Source code

Revision control

Copy as Markdown

Other Tools

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* The Screenshots overlay is inserted into the document's
* anonymous content container (see dom/webidl/Document.webidl).
*
* This container gets cleared automatically when the document navigates.
*
* To retrieve the AnonymousContent instance, use the `content` getter.
*/
/*
* Below are the states of the screenshots overlay
* States:
* "crosshairs":
* Nothing has happened, and the crosshairs will follow the movement of the mouse
* "draggingReady":
* The user has pressed the mouse button, but hasn't moved enough to create a selection
* "dragging":
* The user has pressed down a mouse button, and is dragging out an area far enough to show a selection
* "selected":
* The user has selected an area
* "resizing":
* The user is resizing the selection
*/
import {
setMaxDetectHeight,
setMaxDetectWidth,
getBestRectForElement,
getElementFromPoint,
Region,
WindowDimensions,
} from "chrome://browser/content/screenshots/overlayHelpers.mjs";
import { AppConstants } from "resource://gre/modules/AppConstants.sys.mjs";
import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs";
import { ShortcutUtils } from "resource://gre/modules/ShortcutUtils.sys.mjs";
const STATES = {
CROSSHAIRS: "crosshairs",
DRAGGING_READY: "draggingReady",
DRAGGING: "dragging",
SELECTED: "selected",
RESIZING: "resizing",
};
const lazy = {};
ChromeUtils.defineLazyGetter(lazy, "overlayLocalization", () => {
return new Localization(["browser/screenshots.ftl"], true);
});
const SCREENSHOTS_LAST_SAVED_METHOD_PREF =
"screenshots.browser.component.last-saved-method";
XPCOMUtils.defineLazyPreferenceGetter(
lazy,
"SCREENSHOTS_LAST_SAVED_METHOD",
SCREENSHOTS_LAST_SAVED_METHOD_PREF,
"download"
);
const REGION_CHANGE_THRESHOLD = 5;
const SCROLL_BY_EDGE = 20;
export class ScreenshotsOverlay {
#content;
#initialized = false;
#state = "";
#moverId;
#cachedEle;
#lastPageX;
#lastPageY;
#lastClientX;
#lastClientY;
#previousDimensions;
#methodsUsed;
get markup() {
let accelString = ShortcutUtils.getModifierString("accel");
let copyShorcut = accelString + this.copyKey;
let downloadShortcut = accelString + this.downloadKey;
let [
cancelLabel,
cancelAttributes,
instructions,
downloadAttributes,
copyAttributes,
previewFaceAriaLabel,
] = lazy.overlayLocalization.formatMessagesSync([
{ id: "screenshots-cancel-button" },
{ id: "screenshots-component-cancel-button" },
{ id: "screenshots-instructions" },
{
id: "screenshots-component-download-button-2",
args: { shortcut: downloadShortcut },
},
{
id: "screenshots-component-copy-button-2",
args: { shortcut: copyShorcut },
},
{ id: "screenshots-overlay-preview-face-label" },
]);
return `
<template>
<link rel="stylesheet" href="chrome://browser/content/screenshots/overlay/overlay.css" />
<div id="screenshots-component">
<div id="preview-container" hidden>
<div id="face-container" tabindex="0" role="button" aria-label="${previewFaceAriaLabel.attributes[0].value}">
<div class="eye left"><div id="left-eye" class="eyeball"></div></div>
<div class="eye right"><div id="right-eye" class="eyeball"></div></div>
<div class="face"></div>
</div>
<div class="preview-instructions">${instructions.value}</div>
<button class="screenshots-button ghost-button" id="screenshots-cancel-button" title="${cancelAttributes.attributes[0].value}" aria-label="${cancelAttributes.attributes[1].value}">${cancelLabel.value}</button>
</div>
<div id="hover-highlight" hidden></div>
<div id="selection-container" hidden>
<div id="top-background" class="bghighlight"></div>
<div id="bottom-background" class="bghighlight"></div>
<div id="left-background" class="bghighlight"></div>
<div id="right-background" class="bghighlight"></div>
<div id="highlight" class="highlight" tabindex="0">
<div id="mover-topLeft" class="mover-target direction-topLeft" tabindex="0">
<div class="mover"></div>
</div>
<div id="mover-top" class="mover-target direction-top">
<div class="mover"></div>
</div>
<div id="mover-topRight" class="mover-target direction-topRight" tabindex="0">
<div class="mover"></div>
</div>
<div id="mover-right" class="mover-target direction-right">
<div class="mover"></div>
</div>
<div id="mover-bottomRight" class="mover-target direction-bottomRight" tabindex="0">
<div class="mover"></div>
</div>
<div id="mover-bottom" class="mover-target direction-bottom">
<div class="mover"></div>
</div>
<div id="mover-bottomLeft" class="mover-target direction-bottomLeft" tabindex="0">
<div class="mover"></div>
</div>
<div id="mover-left" class="mover-target direction-left">
<div class="mover"></div>
</div>
<div id="selection-size-container">
<span id="selection-size" dir="ltr"></span>
</div>
</div>
</div>
<div id="buttons-container" hidden>
<div class="buttons-wrapper">
<button id="cancel" class="screenshots-button" title="${cancelAttributes.attributes[0].value}" aria-label="${cancelAttributes.attributes[1].value}"><img/></button>
<button id="copy" class="screenshots-button" title="${copyAttributes.attributes[0].value}" aria-label="${copyAttributes.attributes[1].value}"><img/><label>${copyAttributes.value}</label></button>
<button id="download" class="screenshots-button primary" title="${downloadAttributes.attributes[0].value}" aria-label="${downloadAttributes.attributes[1].value}"><img/><label>${downloadAttributes.value}</label></button>
</div>
</div>
</div>
</template>`;
}
get fragment() {
if (!this.overlayTemplate) {
let parser = new DOMParser();
let doc = parser.parseFromString(this.markup, "text/html");
this.overlayTemplate = this.document.importNode(
doc.querySelector("template"),
true
);
}
let fragment = this.overlayTemplate.content.cloneNode(true);
return fragment;
}
get initialized() {
return this.#initialized;
}
get state() {
return this.#state;
}
get methodsUsed() {
return this.#methodsUsed;
}
constructor(contentDocument) {
this.document = contentDocument;
this.window = contentDocument.ownerGlobal;
this.windowDimensions = new WindowDimensions();
this.selectionRegion = new Region(this.windowDimensions);
this.hoverElementRegion = new Region(this.windowDimensions);
this.resetMethodsUsed();
let [downloadKey, copyKey] = lazy.overlayLocalization.formatMessagesSync([
{ id: "screenshots-component-download-key" },
{ id: "screenshots-component-copy-key" },
]);
this.downloadKey = downloadKey.value;
this.copyKey = copyKey.value;
}
get content() {
if (!this.#content || Cu.isDeadWrapper(this.#content)) {
return null;
}
return this.#content;
}
getElementById(id) {
return this.content.root.getElementById(id);
}
async initialize() {
if (this.initialized) {
return;
}
this.windowDimensions.reset();
this.#content = this.document.insertAnonymousContent();
this.#content.root.appendChild(this.fragment);
this.initializeElements();
this.screenshotsContainer.dir = Services.locale.isAppLocaleRTL
? "rtl"
: "ltr";
await this.updateWindowDimensions();
this.#setState(STATES.CROSSHAIRS);
this.selection = this.window.getSelection();
this.ranges = [];
for (let i = 0; i < this.selection.rangeCount; i++) {
this.ranges.push(this.selection.getRangeAt(i));
}
this.#initialized = true;
}
/**
* Get all the elements that will be used.
