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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsID.h"
#include <limits.h>
#include "MainThreadUtils.h"
#include "mozilla/Assertions.h"
#include "mozilla/RandomNum.h"
#include "mozilla/Sprintf.h"
#include "nss.h"
#include "ScopedNSSTypes.h"
[[nodiscard]] static bool GenerateRandomBytesFromNSS(void* aBuffer,
size_t aLength) {
MOZ_ASSERT(aBuffer);
// Bounds check that we can safely truncate size_t `aLength` to an int.
if (aLength == 0 || aLength > INT_MAX) {
MOZ_ASSERT_UNREACHABLE("Bad aLength");
return false;
}
int len = static_cast<int>(aLength);
// Only try to use NSS on the main thread.
if (!NS_IsMainThread() || !NSS_IsInitialized()) {
return false;
}
mozilla::UniquePK11SlotInfo slot(PK11_GetInternalSlot());
if (!slot) {
MOZ_ASSERT_UNREACHABLE("Null slot");
return false;
}
SECStatus srv = PK11_GenerateRandomOnSlot(
slot.get(), static_cast<unsigned char*>(aBuffer), len);
MOZ_ASSERT(srv == SECSuccess);
return (srv == SECSuccess);
}
nsresult nsID::GenerateUUIDInPlace(nsID& aId) {
// Firefox needs to generate some UUIDs before NSS has been initialized. We
// prefer NSS's RNG, but if NSS is not available yet or returns an error, fall
// back to MFBT's GenerateRandomBytes().
if (!GenerateRandomBytesFromNSS(&aId, sizeof(nsID)) &&
!mozilla::GenerateRandomBytesFromOS(&aId, sizeof(nsID))) {
MOZ_ASSERT_UNREACHABLE("GenerateRandomBytesFromOS() failed");
return NS_ERROR_NOT_AVAILABLE;
}
// Put in the version
aId.m2 &= 0x0fff;
aId.m2 |= 0x4000;
// Put in the variant
aId.m3[0] &= 0x3f;
aId.m3[0] |= 0x80;
return NS_OK;
}
nsID nsID::GenerateUUID() {
nsID uuid;
nsresult rv = GenerateUUIDInPlace(uuid);
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv));
return uuid;
}
void nsID::Clear() {
m0 = 0;
m1 = 0;
m2 = 0;
memset(m3, 0, sizeof(m3));
}
/**
* Multiplies the_int_var with 16 (0x10) and adds the value of the
* hexadecimal digit the_char. If it fails it returns false from
* the function it's used in.
*/
#define ADD_HEX_CHAR_TO_INT_OR_RETURN_FALSE(the_char, the_int_var) \
the_int_var = (the_int_var << 4) + the_char; \
if (the_char >= '0' && the_char <= '9') \
the_int_var -= '0'; \
else if (the_char >= 'a' && the_char <= 'f') \
the_int_var -= 'a' - 10; \
else if (the_char >= 'A' && the_char <= 'F') \
the_int_var -= 'A' - 10; \
else \
return false
/**
* Parses number_of_chars characters from the char_pointer pointer and
* puts the number in the dest_variable. The pointer is moved to point
* at the first character after the parsed ones. If it fails it returns
* false from the function the macro is used in.
*/
#define PARSE_CHARS_TO_NUM(char_pointer, dest_variable, number_of_chars) \
do { \
int32_t _i = number_of_chars; \
dest_variable = 0; \
while (_i) { \
ADD_HEX_CHAR_TO_INT_OR_RETURN_FALSE(*char_pointer, dest_variable); \
char_pointer++; \
_i--; \
} \
} while (0)
/**
* Parses a hyphen from the char_pointer string. If there is no hyphen there
* the function returns false from the function it's used in. The
* char_pointer is advanced one step.
*/
#define PARSE_HYPHEN(char_pointer) \
if (*(char_pointer++) != '-') return false
/*
* Turns a {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} string into
* an nsID. It can also handle the old format without the { and }.
