map.rs |
|
102150 |
mod.rs |
HTTP header types
The module provides [`HeaderName`], [`HeaderMap`], and a number of types
used for interacting with `HeaderMap`. These types allow representing both
HTTP/1 and HTTP/2 headers.
# `HeaderName`
The `HeaderName` type represents both standard header names as well as
custom header names. The type handles the case insensitive nature of header
names and is used as the key portion of `HeaderMap`. Header names are
normalized to lower case. In other words, when creating a `HeaderName` with
a string, even if upper case characters are included, when getting a string
representation of the `HeaderName`, it will be all lower case. This allows
for faster `HeaderMap` comparison operations.
The internal representation is optimized to efficiently handle the cases
most commonly encountered when working with HTTP. Standard header names are
special cased and are represented internally as an enum. Short custom
headers will be stored directly in the `HeaderName` struct and will not
incur any allocation overhead, however longer strings will require an
allocation for storage.
## Limitations
`HeaderName` has a max length of 32,768 for header names. Attempting to
parse longer names will result in a panic.
# `HeaderMap`
`HeaderMap` is a map structure of header names highly optimized for use
cases common with HTTP. It is a [multimap] structure, where each header name
may have multiple associated header values. Given this, some of the APIs
diverge from [`HashMap`].
## Overview
Just like `HashMap` in Rust's stdlib, `HeaderMap` is based on [Robin Hood
hashing]. This algorithm tends to reduce the worst case search times in the
table and enables high load factors without seriously affecting performance.
Internally, keys and values are stored in vectors. As such, each insertion
will not incur allocation overhead. However, once the underlying vector
storage is full, a larger vector must be allocated and all values copied.
## Deterministic ordering
Unlike Rust's `HashMap`, values in `HeaderMap` are deterministically
ordered. Roughly, values are ordered by insertion. This means that a
function that deterministically operates on a header map can rely on the
iteration order to remain consistent across processes and platforms.
## Adaptive hashing
`HeaderMap` uses an adaptive hashing strategy in order to efficiently handle
most common cases. All standard headers have statically computed hash values
which removes the need to perform any hashing of these headers at runtime.
The default hash function emphasizes performance over robustness. However,
`HeaderMap` detects high collision rates and switches to a secure hash
function in those events. The threshold is set such that only denial of
service attacks should trigger it.
## Limitations
`HeaderMap` can store a maximum of 32,768 headers (header name / value
pairs). Attempting to insert more will result in a panic.
[`HeaderName`]: struct.HeaderName.html
[`HeaderMap`]: struct.HeaderMap.html
[multimap]: https://en.wikipedia.org/wiki/Multimap
[`HashMap`]: https://doc.rust-lang.org/std/collections/struct.HashMap.html
[Robin Hood hashing]: https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing |
5794 |
name.rs |
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77013 |
value.rs |
|
22117 |