ar_anchors |
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ar_simplest |
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boombox |
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common.js |
XRExampleBase holds all of the common XR setup, rendering, and teardown code for a THREE.js based app
It also holds a list of THREE nodes and XRAnchorOffsets which it uses to update the nodes' poses
Extending classes should be able to focus mainly on rendering their scene and handling user input
Parameters:
domElement: an element used to show error messages
createVirtualReality: if true, create a new empty reality for this app
WebVR 1.1 displays require that the call to requestPresent be a direct result of an input event like a click.
If you're trying to use a WebVR 1.1 display then you'll need to pass false in the shouldStartPresenting parameter
of the constructor and then call this.startPresenting() inside an input event handler.
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14400 |
hit_test |
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libs |
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models |
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peoples |
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textures |
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vr_simplest |
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