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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
/* eslint-env browser */
/* globals TE_addProfilerMarker, TE_getLogLevel, TE_log, TE_logError, TE_getLogLevel,
TE_destroyEngineProcess, TE_requestEnginePayload, TE_reportEngineStatus,
TE_resolveForceShutdown */
/**
* This file lives in the translation engine's process and is in charge of managing the
* lifecycle of the translations engines. This process is a singleton Web Content
* process that can be created and destroyed as needed.
*
* The goal of the code in this file is to be as unprivileged as possible, which should
*
* Each translation needs an engine for that specific translation pair. This engine is
* kept around as long as the CACHE_TIMEOUT_MS, after this if some keepAlive event does
* not happen, the engine is destroyed. An engine may be destroyed even when a page is
* still open and may need translations in the future. This is handled gracefully by
* creating new engines and MessagePorts on the fly.
*
* The engine communicates directly with the content page via a MessagePort. Each end
* of the port is transfered from the parent process to the content process, and this
* engine process. This port is transitory, and may be closed at any time. Only when a
* translation has been requested once (which is initiated by the parent process) can
* the content process re-request translation ports. This ensures a rogue content process
* only has the capabilities to perform tasks that the parent process has given it.
*
* The messaging flow can get a little convoluted to handle all of the correctness cases,
* but ideally communication passes through the message port as much as possible. There
* are many scenarios such as:
*
* - Translation pages becoming idle
* - Tab changing causing "pageshow" and "pagehide" visibility changes
* - Translation actor destruction (this can happen long after the page has been
* navigated away from, but is still alive in the
* page history)
* - Error states
* - Engine Process being graceful shut down (no engines left)
* - Engine Process being killed by the OS.
*
* The following is a diagram that attempts to illustrate the structure of the processes
* and the communication channels that exist between them.
*
* ┌─────────────────────────────────────────────────────────────┐
* │ PARENT PROCESS │
* │ │
* │ [TranslationsParent] ←────→ [TranslationsEngineParent] │
* │ ↑ ↑ │
* └──────────────────│────────────────────────────────────│─────┘
* │ JSWindowActor IPC calls │ JSWindowActor IPC calls
* │ │
* ┌──────────────────│────────┐ ┌─────│─────────────────────────────┐
* │ CONTENT PROCESS │ │ │ │ ENGINE PROCESS │
* │ │ │ │ ↓ │
* │ [french.html] │ │ │ [TranslationsEngineChild] │
* │ ↕ ↓ │ │ ↕ │
* │ [TranslationsChild] │ │ [translations-engine.html] │
* │ └──TranslationsDocument │ │ ├── "fr to en" engine │
* │ └──port1 « ═══════════ MessageChannel ════ » │ └── port2 │
* │ │ │ └── "de to en" engine (idle) │
* └───────────────────────────┘ └───────────────────────────────────┘
*/
// How long the cache remains alive between uses, in milliseconds. In automation the
// engine is manually created and destroyed to avoid timing issues.
const CACHE_TIMEOUT_MS = 15_000;
/**
* @typedef {import("./translations-document.sys.mjs").TranslationsDocument} TranslationsDocument
* @typedef {import("../translations.js").TranslationsEnginePayload} TranslationsEnginePayload
*/
/**
* The TranslationsEngine encapsulates the logic for translating messages. It can
* only be set up for a single language translation pair. In order to change languages
* a new engine should be constructed.
*
* The actual work for the translations happens in a worker. This class manages
* instantiating and messaging the worker.
*
* Keep unused engines around in the TranslationsEngine.#cachedEngine cache in case
* page navigation happens and we can re-use previous engines. The engines are very
* heavy-weight, so get rid of them after a timeout. Once all are destroyed the
* TranslationsEngineParent is notified that it can be destroyed.
*/
export class TranslationsEngine {
/**
* Maps a language pair key to a cached engine. Engines are kept around for a timeout
* before they are removed so that they can be re-used during navigation.
*
* @type {Map<string, Promise<TranslationsEngine>>}
*/
static #cachedEngines = new Map();
/** @type {TimeoutID | null} */
#keepAliveTimeout = null;
/** @type {Worker} */
#worker;
/**
* Multiple messages can be sent before a response is received. This ID is used to keep
* track of the messages. It is incremented on every use.
