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/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
#include "nsISupports.idl"
#include "prplIConversation.idl"
interface prplITooltipInfo;
[scriptable, uuid(f13dc4fc-5334-45cb-aa58-a92851955e55)]
interface imIStatusInfo: nsISupports {
  // Name suitable for display in the UI. Can either be the username,
  // the server side alias, or the user set local alias of the contact.
  readonly attribute AUTF8String displayName;
  readonly attribute AUTF8String buddyIconFilename;
  const short STATUS_UNKNOWN = 0;
  const short STATUS_OFFLINE = 1;
  const short STATUS_INVISIBLE = 2;
  const short STATUS_MOBILE = 3;
  const short STATUS_IDLE = 4;
  const short STATUS_AWAY = 5;
  const short STATUS_UNAVAILABLE = 6;
  const short STATUS_AVAILABLE = 7;
  // numerical value used to compare the availability of two buddies
  // based on their current status.
  //  Use it only for immediate comparisons, do not store the value,
  //  it can change between versions for a same status of the buddy.
  readonly attribute long statusType;
  readonly attribute boolean online;    // (statusType > STATUS_OFFLINE)
  readonly attribute boolean available; // (statusType == STATUS_AVAILABLE)
  readonly attribute boolean idle;      // (statusType == STATUS_IDLE)
  readonly attribute boolean mobile;    // (statusType == STATUS_MOBILE)
  readonly attribute AUTF8String statusText;
  // Gives more detail to compare the availability of two buddies with the same
  // status type.
  //  Example: 2 buddies may have been idle for various amounts of times.
  readonly attribute long availabilityDetails;
  // True if the buddy is online or if the account supports sending
  // offline messages to the buddy.
  readonly attribute boolean canSendMessage;
  // Array of prplITooltipInfo components.
  Array<prplITooltipInfo> getTooltipInfo();
  // Will select the buddy automatically based on availability, and
  // the account (if needed) based on the account order in the account
  // manager.
  prplIConversation createConversation();
};