Name Description Size
bind_opcodes.rs Bind opcodes are interpreted by the dynamic linker to efficiently collect every symbol imported by this binary, and from which library using two-level namespacing Some uses of external symbols do not need to be bound immediately. Instead they can be lazily bound on first use. The lazy_bind are contains a stream of BIND opcodes to bind all lazy symbols. Normal use is that dyld ignores the lazy_bind section when loading an image. Instead the static linker arranged for a lazy pointer to initially point to a helper function which pushes the offset into the lazy_bind area for the symbol needing to be bound, then jumps to dyld which simply adds the offset to lazy_bind_off to get the information on what to bind. 3240
constants.rs Miscellaneous constants used inside of and when constructing, Mach-o binaries 22851
exports.rs Symbols exported by this binary and available for dynamic linking are encoded in mach-o binaries using a special trie **Note**: the trie is constructed lazily in case it won't be used, and since computing exports will require allocation, to compute the exports, you need call the export trie's [exports()](struct.ExportTrie.html#method.exports) method. 14850
fat.rs A Mach-o fat binary is a multi-architecture binary container 4020
header.rs A header contains minimal architecture information, the binary kind, the number of load commands, as well as an endianness hint 15126
imports.rs Dynamically linked symbolic imports 13044
load_command.rs Load commands tell the kernel and dynamic linker anything from how to load this binary into memory, what the entry point is, apple specific information, to which libraries it requires for dynamic linking 68484
mod.rs The Mach-o, mostly zero-copy, binary format parser and raw struct definitions 23138
relocation.rs 9924
segment.rs 19200
symbols.rs "Nlist" style symbols in this binary - beware, like most symbol tables in most binary formats, they are strippable, and should not be relied upon, see the imports and exports modules for something more permanent. Symbols are essentially a type, offset, and the symbol name 16100