*/
#messageId = 0;
/**
* Returns a getter function that will create a translations engine on the first
* call, and then return the cached one. After a timeout when the engine hasn't
* been used, it is destroyed.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {number} innerWindowId
* @returns {Promise<TranslationsEngine>}
*/
static getOrCreate(fromLanguage, toLanguage, innerWindowId) {
const languagePairKey = getLanguagePairKey(fromLanguage, toLanguage);
let enginePromise = TranslationsEngine.#cachedEngines.get(languagePairKey);
if (enginePromise) {
return enginePromise;
}
TE_log(`Creating a new engine for "${fromLanguage}" to "${toLanguage}".`);
// A new engine needs to be created.
enginePromise = TranslationsEngine.create(
fromLanguage,
toLanguage,
innerWindowId
);
TranslationsEngine.#cachedEngines.set(languagePairKey, enginePromise);
enginePromise.catch(error => {
TE_logError(
`The engine failed to load for translating "${fromLanguage}" to "${toLanguage}". Removing it from the cache.`,
error
);
// Remove the engine if it fails to initialize.
TranslationsEngine.#removeEngineFromCache(languagePairKey);
});
return enginePromise;
}
/**
* Removes the engine, and if it's the last, call the process to destroy itself.
*
* @param {string} languagePairKey
* @param {boolean} force - On forced shutdowns, it's not necessary to notify the
* parent process.
*/
static #removeEngineFromCache(languagePairKey, force) {
TranslationsEngine.#cachedEngines.delete(languagePairKey);
if (TranslationsEngine.#cachedEngines.size === 0 && !force) {
TE_log("The last engine was removed, destroying this process.");
TE_destroyEngineProcess();
}
}
/**
* Create a TranslationsEngine and bypass the cache.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {number} innerWindowId
* @returns {Promise<TranslationsEngine>}
*/
static async create(fromLanguage, toLanguage, innerWindowId) {
const startTime = performance.now();
const engine = new TranslationsEngine(
fromLanguage,
toLanguage,
await TE_requestEnginePayload(fromLanguage, toLanguage)
);
await engine.isReady;
TE_addProfilerMarker({
startTime,
message: `Translations engine loaded for "${fromLanguage}" to "${toLanguage}"`,
innerWindowId,
});
return engine;
}
/**
* Signal to the engines that they are being forced to shutdown.
*/
static forceShutdown() {
return Promise.allSettled(
[...TranslationsEngine.#cachedEngines].map(
async ([langPair, enginePromise]) => {
TE_log(`Force shutdown of the engine "${langPair}"`);
const engine = await enginePromise;
engine.terminate(true /* force */);
}
)
);
}
/**
* Terminates the engine and its worker after a timeout.
*
* @param {boolean} force
*/
terminate = (force = false) => {
const message = `Terminating translations engine "${this.languagePairKey}".`;
TE_addProfilerMarker({ message });
TE_log(message);
this.#worker.terminate();
this.#worker = null;
if (this.#keepAliveTimeout) {
clearTimeout(this.#keepAliveTimeout);
}
for (const [innerWindowId, data] of ports) {
const { fromLanguage, toLanguage, port } = data;
if (
fromLanguage === this.fromLanguage &&
toLanguage === this.toLanguage
) {
// This port is still active but being closed.
ports.delete(innerWindowId);
port.postMessage({ type: "TranslationsPort:EngineTerminated" });
port.close();
}
}
TranslationsEngine.#removeEngineFromCache(this.languagePairKey, force);
};
/**
* The worker needs to be shutdown after some amount of time of not being used.
*/
keepAlive() {
if (this.#keepAliveTimeout) {
// Clear any previous timeout.
clearTimeout(this.#keepAliveTimeout);
}
// In automated tests, the engine is manually destroyed.
if (!Cu.isInAutomation) {
this.#keepAliveTimeout = setTimeout(this.terminate, CACHE_TIMEOUT_MS);
}
}
/**
* Construct and initialize the worker.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {TranslationsEnginePayload} enginePayload - If there is no engine payload
* then the engine will be mocked. This allows this class to be used in tests.
