) or a webkit.org chromium
# build (0).
'inside_chromium_build%': 1,
# Set to 1 to enable fast builds. It disables debug info for fastest
# compilation.
'fastbuild%': 0,
# Set to 1 to enable dcheck in release without having to use the flag.
'dcheck_always_on%': 0,
# Disable file manager component extension by default.
'file_manager_extension%': 0,
# Python version.
'python_ver%': '2.6',
# Set ARM version (for libyuv)
'arm_version%': 6,
# Set ARM-v7 compilation flags
'armv7%': 0,
# Set Neon compilation flags (only meaningful if armv7==1).
'arm_neon%': 1,
'arm_neon_optional%': 0,
# The system root for cross-compiles. Default: none.
'sysroot%': '',
# The system libdir used for this ABI.
'system_libdir%': 'lib',
# On Linux, we build with sse2 for Chromium builds.
'disable_sse2%': 0,
# Use libjpeg-turbo as the JPEG codec used by Chromium.
'use_libjpeg_turbo%': 1,
# Use system libjpeg. Note that the system's libjepg will be used even if
# use_libjpeg_turbo is set.
'use_system_libjpeg%': 0,
# Use system libvpx
'use_system_libvpx%': 0,
# Variable 'component' is for cases where we would like to build some
# components as dynamic shared libraries but still need variable
# 'library' for static libraries.
# By default, component is set to whatever library is set to and
# it can be overriden by the GYP command line or by ~/.gyp/include.gypi.
'component%': 'static_library',
# Set to select the Title Case versions of strings in GRD files.
'use_titlecase_in_grd_files%': 0,
# Use translations provided by volunteers at launchpad.net. This
# currently only works on Linux.
'use_third_party_translations%': 0,
# Remoting compilation is enabled by default. Set to 0 to disable.
'remoting%': 1,
# Configuration policy is enabled by default. Set to 0 to disable.
'configuration_policy%': 1,
# Safe browsing is compiled in by default. Set to 0 to disable.
'safe_browsing%': 1,
# Speech input is compiled in by default. Set to 0 to disable.
'input_speech%': 1,
# Notifications are compiled in by default. Set to 0 to disable.
'notifications%' : 1,
# If this is set, the clang plugins used on the buildbot will be used.
# Run tools/clang/scripts/update.sh to make sure they are compiled.
# This causes 'clang_chrome_plugins_flags' to be set.
# Has no effect if 'clang' is not set as well.
'clang_use_chrome_plugins%': 1,
# Enable building with ASAN (Clang's -faddress-sanitizer option).
# -faddress-sanitizer only works with clang, but asan=1 implies clang=1
'asan%': 0,
# Enable building with TSAN (Clang's -fthread-sanitizer option).
# -fthread-sanitizer only works with clang, but tsan=1 implies clang=1
'tsan%': 0,
# Use a modified version of Clang to intercept allocated types and sizes
# for allocated objects. clang_type_profiler=1 implies clang=1.
# TODO(dmikurube): Support mac. See http://crbug.com/123758#c11
'clang_type_profiler%': 0,
# Set to true to instrument the code with function call logger.
# See src/third_party/cygprofile/cyg-profile.cc for details.
'order_profiling%': 0,
# Use the provided profiled order file to link Chrome image with it.
# This makes Chrome faster by better using CPU cache when executing code.
# This is known as PGO (profile guided optimization).
'order_text_section%' : "",
# Set to 1 compile with -fPIC cflag on linux. This is a must for shared
# libraries on linux x86-64 and arm, plus ASLR.
'linux_fpic%': 1,
# Whether one-click signin is enabled or not.
'enable_one_click_signin%': 0,
# Enable Web Intents support in WebKit.
'enable_web_intents%': 1,
# Enable Chrome browser extensions
'enable_extensions%': 1,
# Enable browser automation.
'enable_automation%': 1,
# Enable printing support and UI.
'enable_printing%': 1,
# Enable Web Intents web content registration via HTML element
# and WebUI managing such registrations.
'enable_web_intents_tag%': 0,
# Webrtc compilation is enabled by default. Set to 0 to disable.
'enable_webrtc%': 1,
# PPAPI by default does not support plugins making calls off the main
# thread. Set to 1 to turn on experimental support for out-of-process
# plugins to make call of the main thread.
'enable_pepper_threading%': 0,
# Enables use of the session service, which is enabled by default.
# Support for disabling depends on the platform.
'enable_session_service%': 1,
# Enables theme support, which is enabled by default. Support for
# disabling depends on the platform.
'enable_themes%': 1,
# Uses OEM-specific wallpaper resources on Chrome OS.
'use_oem_wallpaper%': 0,
# Enables support for background apps.
'enable_background%': 1,
# Enable the task manager by default.
'enable_task_manager%': 1,
# Enable FTP support by default.
'disable_ftp_support%': 0,
# XInput2 multitouch support is disabled by default (use_xi2_mt=0).
# Setting to non-zero value enables XI2 MT. When XI2 MT is enabled,
# the input value also defines the required XI2 minor minimum version.
# For example, use_xi2_mt=2 means XI2.2 or above version is required.
'use_xi2_mt%': 0,
# Use of precompiled headers on Windows.
#
# This is on by default in VS 2010, but off by default for VS
# 2008 because of complications that it can cause with our
# trybots etc.
#
# This variable may be explicitly set to 1 (enabled) or 0
# (disabled) in ~/.gyp/include.gypi or via the GYP command line.
# This setting will override the default.
#
# Note that a setting of 1 is probably suitable for most or all
# Windows developers using VS 2008, since precompiled headers
# provide a build speedup of 20-25%. There are a couple of
# small workarounds you may need to use when using VS 2008 (but
# not 2010), see
# for details.
'chromium_win_pch%': 0,
# Set this to true when building with Clang.
'clang%': 0,
# Enable plug-in installation by default.
'enable_plugin_installation%': 1,
# Enable protector service by default.
'enable_protector_service%': 1,
# Specifies whether to use canvas_skia.cc in place of platform
# specific implementations of gfx::Canvas. Affects text drawing in the
# Chrome UI.
# TODO(asvitkine): Enable this on all platforms and delete this flag.
'use_canvas_skia%': 0,
# Set to "tsan", "memcheck", or "drmemory" to configure the build to work
# with one of those tools.
'build_for_tool%': '',
# Whether tests targets should be run, archived or just have the
# dependencies verified. All the tests targets have the '_run' suffix,
# e.g. base_unittests_run runs the target base_unittests. The test target
# always calls tools/swarm_client/isolate.py. See the script's --help for
# more information and the valid --mode values. Meant to be overriden with
# GYP_DEFINES.
# TODO(maruel): Converted the default from 'check' to 'noop' so work can
# be done while the builders are being reconfigured to check out test data
# files.
'test_isolation_mode%': 'noop',
# It must not be '<(PRODUCT_DIR)' alone, the '/' is necessary otherwise
# gyp will remove duplicate flags, causing isolate.py to be confused.
'test_isolation_outdir%': '<(PRODUCT_DIR)/isolate',
# Force rlz to use chrome's networking stack.
'force_rlz_use_chrome_net%': 1,
'sas_dll_path%': '<(DEPTH)/third_party/platformsdk_win7/files/redist/x86',
'wix_path%': '<(DEPTH)/third_party/wix',
'conditions': [
# TODO(epoger): Figure out how to set use_skia=1 for Mac outside of
# the 'conditions' clause. Initial attempts resulted in chromium and
# webkit disagreeing on its setting.
['OS=="mac"', {
'use_skia%': 1,
}, {
'use_skia%': 1,
}],
# A flag for POSIX platforms
['OS=="win"', {
'os_posix%': 0,
}, {
'os_posix%': 1,
}],
# NSS usage.
['(OS=="linux" or OS=="solaris" or os_bsd==1) and use_openssl==0', {
'use_nss%': 1,
}, {
'use_nss%': 0,
}],
# Flags to use X11 on non-Mac POSIX platforms
['OS=="win" or OS=="mac" or OS=="ios" or OS=="android"', {
'use_glib%': 0,
'use_x11%': 0,
}, {
'use_glib%': 1,
'use_x11%': 1,
}],
# We always use skia text rendering in Aura on Windows, since GDI
# doesn't agree with our BackingStore.
# TODO(beng): remove once skia text rendering is on by default.
['use_aura==1 and OS=="win"', {
'enable_skia_text%': 1,
}],
# A flag to enable or disable our compile-time dependency
# on gnome-keyring. If that dependency is disabled, no gnome-keyring
# support will be available. This option is useful
# for Linux distributions and for Aura.
['chromeos==1 or use_aura==1', {
'use_gnome_keyring%': 0,
}, {
'use_gnome_keyring%': 1,
}],
['toolkit_uses_gtk==1 or OS=="mac" or OS=="ios"', {
# GTK+, Mac and iOS want Title Case strings
'use_titlecase_in_grd_files%': 1,
}],
# Enable file manager extension on Chrome OS.
['chromeos==1', {
'file_manager_extension%': 1,
}, {
'file_manager_extension%': 0,
}],
['OS=="win" or OS=="mac" or (OS=="linux" and use_aura==0)', {
'enable_one_click_signin%': 1,
}],
['OS=="android"', {
'enable_extensions%': 0,
'enable_printing%': 0,
'enable_themes%': 0,
'enable_webrtc%': 0,
'proprietary_codecs%': 1,
'remoting%': 0,
}],
['OS=="ios"', {
'configuration_policy%': 0,
'disable_ftp_support%': 1,
'enable_automation%': 0,
'enable_extensions%': 0,
'enable_printing%': 0,
'enable_themes%': 0,
'enable_webrtc%': 0,
'notifications%': 0,
'remoting%': 0,
}],
# Use GPU accelerated cross process image transport by default
# on linux builds with the Aura window manager
['use_aura==1 and OS=="linux"', {
'ui_compositor_image_transport%': 1,
}, {
'ui_compositor_image_transport%': 0,
}],
# Turn precompiled headers on by default for VS 2010.
['OS=="win" and MSVS_VERSION=="2010" and buildtype!="Official"', {
'chromium_win_pch%': 1
}],
['use_aura==1 or chromeos==1 or OS=="android"', {
'enable_plugin_installation%': 0,
}, {
'enable_plugin_installation%': 1,
}],
['OS=="android" or OS=="ios"', {
'enable_protector_service%': 0,
}, {
'enable_protector_service%': 1,
}],
# linux_use_gold_binary: whether to use the binary checked into
# third_party/gold.
['OS=="linux"', {
'linux_use_gold_binary%': 1,
}, {
'linux_use_gold_binary%': 0,
}],
# linux_use_gold_flags: whether to use build flags that rely on gold.
# On by default for x64 Linux. Temporarily off for ChromeOS as
# it failed on a buildbot.
['OS=="linux" and chromeos==0', {
'linux_use_gold_flags%': 1,
}, {
'linux_use_gold_flags%': 0,
}],
['OS=="android"', {
'enable_captive_portal_detection%': 0,
}, {
'enable_captive_portal_detection%': 1,
}],
# Enable Skia UI text drawing incrementally on different platforms.
#
# On Aura, this allows per-tile painting to be used in the browser
# compositor.
['OS!="mac" and OS!="android"', {
'use_canvas_skia%': 1,
}],
['chromeos==1', {
# When building for ChromeOS we dont want Chromium to use libjpeg_turbo.
'use_libjpeg_turbo%': 0,
}],
['OS=="android"', {
# When building as part of the Android system, use system libraries
# where possible to reduce ROM size.
'use_system_libjpeg%': '<(android_build_type)',
}],
],
# Set this to 1 to use the Google-internal file containing
# official API keys for Google Chrome even in a developer build.
# Setting this variable explicitly to 1 will cause your build to
# fail if the internal file is missing.
#
# Set this to 0 to not use the internal file, even when it
# exists in your checkout.
#
# Leave set to 2 to have this variable implicitly set to 1 if
# you have src/google_apis/internal/google_chrome_api_keys.h in
# your checkout, and implicitly set to 0 if not.
#
# Note that official builds always behave as if this variable
# was explicitly set to 1, i.e. they always use official keys,
# and will fail to build if the internal file is missing.
'use_official_google_api_keys%': 2,
# Set these to bake the specified API keys and OAuth client
# IDs/secrets into your build.
#
# If you create a build without values baked in, you can instead
# set environment variables to provide the keys at runtime (see
# src/google_apis/google_api_keys.h for details). Features that
# require server-side APIs may fail to work if no keys are
# provided.
#
# Note that if you are building an official build or if
# use_official_google_api_keys has been set to 1 (explicitly or
# implicitly), these values will be ignored and the official
# keys will be used instead.
'google_api_key%': '',
'google_default_client_id%': '',
'google_default_client_secret%': '',
},
# Copy conditionally-set variables out one scope.
'branding%': '<(branding)',
'buildtype%': '<(buildtype)',
'target_arch%': '<(target_arch)',
'host_arch%': '<(host_arch)',
'library%': 'static_library',
'toolkit_views%': '<(toolkit_views)',
'ui_compositor_image_transport%': '<(ui_compositor_image_transport)',
'use_aura%': '<(use_aura)',
'use_ash%': '<(use_ash)',
'use_openssl%': '<(use_openssl)',
'use_ibus%': '<(use_ibus)',
'use_nss%': '<(use_nss)',
'os_bsd%': '<(os_bsd)',
'os_posix%': '<(os_posix)',
'use_glib%': '<(use_glib)',
'toolkit_uses_gtk%': '<(toolkit_uses_gtk)',
'use_skia%': '<(use_skia)',
'use_x11%': '<(use_x11)',
'use_gnome_keyring%': '<(use_gnome_keyring)',
'linux_fpic%': '<(linux_fpic)',