*/
initializeElements() {
this.previewCancelButton = this.getElementById("screenshots-cancel-button");
this.cancelButton = this.getElementById("cancel");
this.copyButton = this.getElementById("copy");
this.downloadButton = this.getElementById("download");
this.previewContainer = this.getElementById("preview-container");
this.previewFace = this.getElementById("face-container");
this.hoverElementContainer = this.getElementById("hover-highlight");
this.selectionContainer = this.getElementById("selection-container");
this.buttonsContainer = this.getElementById("buttons-container");
this.screenshotsContainer = this.getElementById("screenshots-component");
this.leftEye = this.getElementById("left-eye");
this.rightEye = this.getElementById("right-eye");
this.leftBackgroundEl = this.getElementById("left-background");
this.topBackgroundEl = this.getElementById("top-background");
this.rightBackgroundEl = this.getElementById("right-background");
this.bottomBackgroundEl = this.getElementById("bottom-background");
this.highlightEl = this.getElementById("highlight");
this.topLeftMover = this.getElementById("mover-topLeft");
this.topRightMover = this.getElementById("mover-topRight");
this.bottomLeftMover = this.getElementById("mover-bottomLeft");
this.bottomRightMover = this.getElementById("mover-bottomRight");
this.selectionSize = this.getElementById("selection-size");
}
/**
* Removes all event listeners and removes the overlay from the Anonymous Content
*/
tearDown(options = {}) {
if (this.#content) {
if (!(options.doNotResetMethods === true)) {
this.resetMethodsUsed();
}
try {
this.document.removeAnonymousContent(this.#content);
} catch (e) {
// If the current window isn't the one the content was inserted into, this
// will fail, but that's fine.
}
}
this.#initialized = false;
this.#setState("");
}
resetMethodsUsed() {
this.#methodsUsed = {
element: 0,
region: 0,
move: 0,
resize: 0,
};
}
focus(direction) {
if (direction === "backward") {
this.previewCancelButton.focus({ focusVisible: true });
} else {
this.previewFace.focus({ focusVisible: true });
}
}
/**
* Returns the x and y coordinates of the event relative to both the
* viewport and the page.
* @param {Event} event The event
* @returns
* {
* clientX: The x position relative to the viewport
* clientY: The y position relative to the viewport
* pageX: The x position relative to the entire page
* pageY: The y position relative to the entire page
* }
*/
getCoordinatesFromEvent(event) {
let { clientX, clientY, pageX, pageY } = event;
pageX -= this.windowDimensions.scrollMinX;
pageY -= this.windowDimensions.scrollMinY;
return { clientX, clientY, pageX, pageY };
}
handleEvent(event) {
switch (event.type) {
case "click":
this.handleClick(event);
break;
case "pointerdown":
this.handlePointerDown(event);
break;
case "pointermove":
this.handlePointerMove(event);
break;
case "pointerup":
this.handlePointerUp(event);
break;
case "keydown":
this.handleKeyDown(event);
break;
case "keyup":
this.handleKeyUp(event);
break;
case "selectionchange":
this.handleSelectionChange();
break;
}
}
/**
* If the event came from the primary button, return false as we should not
* early return in the event handler function.
* If the event had another button, set to the crosshairs or selected state
* and return true to early return from the event handler function.
* @param {PointerEvent} event
* @returns true if the event button(s) was the non primary button
* false otherwise
*/
preEventHandler(event) {
if (event.button > 0 || event.buttons > 1) {
switch (this.#state) {
case STATES.DRAGGING_READY:
this.#setState(STATES.CROSSHAIRS);
break;
case STATES.DRAGGING:
case STATES.RESIZING:
this.#setState(STATES.SELECTED);
break;
}
return true;
}
return false;
}
handleClick(event) {
if (this.preEventHandler(event)) {
return;
}
switch (event.originalTarget.id) {
case "screenshots-cancel-button":
case "cancel":
this.maybeCancelScreenshots();
break;
case "copy":
this.copySelectedRegion();
break;
case "download":
this.downloadSelectedRegion();
break;
}
}
maybeCancelScreenshots() {
if (this.#state === STATES.CROSSHAIRS) {
this.#dispatchEvent("Screenshots:Close", {
reason: "OverlayCancel",
});
} else {
this.#setState(STATES.CROSSHAIRS);
}
}
/**
* Handles the pointerdown event depending on the state.
* Early return when a pointer down happens on a button.
* @param {Event} event The pointerown event
*/
handlePointerDown(event) {
// Early return if the event target is not within the screenshots component
// element.
