| 0001-Restrict-the-slow-texture-upload-workaround-to-128bi.patch |
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8039 |
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| 0002-Don-t-use-ClearView-if-we-previously-used-dual-sourc.patch |
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8453 |
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| 0003-Don-t-assert-for-non-sampleable-non-ms-sources-in-bl.patch |
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5567 |
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| 0004-build-linux-disable-PoolAlloc-to-work-around-asan-fa.patch |
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894 |
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| 0005-Import-cmath-in-SymbolTable_ESSL_autogen.cpp.patch |
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2621 |
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| 0006-Disable-ClearView-with-scissor-on-Skylake-iGPU-becau.patch |
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5343 |
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| 0007-Add-ShCompileOptions.initGLPointSize.patch |
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2317 |
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| 0008-Add-GLSL-variable-byte-size-limits-to-ShBuiltInResou.patch |
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5630 |
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| 0009-D3D11-Avoid-cache-self-eviction-for-uniform-buffers.patch |
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4927 |
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| 0010-D3D11-Fix-potential-OOB-read-in-StoreStaticAttrib.patch |
|
7099 |
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| 0011-call-SafeDelete-only-if-onDestroy-has-not-errored.patch |
|
909 |
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| 0012-use-correct-framebuffer-var.patch |
|
857 |
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| 0013-eliminate-static_cast.patch |
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2678 |
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| 0014-GL-Fix-invariant-gl_FragColor-draw-buffers.patch |
|
6933 |
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| 0015-Revert-Translator-Do-not-validate-uniform-packing.patch |
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4589 |
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| 0016-Patch-build-scripts-for-Firefox-s-gn_processor.py.patch |
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14323 |
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| 0017-Avoid-adding-disabled-backends-files-to-angle_code_a.patch |
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2314 |
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| 0018-Avoid-including-FunctionsCGL.cpp-h-unless-angle_enab.patch |
|
1159 |
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| 0019-Restore-support-for-building-ANGLE-for-macOS-10.15.patch |
|
5330 |
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| 0020-Disable-Metal-internal-shader-compilation.patch |
|
2011 |
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| 0021-MSL-Use-correct-variable-ID-when-comparing-VarField-.patch |
|
1074 |
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