Name Description Size Coverage
abs -
acos -
all -
any -
array -
asin -
atan -
biConstants -
biuDepthRange -
build -
built_in_varying_array_out_of_bounds -
ceil -
clamp -
control_flow -
cos -
cross -
default -
degrees -
discard -
distance -
dot -
equal -
exp -
exp2 -
faceforward -
floor -
fract -
functions -
gl_FragCoord -
gl_FrontFacing -
greaterThan -
greaterThanEqual -
inversesqrt -
length -
lessThan -
lessThanEqual -
log -
log2 -
mat -
mat3 -
matrixCompMult -
max -
min -
mix -
mod -
normalize -
not -
notEqual -
operators -
pow -
radians -
reflect -
refract -
sign -
sin -
smoothstep -
sqrt -
step -
struct -
swizzlers -
tan -
vec -
vec3 -