if (!event.originalTarget.closest("#screenshots-component")) {
return;
}
if (this.preEventHandler(event)) {
return;
}
if (
event.originalTarget.id === "screenshots-cancel-button" ||
event.originalTarget.closest("#buttons-container") ===
this.buttonsContainer
) {
event.stopPropagation();
return;
}
const { pageX, pageY } = this.getCoordinatesFromEvent(event);
switch (this.#state) {
case STATES.CROSSHAIRS: {
this.crosshairsDragStart(pageX, pageY);
break;
}
case STATES.SELECTED: {
this.selectedDragStart(pageX, pageY, event.originalTarget.id);
break;
}
}
}
/**
* Handles the pointermove event depending on the state
* @param {Event} event The pointermove event
*/
handlePointerMove(event) {
if (this.preEventHandler(event)) {
return;
}
const { pageX, pageY, clientX, clientY } =
this.getCoordinatesFromEvent(event);
switch (this.#state) {
case STATES.CROSSHAIRS: {
this.crosshairsMove(clientX, clientY);
break;
}
case STATES.DRAGGING_READY: {
this.draggingReadyDrag(pageX, pageY);
break;
}
case STATES.DRAGGING: {
this.draggingDrag(pageX, pageY);
break;
}
case STATES.RESIZING: {
this.resizingDrag(pageX, pageY);
break;
}
}
}
/**
* Handles the pointerup event depending on the state
* @param {Event} event The pointerup event
*/
handlePointerUp(event) {
const { pageX, pageY, clientX, clientY } =
this.getCoordinatesFromEvent(event);
switch (this.#state) {
case STATES.DRAGGING_READY: {
this.draggingReadyDragEnd(pageX - clientX, pageY - clientY);
break;
}
case STATES.DRAGGING: {
this.draggingDragEnd(pageX, pageY, event.originalTarget.id);
break;
}
case STATES.RESIZING: {
this.resizingDragEnd(pageX, pageY);
break;
}
}
}
/**
* Handles when a keydown occurs in the screenshots component.
* @param {Event} event The keydown event
*/
handleKeyDown(event) {
if (event.key === "Escape") {
this.maybeCancelScreenshots();
return;
}
switch (this.#state) {
case STATES.CROSSHAIRS:
this.crosshairsKeyDown(event);
break;
case STATES.DRAGGING:
this.draggingKeyDown(event);
break;
case STATES.RESIZING:
this.resizingKeyDown(event);
break;
case STATES.SELECTED:
this.selectedKeyDown(event);
break;
}
}
/**
* Handles when a keyup occurs in the screenshots component.
* All we need to do on keyup is set the state to selected.
* @param {Event} event The keydown event
*/
handleKeyUp(event) {
switch (this.#state) {
case STATES.RESIZING:
switch (event.key) {
case "ArrowLeft":
case "ArrowUp":
case "ArrowRight":
case "ArrowDown":
switch (event.originalTarget.id) {
case "highlight":
case "mover-bottomLeft":
case "mover-bottomRight":
case "mover-topLeft":
case "mover-topRight":
this.#setState(STATES.SELECTED, { doNotMoveFocus: true });
break;
}
break;
}
break;
}
}
/**
* Gets the accel key depending on the platform.
* metaKey for macOS. ctrlKey for Windows and Linux.
* @param {Event} event The keydown event
* @returns {Boolean} True if the accel key is pressed, false otherwise.
*/
getAccelKey(event) {
if (AppConstants.platform === "macosx") {
return event.metaKey;
}
return event.ctrlKey;
}
crosshairsKeyDown(event) {
switch (event.key) {
case "ArrowLeft":
case "ArrowUp":
case "ArrowRight":
case "ArrowDown":
// Do nothing so we can prevent default below
break;
case "Tab":
this.maybeLockFocus(event);
return;
case "Enter":
if (this.handleKeyDownOnButton(event)) {
return;
}
if (this.hoverElementRegion.isRegionValid) {
this.draggingReadyStart();
this.draggingReadyDragEnd();
return;
}
// eslint-disable-next-line no-fallthrough
case " ": {
if (this.handleKeyDownOnButton(event)) {
return;
}
if (Services.appinfo.isWayland) {
return;
}
// If the preview face is focused, create a region from the preview
// face and move focus to the bottom right mover for adjustments
if (Services.focus.focusedElement === this.previewFace) {
let rect = this.previewFace.getBoundingClientRect();
this.hoverElementRegion.dimensions = rect;
this.draggingReadyStart();
this.draggingReadyDragEnd({ doNotMoveFocus: true });
this.bottomRightMover.focus({ focusVisible: true });
return;
}
if (Services.appinfo.isWayland) {
return;
}
// The left and top coordinates from cursorRegion are relative to
// the client window so we need to add the scroll offset of the page to
// get the correct coordinates.
let x = {};
let y = {};
this.window.windowUtils.getLastOverWindowPointerLocationInCSSPixels(
x,
y
);
this.crosshairsDragStart(
x.value + this.windowDimensions.scrollX,
y.value + this.windowDimensions.scrollY
);
this.#setState(STATES.DRAGGING);
break;
}
}
}
/**
* Handles a keydown event for the dragging state.
* @param {Event} event The keydown event
*/
draggingKeyDown(event) {
switch (event.key) {
case "ArrowLeft":
this.handleArrowLeftKeyDown(event);
break;
case "ArrowUp":
this.handleArrowUpKeyDown(event);
break;
case "ArrowRight":
this.handleArrowRightKeyDown(event);
break;
case "ArrowDown":
this.handleArrowDownKeyDown(event);
break;
case "Enter":
case " ":
this.#setState(STATES.SELECTED);
return;
default:
return;
}
this.drawSelectionContainer();
}
/**
* Handles a keydown event for the resizing state.