'enable_pepper_threading%': '<(enable_pepper_threading)',
'chromeos%': '<(chromeos)',
'enable_viewport%': '<(enable_viewport)',
'enable_hidpi%': '<(enable_hidpi)',
'enable_touch_ui%': '<(enable_touch_ui)',
'use_xi2_mt%':'<(use_xi2_mt)',
'file_manager_extension%': '<(file_manager_extension)',
'inside_chromium_build%': '<(inside_chromium_build)',
'fastbuild%': '<(fastbuild)',
'dcheck_always_on%': '<(dcheck_always_on)',
'python_ver%': '<(python_ver)',
'arm_version%': '<(arm_version)',
'armv7%': '<(armv7)',
'arm_neon%': '<(arm_neon)',
'arm_neon_optional%': '<(arm_neon_optional)',
'sysroot%': '<(sysroot)',
'system_libdir%': '<(system_libdir)',
'component%': '<(component)',
'use_titlecase_in_grd_files%': '<(use_titlecase_in_grd_files)',
'use_third_party_translations%': '<(use_third_party_translations)',
'remoting%': '<(remoting)',
'enable_one_click_signin%': '<(enable_one_click_signin)',
'enable_webrtc%': '<(enable_webrtc)',
'chromium_win_pch%': '<(chromium_win_pch)',
'configuration_policy%': '<(configuration_policy)',
'safe_browsing%': '<(safe_browsing)',
'input_speech%': '<(input_speech)',
'notifications%': '<(notifications)',
'clang_use_chrome_plugins%': '<(clang_use_chrome_plugins)',
'asan%': '<(asan)',
'tsan%': '<(tsan)',
'clang_type_profiler%': '<(clang_type_profiler)',
'order_profiling%': '<(order_profiling)',
'order_text_section%': '<(order_text_section)',
'enable_extensions%': '<(enable_extensions)',
'enable_web_intents%': '<(enable_web_intents)',
'enable_web_intents_tag%': '<(enable_web_intents_tag)',
'enable_plugin_installation%': '<(enable_plugin_installation)',
'enable_protector_service%': '<(enable_protector_service)',
'enable_session_service%': '<(enable_session_service)',
'enable_themes%': '<(enable_themes)',
'use_oem_wallpaper%': '<(use_oem_wallpaper)',
'enable_background%': '<(enable_background)',
'linux_use_gold_binary%': '<(linux_use_gold_binary)',
'linux_use_gold_flags%': '<(linux_use_gold_flags)',
'use_canvas_skia%': '<(use_canvas_skia)',
'test_isolation_mode%': '<(test_isolation_mode)',
'test_isolation_outdir%': '<(test_isolation_outdir)',
'enable_automation%': '<(enable_automation)',
'enable_printing%': '<(enable_printing)',
'enable_captive_portal_detection%': '<(enable_captive_portal_detection)',
'disable_ftp_support%': '<(disable_ftp_support)',
'force_rlz_use_chrome_net%': '<(force_rlz_use_chrome_net)',
'enable_task_manager%': '<(enable_task_manager)',
'sas_dll_path%': '<(sas_dll_path)',
'wix_path%': '<(wix_path)',
'android_upstream_bringup%': '<(android_upstream_bringup)',
'use_libjpeg_turbo%': '<(use_libjpeg_turbo)',
'use_system_libjpeg%': '<(use_system_libjpeg)',
'android_build_type%': '<(android_build_type)',
'use_official_google_api_keys%': '<(use_official_google_api_keys)',
'google_api_key%': '<(google_api_key)',
'google_default_client_id%': '<(google_default_client_id)',
'google_default_client_secret%': '<(google_default_client_secret)',
# Use system yasm instead of bundled one.
'use_system_yasm%': 0,
# Default to enabled PIE; this is important for ASLR but we may need to be
# able to turn it off for various reasons.
'linux_disable_pie%': 0,
# The release channel that this build targets. This is used to restrict
# channel-specific build options, like which installer packages to create.
# The default is 'all', which does no channel-specific filtering.
'channel%': 'all',
# Override chromium_mac_pch and set it to 0 to suppress the use of
# precompiled headers on the Mac. Prefix header injection may still be
# used, but prefix headers will not be precompiled. This is useful when
# using distcc to distribute a build to compile slaves that don't
# share the same compiler executable as the system driving the compilation,
# because precompiled headers rely on pointers into a specific compiler
# executable's image. Setting this to 0 is needed to use an experimental
# Linux-Mac cross compiler distcc farm.
'chromium_mac_pch%': 1,
# The default value for mac_strip in target_defaults. This cannot be
# set there, per the comment about variable% in a target_defaults.
'mac_strip_release%': 1,
# Set to 1 to enable code coverage. In addition to build changes
# (e.g. extra CFLAGS), also creates a new target in the src/chrome
# project file called "coverage".
# Currently ignored on Windows.
'coverage%': 0,
# Set to 1 to force Visual C++ to use legacy debug information format /Z7.
# This is useful for parallel compilation tools which can't support /Zi.
# Only used on Windows.
'win_z7%' : 0,
# Although base/allocator lets you select a heap library via an
# environment variable, the libcmt shim it uses sometimes gets in
# the way. To disable it entirely, and switch to normal msvcrt, do e.g.
# 'win_use_allocator_shim': 0,
# 'win_release_RuntimeLibrary': 2
# to ~/.gyp/include.gypi, gclient runhooks --force, and do a release build.
'win_use_allocator_shim%': 1, # 1 = shim allocator via libcmt; 0 = msvcrt
# Whether usage of OpenMAX is enabled.
'enable_openmax%': 0,
# Whether proprietary audio/video codecs are assumed to be included with
# this build (only meaningful if branding!=Chrome).
'proprietary_codecs%': 0,
# TODO(bradnelson): eliminate this when possible.
# To allow local gyp files to prevent release.vsprops from being included.
# Yes(1) means include release.vsprops.
# Once all vsprops settings are migrated into gyp, this can go away.
'msvs_use_common_release%': 1,
# TODO(bradnelson): eliminate this when possible.
# To allow local gyp files to override additional linker options for msvs.
# Yes(1) means set use the common linker options.
'msvs_use_common_linker_extras%': 1,
# TODO(sgk): eliminate this if possible.
# It would be nicer to support this via a setting in 'target_defaults'
# in chrome/app/locales/locales.gypi overriding the setting in the
# 'Debug' configuration in the 'target_defaults' dict below,
# but that doesn't work as we'd like.
'msvs_debug_link_incremental%': '2',
# Needed for some of the largest modules.
'msvs_debug_link_nonincremental%': '1',
# Turns on Use Library Dependency Inputs for linking chrome.dll on Windows
# to get incremental linking to be faster in debug builds.
'incremental_chrome_dll%': '0',
# The default settings for third party code for treating
# warnings-as-errors. Ideally, this would not be required, however there
# is some third party code that takes a long time to fix/roll. So, this
# flag allows us to have warnings as errors in general to prevent
# regressions in most modules, while working on the bits that are
# remaining.
'win_third_party_warn_as_error%': 'true',
# This is the location of the sandbox binary. Chrome looks for this before
# running the zygote process. If found, and SUID, it will be used to
# sandbox the zygote process and, thus, all renderer processes.
'linux_sandbox_path%': '',
# Set this to true to enable SELinux support.
'selinux%': 0,
# Clang stuff.
'clang%': '<(clang)',
'make_clang_dir%': 'third_party/llvm-build/Release+Asserts',
# These two variables can be set in GYP_DEFINES while running
# |gclient runhooks| to let clang run a plugin in every compilation.
# Only has an effect if 'clang=1' is in GYP_DEFINES as well.
# Example:
# GYP_DEFINES='clang=1 clang_load=/abs/path/to/libPrintFunctionNames.dylib clang_add_plugin=print-fns' gclient runhooks
'clang_load%': '',
'clang_add_plugin%': '',
# The default type of gtest.
'gtest_target_type%': 'executable',
# Enable sampling based profiler.
'profiling%': '0',
# Enable strict glibc debug mode.
'glibcxx_debug%': 0,
# Override whether we should use Breakpad on Linux. I.e. for Chrome bot.
'linux_breakpad%': 0,
# And if we want to dump symbols for Breakpad-enabled builds.
'linux_dump_symbols%': 0,
# And if we want to strip the binary after dumping symbols.
'linux_strip_binary%': 0,
# Strip the test binaries needed for Linux reliability tests.
'linux_strip_reliability_tests%': 0,
# Enable TCMalloc.
'linux_use_tcmalloc%': 1,
# Disable TCMalloc's debugallocation.
'linux_use_debugallocation%': 0,
# Disable TCMalloc's heapchecker.
'linux_use_heapchecker%': 0,
# Disable shadow stack keeping used by heapcheck to unwind the stacks
# better.
'linux_keep_shadow_stacks%': 0,
# Set to 1 to link against libgnome-keyring instead of using dlopen().
'linux_link_gnome_keyring%': 0,
# Set to 1 to link against gsettings APIs instead of using dlopen().
'linux_link_gsettings%': 0,
# Set Thumb compilation flags.
'arm_thumb%': 0,
# Set ARM fpu compilation flags (only meaningful if armv7==1 and
# arm_neon==0).
'arm_fpu%': 'vfpv3',
# Set ARM float abi compilation flag.
'arm_float_abi%': 'softfp',
# Enable new NPDevice API.
'enable_new_npdevice_api%': 0,
# Enable EGLImage support in OpenMAX
'enable_eglimage%': 1,
# Enable a variable used elsewhere throughout the GYP files to determine
# whether to compile in the sources for the GPU plugin / process.
'enable_gpu%': 1,
# .gyp files or targets should set chromium_code to 1 if they build
# Chromium-specific code, as opposed to external code. This variable is
# used to control such things as the set of warnings to enable, and
# whether warnings are treated as errors.
'chromium_code%': 0,
'release_valgrind_build%': 0,
# TODO(thakis): Make this a blacklist instead, http://crbug.com/101600
'enable_wexit_time_destructors%': 0,
# Set to 1 to compile with the built in pdf viewer.
'internal_pdf%': 0,
# Set to 1 to compile with the OpenGL ES 2.0 conformance tests.
'internal_gles2_conform_tests%': 0,
# NOTE: When these end up in the Mac bundle, we need to replace '-' for '_'
# so Cocoa is happy (http://crbug.com/20441).
'locales': [
'am', 'ar', 'bg', 'bn', 'ca', 'cs', 'da', 'de', 'el', 'en-GB',
'en-US', 'es-419', 'es', 'et', 'fa', 'fi', 'fil', 'fr', 'gu', 'he',
'hi', 'hr', 'hu', 'id', 'it', 'ja', 'kn', 'ko', 'lt', 'lv',
'ml', 'mr', 'ms', 'nb', 'nl', 'pl', 'pt-BR', 'pt-PT', 'ro', 'ru',
'sk', 'sl', 'sr', 'sv', 'sw', 'ta', 'te', 'th', 'tr', 'uk',
'vi', 'zh-CN', 'zh-TW',
],
# Pseudo locales are special locales which are used for testing and
# debugging. They don't get copied to the final app. For more info,
'pseudo_locales': [
'fake-bidi',
],
'grit_defines': [],
# If debug_devtools is set to 1, JavaScript files for DevTools are
# stored as is and loaded from disk. Otherwise, a concatenated file
# is stored in resources.pak. It is still possible to load JS files
# from disk by passing --debug-devtools cmdline switch.
'debug_devtools%': 0,
# The Java Bridge is not compiled in by default.
'java_bridge%': 0,
# Code signing for iOS binaries. The bots need to be able to disable this.
'chromium_ios_signing%': 1,
# This flag is only used when disable_nacl==0 and disables all those
# subcomponents which would require the installation of a native_client
# untrusted toolchain.
'disable_nacl_untrusted%': 0,
# Disable Dart by default.
'enable_dart%': 0,
# The desired version of Windows SDK can be set in ~/.gyp/include.gypi.
'msbuild_toolset%': '',
# Native Client is enabled by default.
'disable_nacl%': 0,
# Whether to build full debug version for Debug configuration on Android.
# Compared to full debug version, the default Debug configuration on Android
# has no full v8 debug, has size optimization and linker gc section, so that
# we can build a debug version with acceptable size and performance.
'android_full_debug%': 0,
# Sets the default version name and code for Android app, by default we
# do a developer build.
'android_app_version_name%': 'Developer Build',
'android_app_version_code%': 0,
'sas_dll_exists': 0, # '<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(sas_dll_path))',
'wix_exists': 0, # '<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(wix_path))',
'windows_sdk_default_path': '<(DEPTH)/third_party/platformsdk_win8/files',
# 'directx_sdk_default_path': '<(DEPTH)/third_party/directxsdk/files',
'windows_sdk_path%': '<(windows_sdk_default_path)',
'conditions': [
#['"<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(windows_sdk_default_path))"=="True"', {
# 'windows_sdk_path%': '<(windows_sdk_default_path)',
#}, {
# 'windows_sdk_path%': 'C:/Program Files (x86)/Windows Kits/8.0',
#}],
#['OS=="win" and "<!(<(PYTHON) <(DEPTH)/build/dir_exists.py <(directx_sdk_default_path))"=="True"', {
# 'directx_sdk_path%': '<(directx_sdk_default_path)',
#}, {
# 'directx_sdk_path%': '$(DXSDK_DIR)',
#}],
# If use_official_google_api_keys is already set (to 0 or 1), we
# do none of the implicit checking. If it is set to 1 and the
# internal keys file is missing, the build will fail at compile
# time. If it is set to 0 and keys are not provided by other
# means, a warning will be printed at compile time.
['use_official_google_api_keys==2', {
'use_official_google_api_keys%':
'<!(<(PYTHON) <(DEPTH)/google_apis/build/check_internal.py <(DEPTH)/google_apis/internal/google_chrome_api_keys.h)',
