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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/agc2/vector_float_frame.h"
namespace webrtc {
VectorFloatFrame::VectorFloatFrame(int num_channels,
int samples_per_channel,
float start_value)
: channels_(num_channels * samples_per_channel, start_value),
view_(channels_.data(), samples_per_channel, num_channels) {}
VectorFloatFrame::~VectorFloatFrame() = default;
AudioFrameView<float> VectorFloatFrame::float_frame_view() {
return AudioFrameView<float>(view_);
}
AudioFrameView<const float> VectorFloatFrame::float_frame_view() const {
return AudioFrameView<const float>(view_);
}
} // namespace webrtc