* @param {Event} event The keydown event
*/
resizingKeyDown(event) {
switch (event.key) {
case "ArrowLeft":
this.resizingArrowLeftKeyDown(event);
break;
case "ArrowUp":
this.resizingArrowUpKeyDown(event);
break;
case "ArrowRight":
this.resizingArrowRightKeyDown(event);
break;
case "ArrowDown":
this.resizingArrowDownKeyDown(event);
break;
}
}
selectedKeyDown(event) {
let isSelectionElement = event.originalTarget.closest(
"#selection-container"
);
switch (event.key) {
case "ArrowLeft":
if (isSelectionElement) {
this.resizingArrowLeftKeyDown(event);
}
break;
case "ArrowUp":
if (isSelectionElement) {
this.resizingArrowUpKeyDown(event);
}
break;
case "ArrowRight":
if (isSelectionElement) {
this.resizingArrowRightKeyDown(event);
}
break;
case "ArrowDown":
if (isSelectionElement) {
this.resizingArrowDownKeyDown(event);
}
break;
case "Tab":
this.maybeLockFocus(event);
break;
case "Enter":
case " ":
this.handleKeyDownOnButton(event);
break;
case this.copyKey.toLowerCase():
if (this.state === "selected" && this.getAccelKey(event)) {
this.copySelectedRegion();
}
break;
case this.downloadKey.toLowerCase():
if (this.state === "selected" && this.getAccelKey(event)) {
this.downloadSelectedRegion();
}
break;
}
}
/**
* Move the region or its left or right side to the left.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
resizingArrowLeftKeyDown(event) {
this.handleArrowLeftKeyDown(event);
if (this.#state !== STATES.RESIZING) {
this.#setState(STATES.RESIZING);
}
this.drawSelectionContainer();
}
/**
* Move the region or its left or right side to the left.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
handleArrowLeftKeyDown(event) {
let exponent = event.shiftKey ? 1 : 0;
switch (event.originalTarget.id) {
case "highlight":
if (this.getAccelKey(event)) {
let width = this.selectionRegion.width;
this.selectionRegion.left = this.windowDimensions.scrollX;
this.selectionRegion.right = this.windowDimensions.scrollX + width;
break;
}
this.selectionRegion.right -= 10 ** exponent;
// eslint-disable-next-line no-fallthrough
case "mover-topLeft":
case "mover-bottomLeft":
if (this.getAccelKey(event)) {
this.selectionRegion.left = this.windowDimensions.scrollX;
break;
}
this.selectionRegion.left -= 10 ** exponent;
this.scrollIfByEdge(
this.selectionRegion.left,
this.windowDimensions.scrollY + this.windowDimensions.clientHeight / 2
);
break;
case "mover-topRight":
case "mover-bottomRight":
if (this.getAccelKey(event)) {
let left = this.selectionRegion.left;
this.selectionRegion.left = this.windowDimensions.scrollX;
this.selectionRegion.right = left;
if (event.originalTarget.id === "mover-topRight") {
this.topLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomRight") {
this.bottomLeftMover.focus({ focusVisible: true });
}
break;
}
this.selectionRegion.right -= 10 ** exponent;
if (this.selectionRegion.x1 >= this.selectionRegion.x2) {
this.selectionRegion.sortCoords();
if (event.originalTarget.id === "mover-topRight") {
this.topLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomRight") {
this.bottomLeftMover.focus({ focusVisible: true });
}
}
break;
}
}
/**
* Move the region or its top or bottom side upward.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
resizingArrowUpKeyDown(event) {
this.handleArrowUpKeyDown(event);
if (this.#state !== STATES.RESIZING) {
this.#setState(STATES.RESIZING);
}
this.drawSelectionContainer();
}
/**
* Move the region or its top or bottom side upward.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
handleArrowUpKeyDown(event) {
let exponent = event.shiftKey ? 1 : 0;
switch (event.originalTarget.id) {
case "highlight":
if (this.getAccelKey(event)) {
let height = this.selectionRegion.height;
this.selectionRegion.top = this.windowDimensions.scrollY;
this.selectionRegion.bottom = this.windowDimensions.scrollY + height;
break;
}
this.selectionRegion.bottom -= 10 ** exponent;
// eslint-disable-next-line no-fallthrough
case "mover-topLeft":
case "mover-topRight":
if (this.getAccelKey(event)) {
this.selectionRegion.top = this.windowDimensions.scrollY;
break;
}
this.selectionRegion.top -= 10 ** exponent;
this.scrollIfByEdge(
this.windowDimensions.scrollX + this.windowDimensions.clientWidth / 2,
this.selectionRegion.top
);
break;
case "mover-bottomLeft":
case "mover-bottomRight":
if (this.getAccelKey(event)) {
let top = this.selectionRegion.top;
this.selectionRegion.top = this.windowDimensions.scrollY;
this.selectionRegion.bottom = top;
if (event.originalTarget.id === "mover-bottomLeft") {
this.topLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomRight") {
this.topRightMover.focus({ focusVisible: true });
}
break;
}
this.selectionRegion.bottom -= 10 ** exponent;
if (this.selectionRegion.y1 >= this.selectionRegion.y2) {
this.selectionRegion.sortCoords();
if (event.originalTarget.id === "mover-bottomLeft") {
this.topLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomRight") {
this.topRightMover.focus({ focusVisible: true });
}
}
break;
}
}
/**
* Move the region or its left or right side to the right.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
resizingArrowRightKeyDown(event) {
this.handleArrowRightKeyDown(event);
if (this.#state !== STATES.RESIZING) {
this.#setState(STATES.RESIZING);
}
this.drawSelectionContainer();
}
/**
* Move the region or its left or right side to the right.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
handleArrowRightKeyDown(event) {
let exponent = event.shiftKey ? 1 : 0;
switch (event.originalTarget.id) {
case "highlight":
if (this.getAccelKey(event)) {
let width = this.selectionRegion.width;
let { scrollX, clientWidth } = this.windowDimensions.dimensions;
this.selectionRegion.right = scrollX + clientWidth;
this.selectionRegion.left = this.selectionRegion.right - width;
break;
}
this.selectionRegion.left += 10 ** exponent;
// eslint-disable-next-line no-fallthrough
case "mover-topRight":
case "mover-bottomRight":
if (this.getAccelKey(event)) {
this.selectionRegion.right =
this.windowDimensions.scrollX + this.windowDimensions.clientWidth;
break;
}
this.selectionRegion.right += 10 ** exponent;
this.scrollIfByEdge(
this.selectionRegion.right,
this.windowDimensions.scrollY + this.windowDimensions.clientHeight / 2
);
break;
case "mover-topLeft":
case "mover-bottomLeft":
if (this.getAccelKey(event)) {
let right = this.selectionRegion.right;
this.selectionRegion.right =
this.windowDimensions.scrollX + this.windowDimensions.clientWidth;
this.selectionRegion.left = right;
if (event.originalTarget.id === "mover-topLeft") {
this.topRightMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomLeft") {
this.bottomRightMover.focus({ focusVisible: true });
}
break;
}
this.selectionRegion.left += 10 ** exponent;
if (this.selectionRegion.x1 >= this.selectionRegion.x2) {
this.selectionRegion.sortCoords();
if (event.originalTarget.id === "mover-topLeft") {
this.topRightMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-bottomLeft") {
this.bottomRightMover.focus({ focusVisible: true });
}
}
break;
}
}
/**
* Move the region or its top or bottom side downward.
* Just the arrow key will move the region by 1px.
* Arrow key + shift will move the region by 10px.
* Arrow key + control/meta will move to the edge of the window.