}],
['os_posix==1 and OS!="mac" and OS!="ios"', {
# Figure out the python architecture to decide if we build pyauto.
# disabled for mozilla because windows != mac and this runs a shell script
# 'python_arch%': '<!(<(DEPTH)/build/linux/python_arch.sh <(sysroot)/usr/<(system_libdir)/libpython<(python_ver).so.1.0)',
'conditions': [
# TODO(glider): set clang to 1 earlier for ASan and TSan builds so
# that it takes effect here.
# disabled for Mozilla since it doesn't use this, and 'msys' messes $(CXX) up
['build_with_mozilla==0 and clang==0 and asan==0 and tsan==0', {
# This will set gcc_version to XY if you are running gcc X.Y.*.
'gcc_version%': '<!(<(PYTHON) <(DEPTH)/build/compiler_version.py)',
}, {
'gcc_version%': 0,
}],
['branding=="Chrome"', {
'linux_breakpad%': 1,
}],
# All Chrome builds have breakpad symbols, but only process the
# symbols from official builds.
['(branding=="Chrome" and buildtype=="Official")', {
'linux_dump_symbols%': 1,
}],
],
}], # os_posix==1 and OS!="mac" and OS!="ios"
['OS=="ios"', {
'disable_nacl%': 1,
'enable_gpu%': 0,
'icu_use_data_file_flag%': 1,
'use_system_bzip2%': 1,
'use_system_libxml%': 1,
'use_system_sqlite%': 1,
# The Mac SDK is set for iOS builds and passed through to Mac
# sub-builds. This allows the Mac sub-build SDK in an iOS build to be
# overridden from the command line the same way it is for a Mac build.
'mac_sdk%': '',
# iOS SDK and deployment target support. The iOS 5.0 SDK is actually
# what is required, but the value is left blank so when it is set in
# the project files it will be the "current" iOS SDK. Forcing 5.0
# even though it is "current" causes Xcode to spit out a warning for
# every single project file for not using the "current" SDK.
'ios_sdk%': '',
'ios_sdk_path%': '',
'ios_deployment_target%': '4.3',
'conditions': [
# ios_product_name is set to the name of the .app bundle as it should
# appear on disk.
['branding=="Chrome"', {
'ios_product_name%': 'Chrome',
}, { # else: branding!="Chrome"
'ios_product_name%': 'Chromium',
}],
['branding=="Chrome" and buildtype=="Official"', {
'ios_breakpad%': 1,
}, { # else: branding!="Chrome" or buildtype!="Official"
'ios_breakpad%': 0,
}],
],
}], # OS=="ios"
['OS=="android"', {
# Provides an absolute path to PRODUCT_DIR (e.g. out/Release). Used
# to specify the output directory for Ant in the Android build.
'ant_build_out': '`cd <(PRODUCT_DIR) && pwd -P`',
# Uses Android's crash report system
'linux_breakpad%': 0,
# Always uses openssl.
'use_openssl%': 1,
'proprietary_codecs%': '<(proprietary_codecs)',
'enable_task_manager%': 0,
'safe_browsing%': 0,
'configuration_policy%': 0,
'input_speech%': 0,
'enable_web_intents%': 0,
'enable_automation%': 0,
'java_bridge%': 1,
'build_ffmpegsumo%': 0,
'linux_use_tcmalloc%': 0,
# Disable Native Client.
'disable_nacl%': 1,
# Android does not support background apps.
'enable_background%': 0,
# Sessions are store separately in the Java side.
'enable_session_service%': 0,
# Set to 1 once we have a notification system for Android.
'notifications%': 0,
'p2p_apis%' : 0,
# TODO(jrg): when 'gtest_target_type'=='shared_library' and
# OS==android, make all gtest_targets depend on
# testing/android/native_test.gyp:native_test_apk.
'gtest_target_type%': 'shared_library',
# Uses system APIs for decoding audio and video.
'use_libffmpeg%': '0',
# Always use the chromium skia. The use_system_harfbuzz needs to
# match use_system_skia.
'use_system_skia%': '0',
'use_system_harfbuzz%': '0',
# Configure crash reporting and build options based on release type.
'conditions': [
['buildtype=="Official"', {
# Only report crash dumps for Official builds.
'linux_breakpad%': 1,
}, {
'linux_breakpad%': 0,
}],
],
# When building as part of the Android system, use system libraries
# where possible to reduce ROM size.
# TODO(steveblock): Investigate using the system version of sqlite.
'use_system_sqlite%': 0, # '<(android_build_type)',
'use_system_expat%': '<(android_build_type)',
'use_system_icu%': '<(android_build_type)',
'use_system_stlport%': '<(android_build_type)',
# Copy it out one scope.
'android_build_type%': '<(android_build_type)',
}], # OS=="android"
['OS=="mac"', {
'variables': {
# Mac OS X SDK and deployment target support. The SDK identifies
# the version of the system headers that will be used, and
# corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time
# macro. "Maximum allowed" refers to the operating system version
# whose APIs are available in the headers. The deployment target
# identifies the minimum system version that the built products are
# expected to function on. It corresponds to the
# MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro. To ensure these
# macros are available, #include <AvailabilityMacros.h>. Additional
# documentation on these macros is available at
# Chrome normally builds with the Mac OS X 10.6 SDK and sets the
# deployment target to 10.6. Other projects, such as O3D, may
# override these defaults.
# Normally, mac_sdk_min is used to find an SDK that Xcode knows
# about that is at least the specified version. In official builds,
# the SDK must match mac_sdk_min exactly. If the SDK is installed
# someplace that Xcode doesn't know about, set mac_sdk_path to the
# path to the SDK; when set to a non-empty string, SDK detection
# based on mac_sdk_min will be bypassed entirely.
'mac_sdk_min%': '10.6',
'mac_sdk_path%': '',
'mac_deployment_target%': '10.6',
},
'mac_sdk_min': '<(mac_sdk_min)',
'mac_sdk_path': '<(mac_sdk_path)',
'mac_deployment_target': '<(mac_deployment_target)',
# Enable clang on mac by default!
'clang%': 1,
# Compile in Breakpad support by default so that it can be
# tested, even if it is not enabled by default at runtime.
'mac_breakpad_compiled_in%': 1,
'conditions': [
# mac_product_name is set to the name of the .app bundle as it should
# appear on disk. This duplicates data from
# chrome/app/theme/chromium/BRANDING and
# chrome/app/theme/google_chrome/BRANDING, but is necessary to get
# these names into the build system.
['branding=="Chrome"', {
'mac_product_name%': 'Google Chrome',
}, { # else: branding!="Chrome"
'mac_product_name%': 'Chromium',
}],
['branding=="Chrome" and buildtype=="Official"', {
'mac_sdk%': '<!(<(PYTHON) <(DEPTH)/build/mac/find_sdk.py --verify <(mac_sdk_min) --sdk_path=<(mac_sdk_path))',
# Enable uploading crash dumps.
'mac_breakpad_uploads%': 1,
# Enable dumping symbols at build time for use by Mac Breakpad.
'mac_breakpad%': 1,
# Enable Keystone auto-update support.
'mac_keystone%': 1,
}, { # else: branding!="Chrome" or buildtype!="Official"
'mac_sdk%': '', #'<!(<(PYTHON) <(DEPTH)/build/mac/find_sdk.py <(mac_sdk_min))',
'mac_breakpad_uploads%': 0,
'mac_breakpad%': 0,
'mac_keystone%': 0,
}],
],
}], # OS=="mac"
['OS=="win"', {
'conditions': [
['component=="shared_library"', {
'win_use_allocator_shim%': 0,
}],
['component=="shared_library" and "<(GENERATOR)"=="ninja"', {
# Only enabled by default for ninja because it's buggy in VS.
# Not enabled for component=static_library because some targets
# are too large and the toolchain fails due to the size of the
# .obj files.
'incremental_chrome_dll%': 1,
}],
# Don't do incremental linking for large modules on 32-bit.
['MSVS_OS_BITS==32', {
'msvs_large_module_debug_link_mode%': '1', # No
},{
'msvs_large_module_debug_link_mode%': '2', # Yes
}],
['MSVS_VERSION=="2010e" or MSVS_VERSION=="2008e" or MSVS_VERSION=="2005e"', {
'msvs_express%': 1,
'secure_atl%': 0,
},{
'msvs_express%': 0,
'secure_atl%': 1,
}],
],
'nacl_win64_defines': [
# This flag is used to minimize dependencies when building
# Native Client loader for 64-bit Windows.
'NACL_WIN64',
],
}],
['os_posix==1 and chromeos==0 and OS!="android"', {
'use_cups%': 1,
}, {
'use_cups%': 0,
}],
# Native Client glibc toolchain is enabled by default except on arm.
['target_arch=="arm"', {
'disable_glibc%': 1,
}, {
'disable_glibc%': 0,
}],
# Disable SSE2 when building for ARM or MIPS.
['target_arch=="arm" or target_arch=="mipsel"', {
'disable_sse2%': 1,
}, {
'disable_sse2%': '<(disable_sse2)',
}],
# Set the relative path from this file to the GYP file of the JPEG
# library used by Chromium.
['use_system_libjpeg==1 or use_libjpeg_turbo==0', {
# Configuration for using the system libjeg is here.
'libjpeg_gyp_path': '../third_party/libjpeg/libjpeg.gyp',
}, {
'libjpeg_gyp_path': '../third_party/libjpeg_turbo/libjpeg.gyp',
}],
# Options controlling the use of GConf (the classic GNOME configuration
# system) and GIO, which contains GSettings (the new GNOME config system).
['chromeos==1', {
'use_gconf%': 0,
'use_gio%': 0,
}, {
'use_gconf%': 1,
'use_gio%': 1,
}],
# Set up -D and -E flags passed into grit.
['branding=="Chrome"', {
# TODO(mmoss) The .grd files look for _google_chrome, but for
# consistency they should look for google_chrome_build like C++.
'grit_defines': ['-D', '_google_chrome',
'-E', 'CHROMIUM_BUILD=google_chrome'],
}, {
'grit_defines': ['-D', '_chromium',
'-E', 'CHROMIUM_BUILD=chromium'],
}],
['chromeos==1', {
'grit_defines': ['-D', 'chromeos', '-D', 'scale_factors=2x'],
}],
['toolkit_views==1', {
'grit_defines': ['-D', 'toolkit_views'],
}],
['use_aura==1', {
'grit_defines': ['-D', 'use_aura'],
}],
['use_ash==1', {
'grit_defines': ['-D', 'use_ash'],
}],
['use_nss==1', {
'grit_defines': ['-D', 'use_nss'],
}],
['file_manager_extension==1', {
'grit_defines': ['-D', 'file_manager_extension'],
}],
['remoting==1', {
'grit_defines': ['-D', 'remoting'],
}],
['use_titlecase_in_grd_files==1', {
'grit_defines': ['-D', 'use_titlecase'],
}],
['use_third_party_translations==1', {
'grit_defines': ['-D', 'use_third_party_translations'],
'locales': [
'ast', 'bs', 'ca@valencia', 'en-AU', 'eo', 'eu', 'gl', 'hy', 'ia',
'ka', 'ku', 'kw', 'ms', 'ug'
],
}],
['OS=="android"', {
'grit_defines': ['-D', 'android'],
}],
['OS=="mac"', {
'grit_defines': ['-D', 'scale_factors=2x'],
}],
['OS == "ios"', {
'grit_defines': [
# define for iOS specific resources.
'-D', 'ios',
# iOS uses a whitelist to filter resources.
'-w', '<(DEPTH)/build/ios/grit_whitelist.txt'
],
}],
['enable_extensions==1', {
'grit_defines': ['-D', 'enable_extensions'],
}],
['enable_printing==1', {
'grit_defines': ['-D', 'enable_printing'],
}],
['enable_themes==1', {
'grit_defines': ['-D', 'enable_themes'],
}],
['use_oem_wallpaper==1', {
'grit_defines': ['-D', 'use_oem_wallpaper'],
}],
['clang_use_chrome_plugins==1 and OS!="win"', {
'clang_chrome_plugins_flags': [
'<!@(<(DEPTH)/tools/clang/scripts/plugin_flags.sh)'
],
}],
['enable_web_intents_tag==1', {
'grit_defines': ['-D', 'enable_web_intents_tag'],
}],
['asan==1', {
'clang%': 1,
}],
['asan==1 and OS=="mac"', {
'component': "static_library",
}],
['tsan==1', {
'clang%': 1,
}],
['OS=="linux" and clang_type_profiler==1', {
'clang%': 1,
'clang_use_chrome_plugins%': 0,
'make_clang_dir%': 'third_party/llvm-allocated-type/Linux_x64',
}],
# On valgrind bots, override the optimizer settings so we don't inline too
# much and make the stacks harder to figure out.
#
# TODO(rnk): Kill off variables that no one else uses and just implement
# them under a build_for_tool== condition.
['build_for_tool=="memcheck" or build_for_tool=="tsan"', {
# gcc flags
'mac_debug_optimization': '1',
'mac_release_optimization': '1',
'release_optimize': '1',
'no_gc_sections': 1,
'debug_extra_cflags': '-g -fno-inline -fno-omit-frame-pointer '
'-fno-builtin -fno-optimize-sibling-calls',
'release_extra_cflags': '-g -fno-inline -fno-omit-frame-pointer '
