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pub const D3DCOMPILE_OPTIMIZATION_LEVEL2: u32 = 49152u32;
pub const D3D_COMPILE_STANDARD_FILE_INCLUDE: u32 = 1u32;
pub const D3DCOMPILE_OPTIMIZATION_LEVEL2: u32 = 49152u32;
pub const D3D_COMPILE_STANDARD_FILE_INCLUDE: u32 = 1u32;