* @param {Event} event The keydown event
*/
resizingArrowDownKeyDown(event) {
this.handleArrowDownKeyDown(event);
if (this.#state !== STATES.RESIZING) {
this.#setState(STATES.RESIZING);
}
this.drawSelectionContainer();
}
handleArrowDownKeyDown(event) {
let exponent = event.shiftKey ? 1 : 0;
switch (event.originalTarget.id) {
case "highlight":
if (this.getAccelKey(event)) {
let height = this.selectionRegion.height;
let { scrollY, clientHeight } = this.windowDimensions.dimensions;
this.selectionRegion.bottom = scrollY + clientHeight;
this.selectionRegion.top = this.selectionRegion.bottom - height;
break;
}
this.selectionRegion.top += 10 ** exponent;
// eslint-disable-next-line no-fallthrough
case "mover-bottomLeft":
case "mover-bottomRight":
if (this.getAccelKey(event)) {
this.selectionRegion.bottom =
this.windowDimensions.scrollY + this.windowDimensions.clientHeight;
break;
}
this.selectionRegion.bottom += 10 ** exponent;
this.scrollIfByEdge(
this.windowDimensions.scrollX + this.windowDimensions.clientWidth / 2,
this.selectionRegion.bottom
);
break;
case "mover-topLeft":
case "mover-topRight":
if (this.getAccelKey(event)) {
let bottom = this.selectionRegion.bottom;
this.selectionRegion.bottom =
this.windowDimensions.scrollY + this.windowDimensions.clientHeight;
this.selectionRegion.top = bottom;
if (event.originalTarget.id === "mover-topLeft") {
this.bottomLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-topRight") {
this.bottomRightMover.focus({ focusVisible: true });
}
break;
}
this.selectionRegion.top += 10 ** exponent;
if (this.selectionRegion.y1 >= this.selectionRegion.y2) {
this.selectionRegion.sortCoords();
if (event.originalTarget.id === "mover-topLeft") {
this.bottomLeftMover.focus({ focusVisible: true });
} else if (event.originalTarget.id === "mover-topRight") {
this.bottomRightMover.focus({ focusVisible: true });
}
}
break;
}
}
/**
* We lock focus to the overlay when a region is selected.
* Can still escape with shift + F6.
* @param {Event} event The keydown event
*/
maybeLockFocus(event) {
switch (this.#state) {
case STATES.CROSSHAIRS:
if (event.originalTarget === this.previewCancelButton) {
if (event.shiftKey) {
this.previewFace.focus({ focusVisible: true });
} else {
this.#dispatchEvent("Screenshots:FocusPanel", {
direction: "forward",
});
}
} else if (event.originalTarget === this.previewFace) {
if (event.shiftKey) {
this.#dispatchEvent("Screenshots:FocusPanel", {
direction: "backward",
});
} else {
this.previewCancelButton.focus({ focusVisible: true });
}
}
break;
case STATES.SELECTED:
if (event.originalTarget.id === "highlight" && event.shiftKey) {
this.downloadButton.focus({ focusVisible: true });
} else if (event.originalTarget.id === "download" && !event.shiftKey) {
this.highlightEl.focus({ focusVisible: true });
} else {
// The content document can listen for keydown events and prevent moving
// focus so we manually move focus to the next element here.
let direction = event.shiftKey
? Services.focus.MOVEFOCUS_BACKWARD
: Services.focus.MOVEFOCUS_FORWARD;
Services.focus.moveFocus(
this.window,
null,
direction,
Services.focus.FLAG_BYKEY
);
}
break;
}
}
/**
* Set the focus to the most recent saved method.
* This will default to the download button.
*/
setFocusToActionButton() {
if (lazy.SCREENSHOTS_LAST_SAVED_METHOD === "copy") {
this.copyButton.focus({ focusVisible: true, preventScroll: true });
} else {
this.downloadButton.focus({ focusVisible: true, preventScroll: true });
}
}
/**
* We prevent all events in ScreenshotsComponentChild so we need to
* explicitly handle keydown events on buttons here.
*
* @param {KeyEvent} event The keydown event
*
* @returns {Boolean} True if the event was handled here, otherwise false.
*/
handleKeyDownOnButton(event) {
switch (event.originalTarget) {
case this.cancelButton:
case this.previewCancelButton:
this.maybeCancelScreenshots();
break;
case this.copyButton:
this.copySelectedRegion();
break;
case this.downloadButton:
this.downloadSelectedRegion();
break;
default:
return false;
}
return true;
}
/**
* All of the selection ranges were recorded at initialization. The ranges
* are removed when focus is set to the buttons so we add the selection
* ranges back so a selected region can be captured.
*/
handleSelectionChange() {
if (this.ranges.length) {
for (let range of this.ranges) {
this.selection.addRange(range);
}
}
}
/**
* Dispatch a custom event to the ScreenshotsComponentChild actor
* @param {String} eventType The name of the event
* @param {object} detail Extra details to send to the child actor
*/
#dispatchEvent(eventType, detail) {
this.window.windowUtils.dispatchEventToChromeOnly(
this.window,
new CustomEvent(eventType, {
bubbles: true,
detail,
})
);
}
/**
* Set a new state for the overlay
* @param {String} newState
* @param {Object} options (optional) Options for calling start of state method
*/
#setState(newState, options = {}) {
if (this.#state === STATES.SELECTED && newState === STATES.CROSSHAIRS) {
this.#dispatchEvent("Screenshots:RecordEvent", {
eventName: "startedOverlayRetry",
});
}
if (newState !== this.#state) {
this.#dispatchEvent("Screenshots:OverlaySelection", {
hasSelection: [
STATES.DRAGGING_READY,
STATES.DRAGGING,
STATES.RESIZING,
STATES.SELECTED,
].includes(newState),
overlayState: newState,
});
}
this.#state = newState;
switch (this.#state) {
case STATES.CROSSHAIRS: {
this.crosshairsStart();
break;
}
case STATES.DRAGGING_READY: {
this.draggingReadyStart();
break;
}
case STATES.DRAGGING: {
this.draggingStart();
break;
}
case STATES.SELECTED: {
this.selectedStart(options);
break;
}
case STATES.RESIZING: {
this.resizingStart();
break;
}
}
}
copySelectedRegion() {
this.#dispatchEvent("Screenshots:Copy", {
region: this.selectionRegion.dimensions,
});
}
downloadSelectedRegion() {
this.#dispatchEvent("Screenshots:Download", {
region: this.selectionRegion.dimensions,
});
}
/**
* Hide hover element, selection and buttons containers.
* Show the preview container and the panel.
* This is the initial state of the overlay.
*/
crosshairsStart() {
this.hideHoverElementContainer();
this.hideSelectionContainer();
this.hideButtonsContainer();
this.showPreviewContainer();
this.#dispatchEvent("Screenshots:ShowPanel");
this.#previousDimensions = null;
this.#cachedEle = null;
this.hoverElementRegion.resetDimensions();
}
/**
* Hide the panel because we have started dragging.
*/
draggingReadyStart() {
this.#dispatchEvent("Screenshots:HidePanel");
}
/**
* Hide the preview, hover element and buttons containers.
* Show the selection container.
*/
draggingStart() {
this.hidePreviewContainer();
this.hideButtonsContainer();
this.hideHoverElementContainer();
this.drawSelectionContainer();
}
/**
* Hide the preview and hover element containers.