'-fno-builtin -fno-optimize-sibling-calls',
# MSVS flags for TSan on Pin and Windows.
'win_debug_RuntimeChecks': '0',
'win_debug_disable_iterator_debugging': '1',
'win_debug_Optimization': '1',
'win_debug_InlineFunctionExpansion': '0',
'win_release_InlineFunctionExpansion': '0',
'win_release_OmitFramePointers': '0',
'linux_use_tcmalloc': 1,
'release_valgrind_build': 1,
'werror': '',
'component': 'static_library',
'use_system_zlib': 0,
}],
# Build tweaks for DrMemory.
# TODO(rnk): Combine with tsan config to share the builder.
['build_for_tool=="drmemory"', {
# These runtime checks force initialization of stack vars which blocks
# DrMemory's uninit detection.
'win_debug_RuntimeChecks': '0',
# Iterator debugging is slow.
'win_debug_disable_iterator_debugging': '1',
# Try to disable optimizations that mess up stacks in a release build.
'win_release_InlineFunctionExpansion': '0',
'win_release_OmitFramePointers': '0',
# Ditto for debug, to support bumping win_debug_Optimization.
'win_debug_InlineFunctionExpansion': 0,
'win_debug_OmitFramePointers': 0,
# Keep the code under #ifndef NVALGRIND.
'release_valgrind_build': 1,
}],
],
# List of default apps to install in new profiles. The first list contains
# the source files as found in svn. The second list, used only for linux,
# contains the destination location for each of the files. When a crx
# is added or removed from the list, the chrome/browser/resources/
# default_apps/external_extensions.json file must also be updated.
'default_apps_list': [
'browser/resources/default_apps/external_extensions.json',
'browser/resources/default_apps/gmail.crx',
'browser/resources/default_apps/search.crx',
'browser/resources/default_apps/youtube.crx',
'browser/resources/default_apps/drive.crx',
'browser/resources/default_apps/docs.crx',
],
'default_apps_list_linux_dest': [
'<(PRODUCT_DIR)/default_apps/external_extensions.json',
'<(PRODUCT_DIR)/default_apps/gmail.crx',
'<(PRODUCT_DIR)/default_apps/search.crx',
'<(PRODUCT_DIR)/default_apps/youtube.crx',
'<(PRODUCT_DIR)/default_apps/drive.crx',
'<(PRODUCT_DIR)/default_apps/docs.crx',
],
},
'target_defaults': {
'variables': {
# The condition that operates on chromium_code is in a target_conditions
# section, and will not have access to the default fallback value of
# chromium_code at the top of this file, or to the chromium_code
# variable placed at the root variables scope of .gyp files, because
# those variables are not set at target scope. As a workaround,
# if chromium_code is not set at target scope, define it in target scope
# to contain whatever value it has during early variable expansion.
# That's enough to make it available during target conditional
# processing.
'chromium_code%': '<(chromium_code)',
'win_release_Optimization%': '2', # 2 = /Os
'win_debug_Optimization%': '0', # 0 = /Od
# Tri-state: blank is default, 1 on, 0 off
'win_release_OmitFramePointers%': '0',
# Tri-state: blank is default, 1 on, 0 off
'win_debug_OmitFramePointers%': '',
'win_debug_RuntimeChecks%': '3', # 3 = all checks enabled, 0 = off
'win_debug_InlineFunctionExpansion%': '', # empty = default, 0 = off,
'win_release_InlineFunctionExpansion%': '2', # 1 = only __inline, 2 = max
# VS inserts quite a lot of extra checks to algorithms like
# std::partial_sort in Debug build which make them O(N^2)
# instead of O(N*logN). This is particularly slow under memory
# tools like ThreadSanitizer so we want it to be disablable.
'win_debug_disable_iterator_debugging%': '0',
'release_extra_cflags%': '',
'debug_extra_cflags%': '',
'release_valgrind_build%': '<(release_valgrind_build)',
# the non-qualified versions are widely assumed to be *nix-only
'win_release_extra_cflags%': '',
'win_debug_extra_cflags%': '',
# TODO(thakis): Make this a blacklist instead, http://crbug.com/101600
'enable_wexit_time_destructors%': '<(enable_wexit_time_destructors)',
# Only used by Windows build for now. Can be used to build into a
# differet output directory, e.g., a build_dir_prefix of VS2010_ would
# output files in src/build/VS2010_{Debug,Release}.
'build_dir_prefix%': '',
# Targets are by default not nacl untrusted code.
'nacl_untrusted_build%': 0,
'conditions': [
['OS=="win" and component=="shared_library"', {
'win_release_RuntimeLibrary%': '2', # 2 = /MD (nondebug DLL)
'win_debug_RuntimeLibrary%': '3', # 3 = /MDd (debug DLL)
}, {
'win_release_RuntimeLibrary%': '0', # 0 = /MT (nondebug static)
'win_debug_RuntimeLibrary%': '1', # 1 = /MTd (debug static)
}],
['OS=="ios"', {
'mac_release_optimization%': 's', # Use -Os unless overridden
'mac_debug_optimization%': '0', # Use -O0 unless overridden
}, {
'mac_release_optimization%': '3', # Use -O3 unless overridden
'mac_debug_optimization%': '0', # Use -O0 unless overridden
}],
],
},
'conditions': [
['OS=="linux" and linux_use_tcmalloc==1 and clang_type_profiler==1', {
'cflags_cc!': ['-fno-rtti'],
'cflags_cc+': [
'-frtti',
'-gline-tables-only',
'-fintercept-allocation-functions',
],
'defines': ['TYPE_PROFILING'],
'dependencies': [
'<(DEPTH)/base/allocator/allocator.gyp:type_profiler',
],
}],
['OS=="win" and "<(msbuild_toolset)"!=""', {
'msbuild_toolset': '<(msbuild_toolset)',
}],
['branding=="Chrome"', {
'defines': ['GOOGLE_CHROME_BUILD'],
}, { # else: branding!="Chrome"
'defines': ['CHROMIUM_BUILD'],
}],
['OS=="mac" and component=="shared_library"', {
'xcode_settings': {
'DYLIB_INSTALL_NAME_BASE': '@rpath',
'LD_RUNPATH_SEARCH_PATHS': [
# For unbundled binaries.
'@loader_path/.',
# For bundled binaries, to get back from Binary.app/Contents/MacOS.
'@loader_path/../../..',
],
},
}],
['branding=="Chrome" and (OS=="win" or OS=="mac")', {
'defines': ['ENABLE_RLZ'],
}],
['component=="shared_library"', {
'defines': ['COMPONENT_BUILD'],
}],
['toolkit_views==1', {
'defines': ['TOOLKIT_VIEWS=1'],
}],
['ui_compositor_image_transport==1', {
'defines': ['UI_COMPOSITOR_IMAGE_TRANSPORT'],
}],
['use_aura==1', {
'defines': ['USE_AURA=1'],
}],
['use_ash==1', {
'defines': ['USE_ASH=1'],
}],
['use_libjpeg_turbo==1', {
'defines': ['USE_LIBJPEG_TURBO=1'],
}],
['use_nss==1', {
'defines': ['USE_NSS=1'],
}],
['enable_one_click_signin==1', {
'defines': ['ENABLE_ONE_CLICK_SIGNIN'],
}],
['toolkit_uses_gtk==1 and toolkit_views==0', {
# TODO(erg): We are progressively sealing up use of deprecated features
# in gtk in preparation for an eventual porting to gtk3.
'defines': ['GTK_DISABLE_SINGLE_INCLUDES=1'],
}],
['chromeos==1', {
'defines': ['OS_CHROMEOS=1'],
}],
['use_xi2_mt!=0', {
'defines': ['USE_XI2_MT=<(use_xi2_mt)'],
}],
['file_manager_extension==1', {
'defines': ['FILE_MANAGER_EXTENSION=1'],
}],
['profiling==1', {
'defines': ['ENABLE_PROFILING=1'],
}],
['OS=="linux" and glibcxx_debug==1', {
'defines': ['_GLIBCXX_DEBUG=1',],
'cflags_cc!': ['-fno-rtti'],
'cflags_cc+': ['-frtti', '-g'],
}],
['OS=="linux"', {
# we need lrint(), which is ISOC99, and Xcode
# already forces -std=c99 for mac below
'defines': ['_ISOC99_SOURCE=1'],
}],
['remoting==1', {
'defines': ['ENABLE_REMOTING=1'],
}],
['enable_webrtc==1', {
'defines': ['ENABLE_WEBRTC=1'],
}],
['proprietary_codecs==1', {
'defines': ['USE_PROPRIETARY_CODECS'],
}],
['enable_pepper_threading==1', {
'defines': ['ENABLE_PEPPER_THREADING'],
}],
['enable_viewport==1', {
'defines': ['ENABLE_VIEWPORT'],
}],
['configuration_policy==1', {
'defines': ['ENABLE_CONFIGURATION_POLICY'],
}],
['input_speech==1', {
'defines': ['ENABLE_INPUT_SPEECH'],
}],
['notifications==1', {
'defines': ['ENABLE_NOTIFICATIONS'],
}],
['enable_hidpi==1', {
'defines': ['ENABLE_HIDPI=1'],
}],
['fastbuild!=0', {
'conditions': [
# For Windows and Mac, we don't genererate debug information.
['OS=="win" or OS=="mac"', {
'msvs_settings': {
'VCLinkerTool': {
'GenerateDebugInformation': 'false',
},
'VCCLCompilerTool': {
'DebugInformationFormat': '0',
}
},
'xcode_settings': {
'GCC_GENERATE_DEBUGGING_SYMBOLS': 'NO',
},
}, { # else: OS != "win", generate less debug information.
'variables': {
'debug_extra_cflags': '-g1',
},
}],
# Clang creates chubby debug information, which makes linking very
# slow. For now, don't create debug information with clang. See
['(OS=="linux" or OS=="android") and clang==1', {
'variables': {
'debug_extra_cflags': '-g0',
},
}],
], # conditions for fastbuild.
}], # fastbuild!=0
['dcheck_always_on!=0', {
'defines': ['DCHECK_ALWAYS_ON=1'],
}], # dcheck_always_on!=0
['selinux==1', {
'defines': ['CHROMIUM_SELINUX=1'],
}],
['win_use_allocator_shim==0', {
'conditions': [
['OS=="win"', {
'defines': ['NO_TCMALLOC'],
}],
],
}],
['enable_gpu==1', {
'defines': [
'ENABLE_GPU=1',
],
}],
['use_openssl==1', {
'defines': [
'USE_OPENSSL=1',
],
}],
['enable_eglimage==1', {
'defines': [
'ENABLE_EGLIMAGE=1',
],
}],
['use_skia==1', {
'defines': [
'USE_SKIA=1',
],
}],
['coverage!=0', {
'conditions': [
['OS=="mac" or OS=="ios"', {
'xcode_settings': {
'GCC_INSTRUMENT_PROGRAM_FLOW_ARCS': 'YES', # -fprofile-arcs
'GCC_GENERATE_TEST_COVERAGE_FILES': 'YES', # -ftest-coverage
},
}],
['OS=="mac"', {
# Add -lgcov for types executable, shared_library, and
# loadable_module; not for static_library.
# This is a delayed conditional.
'target_conditions': [
['_type!="static_library"', {
'xcode_settings': { 'OTHER_LDFLAGS': [ '-lgcov' ] },
}],
],
}],
['OS=="linux" or OS=="android"', {
'cflags': [ '-ftest-coverage',
'-fprofile-arcs' ],
'link_settings': { 'libraries': [ '-lgcov' ] },
}],
# Finally, for Windows, we simply turn on profiling.
['OS=="win"', {
'msvs_settings': {
'VCLinkerTool': {
'Profile': 'true',
},
'VCCLCompilerTool': {
# /Z7, not /Zi, so coverage is happyb
'DebugInformationFormat': '1',
'AdditionalOptions': ['/Yd'],
}
}
}], # OS==win
], # conditions for coverage
}], # coverage!=0
['OS=="win"', {
'defines': [
'__STD_C',
'_CRT_SECURE_NO_DEPRECATE',
'_SCL_SECURE_NO_DEPRECATE',
],
'include_dirs': [
'<(DEPTH)/third_party/wtl/include',
],
'conditions': [
['win_z7!=0', {
'msvs_settings': {
# Generates debug info when win_z7=1
# even if fastbuild=1 (that makes GenerateDebugInformation false).
'VCLinkerTool': {
'GenerateDebugInformation': 'true',
},
'VCCLCompilerTool': {
'DebugInformationFormat': '1',
}
}
}],
], # win_z7!=0
}], # OS==win
['enable_task_manager==1', {
'defines': [
'ENABLE_TASK_MANAGER=1',
],
}],
['enable_web_intents==1', {
'defines': [
'ENABLE_WEB_INTENTS=1',
],
}],
['enable_extensions==1', {
'defines': [
'ENABLE_EXTENSIONS=1',
],
}],
['OS=="win" and branding=="Chrome"', {
'defines': ['ENABLE_SWIFTSHADER'],
}],
['enable_dart==1', {
'defines': ['WEBKIT_USING_DART=1'],
}],
['enable_plugin_installation==1', {
'defines': ['ENABLE_PLUGIN_INSTALLATION=1'],
}],
['enable_protector_service==1', {
'defines': ['ENABLE_PROTECTOR_SERVICE=1'],
}],
['enable_session_service==1', {
'defines': ['ENABLE_SESSION_SERVICE=1'],
}],
['enable_themes==1', {
'defines': ['ENABLE_THEMES=1'],
}],
['enable_background==1', {
'defines': ['ENABLE_BACKGROUND=1'],
}],
['enable_automation==1', {
'defines': ['ENABLE_AUTOMATION=1'],
}],
['enable_printing==1', {
'defines': ['ENABLE_PRINTING=1'],
}],
['enable_captive_portal_detection==1', {
'defines': ['ENABLE_CAPTIVE_PORTAL_DETECTION=1'],
}],
['disable_ftp_support==1', {
'defines': ['DISABLE_FTP_SUPPORT=1'],
}],
], # conditions for 'target_defaults'
'target_conditions': [
['enable_wexit_time_destructors==1', {
'conditions': [
[ 'clang==1', {
'cflags': [
'-Wexit-time-destructors',
],
'xcode_settings': {
'WARNING_CFLAGS': [
'-Wexit-time-destructors',
],
},
}],
],
}],
['chromium_code==0', {
'conditions': [
[ 'os_posix==1 and OS!="mac" and OS!="ios"', {
# We don't want to get warnings from third-party code,
# so remove any existing warning-enabling flags like -Wall.
'cflags!': [
'-Wall',
'-Wextra',
],
'cflags_cc': [
# Don't warn about hash_map in third-party code.
'-Wno-deprecated',
],
'cflags': [
# Don't warn about printf format problems.
# This is off by default in gcc but on in Ubuntu's gcc(!).
'-Wno-format',
],
'cflags_cc!': [
# TODO(fischman): remove this.
'-Wsign-compare',
]
}],
# TODO: Fix all warnings on chromeos too.
[ 'os_posix==1 and OS!="mac" and OS!="ios" and (clang!=1 or chromeos==1)', {
'cflags!': [
'-Werror',
],
}],
[ 'os_posix==1 and os_bsd!=1 and OS!="mac" and OS!="android"', {
'cflags': [
# Don't warn about ignoring the return value from e.g. close().
# This is off by default in some gccs but on by default in others.
# BSD systems do not support this option, since they are usually
# using gcc 4.2.1, which does not have this flag yet.
'-Wno-unused-result',
],
}],
[ 'OS=="win"', {
'defines': [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_NONSTDC_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_SCL_SECURE_NO_DEPRECATE',
],
'msvs_disabled_warnings': [4800],
'msvs_settings': {
'VCCLCompilerTool': {
'WarningLevel': '3',
'WarnAsError': '<(win_third_party_warn_as_error)',
'Detect64BitPortabilityProblems': 'false',
},
},
'conditions': [
['buildtype=="Official"', {
'msvs_settings': {
'VCCLCompilerTool': { 'WarnAsError': 'false' },
}
}],
],
}],
# TODO(darin): Unfortunately, some third_party code depends on base/
[ 'OS=="win" and component=="shared_library"', {
'msvs_disabled_warnings': [
4251, # class 'std::xx' needs to have dll-interface.
