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parking_lot
============
[Documentation (synchronization primitives)](https://docs.rs/parking_lot/)
[Documentation (core parking lot API)](https://docs.rs/parking_lot_core/)
[Documentation (type-safe lock API)](https://docs.rs/lock_api/)
This library provides implementations of `Mutex`, `RwLock`, `Condvar` and
`Once` that are smaller, faster and more flexible than those in the Rust
standard library, as well as a `ReentrantMutex` type which supports recursive
locking. It also exposes a low-level API for creating your own efficient
synchronization primitives.
When tested on x86_64 Linux, `parking_lot::Mutex` was found to be 1.5x
faster than `std::sync::Mutex` when uncontended, and up to 5x faster when
contended from multiple threads. The numbers for `RwLock` vary depending on
the number of reader and writer threads, but are almost always faster than
the standard library `RwLock`, and even up to 50x faster in some cases.
## Features
The primitives provided by this library have several advantages over those
in the Rust standard library:
1. `Mutex` and `Once` only require 1 byte of storage space, while `Condvar`
and `RwLock` only require 1 word of storage space. On the other hand the
standard library primitives require a dynamically allocated `Box` to hold
OS-specific synchronization primitives. The small size of `Mutex` in
particular encourages the use of fine-grained locks to increase
parallelism.
2. Since they consist of just a single atomic variable, have constant
initializers and don't need destructors, these primitives can be used as
`static` global variables. The standard library primitives require
dynamic initialization and thus need to be lazily initialized with
`lazy_static!`.
3. Uncontended lock acquisition and release is done through fast inline
paths which only require a single atomic operation.
4. Microcontention (a contended lock with a short critical section) is
efficiently handled by spinning a few times while trying to acquire a
lock.
5. The locks are adaptive and will suspend a thread after a few failed spin
attempts. This makes the locks suitable for both long and short critical
sections.
6. `Condvar`, `RwLock` and `Once` work on Windows XP, unlike the standard
library versions of those types.
7. `RwLock` takes advantage of hardware lock elision on processors that
support it, which can lead to huge performance wins with many readers.
This must be enabled with the `hardware-lock-elision` feature.
8. `RwLock` uses a task-fair locking policy, which avoids reader and writer
starvation, whereas the standard library version makes no guarantees.
9. `Condvar` is guaranteed not to produce spurious wakeups. A thread will
only be woken up if it timed out or it was woken up by a notification.
10. `Condvar::notify_all` will only wake up a single thread and requeue the
rest to wait on the associated `Mutex`. This avoids a thundering herd
problem where all threads try to acquire the lock at the same time.
11. `RwLock` supports atomically downgrading a write lock into a read lock.
12. `Mutex` and `RwLock` allow raw unlocking without a RAII guard object.
13. `Mutex<()>` and `RwLock<()>` allow raw locking without a RAII guard
object.
14. `Mutex` and `RwLock` support [eventual fairness](https://trac.webkit.org/changeset/203350)
which allows them to be fair on average without sacrificing performance.
15. A `ReentrantMutex` type which supports recursive locking.
16. An *experimental* deadlock detector that works for `Mutex`,
`RwLock` and `ReentrantMutex`. This feature is disabled by default and
can be enabled via the `deadlock_detection` feature.
17. `RwLock` supports atomically upgrading an "upgradable" read lock into a
write lock.
18. Optional support for [serde](https://docs.serde.rs/serde/). Enable via the
feature `serde`. **NOTE!** this support is for `Mutex`, `ReentrantMutex`,
and `RwLock` only; `Condvar` and `Once` are not currently supported.
19. Lock guards can be sent to other threads when the `send_guard` feature is
enabled.
## The parking lot
To keep these primitives small, all thread queuing and suspending
functionality is offloaded to the *parking lot*. The idea behind this is
based on the Webkit [`WTF::ParkingLot`](https://webkit.org/blog/6161/locking-in-webkit/)
class, which essentially consists of a hash table mapping of lock addresses
to queues of parked (sleeping) threads. The Webkit parking lot was itself
but it is more powerful since it allows invoking callbacks while holding a queue
lock.
## Nightly vs stable
There are a few restrictions when using this library on stable Rust:
- The `wasm32-unknown-unknown` target is only fully supported on nightly with
`-C target-feature=+atomics` in `RUSTFLAGS` and `-Z build-std` passed to cargo.
parking_lot will work mostly fine on stable, the only difference is it will
panic instead of block forever if you hit a deadlock.
Just make sure not to enable `-C target-feature=+atomics` on stable as that
will allow wasm to run with multiple threads which will completely break
parking_lot's concurrency guarantees.
To enable nightly-only functionality, you need to enable the `nightly` feature
in Cargo (see below).
## Usage
Add this to your `Cargo.toml`:
```toml
[dependencies]
parking_lot = "0.12"
```
To enable nightly-only features, add this to your `Cargo.toml` instead:
```toml
[dependencies]
parking_lot = { version = "0.12", features = ["nightly"] }
```
The experimental deadlock detector can be enabled with the
`deadlock_detection` Cargo feature.
To allow sending `MutexGuard`s and `RwLock*Guard`s to other threads, enable the
`send_guard` option.
Note that the `deadlock_detection` and `send_guard` features are incompatible
and cannot be used together.
Hardware lock elision support for x86 can be enabled with the
`hardware-lock-elision` feature. This requires Rust 1.59 due to the use of
inline assembly.
The core parking lot API is provided by the `parking_lot_core` crate. It is
separate from the synchronization primitives in the `parking_lot` crate so that
changes to the core API do not cause breaking changes for users of `parking_lot`.
## Minimum Rust version
The current minimum required Rust version is 1.49. Any change to this is
considered a breaking change and will require a major version bump.
## License
Licensed under either of
* Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0)
* MIT license ([LICENSE-MIT](LICENSE-MIT) or https://opensource.org/licenses/MIT)
at your option.
### Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any
additional terms or conditions.