Revision control

Copy as Markdown

package org.mozilla.vrbrowser.ui.views;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.Shader;
import android.util.AttributeSet;
import android.widget.FrameLayout;
public class FadingFrameLayout extends FrameLayout {
private static final int[] FADE_COLORS_REVERSE = new int[]{Color.BLACK, Color.TRANSPARENT};
private Paint mPaint;
private Rect mRect;
private boolean mDirty;
public FadingFrameLayout(Context context) {
super(context);
init();
}
public FadingFrameLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public FadingFrameLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
PorterDuffXfermode mode = new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setXfermode(mode);
mRect = new Rect();
}
@Override
public void setPadding(int left, int top, int right, int bottom) {
if (getPaddingRight() != right) {
mDirty = true;
}
super.setPadding(left, top, right, bottom);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
if (w != oldw) {
mDirty = true;
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
int newWidth = getWidth(), newHeight = getHeight();
if (getVisibility() == GONE || newWidth == 0 || newHeight == 0) {
super.dispatchDraw(canvas);
return;
}
if (mDirty) {
int actualWidth = getWidth() - getPaddingLeft() - getPaddingRight();
int size = Math.min(getHorizontalFadingEdgeLength(), actualWidth);
int l = getPaddingLeft() + actualWidth - size;
int t = getPaddingTop();
int r = l + size;
int b = getHeight() - getPaddingBottom();
mRect.set(l, t, r, b);
LinearGradient gradient = new LinearGradient(l, t, r, t, FADE_COLORS_REVERSE, null, Shader.TileMode.CLAMP);
mPaint.setShader(gradient);
}
int count = canvas.saveLayer(0.0f, 0.0f, (float) getWidth(), (float) getHeight(), null, Canvas.ALL_SAVE_FLAG);
super.dispatchDraw(canvas);
if (isHorizontalFadingEdgeEnabled() && getHorizontalFadingEdgeLength() > 0) {
canvas.drawRect(mRect, mPaint);
}
canvas.restoreToCount(count);
}
}