builtin_type_macros.h |
\file builtin_type_macros.h
This contains definitions for all GLSL built-in types, regardless of what
language version or extension might provide them.
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15626 |
glsl |
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glsl_types.cpp |
There might be multiple users for types (e.g. application using OpenGL
and Vulkan simultanously or app using multiple Vulkan instances). Counter
is used to make sure we don't release the types if a user is still present.
|
98892 |
glsl_types.h |
-*- c++ -*- |
39055 |
shader_enums.c |
Translate a gl_shader_stage to a short shader stage name for debug
printouts and error messages.
|
9849 |
shader_enums.h |
Project-wide (GL and Vulkan) maximum. |
30109 |
shader_info.h |
Descriptive name provided by the client; may be NULL |
11232 |