],
}],
[ 'OS=="mac" or OS=="ios"', {
'xcode_settings': {
'WARNING_CFLAGS!': ['-Wall', '-Wextra'],
},
'conditions': [
['buildtype=="Official"', {
'xcode_settings': {
'GCC_TREAT_WARNINGS_AS_ERRORS': 'NO', # -Werror
},
}],
],
}],
[ 'OS=="ios"', {
'xcode_settings': {
# TODO(ios): Fix remaining warnings in third-party code, then
# remove this; the Mac cleanup didn't get everything that's
# flagged in an iOS build.
'GCC_TREAT_WARNINGS_AS_ERRORS': 'NO',
'RUN_CLANG_STATIC_ANALYZER': 'NO',
},
}],
],
}, {
'includes': [
# Rules for excluding e.g. foo_win.cc from the build on non-Windows.
'filename_rules.gypi',
],
# In Chromium code, we define __STDC_FORMAT_MACROS in order to get the
# C99 macros on Mac and Linux.
'defines': [
'__STDC_FORMAT_MACROS',
],
'conditions': [
['OS=="win"', {
# turn on warnings for signed/unsigned mismatch on chromium code.
'msvs_settings': {
'VCCLCompilerTool': {
'AdditionalOptions': ['/we4389'],
},
},
}],
['OS=="win" and component=="shared_library"', {
'msvs_disabled_warnings': [
4251, # class 'std::xx' needs to have dll-interface.
],
}],
],
}],
], # target_conditions for 'target_defaults'
'default_configuration': 'Debug',
'configurations': {
# VCLinkerTool LinkIncremental values below:
# 0 == default
# 1 == /INCREMENTAL:NO
# 2 == /INCREMENTAL
# Debug links incremental, Release does not.
#
# Abstract base configurations to cover common attributes.
#
'Common_Base': {
'abstract': 1,
'msvs_configuration_attributes': {
'OutputDirectory': '<(DEPTH)\\build\\<(build_dir_prefix)$(ConfigurationName)',
'IntermediateDirectory': '$(OutDir)\\obj\\$(ProjectName)',
'CharacterSet': '1',
},
},
'x86_Base': {
'abstract': 1,
'msvs_settings': {
'VCLinkerTool': {
'TargetMachine': '1',
},
},
'msvs_configuration_platform': 'Win32',
},
'x64_Base': {
'abstract': 1,
'msvs_configuration_platform': 'x64',
'msvs_settings': {
'VCLinkerTool': {
'TargetMachine': '17', # x86 - 64
'AdditionalLibraryDirectories!':
['<(windows_sdk_path)/Lib/win8/um/x86'],
'AdditionalLibraryDirectories':
['<(windows_sdk_path)/Lib/win8/um/x64'],
},
'VCLibrarianTool': {
'AdditionalLibraryDirectories!':
['<(windows_sdk_path)/Lib/win8/um/x86'],
'AdditionalLibraryDirectories':
['<(windows_sdk_path)/Lib/win8/um/x64'],
},
},
'defines': [
# Not sure if tcmalloc works on 64-bit Windows.
'NO_TCMALLOC',
],
},
'Debug_Base': {
'abstract': 1,
'defines': [
'DYNAMIC_ANNOTATIONS_ENABLED=1',
'WTF_USE_DYNAMIC_ANNOTATIONS=1',
],
'xcode_settings': {
'COPY_PHASE_STRIP': 'NO',
'GCC_OPTIMIZATION_LEVEL': '<(mac_debug_optimization)',
'OTHER_CFLAGS': [
'<@(debug_extra_cflags)',
],
},
'msvs_settings': {
'VCCLCompilerTool': {
'Optimization': '<(win_debug_Optimization)',
'PreprocessorDefinitions': ['_DEBUG'],
'BasicRuntimeChecks': '<(win_debug_RuntimeChecks)',
'RuntimeLibrary': '<(win_debug_RuntimeLibrary)',
'conditions': [
# According to MSVS, InlineFunctionExpansion=0 means
# "default inlining", not "/Ob0".
# Thus, we have to handle InlineFunctionExpansion==0 separately.
['win_debug_InlineFunctionExpansion==0', {
'AdditionalOptions': ['/Ob0'],
}],
['win_debug_InlineFunctionExpansion!=""', {
'InlineFunctionExpansion':
'<(win_debug_InlineFunctionExpansion)',
}],
['win_debug_disable_iterator_debugging==1', {
'PreprocessorDefinitions': ['_HAS_ITERATOR_DEBUGGING=0'],
}],
# if win_debug_OmitFramePointers is blank, leave as default
['win_debug_OmitFramePointers==1', {
'OmitFramePointers': 'true',
}],
['win_debug_OmitFramePointers==0', {
'OmitFramePointers': 'false',
# The above is not sufficient (http://crbug.com/106711): it
# simply eliminates an explicit "/Oy", but both /O2 and /Ox
# perform FPO regardless, so we must explicitly disable.
# We still want the false setting above to avoid having
# "/Oy /Oy-" and warnings about overriding.
'AdditionalOptions': ['/Oy-'],
}],
],
'AdditionalOptions': [ '<@(win_debug_extra_cflags)', ],
},
'VCLinkerTool': {
'LinkIncremental': '<(msvs_debug_link_incremental)',
# ASLR makes debugging with windbg difficult because Chrome.exe and
# Chrome.dll share the same base name. As result, windbg will
# name the Chrome.dll module like chrome_<base address>, where
# <base address> typically changes with each launch. This in turn
# means that breakpoints in Chrome.dll don't stick from one launch
# to the next. For this reason, we turn ASLR off in debug builds.
# Note that this is a three-way bool, where 0 means to pick up
# the default setting, 1 is off and 2 is on.
'RandomizedBaseAddress': 1,
},
'VCResourceCompilerTool': {
'PreprocessorDefinitions': ['_DEBUG'],
},
},
'conditions': [
['OS=="linux" or OS=="android"', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'<@(debug_extra_cflags)',
],
}],
],
}],
# Disabled on iOS because it was causing a crash on startup.
# TODO(michelea): investigate, create a reduced test and possibly
# submit a radar.
['release_valgrind_build==0 and OS!="ios"', {
'xcode_settings': {
'OTHER_CFLAGS': [
'-fstack-protector-all', # Implies -fstack-protector
],
},
}],
],
},
'Release_Base': {
'abstract': 1,
'defines': [
'NDEBUG',
],
'xcode_settings': {
'DEAD_CODE_STRIPPING': 'YES', # -Wl,-dead_strip
'GCC_OPTIMIZATION_LEVEL': '<(mac_release_optimization)',
'OTHER_CFLAGS': [ '<@(release_extra_cflags)', ],
},
'msvs_settings': {
'VCCLCompilerTool': {
'RuntimeLibrary': '<(win_release_RuntimeLibrary)',
'conditions': [
# In official builds, each target will self-select
# an optimization level.
['buildtype!="Official"', {
'Optimization': '<(win_release_Optimization)',
},
],
# According to MSVS, InlineFunctionExpansion=0 means
# "default inlining", not "/Ob0".
# Thus, we have to handle InlineFunctionExpansion==0 separately.
['win_release_InlineFunctionExpansion==0', {
'AdditionalOptions': ['/Ob0'],
}],
['win_release_InlineFunctionExpansion!=""', {
'InlineFunctionExpansion':
'<(win_release_InlineFunctionExpansion)',
}],
# if win_release_OmitFramePointers is blank, leave as default
['win_release_OmitFramePointers==1', {
'OmitFramePointers': 'true',
}],
['win_release_OmitFramePointers==0', {
'OmitFramePointers': 'false',
# The above is not sufficient (http://crbug.com/106711): it
# simply eliminates an explicit "/Oy", but both /O2 and /Ox
# perform FPO regardless, so we must explicitly disable.
# We still want the false setting above to avoid having
# "/Oy /Oy-" and warnings about overriding.
'AdditionalOptions': ['/Oy-'],
}],
],
'AdditionalOptions': [ '<@(win_release_extra_cflags)', ],
},
'VCLinkerTool': {
# LinkIncremental is a tri-state boolean, where 0 means default
# (i.e., inherit from parent solution), 1 means false, and
# 2 means true.
'LinkIncremental': '1',
# This corresponds to the /PROFILE flag which ensures the PDB
# file contains FIXUP information (growing the PDB file by about
# 5%) but does not otherwise alter the output binary. This
# information is used by the Syzygy optimization tool when
# decomposing the release image.
'Profile': 'true',
},
},
'conditions': [
['msvs_use_common_release', {
'includes': ['release.gypi'],
}],
['release_valgrind_build==0', {
'defines': [
'NVALGRIND',
'DYNAMIC_ANNOTATIONS_ENABLED=0',
],
}, {
'defines': [
'DYNAMIC_ANNOTATIONS_ENABLED=1',
'WTF_USE_DYNAMIC_ANNOTATIONS=1',
],
}],
['win_use_allocator_shim==0', {
'defines': ['NO_TCMALLOC'],
}],
['OS=="linux"', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'<@(release_extra_cflags)',
],
}],
],
}],
],
},
#
# Concrete configurations
#
'Debug': {
'inherit_from': ['Common_Base', 'x86_Base', 'Debug_Base'],
},
'Release': {
'inherit_from': ['Common_Base', 'x86_Base', 'Release_Base'],
},
'conditions': [
[ 'OS=="win"', {
# TODO(bradnelson): add a gyp mechanism to make this more graceful.
'Debug_x64': {
'inherit_from': ['Common_Base', 'x64_Base', 'Debug_Base'],
},
'Release_x64': {
'inherit_from': ['Common_Base', 'x64_Base', 'Release_Base'],
},
}],
],
},
},
'conditions': [
['os_posix==1 and OS!="mac" and OS!="ios"', {
'target_defaults': {
# Enable -Werror by default, but put it in a variable so it can
# be disabled in ~/.gyp/include.gypi on the valgrind builders.
'variables': {
'werror%': '-Werror',
'libraries_for_target%': '',
},
'defines': [
'_FILE_OFFSET_BITS=64',
],
'cflags': [
'<(werror)', # See note above about the werror variable.
