Source code
Revision control
Copy as Markdown
Other Tools
/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
#ifdef GL_ES
precision mediump float;
#endif
varying vec4 color;
void main (void)
{
vec4 al = color;
vec4 m = al.grab;
vec4 a = vec4(m.g, m.r, m.a, m.b);
gl_FragColor = a;
}