* Draw the selection and buttons containers.
*
* @param {object} [options={}] (optional)
* @param {boolean} doNotMoveFocus True if focus should not be moved to an action button
*/
selectedStart(options = {}) {
this.selectionRegion.sortCoords();
this.hidePreviewContainer();
this.hideHoverElementContainer();
this.drawSelectionContainer();
this.drawButtonsContainer();
if (!options.doNotMoveFocus) {
this.setFocusToActionButton();
}
}
/**
* Hide the buttons container.
* Store the width and height of the current selected region.
* The dimensions will be used when moving the region along the edge of the
* page and for recording telemetry.
*/
resizingStart() {
this.hideButtonsContainer();
let { width, height } = this.selectionRegion.dimensions;
this.#previousDimensions = { width, height };
}
/**
* Dragging has started so we set the initial selection region and set the
* state to draggingReady.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
crosshairsDragStart(pageX, pageY) {
this.selectionRegion.dimensions = {
left: pageX,
top: pageY,
right: pageX,
bottom: pageY,
};
this.#setState(STATES.DRAGGING_READY);
}
/**
* If the background is clicked we set the state to crosshairs
* otherwise set the state to resizing
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
* @param {String} targetId The id of the event target
*/
selectedDragStart(pageX, pageY, targetId) {
if (targetId === this.screenshotsContainer.id) {
this.#setState(STATES.CROSSHAIRS);
return;
}
this.#moverId = targetId;
this.#lastPageX = pageX;
this.#lastPageY = pageY;
this.#setState(STATES.RESIZING);
}
/**
* Draw the eyes in the preview container and find the element currently
* being hovered.
* @param {Number} clientX The x position relative to the viewport
* @param {Number} clientY The y position relative to the viewport
*/
crosshairsMove(clientX, clientY) {
this.drawPreviewEyes(clientX, clientY);
this.handleElementHover(clientX, clientY);
}
/**
* Set the selection region dimensions and if the region is at least 40
* pixels diagnally in distance, set the state to dragging.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
draggingReadyDrag(pageX, pageY) {
this.selectionRegion.dimensions = {
right: pageX,
bottom: pageY,
};
if (this.selectionRegion.distance > 40) {
this.#setState(STATES.DRAGGING);
}
}
/**
* Scroll if along the edge of the viewport, update the selection region
* dimensions and draw the selection container.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
draggingDrag(pageX, pageY) {
this.scrollIfByEdge(pageX, pageY);
this.selectionRegion.dimensions = {
right: pageX,
bottom: pageY,
};
this.drawSelectionContainer();
}
/**
* Resize the selection region depending on the mover that started the resize.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
resizingDrag(pageX, pageY) {
this.scrollIfByEdge(pageX, pageY);
switch (this.#moverId) {
case "mover-topLeft": {
this.selectionRegion.dimensions = {
left: pageX,
top: pageY,
};
break;
}
case "mover-top": {
this.selectionRegion.dimensions = { top: pageY };
break;
}
case "mover-topRight": {
this.selectionRegion.dimensions = {
top: pageY,
right: pageX,
};
break;
}
case "mover-right": {
this.selectionRegion.dimensions = {
right: pageX,
};
break;
}
case "mover-bottomRight": {
this.selectionRegion.dimensions = {
right: pageX,
bottom: pageY,
};
break;
}
case "mover-bottom": {
this.selectionRegion.dimensions = {
bottom: pageY,
};
break;
}
case "mover-bottomLeft": {
this.selectionRegion.dimensions = {
left: pageX,
bottom: pageY,
};
break;
}
case "mover-left": {
this.selectionRegion.dimensions = { left: pageX };
break;
}
case "highlight": {
let diffX = this.#lastPageX - pageX;
let diffY = this.#lastPageY - pageY;
let newLeft;
let newRight;
let newTop;
let newBottom;
// Unpack dimensions to use here
let {
left: boxLeft,
top: boxTop,
right: boxRight,
bottom: boxBottom,
width: boxWidth,
height: boxHeight,
} = this.selectionRegion.dimensions;
let { scrollWidth, scrollHeight } = this.windowDimensions.dimensions;
// wait until all 4 if elses have completed before setting box dimensions
if (boxWidth <= this.#previousDimensions.width && boxLeft === 0) {
newLeft = boxRight - this.#previousDimensions.width;
} else {
newLeft = boxLeft;
}
if (
boxWidth <= this.#previousDimensions.width &&
boxRight === scrollWidth
) {
newRight = boxLeft + this.#previousDimensions.width;
} else {
newRight = boxRight;
}
if (boxHeight <= this.#previousDimensions.height && boxTop === 0) {
newTop = boxBottom - this.#previousDimensions.height;
} else {
newTop = boxTop;
}
if (
boxHeight <= this.#previousDimensions.height &&
boxBottom === scrollHeight
) {
newBottom = boxTop + this.#previousDimensions.height;
} else {
newBottom = boxBottom;
}
this.selectionRegion.dimensions = {
left: newLeft - diffX,
top: newTop - diffY,
right: newRight - diffX,
bottom: newBottom - diffY,
};
this.#lastPageX = pageX;
this.#lastPageY = pageY;
break;
}
}
this.drawSelectionContainer();
}
/**
* If there is a valid element region, update and draw the selection
* container and set the state to selected.
* Otherwise set the state to crosshairs.
*
* @param {Object} options (optional) Options for passing to setState method
*/
draggingReadyDragEnd(options = {}) {
if (this.hoverElementRegion.isRegionValid) {
this.selectionRegion.dimensions = this.hoverElementRegion.dimensions;
this.#setState(STATES.SELECTED, options);
this.#dispatchEvent("Screenshots:RecordEvent", {
eventName: "selectedElement",
});
this.#methodsUsed.element += 1;
} else {
this.#setState(STATES.CROSSHAIRS);
}
}
/**
* Update the selection region dimensions and set the state to selected.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
draggingDragEnd(pageX, pageY) {
this.selectionRegion.dimensions = {
right: pageX,
bottom: pageY,
};
this.#setState(STATES.SELECTED);
this.maybeRecordRegionSelected();
this.#methodsUsed.region += 1;
}
/**
* Update the selection region dimensions by calling `resizingDrag` and set
* the state to selected.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
resizingDragEnd(pageX, pageY) {
this.resizingDrag(pageX, pageY);
this.#setState(STATES.SELECTED);
this.maybeRecordRegionSelected();
if (this.#moverId === "highlight") {
this.#methodsUsed.move += 1;
} else {
this.#methodsUsed.resize += 1;
}
}
maybeRecordRegionSelected() {
let { width, height } = this.selectionRegion.dimensions;
if (
!this.#previousDimensions ||
(Math.abs(this.#previousDimensions.width - width) >
REGION_CHANGE_THRESHOLD &&
Math.abs(this.#previousDimensions.height - height) >
REGION_CHANGE_THRESHOLD)
) {
this.#dispatchEvent("Screenshots:RecordEvent", {
eventName: "selectedRegionSelection",
});
}
this.#previousDimensions = { width, height };
}
/**
* Draw the preview eyes pointer towards the mouse.