'-pthread',
'-fno-exceptions',
'-fno-strict-aliasing', # See http://crbug.com/32204
'-Wall',
# TODO(evan): turn this back on once all the builds work.
# '-Wextra',
# Don't warn about unused function params. We use those everywhere.
'-Wno-unused-parameter',
# Don't warn about the "struct foo f = {0};" initialization pattern.
'-Wno-missing-field-initializers',
# Don't export any symbols (for example, to plugins we dlopen()).
# Note: this is *required* to make some plugins work.
'-fvisibility=hidden',
'-pipe',
],
'cflags_cc': [
'-fno-rtti',
'-fno-threadsafe-statics',
# Make inline functions have hidden visiblity by default.
# Surprisingly, not covered by -fvisibility=hidden.
'-fvisibility-inlines-hidden',
# GCC turns on -Wsign-compare for C++ under -Wall, but clang doesn't,
# so we specify it explicitly.
# TODO(fischman): remove this if http://llvm.org/PR10448 obsoletes it.
'-Wsign-compare',
],
'ldflags': [
'-pthread', '-Wl,-z,noexecstack',
],
'libraries' : [
'<(libraries_for_target)',
],
'configurations': {
'Debug_Base': {
'variables': {
'debug_optimize%': '0',
},
'defines': [
'_DEBUG',
],
'cflags': [
'-O>(debug_optimize)',
'-g',
],
'conditions' : [
['OS=="android" and android_full_debug==0', {
# Some configurations are copied from Release_Base to reduce
# the binary size.
'variables': {
'debug_optimize%': 's',
},
'cflags': [
'-fomit-frame-pointer',
'-fdata-sections',
'-ffunction-sections',
],
'ldflags': [
'-Wl,-O1',
'-Wl,--as-needed',
'-Wl,--gc-sections',
],
}],
],
},
'Release_Base': {
'variables': {
'release_optimize%': '2',
# Binaries become big and gold is unable to perform GC
# and remove unused sections for some of test targets
# on 32 bit platform.
# (This is currently observed only in chromeos valgrind bots)
# The following flag is to disable --gc-sections linker
# option for these bots.
'no_gc_sections%': 0,
# TODO(bradnelson): reexamine how this is done if we change the
# expansion of configurations
'release_valgrind_build%': 0,
},
'cflags': [
'-O<(release_optimize)',
# Don't emit the GCC version ident directives, they just end up
# in the .comment section taking up binary size.
'-fno-ident',
# Put data and code in their own sections, so that unused symbols
# can be removed at link time with --gc-sections.
'-fdata-sections',
'-ffunction-sections',
],
'ldflags': [
# Specifically tell the linker to perform optimizations.
'-Wl,-O1',
'-Wl,--as-needed',
],
'conditions' : [
['no_gc_sections==0', {
'ldflags': [
'-Wl,--gc-sections',
],
}],
['OS=="android"', {
'variables': {
'release_optimize%': 's',
},
'cflags': [
'-fomit-frame-pointer',
],
}],
['clang==1', {
'cflags!': [
'-fno-ident',
],
}],
['profiling==1', {
'cflags': [
'-fno-omit-frame-pointer',
'-g',
],
}],
],
},
},
'variants': {
'coverage': {
'cflags': ['-fprofile-arcs', '-ftest-coverage'],
'ldflags': ['-fprofile-arcs'],
},
'profile': {
'cflags': ['-pg', '-g'],
'ldflags': ['-pg'],
},
'symbols': {
'cflags': ['-g'],
},
},
'conditions': [
['target_arch=="ia32"', {
'target_conditions': [
['_toolset=="target"', {
'asflags': [
# Needed so that libs with .s files (e.g. libicudata.a)
# are compatible with the general 32-bit-ness.
'-32',
],
# All floating-point computations on x87 happens in 80-bit
# precision. Because the C and C++ language standards allow
# the compiler to keep the floating-point values in higher
# precision than what's specified in the source and doing so
# is more efficient than constantly rounding up to 64-bit or
# 32-bit precision as specified in the source, the compiler,
# especially in the optimized mode, tries very hard to keep
# values in x87 floating-point stack (in 80-bit precision)
# as long as possible. This has important side effects, that
# the real value used in computation may change depending on
# how the compiler did the optimization - that is, the value
# kept in 80-bit is different than the value rounded down to
# 64-bit or 32-bit. There are possible compiler options to
# make this behavior consistent (e.g. -ffloat-store would keep
# all floating-values in the memory, thus force them to be
# rounded to its original precision) but they have significant
# runtime performance penalty.
#
# -mfpmath=sse -msse2 makes the compiler use SSE instructions
# which keep floating-point values in SSE registers in its
# native precision (32-bit for single precision, and 64-bit
# for double precision values). This means the floating-point
# value used during computation does not change depending on
# how the compiler optimized the code, since the value is
# always kept in its specified precision.
'conditions': [
['branding=="Chromium" and disable_sse2==0', {
'cflags': [
'-march=pentium4',
'-msse2',
'-mfpmath=sse',
],
}],
# ChromeOS targets Pinetrail, which is sse3, but most of the
# benefit comes from sse2 so this setting allows ChromeOS
# to build on other CPUs. In the future -march=atom would
# help but requires a newer compiler.
['chromeos==1 and disable_sse2==0', {
'cflags': [
'-msse2',
],
}],
# Install packages have started cropping up with
# different headers between the 32-bit and 64-bit
# versions, so we have to shadow those differences off
# and make sure a 32-bit-on-64-bit build picks up the
# right files.
# For android build, use NDK headers instead of host headers
['host_arch!="ia32" and OS!="android"', {
'include_dirs+': [
'/usr/include32',
],
}],
],
'target_conditions': [
['_toolset=="target" and OS!="android"', {
# -mmmx allows mmintrin.h to be used for mmx intrinsics.
# video playback is mmx and sse2 optimized.
'cflags': [
'-m32',
'-mmmx',
],
'ldflags': [
'-m32',
],
'cflags_mozilla': [
'-m32',
'-mmmx',
],
}],
],
}],
],
}],
['target_arch=="arm"', {
'target_conditions': [
['_toolset=="target"', {
'cflags_cc': [
# The codesourcery arm-2009q3 toolchain warns at that the ABI
# has changed whenever it encounters a varargs function. This
# silences those warnings, as they are not helpful and
# clutter legitimate warnings.
'-Wno-abi',
],
'conditions': [
['arm_thumb==1', {
'cflags': [
'-mthumb',
]
}],
['armv7==1', {
'cflags': [
'-march=armv7-a',
'-mtune=cortex-a8',
'-mfloat-abi=<(arm_float_abi)',
],
'conditions': [
['arm_neon==1', {
'cflags': [ '-mfpu=neon', ],
}, {
'cflags': [ '-mfpu=<(arm_fpu)', ],
}],
],
}],
['OS=="android"', {
# Most of the following flags are derived from what Android
# uses by default when building for arm, reference for which
# can be found in the following file in the Android NDK:
# toolchains/arm-linux-androideabi-4.4.3/setup.mk
'cflags': [
# The tree-sra optimization (scalar replacement for
# aggregates enabling subsequent optimizations) leads to
# invalid code generation when using the Android NDK's
# compiler (r5-r7). This can be verified using
# TestWebKitAPI's WTF.Checked_int8_t test.
'-fno-tree-sra',
'-fuse-ld=gold',
'-Wno-psabi',
],
# Android now supports .relro sections properly.
# NOTE: While these flags enable the generation of .relro
# sections, the generated libraries can still be loaded on
# older Android platform versions.
'ldflags': [
'-Wl,-z,relro',
'-Wl,-z,now',
'-fuse-ld=gold',
],
'conditions': [
['arm_thumb == 1', {
# Android toolchain doesn't support -mimplicit-it=thumb
'cflags!': [ '-Wa,-mimplicit-it=thumb', ],
'cflags': [ '-mthumb-interwork', ],
}],
['armv7==0', {
# Flags suitable for Android emulator
'cflags': [
'-march=armv5te',
'-mtune=xscale',
'-msoft-float',
],
'defines': [
'__ARM_ARCH_5__',
'__ARM_ARCH_5T__',
'__ARM_ARCH_5E__',
'__ARM_ARCH_5TE__',
],
}],
['clang==1', {
'cflags!': [
# Clang does not support the following options.
'-mthumb-interwork',
'-finline-limit=64',
'-fno-tree-sra',
'-fuse-ld=gold',
'-Wno-psabi',
],
}],
],
}],
],
}],
],
}],
['linux_fpic==1', {
'cflags': [
'-fPIC',
],
'ldflags': [
'-fPIC',
],
}],
['sysroot!=""', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'--sysroot=<(sysroot)',
],
'ldflags': [
'--sysroot=<(sysroot)',
],
}]]
}],
['clang==1', {
'cflags': [
'-Wheader-hygiene',
# Clang spots more unused functions.
'-Wno-unused-function',
# Don't die on dtoa code that uses a char as an array index.
'-Wno-char-subscripts',
# Especially needed for gtest macros using enum values from Mac
# system headers.
# TODO(pkasting): In C++11 this is legal, so this should be
# removed when we change to that. (This is also why we don't
# bother fixing all these cases today.)
'-Wno-unnamed-type-template-args',
# This (rightyfully) complains about 'override', which we use
# heavily.
'-Wno-c++11-extensions',
# Warns on switches on enums that cover all enum values but
# also contain a default: branch. Chrome is full of that.
'-Wno-covered-switch-default',
# TODO(thakis): Remove this.
'-Wno-implicit-conversion-floating-point-to-bool',
],
'cflags!': [
# Clang doesn't seem to know know this flag.
'-mfpmath=sse',
],
}],
['clang==1 and clang_use_chrome_plugins==1', {
'cflags': [
'<@(clang_chrome_plugins_flags)',
],
}],
['clang==1 and clang_load!=""', {
'cflags': [
'-Xclang', '-load', '-Xclang', '<(clang_load)',
],
}],
['clang==1 and clang_add_plugin!=""', {
'cflags': [
'-Xclang', '-add-plugin', '-Xclang', '<(clang_add_plugin)',
],
}],
['clang==1 and "<(GENERATOR)"=="ninja"', {
'cflags': [
'-fcolor-diagnostics',
],
}],
['asan==1', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'-faddress-sanitizer',
'-fno-omit-frame-pointer',
],
'ldflags': [
'-faddress-sanitizer',
],
'defines': [
'ADDRESS_SANITIZER',
],
}],
],
}],
['tsan==1', {
'target_conditions': [
['_toolset=="target"', {
'cflags': [
'-fthread-sanitizer',
'-fno-omit-frame-pointer',
'-fPIE',
],
'ldflags': [
'-fthread-sanitizer',
],
'defines': [
'THREAD_SANITIZER',
'DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL=1',
],
'target_conditions': [
['_type=="executable"', {
'ldflags': [
'-pie',
],
}],
],
}],
],
}],
['order_profiling!=0 and (chromeos==1 or OS=="linux")', {
'target_conditions' : [
['_toolset=="target"', {
'cflags': [
'-finstrument-functions',
# Allow mmx intrinsics to inline, so that the
# compiler can expand the intrinsics.
'-finstrument-functions-exclude-file-list=mmintrin.h',
],
}],
],
}],
['linux_breakpad==1', {
'cflags': [ '-g' ],
'defines': ['USE_LINUX_BREAKPAD'],
}],
['linux_use_heapchecker==1', {
'variables': {'linux_use_tcmalloc%': 1},
'defines': ['USE_HEAPCHECKER'],
}],
['linux_use_tcmalloc==0', {
'defines': ['NO_TCMALLOC'],
}],
['linux_keep_shadow_stacks==1', {
'defines': ['KEEP_SHADOW_STACKS'],
'cflags': [
'-finstrument-functions',
# Allow mmx intrinsics to inline, so that the compiler can expand
# the intrinsics.
'-finstrument-functions-exclude-file-list=mmintrin.h',
],
}],
['linux_use_gold_flags==1', {
'ldflags': [
# Experimentation found that using four linking threads
# saved ~20% of link time.
'-Wl,--threads',
'-Wl,--thread-count=4',
],
'conditions': [
['release_valgrind_build==0', {
'target_conditions': [
['_toolset=="target"', {
'ldflags': [
# There seems to be a conflict of --icf and -pie
# in gold which can generate crashy binaries. As
# a security measure, -pie takes precendence for
# now.
#'-Wl,--icf=safe',
'-Wl,--icf=none',
],
}],
],
}],
],
}],
['linux_use_gold_binary==1', {
'variables': {
'conditions': [
['inside_chromium_build==1', {
# We pass the path to gold to the compiler. gyp leaves
# unspecified what the cwd is when running the compiler,
# so the normal gyp path-munging fails us. This hack
# gets the right path.
'gold_path': '<(PRODUCT_DIR)/../../third_party/gold',
}, {
'gold_path': '<(PRODUCT_DIR)/../../Source/WebKit/chromium/third_party/gold',
}]
]
},
'ldflags': [
# Put our gold binary in the search path for the linker.
'-B<(gold_path)',
],
}],
],
},
}],
# FreeBSD-specific options; note that most FreeBSD options are set above,
# with Linux.
['OS=="freebsd"', {
'target_defaults': {
'ldflags': [
'-Wl,--no-keep-memory',
],
},
}],
# Android-specific options; note that most are set above with Linux.
['OS=="android"', {
'variables': {
# This is the id for the archived chrome symbols. Each build that
# archives symbols is assigned an id which is then added to GYP_DEFINES.
# This is written to the device log on crashes just prior to dropping a
# tombstone. Tools can determine the location of the archived symbols
# from the id.
'chrome_symbols_id%': '',
'conditions': [
# Use shared stlport library when system one used.
# Figure this out early since it needs symbols from libgcc.a, so it
# has to be before that in the set of libraries.
['use_system_stlport==1', {
'android_stlport_library': 'stlport',
}, {
'android_stlport_library': 'stlport_static',
}],
],
# Placing this variable here prevents from forking libvpx, used
# by remoting. Remoting is off, so it needn't built,
# so forking it's deps seems like overkill.
# But this variable need defined to properly run gyp.
# A proper solution is to have an OS==android conditional
# in third_party/libvpx/libvpx.gyp to define it.
'libvpx_path': 'lib/linux/arm',
},
'target_defaults': {
'variables': {
'release_extra_cflags%': '',
},
'target_conditions': [
# Settings for building device targets using Android's toolchain.
# These are based on the setup.mk file from the Android NDK.
#
# The NDK Android executable link step looks as follows:
# $LDFLAGS
# $(TARGET_CRTBEGIN_DYNAMIC_O) <-- crtbegin.o
# $(PRIVATE_OBJECTS) <-- The .o that we built
# $(PRIVATE_STATIC_LIBRARIES) <-- The .a that we built
# $(TARGET_LIBGCC) <-- libgcc.a
# $(PRIVATE_SHARED_LIBRARIES) <-- The .so that we built
# $(PRIVATE_LDLIBS) <-- System .so
# $(TARGET_CRTEND_O) <-- crtend.o
#
# For now the above are approximated for executables by adding
# crtbegin.o to the end of the ldflags and 'crtend.o' to the end
# of 'libraries'.
#
# The NDK Android shared library link step looks as follows:
# $LDFLAGS
# $(PRIVATE_OBJECTS) <-- The .o that we built
# -l,--whole-archive
# $(PRIVATE_WHOLE_STATIC_LIBRARIES)
# -l,--no-whole-archive
# $(PRIVATE_STATIC_LIBRARIES) <-- The .a that we built
# $(TARGET_LIBGCC) <-- libgcc.a
# $(PRIVATE_SHARED_LIBRARIES) <-- The .so that we built
# $(PRIVATE_LDLIBS) <-- System .so
#
# For now, assume that whole static libraries are not needed.
#
# For both executables and shared libraries, add the proper
# libgcc.a to the start of libraries which puts it in the
# proper spot after .o and .a files get linked in.
#
# TODO: The proper thing to do longer-tem would be proper gyp
# support for a custom link command line.
['_toolset=="target"', {
'conditions': [
['build_with_mozilla==0', {
'cflags!': [
'-pthread', # Not supported by Android toolchain.
