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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AndroidImageConsumer.h"
#include "GLContext.h"
#include "GLContextEGL.h"
#include "GLLibraryEGL.h"
#include "mozilla/layers/AndroidImageReader.h"
#include "mozilla/webrender/RenderThread.h"
namespace mozilla {
namespace layers {
/* static */
already_AddRefed<AndroidImageConsumer> AndroidImageConsumer::Create(
AndroidImageReader* aImageReader, gl::GLContext* aGL) {
MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
MOZ_ASSERT(aImageReader);
MOZ_ASSERT(aGL);
if (!XRE_IsGPUProcess() || !aImageReader || !aGL) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return nullptr;
}
GLuint tex;
aGL->fGenTextures(1, &tex);
RefPtr<AndroidImageConsumer> imageConsumer =
new AndroidImageConsumer(aImageReader, aGL, tex);
return imageConsumer.forget();
}
AndroidImageConsumer::AndroidImageConsumer(AndroidImageReader* aImageReader,
gl::GLContext* aGL,
const GLuint aTextureHandle)
: mImageReaderId(aImageReader->mImageReaderId),
mGL(aGL),
mTextureHandle(aTextureHandle),
mImageReader(aImageReader) {
MOZ_ASSERT(mImageReader);
MOZ_ASSERT(mGL);
}
AndroidImageConsumer::~AndroidImageConsumer() {
MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
auto* imageReaderMap = layers::GpuProcessAndroidImageReaderMap::Get();
if (imageReaderMap) {
imageReaderMap->UnregisterImageConsumer(mImageReaderId);
}
mGL->fDeleteTextures(1, &mTextureHandle);
}
void AndroidImageConsumer::UpdateTexImage(
const AndroidMediaCodecFrameId aFrameId) {
MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
if (!mImageReader->UpdateTexImage(aFrameId)) {
return;
}
RefPtr<AndroidImageWrapper> image = mImageReader->GetCurrentImage();
if (!image) {
MOZ_ASSERT_UNREACHABLE("unexpected to be called");
return;
}
// XXX add fence handling
const auto& gle = gl::GLContextEGL::Cast(mGL);
const auto& egl = gle->mEgl;
const EGLint attrs[] = {
LOCAL_EGL_IMAGE_PRESERVED,
LOCAL_EGL_TRUE,
LOCAL_EGL_NONE,
};
auto* nativeBuffer = image->mHardwareBuffer;
EGLClientBuffer clientBuffer =
egl->mLib->fGetNativeClientBufferANDROID(nativeBuffer);
EGLImage eglImage = egl->fCreateImage(
EGL_NO_CONTEXT, LOCAL_EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
MOZ_ASSERT(eglImage);
if (eglImage) {
mGL->fBindTexture(LOCAL_GL_TEXTURE_EXTERNAL, mTextureHandle);
mGL->fTexParameteri(LOCAL_GL_TEXTURE_EXTERNAL, LOCAL_GL_TEXTURE_WRAP_T,
LOCAL_GL_CLAMP_TO_EDGE);
mGL->fTexParameteri(LOCAL_GL_TEXTURE_EXTERNAL, LOCAL_GL_TEXTURE_WRAP_S,
LOCAL_GL_CLAMP_TO_EDGE);
mGL->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_EXTERNAL, eglImage);
egl->fDestroyImage(eglImage);
}
mCurrentImage = image;
}
gfx::SurfaceFormat AndroidImageConsumer::GetFormat() {
if (!mCurrentImage) {
return gfx::SurfaceFormat::UNKNOWN;
}
return mCurrentImage->mFormat;
}
gfx::IntSize AndroidImageConsumer::GetSize() {
if (!mCurrentImage) {
return gfx::IntSize();
}
return mCurrentImage->mSize;
}
} // namespace layers
} // namespace mozilla