*/
constructor(fromLanguage, toLanguage, enginePayload) {
/** @type {string} */
this.fromLanguage = fromLanguage;
/** @type {string} */
this.toLanguage = toLanguage;
this.languagePairKey = getLanguagePairKey(fromLanguage, toLanguage);
this.#worker = new Worker(
"chrome://global/content/translations/translations-engine.worker.js"
);
/** @type {Promise<void>} */
this.isReady = new Promise((resolve, reject) => {
const onMessage = ({ data }) => {
TE_log("Received initialization message", data);
if (data.type === "initialization-success") {
resolve();
} else if (data.type === "initialization-error") {
reject(data.error);
}
this.#worker.removeEventListener("message", onMessage);
};
this.#worker.addEventListener("message", onMessage);
// Schedule the first timeout for keeping the engine alive.
this.keepAlive();
});
// Make sure the ArrayBuffers are transferred, not cloned.
const transferables = [];
if (enginePayload) {
transferables.push(enginePayload.bergamotWasmArrayBuffer);
for (const files of enginePayload.languageModelFiles) {
for (const { buffer } of Object.values(files)) {
transferables.push(buffer);
}
}
}
this.#worker.postMessage(
{
type: "initialize",
fromLanguage,
toLanguage,
enginePayload,
messageId: this.#messageId++,
logLevel: TE_getLogLevel(),
},
transferables
);
}
/**
* The implementation for translation. Use translateText or translateHTML for the
* public API.
*
* @param {string} sourceText
* @param {boolean} isHTML
* @param {number} innerWindowId
* @param {number} translationId
* @returns {Promise<string[]>}
*/
translate(sourceText, isHTML, innerWindowId, translationId) {
this.keepAlive();
const messageId = this.#messageId++;
return new Promise((resolve, reject) => {
const onMessage = ({ data }) => {
if (
data.type === "translations-discarded" &&
data.innerWindowId === innerWindowId
) {
// The page was unloaded, and we no longer need to listen for a response.
this.#worker.removeEventListener("message", onMessage);
return;
}
if (data.messageId !== messageId) {
// Multiple translation requests can be sent before a response is received.
// Ensure that the response received here is the correct one.
return;
}
if (data.type === "translation-response") {
// Also keep the translation alive after getting a result, as many translations
// can queue up at once, and then it can take minutes to resolve them all.
this.keepAlive();
resolve(data.targetText);
}
if (data.type === "translation-error") {
reject(data.error);
}
this.#worker.removeEventListener("message", onMessage);
};
this.#worker.addEventListener("message", onMessage);
this.#worker.postMessage({
type: "translation-request",
isHTML,
sourceText,
messageId,
translationId,
innerWindowId,
});
});
}
/**
* Applies a function only if a cached engine exists.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {(engine: TranslationsEngine) => void} fn
*/
static withCachedEngine(fromLanguage, toLanguage, fn) {
const engine = TranslationsEngine.#cachedEngines.get(
getLanguagePairKey(fromLanguage, toLanguage)
);
if (engine) {
engine.then(fn).catch(() => {});
}
}
/**
* Stop processing the translation queue. All in-progress messages will be discarded.
*
* @param {number} innerWindowId
*/
discardTranslationQueue(innerWindowId) {
this.#worker.postMessage({
type: "discard-translation-queue",
innerWindowId,
});
}
/**
* Cancel a single translation.
*
* @param {number} innerWindowId
* @param {id} translationId
*/
cancelSingleTranslation(innerWindowId, translationId) {
this.#worker.postMessage({
type: "cancel-single-translation",
innerWindowId,
translationId,
});
}
/**
* Pause or resume the translations from a cached engine.
*
* @param {boolean} pause
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {number} innerWindowId
*/
static pause(pause, fromLanguage, toLanguage, innerWindowId) {
TranslationsEngine.withCachedEngine(fromLanguage, toLanguage, engine => {
engine.pause(pause, innerWindowId);
});
}
}
/**
* Creates a lookup key that is unique to each fromLanguage-toLanguage pair.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @returns {string}
*/
function getLanguagePairKey(fromLanguage, toLanguage) {
return `${fromLanguage},${toLanguage}`;
}
/**
* Maps the innerWindowId to the port.