],
'cflags': [
'-ffunction-sections',
'-funwind-tables',
'-g',
'-fstack-protector',
'-fno-short-enums',
'-finline-limit=64',
'-Wa,--noexecstack',
'<@(release_extra_cflags)',
],
'ldflags!': [
'-pthread', # Not supported by Android toolchain.
],
'ldflags': [
'-nostdlib',
'-Wl,--no-undefined',
# Don't export symbols from statically linked libraries.
'-Wl,--exclude-libs=ALL',
],
'libraries': [
'-l<(android_stlport_library)',
'-lc',
'-ldl',
'-lstdc++',
'-lm',
],
'conditions': [
['android_upstream_bringup==1', {
'defines': ['ANDROID_UPSTREAM_BRINGUP=1',],
}],
['clang==1', {
'cflags': [
# Work around incompatibilities between bionic and clang
# headers.
'-D__compiler_offsetof=__builtin_offsetof',
'-Dnan=__builtin_nan',
],
'conditions': [
['target_arch=="arm"', {
'cflags': [
'-target arm-linux-androideabi',
'-mllvm -arm-enable-ehabi',
],
'ldflags': [
'-target arm-linux-androideabi',
],
}],
['target_arch=="ia32"', {
'cflags': [
'-target x86-linux-androideabi',
],
'ldflags': [
'-target x86-linux-androideabi',
],
}],
],
}],
['android_build_type==0', {
'defines': [
# The NDK has these things, but doesn't define the constants
# to say that it does. Define them here instead.
'HAVE_SYS_UIO_H',
],
'cflags': [
'--sysroot=<(android_ndk_sysroot)',
],
'ldflags': [
'--sysroot=<(android_ndk_sysroot)',
],
}],
['android_build_type==1', {
'include_dirs': [
# OpenAL headers from the Android tree.
'<(android_src)/frameworks/wilhelm/include',
],
'cflags': [
# Chromium builds its own (non-third-party) code with
# -Werror to make all warnings into errors. However, Android
# enables warnings that Chromium doesn't, so some of these
# extra warnings trip and break things.
# For now, we leave these warnings enabled but prevent them
# from being treated as errors.
#
# Things that are part of -Wextra:
'-Wno-error=extra', # Enabled by -Wextra, but no specific flag
'-Wno-error=ignored-qualifiers',
'-Wno-error=type-limits',
# Other things unrelated to -Wextra:
'-Wno-error=non-virtual-dtor',
'-Wno-error=sign-promo',
],
'cflags_cc': [
# Disabling c++0x-compat should be handled in WebKit, but
# this currently doesn't work because gcc_version is not set
# correctly when building with the Android build system.
# TODO(torne): Fix this in WebKit.
'-Wno-error=c++0x-compat',
],
}],
['android_build_type==1 and chromium_code==0', {
'cflags': [
# There is a class of warning which:
# 1) Android always enables and also treats as errors
# 2) Chromium ignores in third party code
# For now, I am leaving these warnings enabled but preventing
# them from being treated as errors here.
'-Wno-error=address',
'-Wno-error=format-security',
'-Wno-error=non-virtual-dtor',
'-Wno-error=return-type',
'-Wno-error=sequence-point',
],
}],
['target_arch == "arm"', {
'ldflags': [
# Enable identical code folding to reduce size.
'-Wl,--icf=safe',
],
}],
# NOTE: The stlport header include paths below are specified in
# cflags rather than include_dirs because they need to come
# after include_dirs. Think of them like system headers, but
# don't use '-isystem' because the arm-linux-androideabi-4.4.3
# toolchain (circa Gingerbread) will exhibit strange errors.
# The include ordering here is important; change with caution.
['use_system_stlport==1', {
'cflags': [
# For libstdc++/include, which is used by stlport.
'-I<(android_src)/bionic',
'-I<(android_src)/external/stlport/stlport',
],
}, { # else: use_system_stlport!=1
'cflags': [
'-I<(android_ndk_root)/sources/cxx-stl/stlport/stlport',
],
'conditions': [
['target_arch=="arm" and armv7==1', {
'ldflags': [
'-L<(android_ndk_root)/sources/cxx-stl/stlport/libs/armeabi-v7a',
],
}],
['target_arch=="arm" and armv7==0', {
'ldflags': [
'-L<(android_ndk_root)/sources/cxx-stl/stlport/libs/armeabi',
],
}],
['target_arch=="ia32"', {
'ldflags': [
'-L<(android_ndk_root)/sources/cxx-stl/stlport/libs/x86',
],
}],
],
}],
['target_arch=="ia32"', {
# The x86 toolchain currently has problems with stack-protector.
'cflags!': [
'-fstack-protector',
],
'cflags': [
'-fno-stack-protector',
],
}],
],
'target_conditions': [
['_type=="executable"', {
'ldflags': [
'-Bdynamic',
'-Wl,-dynamic-linker,/system/bin/linker',
'-Wl,--gc-sections',
'-Wl,-z,nocopyreloc',
# crtbegin_dynamic.o should be the last item in ldflags.
'<(android_ndk_lib)/crtbegin_dynamic.o',
],
'libraries': [
# crtend_android.o needs to be the last item in libraries.
# Do not add any libraries after this!
'<(android_ndk_lib)/crtend_android.o',
],
}],
['_type=="shared_library" or _type=="loadable_module"', {
'ldflags': [
'-Wl,-shared,-Bsymbolic',
# crtbegin_so.o should be the last item in ldflags.
'<(android_ndk_lib)/crtbegin_so.o',
],
'libraries': [
# crtend_so.o needs to be the last item in libraries.
# Do not add any libraries after this!
'<(android_ndk_lib)/crtend_so.o',
],
}],
],
}], # build_with_mozilla== 0
],
'defines': [
'ANDROID',
'__GNU_SOURCE=1', # Necessary for clone()
'USE_STLPORT=1',
'_STLP_USE_PTR_SPECIALIZATIONS=1',
'CHROME_SYMBOLS_ID="<(chrome_symbols_id)"',
],
}],
# Settings for building host targets using the system toolchain.
['_toolset=="host"', {
'cflags!': [
# Due to issues in Clang build system, using ASan on 32-bit
# binaries on x86_64 host is problematic.
# TODO(eugenis): re-enable.
'-faddress-sanitizer',
],
'ldflags!': [
'-faddress-sanitizer',
'-Wl,-z,noexecstack',
'-Wl,--gc-sections',
'-Wl,-O1',
'-Wl,--as-needed',
],
'sources/': [
['exclude', '_android(_unittest)?\\.cc$'],
['exclude', '(^|/)android/']
],
}],
],
},
}],
['OS=="solaris"', {
'cflags!': ['-fvisibility=hidden'],
'cflags_cc!': ['-fvisibility-inlines-hidden'],
}],
['OS=="mac" or OS=="ios"', {
'target_defaults': {
'mac_bundle': 0,
'xcode_settings': {
'ALWAYS_SEARCH_USER_PATHS': 'NO',
'GCC_C_LANGUAGE_STANDARD': 'c99', # -std=c99
'GCC_CW_ASM_SYNTAX': 'NO', # No -fasm-blocks
'GCC_ENABLE_CPP_EXCEPTIONS': 'NO', # -fno-exceptions
'GCC_ENABLE_CPP_RTTI': 'NO', # -fno-rtti
'GCC_ENABLE_PASCAL_STRINGS': 'NO', # No -mpascal-strings
# GCC_INLINES_ARE_PRIVATE_EXTERN maps to -fvisibility-inlines-hidden
'GCC_INLINES_ARE_PRIVATE_EXTERN': 'YES',
'GCC_OBJC_CALL_CXX_CDTORS': 'YES', # -fobjc-call-cxx-cdtors
'GCC_SYMBOLS_PRIVATE_EXTERN': 'YES', # -fvisibility=hidden
'GCC_THREADSAFE_STATICS': 'NO', # -fno-threadsafe-statics
'GCC_TREAT_WARNINGS_AS_ERRORS': 'YES', # -Werror
'GCC_VERSION': '4.2',
'GCC_WARN_ABOUT_MISSING_NEWLINE': 'YES', # -Wnewline-eof
'USE_HEADERMAP': 'NO',
'WARNING_CFLAGS': [
'-Wall',
'-Wendif-labels',
'-Wextra',
# Don't warn about unused function parameters.
'-Wno-unused-parameter',
# Don't warn about the "struct foo f = {0};" initialization
# pattern.
'-Wno-missing-field-initializers',
],
'conditions': [
['chromium_mac_pch', {'GCC_PRECOMPILE_PREFIX_HEADER': 'YES'},
{'GCC_PRECOMPILE_PREFIX_HEADER': 'NO'}
],
],
},
'target_conditions': [
['_type!="static_library"', {
'xcode_settings': {'OTHER_LDFLAGS': ['-Wl,-search_paths_first']},
}],
['_mac_bundle', {
'xcode_settings': {'OTHER_LDFLAGS': ['-Wl,-ObjC']},
}],
], # target_conditions
}, # target_defaults
}], # OS=="mac" or OS=="ios"
['OS=="mac"', {
'target_defaults': {
'variables': {
# These should end with %, but there seems to be a bug with % in
# variables that are intended to be set to different values in
# different targets, like these.
'mac_pie': 1, # Most executables can be position-independent.
'mac_real_dsym': 0, # Fake .dSYMs are fine in most cases.
# Strip debugging symbols from the target.
'mac_strip': '<(mac_strip_release)',
},
'xcode_settings': {
'GCC_DYNAMIC_NO_PIC': 'NO', # No -mdynamic-no-pic
# (Equivalent to -fPIC)
# MACOSX_DEPLOYMENT_TARGET maps to -mmacosx-version-min
'MACOSX_DEPLOYMENT_TARGET': '<(mac_deployment_target)',
# Keep pch files below xcodebuild/.
'SHARED_PRECOMPS_DIR': '$(CONFIGURATION_BUILD_DIR)/SharedPrecompiledHeaders',
'OTHER_CFLAGS': [
'-fno-strict-aliasing', # See http://crbug.com/32204
],
'conditions': [
['clang==1', {
'CC': '$(SOURCE_ROOT)/<(clang_dir)/clang',
'LDPLUSPLUS': '$(SOURCE_ROOT)/<(clang_dir)/clang++',
# Don't use -Wc++0x-extensions, which Xcode 4 enables by default
# when buliding with clang. This warning is triggered when the
# override keyword is used via the OVERRIDE macro from
# base/compiler_specific.h.
'CLANG_WARN_CXX0X_EXTENSIONS': 'NO',
'GCC_VERSION': 'com.apple.compilers.llvm.clang.1_0',
'WARNING_CFLAGS': [
'-Wheader-hygiene',
# Don't die on dtoa code that uses a char as an array index.
# This is required solely for base/third_party/dmg_fp/dtoa.cc.
'-Wno-char-subscripts',
# Clang spots more unused functions.
'-Wno-unused-function',
# See comments on this flag higher up in this file.
'-Wno-unnamed-type-template-args',
# This (rightyfully) complains about 'override', which we use
# heavily.
'-Wno-c++11-extensions',
# Warns on switches on enums that cover all enum values but
# also contain a default: branch. Chrome is full of that.
'-Wno-covered-switch-default',
# TODO(thakis): Remove this.
'-Wno-implicit-conversion-floating-point-to-bool',
],
}],
['clang==1 and clang_use_chrome_plugins==1', {
'OTHER_CFLAGS': [
'<@(clang_chrome_plugins_flags)',
],
}],
['clang==1 and clang_load!=""', {
'OTHER_CFLAGS': [
'-Xclang', '-load', '-Xclang', '<(clang_load)',
],
}],
['clang==1 and clang_add_plugin!=""', {
'OTHER_CFLAGS': [
'-Xclang', '-add-plugin', '-Xclang', '<(clang_add_plugin)',
],
}],
['clang==1 and "<(GENERATOR)"=="ninja"', {
'OTHER_CFLAGS': [
'-fcolor-diagnostics',
],
}],
],
},
'conditions': [
['clang==1', {
'variables': {
'clang_dir': '../third_party/llvm-build/Release+Asserts/bin',
},
}],
['asan==1', {
'xcode_settings': {
'OTHER_CFLAGS': [
'-faddress-sanitizer',
],
},
'defines': [
'ADDRESS_SANITIZER',
],
}],
],
'target_conditions': [
['_type!="static_library"', {
'xcode_settings': {'OTHER_LDFLAGS': ['-Wl,-search_paths_first']},
'conditions': [
['asan==1', {
'xcode_settings': {
'OTHER_LDFLAGS': [
'-faddress-sanitizer',
],
},
}],
],
}],
['_mac_bundle', {
'xcode_settings': {'OTHER_LDFLAGS': ['-Wl,-ObjC']},
}],
['_type=="executable"', {
'postbuilds': [
{
# Arranges for data (heap) pages to be protected against
# code execution when running on Mac OS X 10.7 ("Lion"), and
# ensures that the position-independent executable (PIE) bit
# is set for ASLR when running on Mac OS X 10.5 ("Leopard").
'variables': {
# Define change_mach_o_flags in a variable ending in _path
# so that GYP understands it's a path and performs proper
# relativization during dict merging.
'change_mach_o_flags':
