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From f654228c2a20895bb634e700e0261a76450a6e12 Mon Sep 17 00:00:00 2001
From: Jamie Nicol <jnicol@mozilla.com>
Date: Tue, 16 Jun 2026 13:33:11 +0100
Subject: [PATCH] Avoid including FunctionsCGL.cpp/h unless angle_enable_cgl is
set
Because gn_processor.py does not distinguish between macOS and iOS
builds, these files were being pulled into the iOS build, causing it
to fail.
We purposefully do not enable ANGLE's GL backend, which means CGL is
disabled too. We can therefore avoid compiling these files altogether.
---
src/libGLESv2.gni | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/libGLESv2.gni b/src/libGLESv2.gni
index 2360cc03a..6e5aa1893 100644
--- a/src/libGLESv2.gni
+++ b/src/libGLESv2.gni
@@ -150,10 +150,14 @@ if (is_apple) {
"src/common/system_utils_posix.cpp",
]
if (is_mac) {
+ libangle_common_sources += [
+ "src/common/system_utils_mac.cpp",
+ ]
+ }
+ if (angle_enable_cgl) {
libangle_common_sources += [
"src/common/gl/cgl/FunctionsCGL.cpp",
"src/common/gl/cgl/FunctionsCGL.h",
- "src/common/system_utils_mac.cpp",
]
}
if (is_ios) {
--
2.43.0