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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#ifndef MOZILLA_LAYERS_AndroidImageConsumer
#define MOZILLA_LAYERS_AndroidImageConsumer
#include "GLTypes.h"
#include "mozilla/gfx/Types.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/RefPtr.h"
#include "mozilla/StaticPtr.h"
#include "nsISupportsImpl.h"
namespace mozilla {
namespace gl {
class GLContext;
} // namespace gl
namespace layers {
class AndroidImageReader;
class AndroidImageWrapper;
/**
* A class represents GL texture of current frame of AndroidImageReader that is
* used by WebRender in RenderThread.
*/
class AndroidImageConsumer final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AndroidImageConsumer)
static already_AddRefed<AndroidImageConsumer> Create(
AndroidImageReader* aImageReader, gl::GLContext* aGL);
AndroidImageConsumer(AndroidImageReader* aImageReader, gl::GLContext* aGL,
const GLuint aTextureHandle);
void UpdateTexImage(const AndroidMediaCodecFrameId aFrameId);
GLuint GetGlTextureHandle() { return mTextureHandle; }
gfx::SurfaceFormat GetFormat();
gfx::IntSize GetSize();
const GpuProcessAndroidImageReaderId mImageReaderId;
const RefPtr<gl::GLContext> mGL;
const GLuint mTextureHandle;
protected:
virtual ~AndroidImageConsumer();
RefPtr<AndroidImageReader> mImageReader;
AndroidMediaCodecFrameId mCurrentFrameId;
RefPtr<AndroidImageWrapper> mCurrentImage;
};
} // namespace layers
} // namespace mozilla
#endif