Name Description Size Coverage
0001-Restrict-the-slow-texture-upload-workaround-to-128bi.patch 8039 -
0002-Don-t-use-ClearView-if-we-previously-used-dual-sourc.patch 8453 -
0003-Don-t-assert-for-non-sampleable-non-ms-sources-in-bl.patch 5567 -
0004-build-linux-disable-PoolAlloc-to-work-around-asan-fa.patch 894 -
0005-Import-cmath-in-SymbolTable_ESSL_autogen.cpp.patch 2621 -
0006-Disable-ClearView-with-scissor-on-Skylake-iGPU-becau.patch 5343 -
0007-Add-ShCompileOptions.initGLPointSize.patch 2317 -
0008-Add-GLSL-variable-byte-size-limits-to-ShBuiltInResou.patch 5630 -
0009-D3D11-Avoid-cache-self-eviction-for-uniform-buffers.patch 4927 -
0010-D3D11-Fix-potential-OOB-read-in-StoreStaticAttrib.patch 7099 -
0011-call-SafeDelete-only-if-onDestroy-has-not-errored.patch 909 -
0012-use-correct-framebuffer-var.patch 857 -
0013-eliminate-static_cast.patch 2678 -
0014-GL-Fix-invariant-gl_FragColor-draw-buffers.patch 6933 -
0015-Revert-Translator-Do-not-validate-uniform-packing.patch 4589 -
0016-Patch-build-scripts-for-Firefox-s-gn_processor.py.patch 14323 -
0017-Avoid-adding-disabled-backends-files-to-angle_code_a.patch 2314 -
0018-Avoid-including-FunctionsCGL.cpp-h-unless-angle_enab.patch 1159 -
0019-Restore-support-for-building-ANGLE-for-macOS-10.15.patch 5330 -
0020-Disable-Metal-internal-shader-compilation.patch 2011 -
0021-MSL-Use-correct-variable-ID-when-comparing-VarField-.patch 1074 -