'mac/change_mach_o_flags_from_xcode.sh',
'change_mach_o_flags_options%': [
],
'target_conditions': [
['mac_pie==0 or release_valgrind_build==1', {
# Don't enable PIE if it's unwanted. It's unwanted if
# the target specifies mac_pie=0 or if building for
# Valgrind, because Valgrind doesn't understand slide.
# See the similar mac_pie/release_valgrind_build check
# below.
'change_mach_o_flags_options': [
'--no-pie',
],
}],
],
},
'postbuild_name': 'Change Mach-O Flags',
'action': [
'$(srcdir)$(os_sep)build$(os_sep)<(change_mach_o_flags)',
'>@(change_mach_o_flags_options)',
],
},
],
'conditions': [
['asan==1', {
'variables': {
'asan_saves_file': 'asan.saves',
},
'xcode_settings': {
'CHROMIUM_STRIP_SAVE_FILE': '<(asan_saves_file)',
},
}],
],
'target_conditions': [
['mac_pie==1 and release_valgrind_build==0', {
# Turn on position-independence (ASLR) for executables. When
# PIE is on for the Chrome executables, the framework will
# also be subject to ASLR.
# Don't do this when building for Valgrind, because Valgrind
# doesn't understand slide. TODO: Make Valgrind on Mac OS X
# understand slide, and get rid of the Valgrind check.
'xcode_settings': {
'OTHER_LDFLAGS': [
'-Wl,-pie', # Position-independent executable (MH_PIE)
],
},
}],
],
}],
['(_type=="executable" or _type=="shared_library" or \
_type=="loadable_module") and mac_strip!=0', {
'target_conditions': [
['mac_real_dsym == 1', {
# To get a real .dSYM bundle produced by dsymutil, set the
# debug information format to dwarf-with-dsym. Since
# strip_from_xcode will not be used, set Xcode to do the
# stripping as well.
'configurations': {
'Release_Base': {
'xcode_settings': {
'DEBUG_INFORMATION_FORMAT': 'dwarf-with-dsym',
'DEPLOYMENT_POSTPROCESSING': 'YES',
'STRIP_INSTALLED_PRODUCT': 'YES',
'target_conditions': [
['_type=="shared_library" or _type=="loadable_module"', {
# The Xcode default is to strip debugging symbols
# only (-S). Local symbols should be stripped as
# well, which will be handled by -x. Xcode will
# continue to insert -S when stripping even when
# additional flags are added with STRIPFLAGS.
'STRIPFLAGS': '-x',
}], # _type=="shared_library" or _type=="loadable_module"'
], # target_conditions
}, # xcode_settings
}, # configuration "Release"
}, # configurations
}, { # mac_real_dsym != 1
# To get a fast fake .dSYM bundle, use a post-build step to
# produce the .dSYM and strip the executable. strip_from_xcode
# only operates in the Release configuration.
'postbuilds': [
{
'variables': {
# Define strip_from_xcode in a variable ending in _path
# so that gyp understands it's a path and performs proper
# relativization during dict merging.
'strip_from_xcode': 'mac/strip_from_xcode',
},
'postbuild_name': 'Strip If Needed',
'action': ['$(srcdir)$(os_sep)build$(os_sep)<(strip_from_xcode)'],
},
], # postbuilds
}], # mac_real_dsym
], # target_conditions
}], # (_type=="executable" or _type=="shared_library" or
# _type=="loadable_module") and mac_strip!=0
], # target_conditions
}, # target_defaults
}], # OS=="mac"
['OS=="ios"', {
'target_defaults': {
'xcode_settings' : {
'GCC_VERSION': 'com.apple.compilers.llvm.clang.1_0',
# This next block is mostly common with the 'mac' section above,
# but keying off (or setting) 'clang' isn't valid for iOS as it
# also seems to mean using the custom build of clang.
# Don't use -Wc++0x-extensions, which Xcode 4 enables by default
# when buliding with clang. This warning is triggered when the
# override keyword is used via the OVERRIDE macro from
# base/compiler_specific.h.
'CLANG_WARN_CXX0X_EXTENSIONS': 'NO',
'WARNING_CFLAGS': [
'-Wheader-hygiene',
# Don't die on dtoa code that uses a char as an array index.
# This is required solely for base/third_party/dmg_fp/dtoa.cc.
'-Wno-char-subscripts',
# Clang spots more unused functions.
'-Wno-unused-function',
# See comments on this flag higher up in this file.
'-Wno-unnamed-type-template-args',
# This (rightyfully) complains about 'override', which we use
# heavily.
'-Wno-c++11-extensions',
],
},
'target_conditions': [
['_type=="executable"', {
'configurations': {
'Release_Base': {
'xcode_settings': {
'DEPLOYMENT_POSTPROCESSING': 'YES',
'STRIP_INSTALLED_PRODUCT': 'YES',
},
},
},
'xcode_settings': {
'conditions': [
['chromium_ios_signing', {
# iOS SDK wants everything for device signed.
'CODE_SIGN_IDENTITY[sdk=iphoneos*]': 'iPhone Developer',
}, {
'CODE_SIGNING_REQUIRED': 'NO',
'CODE_SIGN_IDENTITY[sdk=iphoneos*]': '',
}],
],
},
}],
], # target_conditions
}, # target_defaults
}], # OS=="ios"
['OS=="win"', {
'target_defaults': {
'defines': [
'WIN32',
'_WINDOWS',
'NOMINMAX',
'_CRT_RAND_S',
'CERT_CHAIN_PARA_HAS_EXTRA_FIELDS',
'WIN32_LEAN_AND_MEAN',
'_ATL_NO_OPENGL',
],
'conditions': [
['build_with_mozilla==0', {
'defines': [
'_WIN32_WINNT=0x0602',
'WINVER=0x0602',
],
}],
['buildtype=="Official"', {
# In official builds, targets can self-select an optimization
# level by defining a variable named 'optimize', and setting it
# to one of
# - "size", optimizes for minimal code size - the default.
# - "speed", optimizes for speed over code size.
# - "max", whole program optimization and link-time code
# generation. This is very expensive and should be used
# sparingly.
'variables': {
'optimize%': 'size',
},
'target_conditions': [
['optimize=="size"', {
'msvs_settings': {
'VCCLCompilerTool': {
# 1, optimizeMinSpace, Minimize Size (/O1)
'Optimization': '1',
# 2, favorSize - Favor small code (/Os)
'FavorSizeOrSpeed': '2',
},
},
},
],
['optimize=="speed"', {
'msvs_settings': {
'VCCLCompilerTool': {
# 2, optimizeMaxSpeed, Maximize Speed (/O2)
'Optimization': '2',
# 1, favorSpeed - Favor fast code (/Ot)
'FavorSizeOrSpeed': '1',
},
},
},
],
['optimize=="max"', {
'msvs_settings': {
'VCCLCompilerTool': {
# 2, optimizeMaxSpeed, Maximize Speed (/O2)
'Optimization': '2',
# 1, favorSpeed - Favor fast code (/Ot)
'FavorSizeOrSpeed': '1',
# This implies link time code generation.
'WholeProgramOptimization': 'true',
},
},
},
],
],
},
],
['component=="static_library"', {
'defines': [
'_HAS_EXCEPTIONS=0',
],
}],
['MSVS_VERSION=="2008"', {
'defines': [
'_HAS_TR1=0',
],
}],
['secure_atl', {
'defines': [
'_SECURE_ATL',
],
}],
],
'msvs_system_include_dirs': [
'<(windows_sdk_path)/Include/shared',
'<(windows_sdk_path)/Include/um',
'<(windows_sdk_path)/Include/winrt',
# '<(directx_sdk_path)/Include',
'$(VSInstallDir)/VC/atlmfc/include',
],
'msvs_cygwin_dirs': ['<(DEPTH)/third_party/cygwin'],
'msvs_disabled_warnings': [4351, 4396, 4503, 4819,
# TODO(maruel): These warnings are level 4. They will be slowly
# removed as code is fixed.
4100, 4121, 4125, 4127, 4130, 4131, 4189, 4201, 4238, 4244, 4245,
4310, 4355, 4428, 4481, 4505, 4510, 4512, 4530, 4610, 4611, 4701,
4702, 4706,
],
'msvs_settings': {
'VCCLCompilerTool': {
'AdditionalOptions': ['/MP'],
'MinimalRebuild': 'false',
'BufferSecurityCheck': 'true',
'EnableFunctionLevelLinking': 'true',
'RuntimeTypeInfo': 'false',
'WarningLevel': '4',
'WarnAsError': 'true',
'DebugInformationFormat': '3',
'conditions': [
['component=="shared_library"', {
'ExceptionHandling': '1', # /EHsc
}, {
'ExceptionHandling': '0',
}],
],
},
'VCLibrarianTool': {
'AdditionalOptions': ['/ignore:4221'],
'AdditionalLibraryDirectories': [
# '<(directx_sdk_path)/Lib/x86',
'<(windows_sdk_path)/Lib/win8/um/x86',
],
},
'VCLinkerTool': {
'AdditionalDependencies': [
'wininet.lib',
'dnsapi.lib',
'version.lib',
'msimg32.lib',
'ws2_32.lib',
'usp10.lib',
'dbghelp.lib',
'winmm.lib',
'shlwapi.lib',
],
'conditions': [
['msvs_express', {
# Explicitly required when using the ATL with express
'AdditionalDependencies': [
'atlthunk.lib',
],
# ATL 8.0 included in WDK 7.1 makes the linker to generate
# almost eight hundred LNK4254 and LNK4078 warnings:
# - warning LNK4254: section 'ATL' (50000040) merged into
# '.rdata' (40000040) with different attributes
# - warning LNK4078: multiple 'ATL' sections found with
# different attributes
'AdditionalOptions': ['/ignore:4254', '/ignore:4078'],
}],
['MSVS_VERSION=="2005e"', {
# Non-express versions link automatically to these
'AdditionalDependencies': [
'advapi32.lib',
'comdlg32.lib',
'ole32.lib',
'shell32.lib',
'user32.lib',
'winspool.lib',
],
}],
],
'AdditionalLibraryDirectories': [
# '<(directx_sdk_path)/Lib/x86', XXXX
'<(windows_sdk_path)/Lib/win8/um/x86',
],
'GenerateDebugInformation': 'true',
'MapFileName': '$(OutDir)\\$(TargetName).map',
'ImportLibrary': '$(OutDir)\\lib\\$(TargetName).lib',
'FixedBaseAddress': '1',
# SubSystem values:
# 0 == not set
# 1 == /SUBSYSTEM:CONSOLE
# 2 == /SUBSYSTEM:WINDOWS
# Most of the executables we'll ever create are tests
# and utilities with console output.
'SubSystem': '1',
},
'VCMIDLTool': {
'GenerateStublessProxies': 'true',
'TypeLibraryName': '$(InputName).tlb',
'OutputDirectory': '$(IntDir)',
'HeaderFileName': '$(InputName).h',
'DLLDataFileName': '$(InputName).dlldata.c',
'InterfaceIdentifierFileName': '$(InputName)_i.c',
'ProxyFileName': '$(InputName)_p.c',
},
'VCResourceCompilerTool': {
'Culture' : '1033',
'AdditionalIncludeDirectories': [
'<(DEPTH)',
'<(SHARED_INTERMEDIATE_DIR)',
],
},
},
},
}],
['disable_nacl==1', {
'target_defaults': {
'defines': [
'DISABLE_NACL',
],
},
}],
['OS=="win" and msvs_use_common_linker_extras', {
'target_defaults': {
'msvs_settings': {
'VCLinkerTool': {
'DelayLoadDLLs': [
'dbghelp.dll',
'dwmapi.dll',
'shell32.dll',
'uxtheme.dll',
],
},
},
'configurations': {
'x86_Base': {
'msvs_settings': {
'VCLinkerTool': {
'AdditionalOptions': [
'/safeseh',
'/dynamicbase',
'/ignore:4199',
'/ignore:4221',
'/nxcompat',
],
},
},
},
'x64_Base': {
'msvs_settings': {
'VCLinkerTool': {
'AdditionalOptions': [
# safeseh is not compatible with x64
'/dynamicbase',
'/ignore:4199',
'/ignore:4221',
'/nxcompat',
],
},
},
},
},
},
}],
['enable_new_npdevice_api==1', {
'target_defaults': {
'defines': [
'ENABLE_NEW_NPDEVICE_API',
],
},
}],
],
'xcode_settings': {
# DON'T ADD ANYTHING NEW TO THIS BLOCK UNLESS YOU REALLY REALLY NEED IT!
# This block adds *project-wide* configuration settings to each project
# file. It's almost always wrong to put things here. Specify your
# custom xcode_settings in target_defaults to add them to targets instead.
'conditions': [
# In an Xcode Project Info window, the "Base SDK for All Configurations"
# setting sets the SDK on a project-wide basis. In order to get the
# configured SDK to show properly in the Xcode UI, SDKROOT must be set
# here at the project level.
['OS=="mac"', {
'conditions': [
['mac_sdk_path==""', {
'SDKROOT': 'macosx<(mac_sdk)', # -isysroot
}, {
'SDKROOT': '<(mac_sdk_path)', # -isysroot
}],
],
}],
['OS=="ios"', {
'conditions': [
['ios_sdk_path==""', {
'SDKROOT': 'iphoneos<(ios_sdk)', # -isysroot
}, {
'SDKROOT': '<(ios_sdk_path)', # -isysroot
}],
],
}],
['OS=="ios"', {
# Just build armv7 since iOS 4.3+ only supports armv7.
'ARCHS': '$(ARCHS_UNIVERSAL_IPHONE_OS)',
'IPHONEOS_DEPLOYMENT_TARGET': '<(ios_deployment_target)',
# Target both iPhone and iPad.
'TARGETED_DEVICE_FAMILY': '1,2',
}],
],
# The Xcode generator will look for an xcode_settings section at the root
# of each dict and use it to apply settings on a file-wide basis. Most
# settings should not be here, they should be in target-specific
# xcode_settings sections, or better yet, should use non-Xcode-specific
# settings in target dicts. SYMROOT is a special case, because many other
# Xcode variables depend on it, including variables such as
# PROJECT_DERIVED_FILE_DIR. When a source group corresponding to something
# like PROJECT_DERIVED_FILE_DIR is added to a project, in order for the
# files to appear (when present) in the UI as actual files and not red
# red "missing file" proxies, the correct path to PROJECT_DERIVED_FILE_DIR,
# and therefore SYMROOT, needs to be set at the project level.
'SYMROOT': '<(DEPTH)/xcodebuild',
},
}