*/
bool nsID::Parse(const char* aIDStr) {
/* Optimized for speed */
if (!aIDStr) {
return false;
}
bool expectFormat1 = (aIDStr[0] == '{');
if (expectFormat1) {
++aIDStr;
}
PARSE_CHARS_TO_NUM(aIDStr, m0, 8);
PARSE_HYPHEN(aIDStr);
PARSE_CHARS_TO_NUM(aIDStr, m1, 4);
PARSE_HYPHEN(aIDStr);
PARSE_CHARS_TO_NUM(aIDStr, m2, 4);
PARSE_HYPHEN(aIDStr);
int i;
for (i = 0; i < 2; ++i) {
PARSE_CHARS_TO_NUM(aIDStr, m3[i], 2);
}
PARSE_HYPHEN(aIDStr);
while (i < 8) {
PARSE_CHARS_TO_NUM(aIDStr, m3[i], 2);
i++;
}
return expectFormat1 ? *aIDStr == '}' : true;
}
#ifndef XPCOM_GLUE_AVOID_NSPR
/*
* Returns a managed string in {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
* format.
*/
nsIDToCString nsID::ToString() const { return nsIDToCString(*this); }
static const char sHexChars[256 * 2 + 1] =
"000102030405060708090a0b0c0d0e0f"
"101112131415161718191a1b1c1d1e1f"
"202122232425262728292a2b2c2d2e2f"
"303132333435363738393a3b3c3d3e3f"
"404142434445464748494a4b4c4d4e4f"
"505152535455565758595a5b5c5d5e5f"
"606162636465666768696a6b6c6d6e6f"
"707172737475767778797a7b7c7d7e7f"
"808182838485868788898a8b8c8d8e8f"
"909192939495969798999a9b9c9d9e9f"
"a0a1a2a3a4a5a6a7a8a9aaabacadaeaf"
"b0b1b2b3b4b5b6b7b8b9babbbcbdbebf"
"c0c1c2c3c4c5c6c7c8c9cacbcccdcecf"
"d0d1d2d3d4d5d6d7d8d9dadbdcdddedf"
"e0e1e2e3e4e5e6e7e8e9eaebecedeeef"
"f0f1f2f3f4f5f6f7f8f9fafbfcfdfeff";
// Writes a zero-padded 8-bit integer as lowercase hex into aDest[0..2]
static void ToHex8Bit(uint8_t aValue, char* aDest) {
aDest[0] = sHexChars[2 * aValue];
aDest[1] = sHexChars[2 * aValue + 1];
}
// Writes a zero-padded 16-bit integer as lowercase hex into aDest[0..4]
static void ToHex16Bit(uint16_t aValue, char* aDest) {
const uint8_t hi = (aValue >> 8);
const uint8_t lo = aValue;
ToHex8Bit(hi, &aDest[0]);
ToHex8Bit(lo, &aDest[2]);
}
// Writes a zero-padded 32-bit integer as lowercase hex into aDest[0..8]
static void ToHex32Bit(uint32_t aValue, char* aDest) {
const uint16_t hi = (aValue >> 16);
const uint16_t lo = aValue;
ToHex16Bit(hi, &aDest[0]);
ToHex16Bit(lo, &aDest[4]);
}
void nsID::ToProvidedString(char (&aDest)[NSID_LENGTH]) const {
// Stringify manually, for best performance.
//
// "{%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x}"
// "{ecc35fd2-9029-4287-a826-b0a241d48d31}"
aDest[0] = '{';
ToHex32Bit(m0, &aDest[1]);
aDest[9] = '-';
ToHex16Bit(m1, &aDest[10]);
aDest[14] = '-';
ToHex16Bit(m2, &aDest[15]);
aDest[19] = '-';
ToHex8Bit(m3[0], &aDest[20]);
ToHex8Bit(m3[1], &aDest[22]);
aDest[24] = '-';
ToHex8Bit(m3[2], &aDest[25]);
ToHex8Bit(m3[3], &aDest[27]);
ToHex8Bit(m3[4], &aDest[29]);
ToHex8Bit(m3[5], &aDest[31]);
ToHex8Bit(m3[6], &aDest[33]);
ToHex8Bit(m3[7], &aDest[35]);
aDest[37] = '}';
aDest[38] = '\0';
}
#endif // XPCOM_GLUE_AVOID_NSPR
nsID* nsID::Clone() const {
auto id = static_cast<nsID*>(moz_xmalloc(sizeof(nsID)));
*id = *this;
return id;
}