* @param {Number} clientX The x position relative to the viewport
* @param {Number} clientY The y position relative to the viewport
*/
drawPreviewEyes(clientX, clientY) {
let { clientWidth, clientHeight } = this.windowDimensions.dimensions;
const xpos = Math.floor((10 * (clientX - clientWidth / 2)) / clientWidth);
const ypos = Math.floor((10 * (clientY - clientHeight / 2)) / clientHeight);
const move = `transform:translate(${xpos}px, ${ypos}px);`;
this.leftEye.style = move;
this.rightEye.style = move;
}
showPreviewContainer() {
this.previewContainer.hidden = false;
}
hidePreviewContainer() {
this.previewContainer.hidden = true;
}
updatePreviewContainer() {
let { clientWidth, clientHeight } = this.windowDimensions.dimensions;
this.previewContainer.style.width = `${clientWidth}px`;
this.previewContainer.style.height = `${clientHeight}px`;
}
/**
* Update the screenshots overlay container based on the window dimensions.
*/
updateScreenshotsOverlayContainer() {
let { scrollWidth, scrollHeight, scrollMinX } =
this.windowDimensions.dimensions;
this.screenshotsContainer.style = `left:${scrollMinX};width:${scrollWidth}px;height:${scrollHeight}px;`;
}
showScreenshotsOverlayContainer() {
this.screenshotsContainer.hidden = false;
}
hideScreenshotsOverlayContainer() {
this.screenshotsContainer.hidden = true;
}
/**
* Draw the hover element container based on the hover element region.
*/
drawHoverElementRegion() {
this.showHoverElementContainer();
let { top, left, width, height } = this.hoverElementRegion.dimensions;
this.hoverElementContainer.style = `top:${top}px;left:${left}px;width:${width}px;height:${height}px;`;
}
showHoverElementContainer() {
this.hoverElementContainer.hidden = false;
}
hideHoverElementContainer() {
this.hoverElementContainer.hidden = true;
}
/**
* Draw each background element and the highlight element base on the
* selection region.
*/
drawSelectionContainer() {
this.showSelectionContainer();
let { top, left, right, bottom, width, height } =
this.selectionRegion.dimensions;
this.highlightEl.style = `top:${top}px;left:${left}px;width:${width}px;height:${height}px;`;
this.leftBackgroundEl.style = `top:${top}px;width:${left}px;height:${height}px;`;
this.topBackgroundEl.style.height = `${top}px`;
this.rightBackgroundEl.style = `top:${top}px;left:${right}px;width:calc(100% - ${right}px);height:${height}px;`;
this.bottomBackgroundEl.style = `top:${bottom}px;height:calc(100% - ${bottom}px);`;
this.updateSelectionSizeText();
}
/**
* Update the size of the selected region. Use the zoom to correctly display
* the region dimensions.
*/
updateSelectionSizeText() {
let { width, height } = this.selectionRegion.dimensions;
let zoom = Math.round(this.window.browsingContext.fullZoom * 100) / 100;
let [selectionSizeTranslation] =
lazy.overlayLocalization.formatMessagesSync([
{
id: "screenshots-overlay-selection-region-size-3",
args: {
width: Math.floor(width * zoom),
height: Math.floor(height * zoom),
},
},
]);
this.selectionSize.textContent = selectionSizeTranslation.value;
}
showSelectionContainer() {
this.selectionContainer.hidden = false;
}
hideSelectionContainer() {
this.selectionContainer.hidden = true;
}
/**
* Draw the buttons container in the bottom right corner of the selection
* container if possible.
* The buttons will be visible in the viewport if the selection container
* is within the viewport, otherwise skip drawing the buttons.
*/
drawButtonsContainer() {
this.showButtonsContainer();
let {
left: boxLeft,
top: boxTop,
right: boxRight,
bottom: boxBottom,
} = this.selectionRegion.dimensions;
let { clientWidth, clientHeight, scrollX, scrollY, scrollWidth } =
this.windowDimensions.dimensions;
if (!this.windowDimensions.isInViewport(this.selectionRegion.dimensions)) {
// The box is entirely offscreen so need to draw the buttons
return;
}
let top = boxBottom;
if (scrollY + clientHeight - boxBottom < 70) {
if (boxBottom < scrollY + clientHeight) {
top = boxBottom - 60;
} else if (scrollY + clientHeight - boxTop < 70) {
top = boxTop - 60;
} else {
top = scrollY + clientHeight - 60;
}
}
if (!this.buttonsContainerRect) {
this.buttonsContainerRect = this.buttonsContainer.getBoundingClientRect();
}
let viewportLeft = scrollX;
let viewportRight = scrollX + clientWidth;
let left, right;
let isLTR = !Services.locale.isAppLocaleRTL;
if (isLTR) {
left = Math.max(
Math.min(viewportRight, boxRight),
viewportLeft + Math.ceil(this.buttonsContainerRect.width)
);
right = scrollWidth - left;
this.buttonsContainer.style.right = `${right}px`;
this.buttonsContainer.style.left = "";
} else {
left = Math.min(
Math.max(viewportLeft, boxLeft),
viewportRight - Math.ceil(this.buttonsContainerRect.width)
);
this.buttonsContainer.style.left = `${left}px`;
this.buttonsContainer.style.right = "";
}
this.buttonsContainer.style.top = `${top}px`;
}
showButtonsContainer() {
this.buttonsContainer.hidden = false;
}
hideButtonsContainer() {
this.buttonsContainer.hidden = true;
}
updateCursorRegion(left, top) {
this.cursorRegion = { left, top, right: left, bottom: top };
}
/**
* Set the pointer events to none on the screenshots elements so
* elementFromPoint can find the real element at the given point.
*/
setPointerEventsNone() {
this.screenshotsContainer.style.pointerEvents = "none";
}
resetPointerEvents() {
this.screenshotsContainer.style.pointerEvents = "";
}
/**
* Try to find a reasonable element for a given point.