*
* @type {Map<number, { fromLanguage: string, toLanguage: string, port: MessagePort }>}
*/
const ports = new Map();
/**
* Listen to the port to the content process for incoming messages, and pass
* them to the TranslationsEngine manager. The other end of the port is held
* in the content process by the TranslationsDocument.
*
* @param {string} fromLanguage
* @param {string} toLanguage
* @param {number} innerWindowId
* @param {MessagePort} port
*/
function listenForPortMessages(fromLanguage, toLanguage, innerWindowId, port) {
async function handleMessage({ data }) {
switch (data.type) {
case "TranslationsPort:GetEngineStatusRequest": {
// This message gets sent first before the translation queue is processed.
// The engine is most likely to fail on the initial invocation. Any failure
// past the first one is not reported to the UI.
TranslationsEngine.getOrCreate(
fromLanguage,
toLanguage,
innerWindowId
).then(
() => {
TE_log("The engine is ready for translations.", {
innerWindowId,
});
TE_reportEngineStatus(innerWindowId, "ready");
port.postMessage({
type: "TranslationsPort:GetEngineStatusResponse",
status: "ready",
});
},
() => {
TE_reportEngineStatus(innerWindowId, "error");
port.postMessage({
type: "TranslationsPort:GetEngineStatusResponse",
status: "error",
});
// After an error no more translation requests will be sent. Go ahead
// and close the port.
port.close();
ports.delete(innerWindowId);
}
);
break;
}
case "TranslationsPort:TranslationRequest": {
const { sourceText, isHTML, translationId } = data;
const engine = await TranslationsEngine.getOrCreate(
fromLanguage,
toLanguage,
innerWindowId
);
const targetText = await engine.translate(
sourceText,
isHTML,
innerWindowId,
translationId
);
port.postMessage({
type: "TranslationsPort:TranslationResponse",
translationId,
targetText,
});
break;
}
case "TranslationsPort:CancelSingleTranslation": {
const { translationId } = data;
TranslationsEngine.withCachedEngine(
fromLanguage,
toLanguage,
engine => {
engine.discardTranslationQueue(innerWindowId, translationId);
}
);
break;
}
case "TranslationsPort:DiscardTranslations": {
discardTranslations(innerWindowId);
break;
}
default:
TE_logError("Unknown translations port message: " + data.type);
break;
}
}
if (port.onmessage) {
TE_logError(
new Error("The MessagePort onmessage handler was already present.")
);
}
port.onmessage = event => {
handleMessage(event).catch(error => TE_logError(error));
};
}
/**
* Discards the queue and removes the port.
*
* @param {number} innerWindowId
*/
function discardTranslations(innerWindowId) {
TE_log("Discarding translations, innerWindowId:", innerWindowId);
const portData = ports.get(innerWindowId);
if (portData) {
const { port, fromLanguage, toLanguage } = portData;
port.close();
ports.delete(innerWindowId);
TranslationsEngine.withCachedEngine(fromLanguage, toLanguage, engine => {
engine.discardTranslationQueue(innerWindowId);
});
}
}
/**
* Listen for events coming from the TranslationsEngine actor.
*/
window.addEventListener("message", ({ data }) => {
switch (data.type) {
case "StartTranslation": {
const { fromLanguage, toLanguage, innerWindowId, port } = data;
TE_log("Starting translation", innerWindowId);
listenForPortMessages(fromLanguage, toLanguage, innerWindowId, port);
ports.set(innerWindowId, { port, fromLanguage, toLanguage });
break;
}
case "DiscardTranslations": {
const { innerWindowId } = data;
discardTranslations(innerWindowId);
break;
}
case "ForceShutdown": {
TranslationsEngine.forceShutdown().then(() => {
TE_resolveForceShutdown();
});
break;
}
default:
throw new Error("Unknown TranslationsEngineChromeToContent event.");
}
});