* If a reasonable element is found, draw the hover element container for
* that element region.
* @param {Number} clientX The x position relative to the viewport
* @param {Number} clientY The y position relative to the viewport
*/
async handleElementHover(clientX, clientY) {
this.setPointerEventsNone();
let promise = getElementFromPoint(clientX, clientY, this.document);
this.resetPointerEvents();
let { ele, rect } = await promise;
if (
this.#cachedEle &&
!this.window.HTMLIFrameElement.isInstance(this.#cachedEle) &&
this.#cachedEle === ele
) {
// Still hovering over the same element
return;
}
this.#cachedEle = ele;
if (!rect) {
// this means we found an element that wasn't an iframe
rect = getBestRectForElement(ele, this.document);
}
if (rect) {
let { scrollX, scrollY } = this.windowDimensions.dimensions;
let { left, top, right, bottom } = rect;
let newRect = {
left: left + scrollX,
top: top + scrollY,
right: right + scrollX,
bottom: bottom + scrollY,
};
this.hoverElementRegion.dimensions = newRect;
this.drawHoverElementRegion();
} else {
this.hoverElementRegion.resetDimensions();
this.hideHoverElementContainer();
}
}
/**
* Scroll the viewport if near one or both of the edges.
* @param {Number} pageX The x position relative to the page
* @param {Number} pageY The y position relative to the page
*/
scrollIfByEdge(pageX, pageY) {
let { scrollX, scrollY, clientWidth, clientHeight } =
this.windowDimensions.dimensions;
if (pageY - scrollY < SCROLL_BY_EDGE) {
// Scroll up
this.scrollWindow(0, -(SCROLL_BY_EDGE - (pageY - scrollY)));
} else if (scrollY + clientHeight - pageY < SCROLL_BY_EDGE) {
// Scroll down
this.scrollWindow(0, SCROLL_BY_EDGE - (scrollY + clientHeight - pageY));
}
if (pageX - scrollX <= SCROLL_BY_EDGE) {
// Scroll left
this.scrollWindow(-(SCROLL_BY_EDGE - (pageX - scrollX)), 0);
} else if (scrollX + clientWidth - pageX <= SCROLL_BY_EDGE) {
// Scroll right
this.scrollWindow(SCROLL_BY_EDGE - (scrollX + clientWidth - pageX), 0);
}
}
/**
* Scroll the window by the given amount.
* @param {Number} x The x amount to scroll
* @param {Number} y The y amount to scroll
*/
scrollWindow(x, y) {
this.window.scrollBy(x, y);
this.updateScreenshotsOverlayDimensions("scroll");
}
/**
* The page was resized or scrolled. We need to update the screenshots
* container size so we don't draw outside the page bounds.
* @param {String} eventType will be "scroll" or "resize"
*/
async updateScreenshotsOverlayDimensions(eventType) {
let updateWindowDimensionsPromise = this.updateWindowDimensions();
if (this.#state === STATES.CROSSHAIRS) {
if (eventType === "resize") {
this.hideHoverElementContainer();
this.#cachedEle = null;
} else if (eventType === "scroll") {
if (this.#lastClientX && this.#lastClientY) {
this.#cachedEle = null;
this.handleElementHover(this.#lastClientX, this.#lastClientY);
}
}
} else if (this.#state === STATES.SELECTED) {
await updateWindowDimensionsPromise;
this.selectionRegion.shift();
this.drawSelectionContainer();
this.drawButtonsContainer();
this.updateSelectionSizeText();
}
}
/**
* Returns the window's dimensions for the current window.
*
* @return {Object} An object containing window dimensions
* {
* clientWidth: The width of the viewport
* clientHeight: The height of the viewport
* scrollWidth: The width of the enitre page
* scrollHeight: The height of the entire page
* scrollX: The X scroll offset of the viewport
* scrollY: The Y scroll offest of the viewport
* scrollMinX: The X minimum the viewport can scroll to
* scrollMinY: The Y minimum the viewport can scroll to
* scrollMaxX: The X maximum the viewport can scroll to
* scrollMaxY: The Y maximum the viewport can scroll to
* }
*/
getDimensionsFromWindow() {
let {
innerHeight,
innerWidth,
scrollMaxY,
scrollMaxX,
scrollMinY,
scrollMinX,
scrollY,
scrollX,
} = this.window;
let scrollWidth = innerWidth + scrollMaxX - scrollMinX;
let scrollHeight = innerHeight + scrollMaxY - scrollMinY;
let clientHeight = innerHeight;
let clientWidth = innerWidth;
const scrollbarHeight = {};
const scrollbarWidth = {};
this.window.windowUtils.getScrollbarSize(
false,
scrollbarWidth,
scrollbarHeight
);
scrollWidth -= scrollbarWidth.value;
scrollHeight -= scrollbarHeight.value;
clientWidth -= scrollbarWidth.value;
clientHeight -= scrollbarHeight.value;
return {
clientWidth,
clientHeight,
scrollWidth,
scrollHeight,
scrollX,
scrollY,
scrollMinX,
scrollMinY,
scrollMaxX,
scrollMaxY,
};
}
/**
* We have to be careful not to draw the overlay larger than the document
* because the overlay is absolutely position and within the document so we
* can cause the document to overflow when it shouldn't. To mitigate this,
* we will temporarily position the overlay to position fixed with width and
* height 100% so the overlay is within the document bounds. Then we will get
* the dimensions of the document to correctly draw the overlay.
*/
async updateWindowDimensions() {
// Setting the screenshots container attribute "resizing" will make the
// overlay fixed position with width and height of 100% percent so it
// does not draw outside the actual document.
this.screenshotsContainer.toggleAttribute("resizing", true);
await new Promise(r => this.window.requestAnimationFrame(r));
let {
clientWidth,
clientHeight,
scrollWidth,
scrollHeight,
scrollX,
scrollY,
scrollMinX,
scrollMinY,
scrollMaxX,
scrollMaxY,
} = this.getDimensionsFromWindow();
this.screenshotsContainer.toggleAttribute("resizing", false);
this.windowDimensions.dimensions = {
clientWidth,
clientHeight,
scrollWidth,
scrollHeight,
scrollX,
scrollY,
scrollMinX,
scrollMinY,
scrollMaxX,
scrollMaxY,
devicePixelRatio: this.window.devicePixelRatio,
};
this.updatePreviewContainer();
this.updateScreenshotsOverlayContainer();
setMaxDetectHeight(Math.max(clientHeight + 100, 700));
setMaxDetectWidth(Math.max(clientWidth + 100, 1000));
}
}